// Copyright 2025 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "experimental/platform/gui.h" #include #include #include #include #include #include #include #include #include #include #include "experimental/platform/helpers.h" #include "experimental/platform/imgui_widgets.h" namespace mujoco::platform { static ImVec2 GetFlexElementSize(int num_cols) { const float width = (ImGui::GetContentRegionAvail().x / num_cols) - ImGui::GetStyle().FramePadding.x * 2; return ImVec2(width, 0); } void SetupTheme(GuiTheme theme) { ImGuiStyle& s = ImGui::GetStyle(); ImVec4* c = s.Colors; if (theme == GuiTheme::kDark) { ImGui::StyleColorsDark(&s); c[ImGuiCol_Text] = ImVec4(1.00, 1.00, 1.00, 1.00); c[ImGuiCol_TextDisabled] = ImVec4(0.40, 0.40, 0.40, 1.00); c[ImGuiCol_ChildBg] = ImVec4(0.25, 0.25, 0.25, 1.00); c[ImGuiCol_WindowBg] = ImVec4(0.25, 0.25, 0.25, 1.00); c[ImGuiCol_PopupBg] = ImVec4(0.25, 0.25, 0.25, 1.00); c[ImGuiCol_Border] = ImVec4(0.12, 0.12, 0.12, 0.71); c[ImGuiCol_BorderShadow] = ImVec4(1.00, 1.00, 1.00, 0.06); c[ImGuiCol_FrameBg] = ImVec4(0.42, 0.42, 0.42, 0.54); c[ImGuiCol_FrameBgHovered] = ImVec4(0.42, 0.42, 0.42, 0.40); c[ImGuiCol_FrameBgActive] = ImVec4(0.56, 0.56, 0.56, 0.67); c[ImGuiCol_TitleBg] = ImVec4(0.19, 0.19, 0.19, 1.00); c[ImGuiCol_TitleBgActive] = ImVec4(0.22, 0.22, 0.22, 1.00); c[ImGuiCol_TitleBgCollapsed] = ImVec4(0.17, 0.17, 0.17, 0.90); c[ImGuiCol_MenuBarBg] = ImVec4(0.34, 0.34, 0.34, 1.00); c[ImGuiCol_ScrollbarBg] = ImVec4(0.24, 0.24, 0.24, 0.53); c[ImGuiCol_ScrollbarGrab] = ImVec4(0.41, 0.41, 0.41, 1.00); c[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.52, 0.52, 0.52, 1.00); c[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.76, 0.76, 0.76, 1.00); c[ImGuiCol_CheckMark] = ImVec4(0.65, 0.65, 0.65, 1.00); c[ImGuiCol_SliderGrab] = ImVec4(0.52, 0.52, 0.52, 1.00); c[ImGuiCol_SliderGrabActive] = ImVec4(0.64, 0.64, 0.64, 1.00); c[ImGuiCol_Button] = ImVec4(0.54, 0.54, 0.54, 0.35); c[ImGuiCol_ButtonHovered] = ImVec4(0.52, 0.52, 0.52, 0.59); c[ImGuiCol_ButtonActive] = ImVec4(0.76, 0.76, 0.76, 1.00); c[ImGuiCol_Header] = ImVec4(0.38, 0.38, 0.38, 1.00); c[ImGuiCol_HeaderHovered] = ImVec4(0.47, 0.47, 0.47, 1.00); c[ImGuiCol_HeaderActive] = ImVec4(0.76, 0.76, 0.76, 0.77); c[ImGuiCol_Separator] = ImVec4(0.00, 0.00, 0.00, 0.18); c[ImGuiCol_SeparatorHovered] = ImVec4(0.70, 0.67, 0.60, 0.29); c[ImGuiCol_SeparatorActive] = ImVec4(0.70, 0.67, 0.60, 0.67); c[ImGuiCol_ResizeGrip] = ImVec4(0.26, 0.59, 0.98, 0.25); c[ImGuiCol_ResizeGripHovered] = ImVec4(0.26, 0.59, 0.98, 0.67); c[ImGuiCol_ResizeGripActive] = ImVec4(0.26, 0.59, 0.98, 0.95); c[ImGuiCol_PlotLines] = ImVec4(0.61, 0.61, 0.61, 1.00); c[ImGuiCol_PlotLinesHovered] = ImVec4(1.00, 0.43, 0.35, 1.00); c[ImGuiCol_PlotHistogram] = ImVec4(0.90, 0.70, 0.00, 1.00); c[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00); c[ImGuiCol_TextSelectedBg] = ImVec4(0.73, 0.73, 0.73, 0.35); c[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80, 0.80, 0.80, 0.35); c[ImGuiCol_DragDropTarget] = ImVec4(1.00, 1.00, 0.00, 0.90); c[ImGuiCol_NavHighlight] = ImVec4(0.26, 0.59, 0.98, 1.00); c[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00, 1.00, 1.00, 0.70); c[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80, 0.80, 0.80, 0.20); c[ImGuiCol_DockingEmptyBg] = ImVec4(0.38, 0.38, 0.38, 1.00); c[ImGuiCol_Tab] = ImVec4(0.25, 0.25, 0.25, 1.00); c[ImGuiCol_TabHovered] = ImVec4(0.40, 0.40, 0.40, 1.00); c[ImGuiCol_TabActive] = ImVec4(0.33, 0.33, 0.33, 1.00); c[ImGuiCol_TabUnfocused] = ImVec4(0.25, 0.25, 0.25, 1.00); c[ImGuiCol_TabUnfocusedActive] = ImVec4(0.33, 0.33, 0.33, 1.00); c[ImGuiCol_DockingPreview] = ImVec4(0.85, 0.85, 0.85, 0.28); c[ImGuiCol_WindowBg].w = 1.0f; } else if (theme == GuiTheme::kLight) { ImGui::StyleColorsLight(&s); ImVec4 white = ImVec4(1.00, 1.00, 1.00, 1.00); ImVec4 transparent = ImVec4(0.00, 0.00, 0.00, 0.00); ImVec4 dark = ImVec4(0.00, 0.00, 0.00, 0.20); ImVec4 darker = ImVec4(0.00, 0.00, 0.00, 0.50); ImVec4 background = ImVec4(0.95, 0.95, 0.95, 1.00); ImVec4 text = ImVec4(0.10, 0.10, 0.10, 1.00); ImVec4 border = ImVec4(0.60, 0.60, 0.60, 1.00); ImVec4 grab = ImVec4(0.69, 0.69, 0.69, 1.00); ImVec4 header = ImVec4(0.86, 0.86, 0.86, 1.00); ImVec4 active = ImVec4(0.00, 0.47, 0.84, 1.00); ImVec4 hover = ImVec4(0.00, 0.47, 0.84, 0.20); c[ImGuiCol_Text] = text; c[ImGuiCol_WindowBg] = background; c[ImGuiCol_ChildBg] = background; c[ImGuiCol_PopupBg] = white; c[ImGuiCol_Border] = border; c[ImGuiCol_BorderShadow] = transparent; c[ImGuiCol_Button] = header; c[ImGuiCol_ButtonHovered] = hover; c[ImGuiCol_ButtonActive] = active; c[ImGuiCol_FrameBg] = white; c[ImGuiCol_FrameBgHovered] = hover; c[ImGuiCol_FrameBgActive] = active; c[ImGuiCol_MenuBarBg] = header; c[ImGuiCol_Header] = header; c[ImGuiCol_HeaderHovered] = hover; c[ImGuiCol_HeaderActive] = active; c[ImGuiCol_CheckMark] = text; c[ImGuiCol_SliderGrab] = grab; c[ImGuiCol_SliderGrabActive] = darker; c[ImGuiCol_ScrollbarBg] = header; c[ImGuiCol_ScrollbarGrab] = grab; c[ImGuiCol_ScrollbarGrabHovered] = dark; c[ImGuiCol_ScrollbarGrabActive] = darker; } else { ImGui::StyleColorsDark(&s); ImVec4 black = ImVec4(0.00, 0.00, 0.00, 1.0); ImVec4 window = ImVec4(0.25, 0.25, 0.25, 1.0); ImVec4 font_active = ImVec4(1.00, 1.00, 1.00, 1.0); ImVec4 font_inactive = ImVec4(0.50, 0.50, 0.50, 1.0); ImVec4 thumb = ImVec4(0.12, 0.12, 0.12, 1.0); ImVec4 section = ImVec4(0.40, 0.15, 0.15, 1.0); ImVec4 button = ImVec4(0.60, 0.40, 0.40, 1.0); ImVec4 check = ImVec4(0.40, 0.40, 0.70, 1.0); ImVec4 frame = ImVec4(0.40, 0.30, 0.40, 1.0); ImVec4 slider = ImVec4(0.60, 0.40, 0.60, 1.0); c[ImGuiCol_WindowBg] = window; c[ImGuiCol_ChildBg] = black; c[ImGuiCol_PopupBg] = window; c[ImGuiCol_Text] = font_active; c[ImGuiCol_TextDisabled] = font_inactive; c[ImGuiCol_CheckMark] = font_active; c[ImGuiCol_Header] = section; c[ImGuiCol_HeaderHovered] = section; c[ImGuiCol_HeaderActive] = section; c[ImGuiCol_TitleBgActive] = window; c[ImGuiCol_ScrollbarBg] = window; c[ImGuiCol_ScrollbarGrab] = thumb; c[ImGuiCol_ScrollbarGrabHovered] = thumb; c[ImGuiCol_ScrollbarGrabActive] = thumb; c[ImGuiCol_FrameBg] = frame; c[ImGuiCol_FrameBgHovered] = frame; c[ImGuiCol_FrameBgActive] = frame; c[ImGuiCol_SliderGrab] = slider; c[ImGuiCol_SliderGrabActive] = slider; c[ImGuiCol_Button] = window; c[ImGuiCol_ButtonHovered] = button; c[ImGuiCol_ButtonActive] = button; c[ImGuiCol_Tab] = window; c[ImGuiCol_TabHovered] = check; c[ImGuiCol_TabSelected] = check; c[ImGuiCol_TabDimmed] = window; c[ImGuiCol_TabDimmedSelected] = check; } int hspacing = 4; int vspacing = 6; float rounding = 4.0f; s.DisplaySafeAreaPadding = ImVec2(0, 0); s.WindowPadding = ImVec2(hspacing, vspacing); s.FramePadding = ImVec2(hspacing, vspacing); s.ItemSpacing = ImVec2(hspacing, vspacing); s.ItemInnerSpacing = ImVec2(hspacing, vspacing); s.WindowRounding = rounding; s.FrameRounding = rounding; s.TabRounding = rounding; s.ScrollbarRounding = rounding; s.ChildRounding = rounding; s.GrabRounding = rounding; s.PopupRounding = rounding; s.WindowBorderSize = 0.0f; s.FrameBorderSize = 1.0f; s.PopupBorderSize = 1.0f; s.IndentSpacing = 20.0f; s.ScrollbarSize = 12.0f; s.GrabMinSize = 5.0f; s.WindowMenuButtonPosition = ImGuiDir_None; s.TabCloseButtonMinWidthSelected = 0.0f; s.DockingNodeHasCloseButton = false; } ImVec4 ConfigureDockingLayout() { ImGuiViewport* viewport = ImGui::GetMainViewport(); const float scale = ImGui::GetWindowDpiScale(); const float kOptionsRelWidth = 0.22f; const float kInspectorRelWidth = 0.22f; const float kStatsRelHeight = 0.3f; const float kToolsBarHeight = 48.f * scale; const float kStatusBarHeight = 32.f * scale; const ImVec2 dockspace_pos{ viewport->WorkPos.x, viewport->WorkPos.y + kToolsBarHeight }; const ImVec2 dockspace_size{ viewport->WorkSize.x, viewport->WorkSize.y - kToolsBarHeight - kStatusBarHeight }; ImGuiID root = ImGui::GetID("Root"); const bool first_time = (ImGui::DockBuilderGetNode(root) == nullptr); if (first_time) { ImGui::DockBuilderRemoveNode(root); ImGui::DockBuilderAddNode(root, ImGuiDockNodeFlags_DockSpace); ImGui::DockBuilderSetNodeSize(root, dockspace_size); // Slice up the main dock space. ImGuiID main = root; ImGuiID options = 0; ImGui::DockBuilderSplitNode(main, ImGuiDir_Left, kOptionsRelWidth, &options, &main); ImGuiID inspector = 0; ImGui::DockBuilderSplitNode(main, ImGuiDir_Right, kInspectorRelWidth, &inspector, &main); ImGuiID stats = 0; ImGui::DockBuilderSplitNode(options, ImGuiDir_Down, kStatsRelHeight, &stats, &options); ImGuiID properties = 0; ImGui::DockBuilderSplitNode(inspector, ImGuiDir_Down, kStatsRelHeight, &properties, &inspector); ImGui::DockBuilderDockWindow("Dockspace", main); ImGui::DockBuilderDockWindow("Options", options); ImGui::DockBuilderDockWindow("Explorer", inspector); ImGui::DockBuilderDockWindow("Inspector", inspector); ImGui::DockBuilderDockWindow("Properties", properties); ImGui::DockBuilderDockWindow("Stats", stats); ImGui::DockBuilderFinish(root); } // Create a dummy window filling the entire workspace in which we can perform // docking. ImGui::SetNextWindowPos(dockspace_pos); ImGui::SetNextWindowSize(dockspace_size); ImGui::SetNextWindowViewport(viewport->ID); const ImGuiWindowFlags kWorkspaceFlags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoBackground; const ImGuiWindowFlags kFixedFlags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoDocking; // Main workspace area in which we can dock other windows. { platform::ScopedStyle style; style.Var(ImGuiStyleVar_WindowRounding, 0.0f); style.Var(ImGuiStyleVar_WindowBorderSize, 0.0f); style.Var(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); ImGui::Begin("Dockspace", nullptr, kWorkspaceFlags); const ImGuiDockNodeFlags kDockSpaceFlags = ImGuiDockNodeFlags_PassthruCentralNode | ImGuiDockNodeFlags_NoDockingOverCentralNode | ImGuiDockNodeFlags_AutoHideTabBar; ImGui::DockSpace(root, ImVec2(0.0f, 0.0f), kDockSpaceFlags); ImGui::End(); } // Toolbar is