Files
Mujoco_WASM/src/user/user_api.h
T
Yuval Tassa 072e963fa0 Add SO3 transmission and native orientation actuator.
https://youtu.be/17XpwnqyCXs

New transmission type mjTRN_SO3: a relative orientation, targeting a ball
joint or a site+refsite pair. It is the first transmission with more than
one force output: its length is the norm of the expmap vector of the
relative rotation and its moment axes are the 3 rows of the
relative rotational Jacobian, without projecting onto per-actuator gears.

New force law mjGAIN_SO3/mjBIAS_SO3: a geodesic PD servo, force =
kp * log(q_current^-1 * q_target) - kv * velocity, exact for arbitrary axis
combinations with a unique equilibrium at every commanded orientation.
Error, moment rows and velocity all live in the child frame (joint or
site): the right-difference error is the gradient of the geodesic
potential in that frame. The parent-frame (left) error is not: driving
child-frame torques with it pumps energy at large angles, settling into
steady-spinning limit cycles (the SO3LargeAngleConvergence test). The
integrator variant stores the 3D orientation setpoint in act (actnum = 3,
re-anchored to a bounded representative at integration time). Exposed in
MJCF as <orientation joint=|site=+refsite= kp kv|dampratio>, or via
<general gaintype="so3" biastype="so3">.

The setpoint input has two charts: an expmap target (3 controls, default)
or a quaternion target (4 controls) -- <orientation input="quat">, the
first actuator with different input and output widths. The signature is
recorded in a new per-actuator field actuator_ctrlspec (mjtCtrlChart),
whose meaning is scoped by the gain type the way gain/bias parameters are;
ctrlnum is derived from it at compile time and remains the layout
authority. An explicit field rather than width inference or a prm slot:
width-as-chart cannot express same-width signatures (upcoming servo input
subsets), and prm slots are the input_mode pattern this stack retires.
The force law normalizes the commanded quaternion, making it scale- and
antipodally-invariant. The all-zero ctrl still maps to the identity via
mju_normalize4, but it is a degenerate point (a nudge of any component
commands a half-turn), so quat inputs reset to the identity quaternion:
new mj_resetCtrl sets neutral ctrl values (zero, except qw = 1), called
by mj_resetData and the viewers' Clear All. The quat chart is
restricted to dyntype 'none': integrating a quaternion setpoint linearly
is not meaningful on the manifold. New mjsActuator.ctrlspec field carries
the signature through the spec and XML round-trip.

Actuator sensors (actuatorpos/vel/frc) now report one value per force
output; dim = 3 on an SO3 actuator.

As the first actuator with nu != nactuator, this commit also makes the
viewers multi-input aware: the control sliders in simulate and studio,
which indexed per-actuator arrays by control index (out of bounds on
this model class), are generated per control and labeled with the
actuator name plus an input suffix ("orient/qw"), via the new
introspection helper mj_actuatorInputName -- the single source of truth
for input names, extended by each new multi-input type (quaternion
components are w-first: qw, qx, qy, qz). Slider ranges now honor a
defined ctrlrange even when ctrllimited is false: range is the UI hint,
limited is the clamp -- wrapped and expmap setpoints are unbounded but
still want finite sliders, while quat components are truly bounded.

The rotational demo model is orientation.xml under
test/engine/testdata/actuation/, upgraded to a three-way contrast:
per-axis wrapped servos vs an expmap-commanded vs a quat-commanded
orientation actuator, on identical checker-textured boxes. It is loaded
by the mixed-axis contrast and input-name tests, and doubles as the
viewer test model (slider groups of 3 independent, 3 grouped, 4 grouped).

