removing unwanted code in __init__ function temporarily
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@@ -216,7 +216,7 @@ class USDMesh:
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UsdShade.MaterialBindingAPI(self.usd_mesh).Bind(mtl)
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def update(self, pos: np.ndarray, mat: np.ndarray, visible: bool, frame: int):
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transformation_mat = mujoco.usd_utils.create_transform_matrix(
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transformation_mat = mujoco.usd.utils.create_transform_matrix(
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rotation_matrix=mat, translation_vector=pos
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).T
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self.transform_op.Set(Gf.Matrix4d(transformation_mat.tolist()), frame)
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@@ -245,10 +245,12 @@ class USDPrimitiveMesh:
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self.rgba = rgba
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self.texture_file = texture_file
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self.usd_prim = Usd.Prim()
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self.usd_mesh = Usd.Mesh()
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self.prim_mesh = Usd.PrimMesh()
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self.transform_op = Usd.TransformOp()
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# self.usd_prim = Usd.Prim()
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# self.usd_mesh = Usd.Mesh()
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# self.prim_mesh = Usd.PrimMesh()
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# self.transform_op = Usd.TransformOp()
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self.prim_mesh = None
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def _set_refinement_properties(self):
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self.usd_prim.GetAttribute("subdivisionScheme").Set("none")
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@@ -364,7 +366,7 @@ class USDPrimitiveMesh:
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UsdShade.MaterialBindingAPI(self.usd_mesh).Bind(mtl)
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def update(self, pos: np.ndarray, mat: np.ndarray, visible: bool, frame: int):
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transformation_mat = mujoco.usd_util.create_transform_matrix(
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transformation_mat = mujoco.usd.utils.create_transform_matrix(
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rotation_matrix=mat, translation_vector=pos
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).T
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self.transform_op.Set(Gf.Matrix4d(transformation_mat.tolist()), frame)
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@@ -393,9 +395,9 @@ class USDPrimitive:
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self.rgba = rgba
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self.texture_file = texture_file
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self.usd_prim = Usd.Prim()
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self.usd_primitive_shape = Usd.PrimitiveShape()
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self.transform_op = Usd.TransformOp()
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# self.usd_prim = Usd.Prim()
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# self.usd_primitive_shape = Usd.PrimitiveShape()
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# self.transform_op = Usd.TransformOp()
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def _set_refinement_properties(self):
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self.usd_prim.GetAttribute("subdivisionScheme").Set("none")
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@@ -481,7 +483,7 @@ class USDPrimitive:
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UsdShade.MaterialBindingAPI(self.usd_primitive_shape).Bind(mtl)
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def update(self, pos: np.ndarray, mat: np.ndarray, visible: bool, frame: int):
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transformation_mat = mujoco.usd_util.create_transform_matrix(
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transformation_mat = mujoco.usd.utils.create_transform_matrix(
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rotation_matrix=mat, translation_vector=pos
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).T
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self.transform_op.Set(Gf.Matrix4d(transformation_mat.tolist()), frame)
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@@ -851,7 +853,7 @@ class USDCamera:
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def update(self, cam_pos: np.ndarray, cam_mat: np.ndarray, frame: int):
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transformation_mat = mujoco.usd_util.create_transform_matrix(
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transformation_mat = mujoco.usd.utils.create_transform_matrix(
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rotation_matrix=cam_mat, translation_vector=cam_pos
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).T
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self.transform_op.Set(Gf.Matrix4d(transformation_mat.tolist()), frame)
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