Replace double- or single-precision-denominated function calls in the engine with the equivalent mjtNum-denominated calls. This avoids unnecessary casting or precision loss when MuJoCo is compiled for 32-bit float precision. Accordingly, remove #include <math.h> from all engine source files.
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Also, minor type-related fixes in `user_mesh.cc`. PiperOrigin-RevId: 675082329 Change-Id: Icc5eb9f9eb4fbf09b08d7d4b9b2929f414e4a75c
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Copybara-Service
parent
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commit
fd17b2144a
@@ -15,7 +15,6 @@
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#include "engine/engine_util_misc.h"
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#include <ctype.h>
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#include <math.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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@@ -39,7 +38,7 @@ static mjtByte is_intersect(const mjtNum* p1, const mjtNum* p2,
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// compute determinant, check
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mjtNum det = (p4[1]-p3[1])*(p2[0]-p1[0]) - (p4[0]-p3[0])*(p2[1]-p1[1]);
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if (fabs(det) < mjMINVAL) {
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if (mju_abs(det) < mjMINVAL) {
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return 0;
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}
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