Add bvhactive flag to visual/global. Fixes #1279.
PiperOrigin-RevId: 599778272 Change-Id: If5530629035cc68b198447503388f59a04041b13
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@@ -12,19 +12,26 @@ General
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2. Removed the :ref:`timer<mjtTimer>` for midphase colllision detection, it is now folded in with the narrowphase
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timer. This is because timing the two phases seperately required fine-grained timers inside the collision
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functions; these functions are so small and fast that the timer itself was incurring a measurable cost.
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3. Added the flag :ref:`bvactive<visual-global-bvactive>` to ``visual/global``, allowing users to turn off
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visualisation of active bounding volumes (the red/green boxes in this :ref:`this changelog item<midphase>`). For
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models with very high-resolution meshes, the computation required for this visualization can slow down simulation
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speed. Fixes :github:issue:`1279`.
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- Added color of :ref:`bounding volumes<visual-rgba-bv>` and :ref:`active bounding volumes<visual-rgba-bvactive>`
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to :ref:`visual/rgba<visual-rgba>`.
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MJX
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^^^
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3. Added :ref:`dyntype<actuator-general-dyntype>` ``filterexact``.
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4. Added :at:`site` transmission.
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5. Updated MJX colab tutorial with more stable quadruped environment.
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6. Added ``mjx.ray`` which mirrors :ref:`mj_ray` for planes, spheres, capsules, boxes, and meshes.
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4. Added :ref:`dyntype<actuator-general-dyntype>` ``filterexact``.
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5. Added :at:`site` transmission.
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6. Updated MJX colab tutorial with more stable quadruped environment.
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7. Added ``mjx.ray`` which mirrors :ref:`mj_ray` for planes, spheres, capsules, boxes, and meshes.
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Bug fixes
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^^^^^^^^^
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7. Fixed a bug that prevented the use of pins with plugins if flexes are not in the worldbody. Fixes
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8. Fixed a bug that prevented the use of pins with plugins if flexes are not in the worldbody. Fixes
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:github:issue:`1270`.
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7. Fixed a bug in the :ref:`muscle model<CMuscle>` that led to non-zero values outside the lower
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9. Fixed a bug in the :ref:`muscle model<CMuscle>` that led to non-zero values outside the lower
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bound of the length range. Fixes :github:issue:`1342`.
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@@ -624,6 +631,8 @@ General
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:align: right
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:width: 350px
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.. _midphase:
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2. Added a collision mid-phase for pruning geoms in body pairs, see :ref:`documentation<coSelection>` for more details.
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This is based on static AABB bounding volume hierarchy (a BVH binary tree) in the body inertial frame. The GIF on
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the right is cut from `this longer video <https://youtu.be/e0babIM8hBo>`__.
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