Add intensity and range parameters to lights.
PiperOrigin-RevId: 758603199 Change-Id: I74e88bdfeedd9224e84d953f237d68eca79e6cb7
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Copybara-Service
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a6c3a287d6
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fa95fe0c59
@@ -2172,6 +2172,8 @@ void mjv_makeLights(const mjModel* m, const mjData* d, mjvScene* scn) {
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thislight->directional = m->light_directional[i];
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thislight->castshadow = m->light_castshadow[i];
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thislight->bulbradius = m->light_bulbradius[i];
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thislight->intensity = m->light_intensity[i];
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thislight->range = m->light_range[i];
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if (!thislight->directional) {
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f2f(thislight->attenuation, m->light_attenuation+3*i, 3);
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thislight->exponent = m->light_exponent[i];
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