From e76afa7160d75a72f647f3eae62af5863e1cfc77 Mon Sep 17 00:00:00 2001 From: Yuval Tassa Date: Wed, 17 Jun 2026 05:28:19 -0700 Subject: [PATCH] Reduce the opacity of the Filament selection outline. PiperOrigin-RevId: 933665589 Change-Id: Ic55785568c0129c2f145bedc0cde7ec4bdc05dcf --- src/render/filament/core/scene_view.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/filament/core/scene_view.cc b/src/render/filament/core/scene_view.cc index 8483de5b..8314932b 100644 --- a/src/render/filament/core/scene_view.cc +++ b/src/render/filament/core/scene_view.cc @@ -323,7 +323,7 @@ void SceneView::Render(filament::Renderer* renderer, if (!outliner_) { outliner_ = std::make_unique(object_mgr_, kLayerMask_Outline, - float4{0.9f, 0.9f, 0.2f, 1.0f}, 3.5f); + float4{0.9f, 0.9f, 0.2f, 0.7f}, 3.5f); } for (Renderable* renderable : selected_renderables) {