Make filament-opengl the default graphics mode for studio.

PiperOrigin-RevId: 881362074
Change-Id: Iaa42ddf915b8b146775b2cf0263152b94c586c49
This commit is contained in:
Haroon Qureshi
2026-03-10 04:58:22 -07:00
committed by Copybara-Service
parent f1b305632c
commit d6aac2041e
+2 -3
View File
@@ -14,12 +14,11 @@
// Main entry point for the Filament-based MuJoCo renderer. // Main entry point for the Filament-based MuJoCo renderer.
#include <cstddef>
#include <cstdlib> #include <cstdlib>
#include <cstring>
#include <fstream> #include <fstream>
#include <ios> #include <ios>
#include <iosfwd> #include <iosfwd>
#include <optional>
#include <string> #include <string>
#include <string_view> #include <string_view>
#include <vector> #include <vector>
@@ -106,7 +105,7 @@ int main(int argc, char** argv, char** envp) {
mujoco::platform::GraphicsMode gfx_mode = mujoco::platform::GraphicsMode gfx_mode =
mujoco::platform::GraphicsModeFromString( mujoco::platform::GraphicsModeFromString(
gfx, mujoco::platform::GraphicsMode::FilamentVulkan); gfx, mujoco::platform::GraphicsMode::FilamentOpenGl);
const int width = absl::GetFlag(FLAGS_window_width); const int width = absl::GetFlag(FLAGS_window_width);
const int height = absl::GetFlag(FLAGS_window_height); const int height = absl::GetFlag(FLAGS_window_height);