Use mesh BVH for speeding up ray mesh intersection.

PiperOrigin-RevId: 532516008
Change-Id: Ia9cac060279d030221c1a6b4fad457a857701370
This commit is contained in:
Alessio Quaglino
2023-05-16 11:09:53 -07:00
committed by Copybara-Service
parent 9db444cd46
commit dab49d487c
14 changed files with 51 additions and 267 deletions
-7474
View File
File diff suppressed because it is too large Load Diff
-8
View File
@@ -1,8 +0,0 @@
<mujoco>
<asset>
<mesh file="stanford_bunny.obj"/>
</asset>
<worldbody>
<geom type="mesh" mesh="stanford_bunny" pos="1 0 0" euler="0 90 0"/>
</worldbody>
</mujoco>