Move elasticity computation to mjCFlex.
PiperOrigin-RevId: 675949380 Change-Id: Ia48f4fd6ae1ede206ccacd1205914e7e4b3c7aec
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Copybara-Service
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@@ -12,7 +12,6 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <cstdlib>
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@@ -29,59 +28,6 @@
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namespace mujoco::plugin::elasticity {
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namespace {
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// local tetrahedron numbering
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constexpr int kNumEdges = Stencil3D::kNumEdges;
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constexpr int kNumVerts = Stencil3D::kNumVerts;
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constexpr int face[kNumVerts][3] = {{2, 1, 0}, {0, 1, 3}, {1, 2, 3}, {2, 0, 3}};
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constexpr int e2f[kNumEdges][2] = {{2, 3}, {1, 3}, {2, 1},
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{1, 0}, {0, 2}, {0, 3}};
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// volume of a tetrahedron
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mjtNum ComputeVolume(const mjtNum* x, const int v[kNumVerts]) {
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mjtNum normal[3];
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mjtNum edge1[3];
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mjtNum edge2[3];
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mjtNum edge3[3];
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mju_sub3(edge1, x+3*v[1], x+3*v[0]);
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mju_sub3(edge2, x+3*v[2], x+3*v[0]);
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mju_sub3(edge3, x+3*v[3], x+3*v[0]);
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mju_cross(normal, edge2, edge1);
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return mju_dot3(normal, edge3) / 6;
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}
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// compute local basis
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void ComputeBasis(mjtNum basis[9], const mjtNum* x, const int v[kNumVerts],
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const int faceL[3], const int faceR[3], mjtNum volume) {
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mjtNum normalL[3], normalR[3];
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mjtNum edgesL[6], edgesR[6];
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mju_sub3(edgesL+0, x+3*v[faceL[1]], x+3*v[faceL[0]]);
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mju_sub3(edgesL+3, x+3*v[faceL[2]], x+3*v[faceL[0]]);
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mju_sub3(edgesR+0, x+3*v[faceR[1]], x+3*v[faceR[0]]);
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mju_sub3(edgesR+3, x+3*v[faceR[2]], x+3*v[faceR[0]]);
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mju_cross(normalL, edgesL, edgesL+3);
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mju_cross(normalR, edgesR, edgesR+3);
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// we use as basis the symmetrized tensor products of the area normals of the
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// two faces not adjacent to the edge; this is the 3D equivalent to the basis
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// proposed in Weischedel "A discrete geometric view on shear-deformable shell
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// models" in the remark at the end of section 4.1. This is also equivalent to
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// linear finite elements but in a coordinate-free formulation.
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for (int i = 0; i < 3; i++) {
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for (int j = 0; j < 3; j++) {
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basis[3*i+j] = ( normalL[i]*normalR[j] +
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normalR[i]*normalL[j] ) / (36*2*volume*volume);
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}
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}
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}
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} // namespace
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// factory function
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std::optional<Solid> Solid::Create(const mjModel* m, mjData* d, int instance) {
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@@ -127,40 +73,16 @@ Solid::Solid(const mjModel* m, mjData* d, int instance, mjtNum nu, mjtNum E,
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}
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}
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// vertex positions
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mjtNum* body_pos = m->flex_xvert0 + 3*m->flex_vertadr[f0];
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// loop over all tetrahedra
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const int* elem = m->flex_elem + m->flex_elemdataadr[f0];
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for (int t = 0; t < m->flex_elemnum[f0]; t++) {
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const int* v = elem + (m->flex_dim[f0]+1) * t;
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for (int i = 0; i < kNumVerts; i++) {
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for (int i = 0; i < Stencil3D::kNumVerts; i++) {
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int bi = m->flex_vertbodyid[m->flex_vertadr[f0]+v[i]];
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if (bi && m->body_plugin[bi] != instance) {
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mju_error("Body %d does not have plugin instance %d", bi, instance);
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}
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}
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// tetrahedron volume
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mjtNum volume = ComputeVolume(body_pos, v);
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// local geometric quantities
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mjtNum basis[kNumEdges][9] = {{0}, {0}, {0}, {0}, {0}, {0}};
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// compute edge basis
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for (int e = 0; e < kNumEdges; e++) {
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ComputeBasis(basis[e], body_pos, v,
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face[e2f[e][0]], face[e2f[e][1]], volume);
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}
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// material parameters
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mjtNum mu = E / (2*(1+nu)) * volume;
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mjtNum la = E*nu / ((1+nu)*(1-2*nu)) * volume;
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// compute metric tensor
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// TODO: do not write in a const mjModel
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MetricTensor<Stencil3D>(m->flex_stiffness + 21 * m->flex_elemadr[f0], t, mu,
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la, basis);
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}
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// allocate array
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