PiperOrigin-RevId: 951607063
Change-Id: If235dba8e2f2ca72672e7c62531a27e967c6a373
2026-07-21 11:36:13 -07:00

574 lines
20 KiB
C++

// Copyright 2024 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MUJOCO_SRC_USER_USER_API_H_
#define MUJOCO_SRC_USER_USER_API_H_
#include <math.h>
#include <stddef.h>
#include <mujoco/mjdata.h>
#include <mujoco/mjexport.h>
#include <mujoco/mjmodel.h>
#include <mujoco/mjspec.h>
#include <mujoco/mjtype.h>
// this is a C-API
#ifdef __cplusplus
#include <string>
#include <vector>
extern "C" {
#endif
#define mjNAN NAN // used to mark undefined fields
//---------------------------------- Top-level spec manipulation -----------------------------------
// Create spec.
MJAPI mjSpec* mj_makeSpec(void);
// Compile spec to model.
MJAPI mjModel* mj_compile(mjSpec* s, const mjVFS* vfs);
// Recompile spec to model, preserving the state, return 0 on success.
MJAPI int mj_recompile(mjSpec* s, const mjVFS* vfs, mjModel* m, mjData* d);
// Copy spec.
MJAPI mjSpec* mj_copySpec(const mjSpec* s);
// Get compiler error message from spec.
MJAPI const char* mjs_getError(mjSpec* s);
// Return 1 if compiler error is a warning.
MJAPI int mjs_isWarning(mjSpec* s);
// Delete spec.
MJAPI void mj_deleteSpec(mjSpec* s);
// Add spec (model asset) to spec.
MJAPI void mjs_addSpec(mjSpec* s, mjSpec* child);
// Activate plugin, return 0 on success.
MJAPI int mjs_activatePlugin(mjSpec* s, const char* name);
// Turn deep copy on or off attach. Returns 0 on success.
MJAPI int mjs_setDeepCopy(mjSpec* s, int deepcopy);
// Copy real-valued arrays from model to spec, returns 1 on success.
MJAPI int mj_copyBack(mjSpec* s, const mjModel* m);
//---------------------------------- Attachment ----------------------------------------------------
// Attach child to a parent, return the attached element if success or NULL otherwise.
MJAPI mjsElement* mjs_attach(mjsElement* parent, const mjsElement* child,
const char* prefix, const char* suffix);
//---------------------------------- Add tree elements ---------------------------------------------
// Add child body to body, return child.
MJAPI mjsBody* mjs_addBody(mjsBody* body, const mjsDefault* def);
// Add site to body, return site spec.
MJAPI mjsSite* mjs_addSite(mjsBody* body, const mjsDefault* def);
// Add joint to body.
MJAPI mjsJoint* mjs_addJoint(mjsBody* body, const mjsDefault* def);
// Add freejoint to body.
MJAPI mjsJoint* mjs_addFreeJoint(mjsBody* body);
// Add geom to body.
MJAPI mjsGeom* mjs_addGeom(mjsBody* body, const mjsDefault* def);
// Add camera to body.
MJAPI mjsCamera* mjs_addCamera(mjsBody* body, const mjsDefault* def);
// Add light to body.
MJAPI mjsLight* mjs_addLight(mjsBody* body, const mjsDefault* def);
// Add frame to body.
MJAPI mjsFrame* mjs_addFrame(mjsBody* body, mjsFrame* parentframe);
// Remove object corresponding to the given element, return 0 on success.
MJAPI int mjs_delete(mjSpec* s, mjsElement* element);
//---------------------------------- Add non-tree elements -----------------------------------------
// Add actuator.
MJAPI mjsActuator* mjs_addActuator(mjSpec* s, const mjsDefault* def);
// Add sensor.
MJAPI mjsSensor* mjs_addSensor(mjSpec* s);
// Add flex.
MJAPI mjsFlex* mjs_addFlex(mjSpec* s);
// Add flexcomp: create flex with auto-generated bodies/joints, return flex spec.
MJAPI mjsFlex* mjs_makeFlex(mjsBody* body, const char* name, const char* type, int dim,
const char* dof, const int count[3], const int cellcount[3],
const double spacing[3], const double scale[3], double radius,
double mass, double inertiabox, int equality, int rigid, int flatskin,
