Add internal functions for 3x3 matmul.
PiperOrigin-RevId: 616749614 Change-Id: I7f3ac2ffc826076b6c97424324f03ecd9ccd4655
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Copybara-Service
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@@ -109,6 +109,14 @@ MJAPI void mju_rotVecMat(mjtNum res[3], const mjtNum vec[3], const mjtNum mat[9]
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// multiply vector by transposed 3D rotation matrix
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MJAPI void mju_rotVecMatT(mjtNum res[3], const mjtNum vec[3], const mjtNum mat[9]);
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// multiply 3x3 matrices
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MJAPI void mju_mulMatMat3(mjtNum res[9], const mjtNum mat1[3], const mjtNum mat2[9]);
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// multiply 3x3 matrices, first argument transposed
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MJAPI void mju_mulMatTMat3(mjtNum res[9], const mjtNum a[3], const mjtNum b[9]);
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// multiply 3x3 matrices, second argument transposed
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MJAPI void mju_mulMatMatT3(mjtNum res[9], const mjtNum mat1[3], const mjtNum mat2[9]);
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//------------------------------ 4D/quaternion operations ------------------------------------------
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