fixed at the top. { platform::ScopedStyle style; style.Var(ImGuiStyleVar_WindowBorderSize, 1.0f); style.Var(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::SetNextWindowPos(viewport->WorkPos, ImGuiCond_Always); ImGui::SetNextWindowSize(ImVec2(viewport->Size.x, kToolsBarHeight), ImGuiCond_Always); ImGui::Begin("ToolBar", nullptr, kFixedFlags); ImGui::End(); } // StatusBar is fixed at the bottom. { platform::ScopedStyle style; style.Var(ImGuiStyleVar_WindowBorderSize, 1.0f); style.Var(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::SetNextWindowPos(ImVec2(0, viewport->Size.y - kStatusBarHeight), ImGuiCond_Always); ImGui::SetNextWindowSize(ImVec2(viewport->Size.x, kStatusBarHeight), ImGuiCond_Always); ImGui::Begin("StatusBar", nullptr, kFixedFlags); ImGui::End(); } const int settings_width = dockspace_size.x * kOptionsRelWidth; const int inspector_width = dockspace_size.x * kInspectorRelWidth; const float workspace_x = dockspace_pos.x + settings_width; const float workspace_y = dockspace_pos.y; const float workspace_w = dockspace_size.x - settings_width - inspector_width; const float workspace_h = dockspace_size.y; return ImVec4(workspace_x, workspace_y, workspace_w, workspace_h); } void SensorGui(const mjModel* model, const mjData* data) { if (model->nsensor == 0) { return; } ImPlot::PushStyleVar(ImPlotStyleVar_FitPadding, ImVec2(0.1f, 0.1f)); if (ImPlot::BeginPlot("Sensors", ImVec2(-1, 0), ImPlotFlags_NoLegend | ImPlotFlags_NoMouseText)) { ImPlot::SetupLegend(ImPlotLocation_NorthEast, ImPlotLegendFlags_None); ImPlot::SetupAxis(ImAxis_X1, "sensor", ImPlotAxisFlags_AutoFit | ImPlotAxisFlags_NoLabel); ImPlot::SetupAxisLimits(ImAxis_X1, 0, 5, ImPlotCond_Once); ImPlot::SetupAxis(ImAxis_Y1, "value", ImPlotAxisFlags_AutoFit | ImPlotAxisFlags_NoLabel); ImPlot::SetupAxisFormat(ImAxis_Y1, "%.1f"); ImPlot::SetupAxisLimits(ImAxis_Y1, -100, 100, ImPlotCond_Once); ImPlot::SetupFinish(); // The values to be plotted. std::vector sensor_values; // The x-value of the bar to be plotted. Multiple bars will belong to the // same sensor (i.e. the sensor_dim), but each group of bars will be appear // in sequence along the x-axis. float x_value = 0.f; // The index of the sensor being plotted, based on sensor_type. int sensor_index = 0; // Function that plots the current group of sensor bars. auto plot_lines = [](int sensor_idx, const ImPlotPoint* values, int count) { constexpr float bar_weight = 5.0f; ImPlot::SetNextLineStyle(IMPLOT_AUTO_COL, bar_weight); std::string sensor_label = "Sensor " + std::to_string(sensor_idx); ImPlot::PlotLine(sensor_label.c_str(), &values->x, &values->y, count, ImPlotLineFlags_Segments, 0, 2 * sizeof(double)); }; for (int n = 0; n < model->nsensor; n++) { if (n > 0 && model->sensor_type[n] != model->sensor_type[n - 1]) { plot_lines(sensor_index, sensor_values.data(), sensor_values.size()); sensor_values.clear(); ++sensor_index; } const int adr = model->sensor_adr[n]; const int dim = model->sensor_dim[n]; const mjtNum cutoff = (model->sensor_cutoff[n] > 0 ? model->sensor_cutoff[n] : 1); for (int i = 0; i < dim; ++i) { sensor_values.push_back({x_value, 0}); sensor_values.push_back({x_value, data->sensordata[adr + i] / cutoff}); x_value += 1.f; } } // Ensure the last group of sensors is plotted. plot_lines(sensor_index, sensor_values.data(), sensor_values.size()); ImPlot::EndPlot(); } ImPlot::PopStyleVar(); } void StateGui(const mjModel* model, mjData* data, std::vector& state, int& state_sig, float min_width) { const float available_width = ImGui::GetContentRegionAvail().x - ImGui::GetTreeNodeToLabelSpacing(); const int num_cols = std::clamp( static_cast(std::floor(available_width / min_width)), 1, 4); const ImVec2 size = GetFlexElementSize(num_cols); ImGui::Unindent(0.5f * ImGui::GetTreeNodeToLabelSpacing()); // State component names and tooltips. static constexpr const char* name_and_tooltip[][2] = { {"TIME", "Time"}, {"QPOS", "Position"}, {"QVEL", "Velocity"}, {"ACT", "Actuator activation"}, {"WARMSTART", "Acceleration used for warmstart"}, {"CTRL", "Control"}, {"QFRC_APPLIED", "Applied generalized force"}, {"XFRC_APPLIED", "Applied Cartesian force/torque"}, {"EQ_ACTIVE", "Enable/disable constraints"}, {"MOCAP_POS", "Positions of mocap bodies"}, {"MOCAP_QUAT", "Orientations of mocap bodies"}, {"USERDATA", "User data"}, {"PLUGIN", "Plugin state"}, }; int prev_state_sig = state_sig; // State component checkboxes. if (ImGui::BeginTable("##StateSignature", num_cols)) { for (int i = 0; i < mjNSTATE; ++i) { ImGui::TableNextColumn(); bool checked = state_sig & (1 << i); ImGui::Checkbox(name_and_tooltip[i][0], &checked); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("%s", name_and_tooltip[i][1]); } state_sig = checked ? (state_sig | (1 << i)) : (state_sig & ~(1 << i)); } ImGui::EndTable(); } // Buttons to select commonly used state signatures. if (ImGui::BeginTable("##CommonSignatures", num_cols)) { ImGui::TableNextColumn(); if (ImGui::Button("Physics", size)) { state_sig = (state_sig == mjSTATE_PHYSICS) ? 