int elastic2d, const double pos[3], const double quat[4],
const double origin[3], const char* file, const mjVFS* vfs);
// Add contact pair.
MJAPI mjsPair* mjs_addPair(mjSpec* s, const mjsDefault* def);
// Add excluded body pair.
MJAPI mjsExclude* mjs_addExclude(mjSpec* s);
// Add equality.
MJAPI mjsEquality* mjs_addEquality(mjSpec* s, const mjsDefault* def);
// Add tendon.
MJAPI mjsTendon* mjs_addTendon(mjSpec* s, const mjsDefault* def);
// Wrap site using tendon.
MJAPI mjsWrap* mjs_wrapSite(mjsTendon* tendon, const char* name);
// Wrap geom using tendon.
MJAPI mjsWrap* mjs_wrapGeom(mjsTendon* tendon, const char* name, const char* sidesite);
// Wrap joint using tendon.
MJAPI mjsWrap* mjs_wrapJoint(mjsTendon* tendon, const char* name, double coef);
// Wrap pulley using tendon.
MJAPI mjsWrap* mjs_wrapPulley(mjsTendon* tendon, double divisor);
// Add numeric.
MJAPI mjsNumeric* mjs_addNumeric(mjSpec* s);
// Add text.
MJAPI mjsText* mjs_addText(mjSpec* s);
// Add tuple.
MJAPI mjsTuple* mjs_addTuple(mjSpec* s);
// Add keyframe.
MJAPI mjsKey* mjs_addKey(mjSpec* s);
// Add plugin.
MJAPI mjsPlugin* mjs_addPlugin(mjSpec* s);
// Add default.
MJAPI mjsDefault* mjs_addDefault(mjSpec* s, const char* classname, const mjsDefault* parent);
//---------------------------------- Set actuator parameters ---------------------------------------
// Set actuator to motor, return error on failure.
MJAPI const char* mjs_setToMotor(mjsActuator* actuator);
// Set actuator to position, return error on failure.
MJAPI const char* mjs_setToPosition(mjsActuator* actuator, double kp, double kv[1],
double dampratio[1], double timeconst[1], double inheritrange);
// Set actuator to integrated velocity, return error on failure.
MJAPI const char* mjs_setToIntVelocity(mjsActuator* actuator, double kp, double kv[1],
double dampratio[1], double timeconst[1], double inheritrange);
// Set actuator to velocity, return error on failure.
MJAPI const char* mjs_setToVelocity(mjsActuator* actuator, double kv);
// Set to orientation actuator.
MJAPI const char* mjs_setToOrientation(mjsActuator* actuator, double kp, double kv[1],
double dampratio[1], int ctrlspec);
// Set actuator to damper, return error on failure.
MJAPI const char* mjs_setToDamper(mjsActuator* actuator, double kv);
// Set actuator to cylinder actuator, return error on failure.
MJAPI const char* mjs_setToCylinder(mjsActuator* actuator, double timeconst,
double bias, double area, double diameter);
// Set actuator to muscle, return error on failure.
MJAPI const char* mjs_setToMuscle(mjsActuator* actuator, double timeconst[2], double tausmooth,
double range[2], double force, double scale, double lmin,
double lmax, double vmax, double fpmax, double fvmax);
// Set actuator to adhesion, return error on failure.
MJAPI const char* mjs_setToAdhesion(mjsActuator* actuator, double gain);
// Set actuator to DC motor, return error on failure.
MJAPI const char* mjs_setToDCMotor(mjsActuator* actuator, double motorconst[2], double resistance,
double nominal[3], double saturation[3], double inductance[2],
double cogging[3], double controller[6], double thermal[6],
double lugre[5], int input_mode);
//---------------------------------- Add assets ----------------------------------------------------
// Add mesh.
MJAPI mjsMesh* mjs_addMesh(mjSpec* s, const mjsDefault* def);
// Add height field.
MJAPI mjsHField* mjs_addHField(mjSpec* s);
// Add skin.
MJAPI mjsSkin* mjs_addSkin(mjSpec* s);
// Add texture.
MJAPI mjsTexture* mjs_addTexture(mjSpec* s);
// Add material.
MJAPI mjsMaterial* mjs_addMaterial(mjSpec* s, const mjsDefault* def);
