Rename "facetexcoord" to "elemtexcoord" in mjsFlex element for consistency.
PiperOrigin-RevId: 734153759 Change-Id: Ic17d7c8a6e53fba04da511d405c815a723c5e55b
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Copybara-Service
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e04e0e5c3d
@@ -413,7 +413,7 @@ bool mjCFlexcomp::Make(mjsBody* body, char* error, int error_sz) {
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mjs_setString(pf->name, name.c_str());
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mjs_setInt(pf->elem, element.data(), element.size());
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mjs_setFloat(pf->texcoord, texcoord.data(), texcoord.size());
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mjs_setInt(pf->facetexcoord, facetexcoord.data(), facetexcoord.size());
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mjs_setInt(pf->elemtexcoord, elemtexcoord.data(), elemtexcoord.size());
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if (!centered) {
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mjs_setDouble(pf->vert, point.data(), point.size());
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}
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@@ -1058,7 +1058,7 @@ bool mjCFlexcomp::MakeMesh(mjCModel* model, char* error, int error_sz) {
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if (mesh.HasTexcoord()) {
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texcoord = mesh.Texcoord();
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facetexcoord = mesh.FaceTexcoord();
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elemtexcoord = mesh.FaceTexcoord();
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}
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// copy faces or create 3D mesh
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@@ -106,7 +106,7 @@ class mjCFlexcomp {
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std::vector<bool> used; // is point used by any element (false: skip)
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std::vector<int> element; // flex elements
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std::vector<float> texcoord; // vertex texture coordinates
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std::vector<int> facetexcoord; // face texture coordinates (OBJ only)
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std::vector<int> elemtexcoord; // face texture coordinates (OBJ only)
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// plugin support
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std::string plugin_name;
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@@ -3184,7 +3184,7 @@ void mjCFlex::PointToLocal() {
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spec.vert = &spec_vert_;
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spec.node = &spec_node_;
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spec.texcoord = &spec_texcoord_;
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spec.facetexcoord = &spec_facetexcoord_;
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spec.elemtexcoord = &spec_elemtexcoord_;
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spec.elem = &spec_elem_;
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spec.info = &info;
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material = nullptr;
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@@ -3193,7 +3193,7 @@ void mjCFlex::PointToLocal() {
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vert = nullptr;
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node = nullptr;
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texcoord = nullptr;
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facetexcoord = nullptr;
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elemtexcoord = nullptr;
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elem = nullptr;
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}
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@@ -3219,7 +3219,7 @@ void mjCFlex::CopyFromSpec() {
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vert_ = spec_vert_;
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node_ = spec_node_;
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texcoord_ = spec_texcoord_;
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facetexcoord_ = spec_facetexcoord_;
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elemtexcoord_ = spec_elemtexcoord_;
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elem_ = spec_elem_;
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// clear precompiled asset. TODO: use asset cache
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@@ -3323,14 +3323,14 @@ void mjCFlex::Compile(const mjVFS* vfs) {
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}
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// check texcoord
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if (!texcoord_.empty() && texcoord_.size()!=2*nvert && facetexcoord_.empty()) {
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if (!texcoord_.empty() && texcoord_.size()!=2*nvert && elemtexcoord_.empty()) {
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throw mjCError(this, "two texture coordinates per vertex expected");
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}
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// no facetexcoord: copy from faces
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if (facetexcoord_.empty() && !texcoord_.empty()) {
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facetexcoord_.assign(3*nelem, 0);
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memcpy(facetexcoord_.data(), elem_.data(), 3*nelem*sizeof(int));
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// no elemtexcoord: copy from faces
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if (elemtexcoord_.empty() && !texcoord_.empty()) {
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elemtexcoord_.assign(3*nelem, 0);
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memcpy(elemtexcoord_.data(), elem_.data(), 3*nelem*sizeof(int));
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}
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// resolve material name
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@@ -2916,8 +2916,8 @@ void mjCModel::CopyObjects(mjModel* m) {
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m->flex_texcoordadr[i] = texcoord_adr;
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memcpy(m->flex_texcoord + 2*texcoord_adr,
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pfl->texcoord_.data(), pfl->texcoord_.size()*sizeof(float));
