Use mesh BVH for speeding up ray mesh intersection.

PiperOrigin-RevId: 532516008
Change-Id: Ia9cac060279d030221c1a6b4fad457a857701370
This commit is contained in:
Alessio Quaglino
2023-05-16 11:09:53 -07:00
committed by Copybara-Service
parent 9db444cd46
commit dab49d487c
14 changed files with 51 additions and 267 deletions
-125
View File
@@ -140,8 +140,6 @@ TEST_F(RayTest, ExcludeStatic) {
mj_deleteModel(model);
}
// ------------------------------- mj_multiRay --------------------------------
TEST_F(RayTest, MultiRayEqualsSingleRay) {
mjModel* m = LoadModelFromString(kRayCastingModel);
ASSERT_THAT(m, NotNull());
@@ -260,128 +258,5 @@ TEST_F(RayTest, EdgeCases) {
mj_deleteModel(m);
}
// ------------------------------- mj_rayMesh ---------------------------------
// map ray to local geom frame
static void ray_map(const mjtNum* pos, const mjtNum* mat, const mjtNum* pnt,
const mjtNum* vec, mjtNum* lpnt, mjtNum* lvec) {
const mjtNum dif[3] = {pnt[0]-pos[0], pnt[1]-pos[1], pnt[2]-pos[2]};
// lpnt = mat' * dif
lpnt[0] = mat[0]*dif[0] + mat[3]*dif[1] + mat[6]*dif[2];
lpnt[1] = mat[1]*dif[0] + mat[4]*dif[1] + mat[7]*dif[2];
lpnt[2] = mat[2]*dif[0] + mat[5]*dif[1] + mat[8]*dif[2];
// lvec = mat' * vec
lvec[0] = mat[0]*vec[0] + mat[3]*vec[1] + mat[6]*vec[2];
lvec[1] = mat[1]*vec[0] + mat[4]*vec[1] + mat[7]*vec[2];
lvec[2] = mat[2]*vec[0] + mat[5]*vec[1] + mat[8]*vec[2];
}
// old ray mesh intersection
mjtNum _rayMesh(const mjModel* m, const mjData* d, int geomid,
const mjtNum* pnt, const mjtNum* vec) {
// check geom type
if (m->geom_type[geomid] != mjGEOM_MESH) {
mju_error("mj_rayMesh: geom with mesh type expected");
}
// map to local frame
mjtNum lpnt[3], lvec[3];
ray_map(d->geom_xpos+3*geomid, d->geom_xmat+9*geomid, pnt, vec, lpnt, lvec);
// construct basis vectors of normal plane
mjtNum b0[3] = {1, 1, 1}, b1[3];
if (mju_abs(lvec[0]) >= mju_abs(lvec[1]) &&
mju_abs(lvec[0]) >= mju_abs(lvec[2])) {
b0[0] = 0;
} else if (mju_abs(lvec[1]) >= mju_abs(lvec[2])) {
b0[1] = 0;
} else {
b0[2] = 0;
}
mju_addScl3(b1, b0, lvec, -mju_dot3(lvec, b0)/mju_dot3(lvec, lvec));
mju_normalize3(b1);
mju_cross(b0, b1, lvec);
mju_normalize3(b0);
// init solution
mjtNum x = -1, sol;
// process all triangles
int face, meshid = m->geom_dataid[geomid];
for (face = m->mesh_faceadr[meshid];
face < m->mesh_faceadr[meshid] + m->mesh_facenum[meshid];
face++) {
// get float vertices
float* vf[3];
vf[0] = m->mesh_vert + 3*(m->mesh_face[3*face] + m->mesh_vertadr[meshid]);
vf[1] = m->mesh_vert + 3*(m->mesh_face[3*face+1] + m->mesh_vertadr[meshid]);
vf[2] = m->mesh_vert + 3*(m->mesh_face[3*face+2] + m->mesh_vertadr[meshid]);
// convert to mjtNum
mjtNum v[3][3];
for (int i=0; i < 3; i++) {
for (int j=0; j < 3; j++) {
v[i][j] = (mjtNum)vf[i][j];
}
}
// solve
sol = ray_triangle(v, lpnt, lvec, b0, b1);
// update
if (sol >= 0 && (x < 0 || sol < x)) {
x = sol;
}
}
return x;
}
TEST_F(RayTest, RayMeshPruning) {
char error[1024] = {0};
const std::string xml_path =
GetTestDataFilePath("testdata/stanford_bunny.xml");
mjModel* m = mj_loadXML(xml_path.c_str(), NULL, error, sizeof(error));
ASSERT_THAT(m, NotNull()) << error;
mjData* d = mj_makeData(m);
ASSERT_THAT(d, NotNull());
mj_forward(m, d);
// create ray array
constexpr int N = 80;
constexpr int M = 60;
mjtNum vec[3*N*M];
mjtNum pnt[3] = {1, .2, 0};
mjtNum cone[4][3] = {{-1, -1, -1}, {-1, -1, 1}, {1, -1, 1}, {1, -1, -1}};
memset(vec, 0, 3*N*M*sizeof(mjtNum));
for (int i = 0; i < N; ++i) {
for (int j = 0; j < M; ++j) {
for (int k = 0; k < 3; ++k) {
vec[3 * (i * M + j) + k] = i * cone[0][k] / (N - 1) +
j * cone[1][1] / (M - 1) +
(N - i - 1) * cone[2][k] / (N - 1) +
(M - j - 1) * cone[3][k] / (M - 1);
}
}
}
// compare results with single ray function
mjtNum dist_new, dist_old;
for (int i = 0; i < N; ++i) {
for (int j = 0; j < M; ++j) {
int idx = i * M + j;
dist_old = _rayMesh(m, d, /*geomid=*/0, pnt, vec + 3 * idx);
dist_new = mj_rayMesh(m, d, /*geomid=*/0, pnt, vec + 3 * idx);
EXPECT_FLOAT_EQ(dist_new, dist_old);
}
}
mj_deleteData(d);
mj_deleteModel(m);
}
} // namespace
} // namespace mujoco