From f2873724672e660e6b095384ba54e3a499cd3447 Mon Sep 17 00:00:00 2001 From: Jan Margeta Date: Wed, 6 Mar 2024 19:46:51 +0100 Subject: [PATCH] Add url to relevant offscreen buffer attributes --- doc/programming/samples.rst | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/doc/programming/samples.rst b/doc/programming/samples.rst index 20ed86d7..5bd27e7f 100644 --- a/doc/programming/samples.rst +++ b/doc/programming/samples.rst @@ -150,7 +150,10 @@ This code sample simulates the passive dynamics of a given model, renders it off values, and saves them into a raw data file that can then be converted into a movie file with tools such as ffmpeg. The rendering is simplified compared to :ref:`simulate.cc ` because there is no user interaction, visualization options or timing; instead we simply render with the default settings as fast as possible. The dimensions and number of -multi-samples for the offscreen buffer are specified in the MuJoCo model with the visual/global/{offwidth,offheight} +multi-samples for the offscreen buffer are specified in the MuJoCo model with the +visual/global/{`offwidth `_, +`offheight `_} and +visual/quality/`offsamples `_ attributes, while the simulation duration, frames-per-second to be rendered (usually much less than the physics simulation rate), and output file name are specified as command-line arguments. @@ -191,8 +194,8 @@ For example, a 5 second animation at 60 frames per second is created with: record humanoid.xml 5 60 rgb.out -The default humanoid.xml model specifies offscreen rendering with 2560x1440 resolution. With this information in hand, -we can compress the (large) raw date file into a playable movie file: +The default `humanoid.xml `_ model specifies offscreen rendering with 2560x1440 resolution. With this information in hand, +we can compress the (large) raw data file into a playable movie file: .. code-block:: Shell ffmpeg -f rawvideo -pixel_format rgb24 -video_size 2560x1440