Modify mj_PLUGIN_LIB_INIT to support multiple plugins in the same compilation unit.

Previously on MSVC we used DllMain to register plugins, you cannot have multiple definitions of DllMain in a single unit so you would get errors if you tried to register two plugins. This modifies the implementation to insert a function pointer into the C runtime initialization instead.

PiperOrigin-RevId: 896612678
Change-Id: I07732147b955d741c836acff6da986db0e9b9eff
This commit is contained in:
Sam Haves
2026-04-08 11:34:33 -07:00
committed by Copybara-Service
parent 33fd2fe40e
commit f2461f9ce6
14 changed files with 60 additions and 53 deletions
+6 -10
View File
@@ -691,17 +691,13 @@ mjPLUGIN_LIB_INIT
.. code-block:: C
#define mjPLUGIN_LIB_INIT \
static void _mjplugin_dllmain(void); \
mjEXTERNC int __stdcall mjDLLMAIN(void* hinst, unsigned long reason, void* reserved) { \
if (reason == 1) { \
_mjplugin_dllmain(); \
} \
return 1; \
} \
static void _mjplugin_dllmain(void)
#define mjPLUGIN_LIB_INIT(n) \
static void _mj_init_##n(void) __attribute__((constructor)); \
static void _mj_init_##n(void)
Register a plugin as a dynamic library. See :ref:`plugin registration<exRegistration>` for more details.
Register a plugin before `main()` is called. This macro takes a unique identifier `n` as an argument that is used to avoid
name collisions between different plugin initialization functions. See :ref:`plugin registration<exRegistration>` for
more details.
.. _tyXMacro: