From e5912c3ce499d28fd9e26bebbb51f6233a040163 Mon Sep 17 00:00:00 2001 From: Yuval Tassa Date: Tue, 1 Apr 2025 08:11:08 -0700 Subject: [PATCH] Use tolerance to compare quaternion components in `UserObjectsTest.Inertial` Fixes #2515 PiperOrigin-RevId: 742704324 Change-Id: Ib26891e43128e66d2ac1840ed574285781fb12a5 --- test/user/user_objects_test.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/test/user/user_objects_test.cc b/test/user/user_objects_test.cc index efd51a99..b9f13cd4 100644 --- a/test/user/user_objects_test.cc +++ b/test/user/user_objects_test.cc @@ -2508,7 +2508,8 @@ TEST_F(UserObjectsTest, Inertial) { mjtNum quat[4]; const mjtNum euler[3] = {3, 4, 5}; mju_euler2Quat(quat, euler, "xyz"); - EXPECT_EQ(AsVector(m->body_iquat+4, 4), AsVector(quat, 4)); + EXPECT_THAT(AsVector(m->body_iquat+4, 4), + Pointwise(DoubleNear(1e-8), AsVector(quat, 4))); EXPECT_EQ(m->body_mass[2], 2); EXPECT_THAT(AsVector(m->body_ipos+6, 3), ElementsAre(1, 2, 3));