// Sets the vertices and normals of a mesh.
MJAPI int mjs_makeMesh(mjsMesh* mesh, mjtMeshBuiltin builtin, double* params, int nparams);
//---------------------------------- Find/get utilities --------------------------------------------
// Get spec from body.
MJAPI mjSpec* mjs_getSpec(const mjsElement* element);
// get spec that originally defined an element
// contrary to mjs_getSpec, this does not change after attachment
MJAPI mjSpec* mjs_getOriginSpec(const mjsElement* element);
// Find spec (model asset) by name.
MJAPI mjSpec* mjs_findSpec(const mjSpec* spec, const char* name);
// Find body in spec by name.
MJAPI mjsBody* mjs_findBody(const mjSpec* s, const char* name);
// Find element in spec by name.
MJAPI mjsElement* mjs_findElement(const mjSpec* s, mjtObj type, const char* name);
// Find child body by name.
MJAPI mjsBody* mjs_findChild(const mjsBody* body, const char* name);
// Get parent body.
MJAPI mjsBody* mjs_getParent(const mjsElement* element);
// Get parent frame.
MJAPI mjsFrame* mjs_getFrame(const mjsElement* element);
// Find frame by name.
MJAPI mjsFrame* mjs_findFrame(const mjSpec* s, const char* name);
// Get default corresponding to an element.
MJAPI mjsDefault* mjs_getDefault(const mjsElement* element);
// Find default in model by class name.
MJAPI mjsDefault* mjs_findDefault(const mjSpec* s, const char* classname);
// Get global default from model.
MJAPI mjsDefault* mjs_getSpecDefault(const mjSpec* s);
// Get element id.
MJAPI int mjs_getId(const mjsElement* element);
//---------------------------------- Tree traversal ------------------------------------------------
// Return body's first child of given type. If recurse is nonzero, also search the body's subtree.
MJAPI mjsElement* mjs_firstChild(const mjsBody* body, mjtObj type, int recurse);
// Return body's next child of the same type; return NULL if child is last.
// If recurse is nonzero, also search the body's subtree.
MJAPI mjsElement* mjs_nextChild(const mjsBody* body, const mjsElement* child, int recurse);
// Return spec's first element of selected type.
MJAPI mjsElement* mjs_firstElement(const mjSpec* s, mjtObj type);
// Return spec's next element; return NULL if element is last.
MJAPI mjsElement* mjs_nextElement(const mjSpec* s, const mjsElement* element);
// Get wrapped element in tendon path.
MJAPI mjsElement* mjs_getWrapTarget(const mjsWrap* wrap);
// Get wrapped element in tendon path.
MJAPI mjsSite* mjs_getWrapSideSite(const mjsWrap* wrap);
// Get divisor of mjsWrap wrapping a puller.
MJAPI double mjs_getWrapDivisor(const mjsWrap* wrap);
// Get coefficient of mjsWrap wrapping a joint.
MJAPI double mjs_getWrapCoef(const mjsWrap* wrap);
// Safely cast an element as mjsBody, or return NULL if the element is not an mjsBody.
MJAPI mjsBody* mjs_asBody(mjsElement* element);
// Safely cast an element as mjsGeom, or return NULL if the element is not an mjsGeom.
MJAPI mjsGeom* mjs_asGeom(mjsElement* element);
// Safely cast an element as mjsJoint, or return NULL if the element is not an mjsJoint.
MJAPI mjsJoint* mjs_asJoint(mjsElement* element);
// Safely cast an element as mjsSite, or return NULL if the element is not an mjsSite.
MJAPI mjsSite* mjs_asSite(mjsElement* element);
// Safely cast an element as mjsCamera, or return NULL if the element is not an mjsCamera.
MJAPI mjsCamera* mjs_asCamera(mjsElement* element);
// Safely cast an element as mjsLight, or return NULL if the element is not an mjsLight.
MJAPI mjsLight* mjs_asLight(mjsElement* element);
// Safely cast an element as mjsFrame, or return NULL if the element is not an mjsFrame.