0 : mjSTATE_PHYSICS; } ImGui::TableNextColumn(); if (ImGui::Button("Full Physics", size)) { state_sig = (state_sig == mjSTATE_FULLPHYSICS) ? 0 : mjSTATE_FULLPHYSICS; } ImGui::TableNextColumn(); if (ImGui::Button("User", size)) { state_sig = (state_sig == mjSTATE_USER) ? 0 : mjSTATE_USER; } ImGui::TableNextColumn(); if (ImGui::Button("Integration", size)) { state_sig = (state_sig == mjSTATE_INTEGRATION) ? 0 : mjSTATE_INTEGRATION; } ImGui::EndTable(); } if (state_sig != prev_state_sig) { const int size = mj_stateSize(model, state_sig); state.resize(size); } if (state.empty()) { // The state size is 0, let the user know why. ImGui::Separator(); ImGui::BeginDisabled(); ImGui::TextWrapped( state_sig == 0 ? "No state components are selected." : "Selected state components do not exist in the model."); ImGui::EndDisabled(); } else { mj_getState(model, data, state.data(), state_sig); bool changed = false; if (ImGui::BeginTable( "State", 3, ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_Resizable | ImGuiTableFlags_ScrollY, ImVec2(0, ImGui::GetTextLineHeightWithSpacing() * 20))) { ImGui::TableSetupColumn("Index"); ImGui::TableSetupColumn("Name"); ImGui::TableSetupColumn("Value"); ImGui::TableSetupScrollFreeze(0, 1); ImGui::TableHeadersRow(); ImGuiListClipper clipper; clipper.Begin(state.size()); while (clipper.Step()) { int global = 0; for (int i = 0; i < mjNSTATE; ++i) { if (state_sig & (1 << i)) { for (int local = 0; local < mj_stateSize(model, (1 << i)); ++local, ++global) { if (global < clipper.DisplayStart) { continue; } if (global >= clipper.DisplayEnd) { break; } ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::Text("%d", global); ImGui::TableNextColumn(); ImGui::Text("%s[%d]", name_and_tooltip[i][0], local); ImGui::TableNextColumn(); float value = state[global]; ImGui::PushItemWidth(-std::numeric_limits::min()); ImGui::PushID(global); if (ImGui::DragFloat("##value", &value, 0.01f, 0, 0, "%.3f")) { changed = true; } ImGui::PopID(); ImGui::PopItemWidth(); state[global] = value; } } } } ImGui::EndTable(); } if (changed) { mj_setState(model, data, state.data(), state_sig); } } ImGui::Indent(0.5f * ImGui::GetTreeNodeToLabelSpacing()); } void WatchGui(const mjModel* model, const mjData* data, char* field_name, int field_len, int& field_index) { const float item_width = ImGui::GetWindowWidth() * .6f; ImGui::PushItemWidth(item_width); ImGui::InputText("Field", field_name, field_len); ImGui::InputInt("Index", &field_index); const mjtNum* value = static_cast( GetValue(model, data, field_name, field_index)); ScopedStyle style; style.Color(ImGuiCol_FrameBg, ImGui::GetStyle().Colors[ImGuiCol_WindowBg]); if (value) { char buf[100]; int size = std::snprintf(buf, sizeof(buf), "%0.3f", *value); ImGui::InputText("Value", buf, size, ImGuiInputTextFlags_ReadOnly); } else { ImGui::BeginDisabled(); style.Color(ImGuiCol_Text, ImColor(255, 0, 0, 255)); char buf[] = "Invalid field/index!"; ImGui::InputText("Value", buf, sizeof(buf), ImGuiInputTextFlags_ReadOnly); ImGui::EndDisabled(); } ImGui::PopItemWidth(); } void PhysicsGui(mjModel* model, float min_width) { const float available_width = ImGui::GetContentRegionAvail().x - ImGui::GetTreeNodeToLabelSpacing(); const int num_cols = std::clamp( static_cast(std::floor(available_width / min_width)), 1, 6); const float item_width = ImGui::GetWindowWidth() * .6f; ImGui::PushItemWidth(item_width); auto& opt = model->opt; const char* opts0[] = {"Euler", "RK4", "implicit", "implicitfast"}; ImGui::Combo("Integrator", &opt.integrator, opts0, IM_ARRAYSIZE(opts0)); const char* opts1[] = {"Pyramidal", "Elliptic"}; ImGui::Combo("Cone", &opt.cone, opts1, IM_ARRAYSIZE(opts1)); const char* opts2[] = {"Dense", "Sparse", "Auto"}; ImGui::Combo("Jacobian", &opt.jacobian, opts2, IM_ARRAYSIZE(opts2)); const char* opts3[] = {"PGS", "CG", "Newton"}; ImGui::Combo("Solver", &opt.solver, opts3, IM_ARRAYSIZE(opts3)); if (ImGui::TreeNodeEx("Flags", ImGuiTreeNodeFlags_DefaultOpen)) { if (ImGui::BeginTable("##PhysicsFlagsTable", num_cols)) { const ImVec2 size = GetFlexElementSize(num_cols); for (int i = 0; i < mjNDISABLE; ++i) { ImGui::TableNextColumn(); int flipped = ~opt.disableflags; ImGui_BitToggle(mjDISABLESTRING[i], &flipped, 1 << i, size); opt.disableflags = ~flipped; } for (int i = 0; i < mjNENABLE; ++i) { ImGui::TableNextColumn(); ImGui_BitToggle(mjENABLESTRING[i], &opt.enableflags, 1 << i, size); } ImGui::EndTable(); } ImGui::TreePop(); } if (ImGui::TreeNodeEx("Actuator Groups")) { if (ImGui::BeginTable("##ActuatorGroupsTable", num_cols)) { const ImVec2 size = GetFlexElementSize(num_cols); for (int i = 0; i < 6; ++i) { char label[64]; std::snprintf(label, sizeof(label), "Act Group %d", i); ImGui::TableNextColumn(); int flipped = ~opt.disableactuator; ImGui_BitToggle(label, &flipped, 1 << i, size); opt.disableactuator = ~flipped; } ImGui::EndTable(); } ImGui::TreePop(); }; if (ImGui::TreeNodeEx("Algorithmic Parameters")) { ImGui_Input("Timestep", &opt.timestep, {0, 1, 0.01, 0.1}); ImGui_Input("Iterations", &opt.iterations, {0, 1000, 1, 10}); ImGui_Input("Tolerance", &opt.tolerance, {0, 1, 1e-7, 1e-6}); ImGui_Input("LS Iter", &opt.ls_iterations, {0, 100, 1, 0.1}); ImGui_Input("LS Tol", &opt.ls_tolerance, {0, 0.1, 0.01, 0.1}); ImGui_Input("Noslip Iter", &opt.noslip_iterations, {0, 1000, 1, 100}); ImGui_Input("Noslip Tol", &opt.noslip_tolerance, {0, 1, 0.01, 0.1}); ImGui_Input("CCD Iter", &opt.ccd_iterations, {0, 1000, 1, 100}); ImGui_Input("CCD Tol", &opt.ccd_tolerance, {0, 1, 0.01, 0.1}); ImGui_Input("Sleep Tol", &opt.sleep_tolerance, {0, 1, 0.01, 0.1}); ImGui_Input("SDF Iter", &opt.sdf_iterations, {1, 20, 1, 10}); ImGui_Input("SDF Init", &opt.sdf_initpoints, {1, 100, 1, 10}); ImGui::TreePop(); } if (ImGui::TreeNodeEx("Physical Parameters")) { ImGui_InputN("Gravity", opt.gravity, 3); ImGui_InputN("Wind", opt.wind, 3); ImGui_InputN("Magnetic", opt.magnetic, 3); ImGui_Input("Density", &opt.density, {.min = .1, .max = 1}); ImGui_Input("Viscosity", &opt.viscosity, {.min = .1, .max = 1}); ImGui_Input("Imp Ratio", &opt.impratio, {.min = .1, .max = 1}); ImGui::TreePop(); }; if (ImGui::TreeNodeEx("Contact Override")) { ImGui_Input("Margin", &opt.o_margin, {.min = 0.1, .max = 1}); ImGui_InputN("Sol Imp", opt.o_solimp, 5, {.format = "%0.1f"}); ImGui_InputN("Sol Ref", opt.o_solref, 2, {.format = "%0.1f"}); ImGui_InputN("Friction", opt.o_friction, 5, {.format = "%.1f"}); ImGui::TreePop(); } ImGui::PopItemWidth(); } void VisualizationGui(mjModel* model, mjvOption* vis_options, mjvCamera* camera, float min_width) { auto& vis = model->vis; auto& stat = model->stat; const float item_width = ImGui::GetWindowWidth() * .6f; ImGui::PushItemWidth(item_width); ImGui::SliderInt("Tree depth", &vis_options->bvh_depth, 0, 20); ImGui::SliderInt("Flex layer", &vis_options->flex_layer, 0, 10); if (ImGui::TreeNodeEx("Headlight")) { ImGui_SwitchToggle("Active", &vis.headlight.active); ImGui::ColorEdit3("Ambient", vis.headlight.ambient); ImGui::ColorEdit3("Diffuse", vis.headlight.diffuse); ImGui::ColorEdit3("Specular", vis.headlight.specular); ImGui::TreePop(); } if (ImGui::TreeNodeEx("Free Camera")) { ImGui_SwitchToggle("Orthographic", &vis.global.orthographic); ImGui_Input("FOV", &vis.global.fovy, {.format = "%0.2f"}); ImGui_InputN("Center", stat.center, 3, {.format = "%0.2f"}); ImGui_Input("Azimuth", &vis.global.azimuth, {.format = "%0.2f"}); ImGui_Input("Elevation", &vis.global.elevation, {.format = "%0.2f"}); if (ImGui::Button("Align")) { mjv_defaultFreeCamera(model, camera); } ImGui::TreePop(); } if (ImGui::TreeNodeEx("Global")) { ImGui_Input("Extent", &stat.extent); const char* opts[] = {"Box", "Ellipsoid"}; ImGui::SliderInt("Inertia", &vis.global.ellipsoidinertia, 0, 1, opts[vis.global.ellipsoidinertia]); ImGui_ButtonToggle("BVH active", &vis.global.bvactive); ImGui::TreePop(); } if (ImGui::TreeNodeEx("Mapping")) { ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.3f); ImGui_Input("Stiffness", &vis.map.stiffness); ImGui_Input("Rot stiffness", &vis.map.stiffnessrot); ImGui_Input("Force", &vis.map.force); ImGui_Input("Torque", &vis.map.torque); ImGui_Input("Alpha", &vis.map.alpha); ImGui_Input("Fog start", &vis.map.fogstart); ImGui_Input("Fog end", &vis.map.fogend); ImGui_Input("Z near", &vis.map.znear); ImGui_Input("Z far", &vis.map.zfar); ImGui_Input("Haze", &vis.map.haze); ImGui_Input("Shadow clip", &vis.map.shadowclip); ImGui_Input("Shadow scale", &vis.map.shadowscale); ImGui::PopItemWidth(); ImGui::TreePop(); } if (ImGui::TreeNodeEx("Scale")) { ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.3f); ImGui_Input("All (meansize)", &stat.meansize, {.format = "%0.3f"}); ImGui_Input("Force width", &vis.scale.forcewidth); ImGui_Input("Contact width", &vis.scale.contactwidth); ImGui_Input("Contact height", &vis.scale.contactheight); ImGui_Input("Connect", &vis.scale.connect); ImGui_Input("Com", &vis.scale.com); ImGui_Input("Camera", &vis.scale.camera); ImGui_Input("Light", &vis.scale.light); ImGui_Input("Select point", &vis.scale.selectpoint); ImGui_Input("Joint length", &vis.scale.jointlength); ImGui_Input("Joint width", &vis.scale.jointwidth); ImGui_Input("Actuator length", &vis.scale.actuatorlength); ImGui_Input("Actuator width", &vis.scale.actuatorwidth); ImGui_Input("Frame length", &vis.scale.framelength); ImGui_Input("Frame width", &vis.scale.framewidth); ImGui_Input("Constraint", &vis.scale.constraint); ImGui_Input("Slider-crank", &vis.scale.slidercrank); ImGui::PopItemWidth(); ImGui::TreePop(); } if (ImGui::TreeNodeEx("Colors")) { ImGui::ColorEdit4("Fog", vis.rgba.fog); ImGui::ColorEdit4("Haze", vis.rgba.haze); ImGui::ColorEdit4("Force", vis.rgba.force); ImGui::ColorEdit4("Inertia", vis.rgba.inertia); ImGui::ColorEdit4("Joint", vis.rgba.joint); ImGui::ColorEdit4("Actuator", vis.rgba.actuator); ImGui::ColorEdit4("Act. Negative", vis.rgba.actuatornegative); ImGui::ColorEdit4("Act. Positive", vis.rgba.actuatorpositive); ImGui::ColorEdit4("Center