// Copyright 2019 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.IO; using System.Linq; using UnityEditor.AssetImporters; using UnityEngine; namespace Mujoco { // Importer for STL mesh files. [ScriptedImporter(version: 1, ext: "stl")] public class StlMeshImporter : ScriptedImporter { public override void OnImportAsset(AssetImportContext ctx) { var assetName = Path.GetFileNameWithoutExtension(ctx.assetPath); var modelContents = File.ReadAllBytes(ctx.assetPath); var mesh = StlMeshParser.ParseBinary(modelContents, Vector3.one); ctx.AddObjectToAsset(assetName, mesh); ctx.SetMainObject(mesh); } } }