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memcpy(m->flex_elemtexcoord + elemdata_adr, pfl->facetexcoord_.data(),
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pfl->facetexcoord_.size()*sizeof(int));
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memcpy(m->flex_elemtexcoord + elemdata_adr, pfl->elemtexcoord_.data(),
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pfl->elemtexcoord_.size()*sizeof(int));
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}
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m->flex_elemnum[i] = pfl->nelem;
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memcpy(m->flex_elem + elemdata_adr, pfl->elem_.data(), pfl->elem_.size()*sizeof(int));
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@@ -776,7 +776,7 @@ class mjCFlex_ : public mjCBase {
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std::vector<double> node_; // node positions
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std::vector<int> elem_; // element vertex ids
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std::vector<float> texcoord_; // vertex texture coordinates
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std::vector<int> facetexcoord_; // face texture coordinates (OBJ only)
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std::vector<int> elemtexcoord_; // face texture coordinates (OBJ only)
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std::string material_; // name of material used for rendering
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std::string spec_material_;
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@@ -786,7 +786,7 @@ class mjCFlex_ : public mjCBase {
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std::vector<double> spec_node_;
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std::vector<int> spec_elem_;
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std::vector<float> spec_texcoord_;
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std::vector<int> spec_facetexcoord_;
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std::vector<int> spec_elemtexcoord_;
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};
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class mjCFlex: public mjCFlex_, private mjsFlex {
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@@ -817,7 +817,7 @@ class mjCFlex: public mjCFlex_, private mjsFlex {
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const std::vector<double>& get_elemaabb() const { return elemaabb_; }
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const std::vector<int>& get_elem() const { return elem_; }
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const std::vector<float>& get_texcoord() const { return texcoord_; }
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const std::vector<int>& get_facetexcoord() const { return facetexcoord_; }
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const std::vector<int>& get_elemtexcoord() const { return elemtexcoord_; }
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const std::vector<std::string>& get_nodebody() const { return nodebody_; }
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bool HasTexcoord() const; // texcoord not null
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@@ -325,7 +325,7 @@ const char* MJCF[nMJCF][mjXATTRNUM] = {
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{"deformable", "*", "0"},
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{"<"},
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{"flex", "*", "13", "name", "group", "dim", "radius", "material",
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"rgba", "flatskin", "body", "vertex", "element", "texcoord", "facetexcoord", "node"},
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"rgba", "flatskin", "body", "vertex", "element", "texcoord", "elemtexcoord", "node"},
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{"<"},
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{"contact", "?", "13", "contype", "conaffinity", "condim", "priority",
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"friction", "solmix", "solref", "solimp", "margin", "gap",
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@@ -1354,9 +1354,9 @@ void mjXReader::OneFlex(XMLElement* elem, mjsFlex* flex) {
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if (texcoord.has_value()) {
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mjs_setFloat(flex->texcoord, texcoord->data(), texcoord->size());
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}
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auto facetexcoord = ReadAttrVec<int>(elem, "facetexcoord");
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if (facetexcoord.has_value()) {
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mjs_setInt(flex->facetexcoord, facetexcoord->data(), facetexcoord->size());
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auto elemtexcoord = ReadAttrVec<int>(elem, "elemtexcoord");
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if (elemtexcoord.has_value()) {
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mjs_setInt(flex->elemtexcoord, elemtexcoord->data(), elemtexcoord->size());
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}
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// contact subelement
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@@ -158,9 +158,9 @@ void mjXWriter::OneFlex(XMLElement* elem, const mjCFlex* flex) {
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text = VectorToString(flex->get_texcoord());
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WriteAttrTxt(elem, "texcoord", text);
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}
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if (!flex->get_facetexcoord().empty()) {
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text = VectorToString(flex->get_facetexcoord());
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WriteAttrTxt(elem, "facetexcoord", text);
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if (!flex->get_elemtexcoord().empty()) {
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text = VectorToString(flex->get_elemtexcoord());
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WriteAttrTxt(elem, "elemtexcoord", text);
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}
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if (!flex->get_nodebody().empty()) {
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text = VectorToString(flex->get_nodebody());
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