of Mass", vis.rgba.com); ImGui::ColorEdit4("Camera", vis.rgba.camera); ImGui::ColorEdit4("Light", vis.rgba.light); ImGui::ColorEdit4("Select Point", vis.rgba.selectpoint); ImGui::ColorEdit4("Auto Connect", vis.rgba.connect); ImGui::ColorEdit4("Contact Point", vis.rgba.contactpoint); ImGui::ColorEdit4("Contact Force", vis.rgba.contactforce); ImGui::ColorEdit4("Contact Friction", vis.rgba.contactfriction); ImGui::ColorEdit4("Contact Torque", vis.rgba.contacttorque); ImGui::ColorEdit4("Contact Gap", vis.rgba.contactgap); ImGui::ColorEdit4("Range Finder", vis.rgba.rangefinder); ImGui::ColorEdit4("Constraint", vis.rgba.constraint); ImGui::ColorEdit4("Slider Crank", vis.rgba.slidercrank); ImGui::ColorEdit4("Crank Broken", vis.rgba.crankbroken); ImGui::ColorEdit4("Frustum", vis.rgba.frustum); ImGui::ColorEdit4("Bounding Vol.", vis.rgba.bv); ImGui::ColorEdit4("BV Active", vis.rgba.bvactive); ImGui::TreePop(); } ImGui::PopItemWidth(); } void RenderingGui(const mjModel* model, mjvOption* vis_options, mjtByte* render_flags, float min_width) { const float available_width = ImGui::GetContentRegionAvail().x - ImGui::GetTreeNodeToLabelSpacing(); const int num_cols = std::clamp( static_cast(std::floor(available_width / min_width)), 1, 6); if (ImGui::TreeNodeEx("Model Elements", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::Unindent(ImGui::GetTreeNodeToLabelSpacing() / 2); if (ImGui::BeginTable("##ModelElementsTable", num_cols)) { const ImVec2 size = GetFlexElementSize(num_cols); for (int i = 0; i < mjNVISFLAG; ++i) { ImGui::TableNextColumn(); ImGui_ButtonToggle(mjVISSTRING[i][0], &vis_options->flags[i], size); } ImGui::EndTable(); } ImGui::Indent(ImGui::GetTreeNodeToLabelSpacing() / 2); ImGui::TreePop(); } if (ImGui::TreeNodeEx("Render Flags", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::Unindent(ImGui::GetTreeNodeToLabelSpacing() / 2); if (ImGui::BeginTable("##RenderFlagsTable", num_cols)) { const ImVec2 size = GetFlexElementSize(num_cols); for (int i = 0; i < mjNRNDFLAG; ++i) { ImGui::TableNextColumn(); ImGui_ButtonToggle(mjRNDSTRING[i][0], &render_flags[i], size); } ImGui::EndTable(); } ImGui::Indent(ImGui::GetTreeNodeToLabelSpacing() / 2); ImGui::TreePop(); } } void GroupsGui(const mjModel* model, mjvOption* vis_options, float min_width) { const float available_width = ImGui::GetContentRegionAvail().x; // We limit the number of columns to 1, 2, 3, or 6 depending on how much // space the window has available. int num_cols = std::clamp( static_cast(std::floor(available_width / min_width)), 1, 6); if (num_cols == 4 || num_cols == 5) { num_cols = 3; } auto GroupGui = [&](const char* name, mjtByte* group) { if (ImGui::TreeNodeEx(name, ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::Unindent(ImGui::GetTreeNodeToLabelSpacing() / 2); char label[64]; std::snprintf(label, sizeof(label), "##%s", name); if (ImGui::BeginTable(label, num_cols)) { const ImVec2 size = GetFlexElementSize(num_cols); for (int i = 0; i < 6; ++i) { ImGui::TableNextColumn(); std::snprintf(label, sizeof(label), "%s %d", name, i); ImGui_ButtonToggle(label, &group[i], size); } ImGui::EndTable(); } ImGui::Indent(ImGui::GetTreeNodeToLabelSpacing() / 2); ImGui::TreePop(); } }; GroupGui("Geoms", vis_options->geomgroup); GroupGui("Sites", vis_options->sitegroup); GroupGui("Joints", vis_options->jointgroup); GroupGui("Tendons", vis_options->tendongroup); GroupGui("Actuators", vis_options->actuatorgroup); GroupGui("Flexes", vis_options->flexgroup); GroupGui("Skins", vis_options->skingroup); } void NoiseGui(const mjModel* model, const mjData* data, float& noise_scale, float& noise_rate) { const float item_width = ImGui::GetWindowWidth() * .6f; ImGui::PushItemWidth(item_width); ImGui::SliderFloat("Scale", &noise_scale, 0, 1); ImGui::SliderFloat("Rate", &noise_rate, 0, 4); ImGui::PopItemWidth(); } void JointsGui(const mjModel* model, const mjData* data, const mjvOption* vis_options) { const float item_width = ImGui::GetWindowWidth() * .6f; ImGui::PushItemWidth(item_width); char name[100]; for (int i = 0; i < model->njnt; ++i) { if (model->jnt_type[i] != mjJNT_HINGE && model->jnt_type[i] != mjJNT_SLIDE) { continue; } const int group = std::clamp(model->jnt_group[i], 0, mjNGROUP - 1); if (!vis_options->jointgroup[group]) { continue; } const char* jnt_name = model->names + model->name_jntadr[i]; if (*jnt_name) { std::snprintf(name, sizeof(name), "%s", jnt_name); } else { std::snprintf(name, sizeof(name), "joint %d", i); } double min = -1.0; double max = 1.0; if (model->jnt_limited[i]) { min = model->jnt_range[2 * i + 0]; max = model->jnt_range[2 * i + 1]; } else if (model->jnt_type[i] == mjJNT_SLIDE) { min = -1.0; max = 1.0; } else { min = -3.1416; max = 3.1416; } const int data_adr = model->jnt_qposadr[i]; ImGui_Slider(name, &data->qpos[data_adr], min, max); } ImGui::PopItemWidth(); } void ControlsGui(const