202 lines
6.0 KiB
C++
202 lines
6.0 KiB
C++
// Copyright 2021 DeepMind Technologies Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MUJOCO_SIMULATE_H_
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#define MUJOCO_SIMULATE_H_
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#include <mutex>
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#include <thread>
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#include "uitools.h"
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namespace mujoco {
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//-------------------------------- global -----------------------------------------------
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// Simulate states not contained in MuJoCo structures
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class Simulate {
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public:
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// create object and initialize the simulate ui
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Simulate(void);
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// Start the Simulate UI thread
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void startthread(void);
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// Stop the Simulate UI thread
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void stopthread(void);
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// Apply UI pose perturbations to model and data
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void applyposepertubations(int flg_paused);
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// Apply UI force perturbations to model and data
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void applyforceperturbations(void);
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// Request that the Simulate UI thread render a new model
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// optionally delete the old model and data when done
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void load(const char* file, mjModel* m, mjData* d, bool delete_old_m_d);
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// functions below are used by the renderthread
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// load mjb or xml model that has been requested by load()
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void loadmodel(void);
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// prepare to render
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void prepare(void);
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// render the ui to the window
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void render(void);
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// clear callbacks registered in external structures
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void clearcallback(void);
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// thread to render the UI
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void renderthread(void);
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// constants
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static constexpr int kMaxFilenameLength = 1000;
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// the UI rendering thread
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std::thread renderthreadhandle;
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// model and data to be visualized
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mjModel* mnew = nullptr;
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mjData* dnew = nullptr;
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bool delete_old_m_d = false;
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mjModel* m = nullptr;
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mjData* d = nullptr;
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std::mutex mtx;
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// file
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int exitrequest = 0;
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// option
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int spacing = 0;
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int color = 0;
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int font = 0;
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int ui0_enable = 1;
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int ui1_enable = 1;
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int help = 0;
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int info = 0;
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int profiler = 0;
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int sensor = 0;
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int fullscreen = 0;
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int vsync = 1;
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int busywait = 0;
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// simulation
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int run = 1;
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int key = 0;
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int uiloadrequest = 0;
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int droploadrequest = 0;
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int loadrequest = 0;
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// strings
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char loadError[kMaxFilenameLength] = "";
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char dropfilename[kMaxFilenameLength] = "";
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char filename[kMaxFilenameLength] = "";
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char previous_filename[kMaxFilenameLength] = "";
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int slow_down = 1;
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bool speed_changed = true;
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double ctrlnoisestd = 0.0;
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double ctrlnoiserate = 0.0;
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// watch
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char field[mjMAXUITEXT] = "qpos";
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int index = 0;
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// physics: need sync
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int disable[mjNDISABLE];
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int enable[mjNENABLE];
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// rendering: need sync
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int camera = 0;
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// abstract visualization
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mjvScene scn;
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mjvCamera cam;
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mjvOption vopt;
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mjvPerturb pert;
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mjvFigure figconstraint;
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mjvFigure figcost;
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mjvFigure figtimer;
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mjvFigure figsize;
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mjvFigure figsensor;
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// OpenGL rendering and UI
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GLFWvidmode vmode;
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int windowpos[2];
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int windowsize[2];
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mjrContext con;
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GLFWwindow* window;
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mjuiState uistate;
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mjUI ui0, ui1;
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// Constant arrays needed for the option section of UI and the UI interface
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// TODO setting the size here is not ideal
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const mjuiDef defOption[14] = {
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{mjITEM_SECTION, "Option", 1, nullptr, "AO"},
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{mjITEM_SELECT, "Spacing", 1, &this->spacing, "Tight\nWide"},
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{mjITEM_SELECT, "Color", 1, &this->color, "Default\nOrange\nWhite\nBlack"},
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{mjITEM_SELECT, "Font", 1, &this->font, "50 %\n100 %\n150 %\n200 %\n250 %\n300 %"},
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{mjITEM_CHECKINT, "Left UI (Tab)", 1, &this->ui0_enable, " #258"},
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{mjITEM_CHECKINT, "Right UI", 1, &this->ui1_enable, "S#258"},
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{mjITEM_CHECKINT, "Help", 2, &this->help, " #290"},
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{mjITEM_CHECKINT, "Info", 2, &this->info, " #291"},
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{mjITEM_CHECKINT, "Profiler", 2, &this->profiler, " #292"},
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{mjITEM_CHECKINT, "Sensor", 2, &this->sensor, " #293"},
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#ifdef __APPLE__
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{mjITEM_CHECKINT, "Fullscreen", 0, &this->fullscreen, " #294"},
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#else
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{mjITEM_CHECKINT, "Fullscreen", 1, &this->fullscreen, " #294"},
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#endif
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{mjITEM_CHECKINT, "Vertical Sync", 1, &this->vsync, ""},
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{mjITEM_CHECKINT, "Busy Wait", 1, &this->busywait, ""},
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{mjITEM_END}
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};
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// simulation section of UI
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const mjuiDef defSimulation[12] = {
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{mjITEM_SECTION, "Simulation", 1, nullptr, "AS"},
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{mjITEM_RADIO, "", 2, &this->run, "Pause\nRun"},
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{mjITEM_BUTTON, "Reset", 2, nullptr, " #259"},
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{mjITEM_BUTTON, "Reload", 2, nullptr, "CL"},
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{mjITEM_BUTTON, "Align", 2, nullptr, "CA"},
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{mjITEM_BUTTON, "Copy pose", 2, nullptr, "CC"},
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{mjITEM_SLIDERINT, "Key", 3, &this->key, "0 0"},
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{mjITEM_BUTTON, "Load key", 3},
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{mjITEM_BUTTON, "Save key", 3},
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{mjITEM_SLIDERNUM, "Noise scale", 2, &this->ctrlnoisestd, "0 2"},
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{mjITEM_SLIDERNUM, "Noise rate", 2, &this->ctrlnoiserate, "0 2"},
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{mjITEM_END}
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};
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// watch section of UI
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const mjuiDef defWatch[5] = {
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{mjITEM_SECTION, "Watch", 0, nullptr, "AW"},
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{mjITEM_EDITTXT, "Field", 2, this->field, "qpos"},
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{mjITEM_EDITINT, "Index", 2, &this->index, "1"},
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{mjITEM_STATIC, "Value", 2, nullptr, " "},
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{mjITEM_END}
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};
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// info strings
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char info_title[Simulate::kMaxFilenameLength];
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char info_content[Simulate::kMaxFilenameLength];
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};
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} // namespace mujoco
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#endif
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