// Copyright 2019 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Collections; using System.Collections.Generic; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools; namespace Mujoco { [TestFixture] public class MjStlMeshParserTests { private Mesh _originalMesh; [SetUp] public void SetUp() { _originalMesh = new Mesh(); _originalMesh.vertices = new Vector3[] { new Vector3(0, 0, 2), new Vector3(1, 0, 2), new Vector3(0, 1, 2) }; _originalMesh.triangles = new int[] {0, 1, 2}; _originalMesh.normals = new Vector3[] { new Vector3(0, 0, 1), new Vector3(0, 0, 1), new Vector3(0, 0, 1) }; } [Test] public void RoundrobinMeshParsing() { var serializedMesh = StlMeshParser.SerializeBinary(_originalMesh); var restoredMesh = StlMeshParser.ParseBinary(serializedMesh, Vector3.one); Assert.That(restoredMesh.vertices, Has.Length.EqualTo(_originalMesh.vertices.Length)); Assert.That(restoredMesh.normals, Has.Length.EqualTo(_originalMesh.normals.Length)); Assert.That(restoredMesh.triangles, Has.Length.EqualTo(_originalMesh.triangles.Length)); } [Test] public void VertexPositionsSerialization() { var serializedMesh = StlMeshParser.SerializeBinary(_originalMesh); var restoredMesh = StlMeshParser.ParseBinary(serializedMesh, Vector3.one); Assert.That( restoredMesh.vertices[restoredMesh.triangles[0]], Is.EqualTo(_originalMesh.vertices[_originalMesh.triangles[0]])); Assert.That( restoredMesh.vertices[restoredMesh.triangles[1]], Is.EqualTo(_originalMesh.vertices[_originalMesh.triangles[1]])); Assert.That( restoredMesh.vertices[restoredMesh.triangles[2]], Is.EqualTo(_originalMesh.vertices[_originalMesh.triangles[2]])); } [Test] public void ProcessDuplicatesSharedVertices() { _originalMesh.triangles = new int[] {0, 0, 2}; var serializedMesh = StlMeshParser.SerializeBinary(_originalMesh); var restoredMesh = StlMeshParser.ParseBinary(serializedMesh, Vector3.one); Assert.That( restoredMesh.vertices[restoredMesh.triangles[0]], Is.EqualTo(_originalMesh.vertices[_originalMesh.triangles[0]])); Assert.That( restoredMesh.vertices[restoredMesh.triangles[1]], Is.EqualTo(_originalMesh.vertices[_originalMesh.triangles[1]])); Assert.That( restoredMesh.vertices[restoredMesh.triangles[2]], Is.EqualTo(_originalMesh.vertices[_originalMesh.triangles[2]])); } [Test] public void VertexNormalsAreRcalculated() { _originalMesh.normals = new Vector3[] { new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1) }; var serializedMesh = StlMeshParser.SerializeBinary(_originalMesh); var restoredMesh = StlMeshParser.ParseBinary(serializedMesh, Vector3.one); Assert.That(restoredMesh.normals[0], Is.EqualTo(Vector3.forward)); Assert.That(restoredMesh.normals[1], Is.EqualTo(Vector3.forward)); Assert.That(restoredMesh.normals[2], Is.EqualTo(Vector3.forward)); } } }