mjModel* model, const mjData* data, const mjvOption* vis_options) { const float item_width = ImGui::GetWindowWidth() * .6f; ImGui::PushItemWidth(item_width); if (ImGui::Button("Clear All")) { mju_zero(data->ctrl, model->nu); } char name[100]; for (int i = 0; i < model->nu; i++) { int group = std::clamp(model->actuator_group[i], 0, mjNGROUP - 1); if (!vis_options->actuatorgroup[group]) { continue; } if (group >= 0 && group <= 30 && model->opt.disableactuator & (1 << group)) { continue; } const char* ctrl_name = model->names + model->name_actuatoradr[i]; if (*ctrl_name) { std::snprintf(name, sizeof(name), "%s", ctrl_name); } else { std::snprintf(name, sizeof(name), "control %d", i); } double min = -1.0; double max = 1.0; if (!model->actuator_ctrllimited[i]) { min = model->actuator_ctrlrange[2 * i + 0]; max = model->actuator_ctrlrange[2 * i + 1]; } ImGui_Slider(name, &data->ctrl[i], min, max); } ImGui::PopItemWidth(); } void ConvergenceGui(const mjModel* model, mjData* data) { if (ImPlot::BeginPlot("Convergence (log 10)", ImVec2(-1, 0), ImPlotFlags_NoMouseText)) { ImPlot::PushStyleVar(ImPlotStyleVar_LineWeight, 2.0f); ImPlot::SetupAxis(ImAxis_X1, "iteration", ImPlotAxisFlags_AutoFit); ImPlot::SetupAxisLimits(ImAxis_X1, 0, 20, ImPlotCond_Always); ImPlot::SetupAxisFormat(ImAxis_Y1, "%.1f"); ImPlot::SetupAxisLimits(ImAxis_Y1, -20, 5, ImPlotCond_Always); ImPlot::SetupLegend(ImPlotLocation_NorthEast); ImPlot::SetupFinish(); const int nisland = data->nefc ? mjMAX(1, mjMIN(data->nisland, mjNISLAND)) : 0; for (int k = 0; k < nisland; k++) { mjSolverStat* stats = data->solver + k * mjNSOLVER; const int npoints = mjMIN(mjMIN(data->solver_niter[k], mjNSOLVER), mjMAXLINEPNT); ImPlot::PlotLineG("improvement", +[](int i, void* user_data) { const mjSolverStat* stats = static_cast(user_data); const float x = static_cast(i); const float y = mju_log10(mju_max(mjMINVAL, stats[i].improvement)); return ImPlotPoint{x, y}; }, stats, npoints); if (model->opt.solver == mjSOL_PGS) { continue; } ImPlot::PlotLineG("gradient", +[](int i, void* user_data) { const mjSolverStat* stats = static_cast(user_data); const float x = static_cast(i); const float y = mju_log10(mju_max(mjMINVAL, stats[i].gradient)); return ImPlotPoint{x, y}; }, stats, npoints); ImPlot::PlotLineG("lineslope", +[](int i, void* user_data) { const mjSolverStat* stats = static_cast(user_data); const float x = static_cast(i); const float y = mju_log10(mju_max(mjMINVAL, stats[i].lineslope)); return ImPlotPoint{x, y}; }, stats, npoints); } ImPlot::PopStyleVar(); ImPlot::EndPlot(); } } void CountsGui(const mjModel* model, mjData* data) { if (ImPlot::BeginPlot("Counts", ImVec2(-1, 0), ImPlotFlags_NoMouseText)) { ImPlot::PushStyleVar(ImPlotStyleVar_LineWeight, 2.0f); ImPlot::SetupAxis(ImAxis_X1, "iteration", ImPlotAxisFlags_AutoFit); ImPlot::SetupAxisLimits(ImAxis_X1, 0, 20, ImPlotCond_Always); ImPlot::SetupAxisFormat(ImAxis_Y1, "%.0f"); ImPlot::SetupAxisLimits(ImAxis_Y1, 0, 80, ImPlotCond_Always); ImPlot::SetupLegend(ImPlotLocation_NorthEast); ImPlot::SetupFinish(); const int nisland = data->nefc ? mjMAX(1, mjMIN(data->nisland, mjNISLAND)) : 0; for (int k = 0; k < nisland; k++) { const int npoints = mjMIN(mjMIN(data->solver_niter[k], mjNSOLVER), mjMAXLINEPNT); mjSolverStat* stats = data->solver + k*mjNSOLVER; int nefc = nisland == 1 ? data->nefc : data->island_nefc[k]; ImPlot::PlotLineG("total", +[](int i, void* user_data) { const float x = static_cast(i); const float y = *(static_cast(user_data)); return ImPlotPoint{x, y}; }, &nefc, npoints); ImPlot::PlotLineG("active", +[](int i, void* user_data) { const mjSolverStat* stats = static_cast(user_data); const float x = static_cast(i); const float y = stats[i].nactive; return ImPlotPoint{x, y}; }, stats, npoints); ImPlot::PlotLineG("changed", +[](int i, void* user_data) { const mjSolverStat* stats = static_cast(user_data); const float x = static_cast(i); const float y = stats[i].nchange; return ImPlotPoint{x, y}; }, stats, npoints); if (model->opt.solver == mjSOL_PGS) { continue; } ImPlot::PlotLineG("evals", +[](int i, void* user_data) { const mjSolverStat* stats = static_cast(user_data); const float x = static_cast(i); const float y = stats[i].neval; return ImPlotPoint{x, y}; }, stats, npoints); if (model->opt.solver == mjSOL_CG) { continue; } ImPlot::PlotLineG("updates", +[](int i, void* user_data) { const mjSolverStat* stats = static_cast(user_data); const float x = static_cast(i); const float y = stats[i].nupdate; return ImPlotPoint{x, y}; }, stats, npoints); } ImPlot::PopStyleVar(); ImPlot::EndPlot(); } } void StatsGui(const mjModel* model, const mjData* data, bool paused, float fps) { const int num_islands = std::clamp(data->nisland, 1, mjNISLAND); // compute solver error (maximum over islands) mjtNum solver_err = 0; int solver_iter = 0; for (int i = 0; i < num_islands; i++) { solver_iter += data->solver_niter[i]; mjtNum solerr_i = 0; if (data->solver_niter[i]) { const int