// Copyright 2025 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // DO NOT EDIT. THIS FILE IS AUTOMATICALLY GENERATED. #ifndef MJCPHYSICS_GENERATED_MESHCOLLISIONAPI_H #define MJCPHYSICS_GENERATED_MESHCOLLISIONAPI_H /// \file mjcPhysics/meshCollisionAPI.h #include #include #include #include #include #include #include #include #include #include #include #include PXR_NAMESPACE_OPEN_SCOPE class SdfAssetPath; // -------------------------------------------------------------------------- // // MJCMESHCOLLISIONAPI // // -------------------------------------------------------------------------- // /// \class MjcPhysicsMeshCollisionAPI /// /// API describing a MuJoCo mesh collider. /// /// For any described attribute \em Fallback \em Value or \em Allowed \em Values /// below that are text/tokens, the actual token is published and defined in /// \ref MjcPhysicsTokens. So to set an attribute to the value "rightHanded", /// use MjcPhysicsTokens->rightHanded as the value. /// class MjcPhysicsMeshCollisionAPI : public UsdAPISchemaBase { public: /// Compile time constant representing what kind of schema this class is. /// /// \sa UsdSchemaKind static const UsdSchemaKind schemaKind = UsdSchemaKind::SingleApplyAPI; /// Construct a MjcPhysicsMeshCollisionAPI on UsdPrim \p prim . /// Equivalent to MjcPhysicsMeshCollisionAPI::Get(prim.GetStage(), /// prim.GetPath()) for a \em valid \p prim, but will not immediately throw an /// error for an invalid \p prim explicit MjcPhysicsMeshCollisionAPI(const UsdPrim& prim = UsdPrim()) : UsdAPISchemaBase(prim) {} /// Construct a MjcPhysicsMeshCollisionAPI on the prim held by \p schemaObj . /// Should be preferred over MjcPhysicsMeshCollisionAPI(schemaObj.GetPrim()), /// as it preserves SchemaBase state. explicit MjcPhysicsMeshCollisionAPI(const UsdSchemaBase& schemaObj) : UsdAPISchemaBase(schemaObj) {} /// Destructor. MJCPHYSICS_API virtual ~MjcPhysicsMeshCollisionAPI(); /// Return a vector of names of all pre-declared attributes for this schema /// class and all its ancestor classes. Does not include attributes that /// may be authored by custom/extended methods of the schemas involved. MJCPHYSICS_API static const TfTokenVector& GetSchemaAttributeNames( bool includeInherited = true); /// Return a MjcPhysicsMeshCollisionAPI holding the prim adhering to this /// schema at \p path on \p stage. If no prim exists at \p path on /// \p stage, or if the prim at that path does not adhere to this schema, /// return an invalid schema object. This is shorthand for the following: /// /// \code /// MjcPhysicsMeshCollisionAPI(stage->GetPrimAtPath(path)); /// \endcode /// MJCPHYSICS_API static MjcPhysicsMeshCollisionAPI Get(const UsdStagePtr& stage, const SdfPath& path); /// Returns true if this single-apply API schema can be applied to /// the given \p prim. If this schema can not be a applied to the prim, /// this returns false and, if provided, populates \p whyNot with the /// reason it can not be applied. /// /// Note that if CanApply returns false, that does not necessarily imply /// that calling Apply will fail. Callers are expected to call CanApply /// before calling Apply if they want to ensure that it is valid to /// apply a schema. /// /// \sa UsdPrim::GetAppliedSchemas() /// \sa UsdPrim::HasAPI() /// \sa UsdPrim::CanApplyAPI() /// \sa UsdPrim::ApplyAPI() /// \sa UsdPrim::RemoveAPI() /// MJCPHYSICS_API static bool CanApply(const UsdPrim& prim, std::string* whyNot = nullptr); /// Applies this single-apply API schema to the given \p prim. /// This information is stored by adding "MjcMeshCollisionAPI" to the /// token-valued, listOp metadata \em apiSchemas on the prim. /// /// \return A valid MjcPhysicsMeshCollisionAPI object is returned upon /// success. An invalid (or empty) MjcPhysicsMeshCollisionAPI object is /// returned upon failure. See \ref UsdPrim::ApplyAPI() for conditions /// resulting in failure. /// /// \sa UsdPrim::GetAppliedSchemas() /// \sa UsdPrim::HasAPI() /// \sa UsdPrim::CanApplyAPI() /// \sa UsdPrim::ApplyAPI() /// \sa UsdPrim::RemoveAPI() /// MJCPHYSICS_API static MjcPhysicsMeshCollisionAPI Apply(const UsdPrim& prim); protected: /// Returns the kind of schema this class belongs to. /// /// \sa UsdSchemaKind MJCPHYSICS_API UsdSchemaKind _GetSchemaKind() const override; private: // needs to invoke _GetStaticTfType. friend class UsdSchemaRegistry; MJCPHYSICS_API static const TfType& _GetStaticTfType(); static bool _IsTypedSchema(); // override SchemaBase virtuals. MJCPHYSICS_API const TfType& _GetTfType() const override; public: // --------------------------------------------------------------------- // // INERTIA // --------------------------------------------------------------------- // /// Controls how a mesh is used when mass and inertia are inferred from /// geometry. /// /// | || /// | -- | -- | /// | Declaration | `uniform token mjc:inertia = "legacy"` | /// | C++ Type | TfToken | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Token | /// | \ref SdfVariability "Variability" | SdfVariabilityUniform | /// | \ref MjcPhysicsTokens "Allowed Values" | legacy, convex, exact, shell | MJCPHYSICS_API UsdAttribute GetInertiaAttr() const; /// See GetInertiaAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. MJCPHYSICS_API UsdAttribute CreateInertiaAttr(VtValue const& defaultValue = VtValue(), bool writeSparsely = false) const; public: // --------------------------------------------------------------------- // // MAXHULLVERT // --------------------------------------------------------------------- // /// DEPRECATED: Use newton:maxHullVertices instead. /// /// Sets an upper limit on the number of vertices in the meshes convex hull. /// The default value of -1 means unlimited. /// /// | || /// | -- | -- | /// | Declaration | `uniform int mjc:maxhullvert = -1` | /// | C++ Type | int | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Int | /// | \ref SdfVariability "Variability" | SdfVariabilityUniform | MJCPHYSICS_API UsdAttribute GetMaxHullVertAttr() const; /// See GetMaxHullVertAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. MJCPHYSICS_API UsdAttribute CreateMaxHullVertAttr(VtValue const& defaultValue = VtValue(), bool writeSparsely = false) const; public: // ===================================================================== // // Feel free to add custom code below this line, it will be preserved by // the code generator. // // Just remember to: // - Close the class declaration with }; // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE // - Close the include guard with #endif // ===================================================================== // // --(BEGIN CUSTOM CODE)-- }; PXR_NAMESPACE_CLOSE_SCOPE #endif