// Copyright 2023 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MUJOCO_PLUGIN_ELASTICITY_SHELL_H_ #define MUJOCO_PLUGIN_ELASTICITY_SHELL_H_ #include #include #include #include #include #include "elasticity.h" namespace mujoco::plugin::elasticity { struct StencilFlap { static constexpr int kNumVerts = 4; int vertices[kNumVerts]; }; class Shell { public: // Returns a new Shell instance or nullopt on failure. static std::optional Create(const mjModel* m, mjData* d, int instance); Shell(Shell&&) = default; Shell& operator=(Shell&& other) = default; void Compute(const mjModel* m, mjData* d, int instance); static void RegisterPlugin(); int i0; // index of first body int nc; // number of quads in the grid int nv; // number of vertices (bodies) in the Shell int nt; // number of area elements (triangles) int ne; // number of edges in the Shell // connectivity info for mapping tetrahedra to edges and vertices std::vector elements; // triangles (nt x 6) std::vector flaps; // adjacent triangles (ne x 4) // precomputed quantities std::vector position; // previous-step positions (nv x 3) std::vector bending; // bending Hessian (ne x 16) mjtNum thickness; private: Shell(const mjModel* m, mjData* d, int instance, mjtNum nu, mjtNum E, mjtNum thick, const std::vector& face, const std::vector& edgeidx); void CreateStencils(const std::vector& simplex, const std::vector& edgeidx); }; } // namespace mujoco::plugin::elasticity #endif // MUJOCO_PLUGIN_ELASTICITY_SHELL_H_