ind = mjMIN(data->solver_niter[i], mjNSOLVER) - 1; const mjSolverStat* stat = data->solver + i * mjNSOLVER + ind; solerr_i = mju_min(stat->improvement, stat->gradient); if (solerr_i == 0) { solerr_i = mju_max(stat->improvement, stat->gradient); } } solver_err = mju_max(solver_err, solerr_i); } solver_err = mju_log10(mju_max(mjMINVAL, solver_err)); auto type = paused ? mjTIMER_FORWARD : mjTIMER_STEP; auto cpu = data->timer[type].duration / mjMAX(1, data->timer[type].number); auto mempct = 100 * data->maxuse_arena / (double)(data->narena); auto memlimit = mju_writeNumBytes(data->narena); ImGui::Columns(2); ImGui::SetColumnWidth(0, ImGui::GetWindowWidth() * 0.4f); ImGui::SetColumnWidth(1, ImGui::GetWindowWidth() * 0.6f); ImGui::Text("Time"); ImGui::Text("Size"); ImGui::Text("CPU"); ImGui::Text("Solver"); ImGui::Text("FPS"); ImGui::Text("Memory"); if (model->opt.enableflags & mjENBL_ENERGY) { ImGui::Text("Energy"); } if (model->opt.enableflags & mjENBL_FWDINV) { ImGui::Text("FwdInv"); } if (!(model->opt.disableflags & mjDSBL_ISLAND)) { ImGui::Text("Islands"); } ImGui::NextColumn(); ImGui::Text("%-9.3f", data->time); ImGui::Text("%d (%d con)", data->nefc, data->ncon); ImGui::Text("%.3f", cpu); ImGui::Text("%.1f (%d it)", solver_err, solver_iter); ImGui::Text("%0.1f", fps); ImGui::Text("%.1f%% of %s", mempct, memlimit); if (model->opt.enableflags & mjENBL_ENERGY) { ImGui::Text("%.3f", data->energy[0] + data->energy[1]); } if (model->opt.enableflags & mjENBL_FWDINV) { ImGui::Text("%.1f %.1f", mju_log10(mju_max(mjMINVAL, data->solver_fwdinv[0])), mju_log10(mju_max(mjMINVAL, data->solver_fwdinv[1]))); } if (!(model->opt.disableflags & mjDSBL_ISLAND)) { ImGui::Text("%d", data->nisland); } ImGui::Columns(); } void BodyPropertiesGui(const mjModel* model, const mjData* data, mjsElement* element, int id) { const mjsBody* body = mjs_asBody(element); ImGui::Columns(2); ImGui::SetColumnWidth(0, ImGui::GetWindowWidth() * 0.4f); ImGui::SetColumnWidth(1, ImGui::GetWindowWidth() * 0.6f); std::string name = *mjs_getName(body->element); if (name.empty()) { name = "(Body " + std::to_string(id) + ")"; } ImGui::Columns(2); ImGui::SetColumnWidth(0, ImGui::GetWindowWidth() * 0.3f); ImGui::SetColumnWidth(1, ImGui::GetWindowWidth() * 0.7f); ImGui::Text("Name"); ImGui::Text("xpos[0]"); ImGui::Text("xpos[1]"); ImGui::Text("xpos[2]"); ImGui::Text("xquat[0]"); ImGui::Text("xquat[1]"); ImGui::Text("xquat[2]"); ImGui::Text("xquat[3]"); ImGui::Text("mass"); ImGui::NextColumn(); ImGui::Text("%s", name.c_str()); ImGui::Text("%f", data->xpos[3*id+0]); ImGui::Text("%f", data->xpos[3*id+1]); ImGui::Text("%f", data->xpos[3*id+2]); ImGui::Text("%f", data->xquat[4*id+0]); ImGui::Text("%f", data->xquat[4*id+1]); ImGui::Text("%f", data->xquat[4*id+2]); ImGui::Text("%f", data->xquat[4*id+3]); ImGui::Text("%f", model->body_mass[id]); } void JointPropertiesGui(const mjModel* model, const mjData* data, mjsElement* element, int id) { const mjsJoint* joint = mjs_asJoint(element); ImGui::Columns(2); ImGui::SetColumnWidth(0, ImGui::GetWindowWidth() * 0.4f); ImGui::SetColumnWidth(1, ImGui::GetWindowWidth() * 0.6f); std::string name = *mjs_getName(joint->element); if (name.empty()) { name = "(Joint " + std::to_string(id) + ")"; } ImGui::Columns(2); ImGui::SetColumnWidth(0, ImGui::GetWindowWidth() * 0.3f); ImGui::SetColumnWidth(1, ImGui::GetWindowWidth() * 0.7f); ImGui::Text("Name"); ImGui::NextColumn(); ImGui::Text("%s", name.c_str()); } void SitePropertiesGui(const mjModel* model, const mjData* data, mjsElement* element, int id) { const mjsSite* site = mjs_asSite(element); ImGui::Columns(2); ImGui::SetColumnWidth(0, ImGui::GetWindowWidth() * 0.4f); ImGui::SetColumnWidth(1, ImGui::GetWindowWidth() * 0.6f); std::string name = *mjs_getName(site->element); if (name.empty()) { name = "(Joint " + std::to_string(id) + ")"; } ImGui::Columns(2); ImGui::SetColumnWidth(0, ImGui::GetWindowWidth() * 0.3f); ImGui::SetColumnWidth(1, ImGui::GetWindowWidth() * 0.7f); ImGui::Text("Name"); ImGui::Text("site_xpos[0]"); ImGui::Text("site_xpos[1]"); ImGui::Text("site_xpos[2]"); ImGui::Text("site_xmat[0]"); ImGui::Text("site_xmat[1]"); ImGui::Text("site_xmat[2]"); ImGui::Text("site_xmat[3]"); ImGui::Text("site_xmat[4]"); ImGui::Text("site_xmat[5]"); ImGui::Text("site_xmat[6]"); ImGui::Text("site_xmat[7]"); ImGui::Text("site_xmat[8]"); ImGui::NextColumn(); ImGui::Text("%s", name.c_str()); ImGui::Text("%f", data->site_xpos[3*id+0]); ImGui::Text("%f", data->site_xpos[3*id+1]); ImGui::Text("%f", data->site_xpos[3*id+2]); ImGui::Text("%f", data->site_xmat[4*id+0]); ImGui::Text("%f", data->site_xmat[4*id+1]); ImGui::Text("%f", data->site_xmat[4*id+2]); ImGui::Text("%f", data->site_xmat[4*id+3]); ImGui::Text("%f", data->site_xmat[4*id+4]); ImGui::Text("%f", data->site_xmat[4*id+5]); ImGui::Text("%f", data->site_xmat[4*id+6]); ImGui::Text("%f", data->site_xmat[4*id+7]); ImGui::Text("%f", data->site_xmat[4*id+8]); } } // namespace mujoco::platform