Add Signed Distance Field to collision geometries.

PiperOrigin-RevId: 557507088
Change-Id: I358a642407aee1ba8dfc9d405eb9a4f609435fe9
This commit is contained in:
Alessio Quaglino
2023-08-16 09:14:29 -07:00
committed by Copybara-Service
parent 6245edae28
commit fdb041580c
57 changed files with 3229 additions and 81 deletions
+15
View File
@@ -56,6 +56,7 @@ typedef enum mjtPluginCapabilityBit_ {
mjPLUGIN_ACTUATOR = 1<<0, // actuator forces
mjPLUGIN_SENSOR = 1<<1, // sensor measurements
mjPLUGIN_PASSIVE = 1<<2, // passive forces
mjPLUGIN_SDF = 1<<3, // signed distance fields
} mjtPluginCapabilityBit;
struct mjpPlugin_ {
@@ -93,6 +94,20 @@ struct mjpPlugin_ {
// called by mjv_updateScene (optional)
void (*visualize)(const mjModel*m, mjData* d, const mjvOption* opt, mjvScene* scn, int instance);
// methods specific to signed distance fields (optional)
// signed distance from the surface
mjtNum (*sdf_distance)(const mjtNum point[3], const mjData* d, int instance);
// gradient of distance with respect to local coordinates
void (*sdf_gradient)(mjtNum gradient[3], const mjtNum point[3], const mjData* d, int instance);
// called during compilation for marching cubes
mjtNum (*sdf_staticdistance)(const mjtNum point[3], const mjtNum* attributes);
// bounding box of implicit surface
void (*sdf_aabb)(mjtNum aabb[6], const mjtNum* attributes);
};
typedef struct mjpPlugin_ mjpPlugin;