Fixing formatting for USD scripts
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@@ -18,8 +18,7 @@ from pxr import Gf
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from pxr import Usd
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from pxr import UsdGeom
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# import mujoco.usd.utils as utils_component
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import utils as utils_component
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import mujoco.usd.utils as utils_component
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class USDCamera:
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"""Class that handles the cameras in the USD scene"""
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@@ -1,14 +1,12 @@
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import argparse
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from tqdm import tqdm
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from pathlib import Path
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import mujoco
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# from mujoco.usd import exporter
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import exporter
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from mujoco.usd import exporter
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def generate_usd_trajectory(args):
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"""Generates a USD file given the user arguments"""
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# load a model to mujoco
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model_path = args.model_path
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m = mujoco.MjModel.from_xml_path(model_path)
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@@ -19,7 +17,7 @@ def generate_usd_trajectory(args):
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output_directory_name=Path(args.model_path).stem,
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output_directory_root=args.output_directory_root,
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camera_names=args.camera_names)
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# step through the simulation for the given duration of time
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while d.time < args.duration:
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mujoco.mj_step(m, d)
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@@ -32,7 +30,7 @@ if __name__ == "__main__":
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parser = argparse.ArgumentParser()
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parser.add_argument('--model_path',
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parser.add_argument('--model_path',
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type=str,
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required=True,
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help='path to mjcf xml model')
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@@ -47,20 +45,20 @@ if __name__ == "__main__":
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default=60,
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help='frame rate of the generated video')
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parser.add_argument('--output_directory_root',
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parser.add_argument('--output_directory_root',
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type=str,
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default="../usd_trajectories/",
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help='location where to create usd files')
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parser.add_argument('--camera_names',
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parser.add_argument('--camera_names',
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type=str,
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nargs='+',
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help='cameras to include in usd')
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parser.add_argument('--export_extension',
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parser.add_argument('--export_extension',
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type=str,
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default="usd",
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help='extension of exported file (can be usd, usda, or usdc)')
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help='extension of exported file (usd, usda, usdc)')
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args = parser.parse_args()
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generate_usd_trajectory(args)
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@@ -29,15 +29,10 @@ from pxr import UsdGeom
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import mujoco
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# import mujoco.usd.shapes as shapes_module
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# import mujoco.usd.objects as object_module
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# import mujoco.usd.lights as light_module
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# import mujoco.usd.camera as camera_module
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import shapes as shapes_module
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import objects as object_module
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import lights as light_module
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import camera as camera_module
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import mujoco.usd.shapes as shapes_module
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import mujoco.usd.objects as object_module
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import mujoco.usd.lights as light_module
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import mujoco.usd.camera as camera_module
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class USDExporter:
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"""MuJoCo to USD exporter for porting scenes to external renderers."""
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@@ -248,7 +243,7 @@ class USDExporter:
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assert geom_name not in self.geom_names
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texture_file = (
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self.texture_files[self.model.mat_texid[mujoco.mjNTEXMAT*geom.matid]]
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self.texture_files[self.model.mat_texid[geom.matid][0]]
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if geom.matid != -1
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else None
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)
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@@ -27,11 +27,8 @@ from pxr import Vt
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import mujoco
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# import mujoco.usd.utils as utils_component
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# import mujoco.usd.shapes as shapes_component
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import utils as utils_component
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import shapes as shapes_component
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import mujoco.usd.utils as utils_component
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import mujoco.usd.shapes as shapes_component
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class USDObject(ABC):
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""" Abstract interface for all USD objects including meshes and primitives.
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@@ -366,21 +363,9 @@ class USDPrimitiveMesh(USDObject):
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def _get_uv_geometry(self):
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assert self.prim_mesh
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x_scale, y_scale = self.geom.texrepeat
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mesh_texcoord = np.array(self.prim_mesh.triangle_uvs)
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mesh_facetexcoord = np.asarray(self.prim_mesh.triangles)
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x_multiplier, y_multiplier = 1, 1
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if self.geom.texuniform:
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if "box" in self.mesh_config:
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x_multiplier = self.mesh_config["box"]["width"]
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y_multiplier = self.mesh_config["box"]["height"]
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elif "sphere" in self.mesh_config:
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x_multiplier = self.mesh_config["sphere"]["radius"]
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y_multiplier = self.mesh_config["sphere"]["radius"]
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mesh_texcoord[:, 0] *= x_scale * x_multiplier
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mesh_texcoord[:, 1] *= y_scale * y_multiplier
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# TODO(etom): bring back support for rescaling the texture coordinates.
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return mesh_texcoord, mesh_facetexcoord.flatten()
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@@ -151,7 +151,7 @@ def mesh_generator(
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prim_mesh, mesh = None, None
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for shape, config in mesh_config.items():
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if "name" in shape:
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continue
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@@ -14,7 +14,6 @@
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# ==============================================================================
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import numpy as np
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def create_transform_matrix(rotation_matrix, translation_vector):
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# Ensure rotation_matrix and translation_vector are NumPy arrays
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rotation_matrix = np.array(rotation_matrix)
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