MJAPI mjsFrame* mjs_asFrame(mjsElement* element);
// Safely cast an element as mjsActuator, or return NULL if the element is not an mjsActuator.
MJAPI mjsActuator* mjs_asActuator(mjsElement* element);
// Safely cast an element as mjsSensor, or return NULL if the element is not an mjsSensor.
MJAPI mjsSensor* mjs_asSensor(mjsElement* element);
// Safely cast an element as mjsFlex, or return NULL if the element is not an mjsFlex.
MJAPI mjsFlex* mjs_asFlex(mjsElement* element);
// Safely cast an element as mjsPair, or return NULL if the element is not an mjsPair.
MJAPI mjsPair* mjs_asPair(mjsElement* element);
// Safely cast an element as mjsEquality, or return NULL if the element is not an mjsEquality.
MJAPI mjsEquality* mjs_asEquality(mjsElement* element);
// Safely cast an element as mjsExclude, or return NULL if the element is not an mjsExclude.
MJAPI mjsExclude* mjs_asExclude(mjsElement* element);
// Safely cast an element as mjsTendon, or return NULL if the element is not an mjsTendon.
MJAPI mjsTendon* mjs_asTendon(mjsElement* element);
// Safely cast an element as mjsNumeric, or return NULL if the element is not an mjsNumeric.
MJAPI mjsNumeric* mjs_asNumeric(mjsElement* element);
// Safely cast an element as mjsText, or return NULL if the element is not an mjsText.
MJAPI mjsText* mjs_asText(mjsElement* element);
// Safely cast an element as mjsTuple, or return NULL if the element is not an mjsTuple.
MJAPI mjsTuple* mjs_asTuple(mjsElement* element);
// Safely cast an element as mjsKey, or return NULL if the element is not an mjsKey.
MJAPI mjsKey* mjs_asKey(mjsElement* element);
// Safely cast an element as mjsMesh, or return NULL if the element is not an mjsMesh.
MJAPI mjsMesh* mjs_asMesh(mjsElement* element);
// Safely cast an element as mjsHField, or return NULL if the element is not an mjsHField.
MJAPI mjsHField* mjs_asHField(mjsElement* element);
// Safely cast an element as mjsSkin, or return NULL if the element is not an mjsSkin.
MJAPI mjsSkin* mjs_asSkin(mjsElement* element);
// Safely cast an element as mjsTexture, or return NULL if the element is not an mjsTexture.
MJAPI mjsTexture* mjs_asTexture(mjsElement* element);
// Safely cast an element as mjsMaterial, or return NULL if the element is not an mjsMaterial.
MJAPI mjsMaterial* mjs_asMaterial(mjsElement* element);
// Safely cast an element as mjsPlugin, or return NULL if the element is not an mjsPlugin.
MJAPI mjsPlugin* mjs_asPlugin(mjsElement* element);
//---------------------------------- Attribute setters ---------------------------------------------
// Set element's name, return 0 on success.
MJAPI int mjs_setName(mjsElement* element, const char* name);
// Copy buffer.
MJAPI void mjs_setBuffer(mjByteVec* dest, const void* array, int size);
// Copy text to string.
MJAPI void mjs_setString(mjString* dest, const char* text);
// Split text to entries and copy to string vector.
MJAPI void mjs_setStringVec(mjStringVec* dest, const char* text);
// Set entry in string vector.
MJAPI mjtBool mjs_setInStringVec(mjStringVec* dest, int i, const char* text);
// Append text entry to string vector.
MJAPI void mjs_appendString(mjStringVec* dest, const char* text);
// Copy int array to vector.
MJAPI void mjs_setInt(mjIntVec* dest, const int* array, int size);
// Append int array to vector of arrays.
MJAPI void mjs_appendIntVec(mjIntVecVec* dest, const int* array, int size);
// Copy float array to vector.
MJAPI void mjs_setFloat(mjFloatVec* dest, const float* array, int size);
// Append float array to vector of arrays.
MJAPI void mjs_appendFloatVec(mjFloatVecVec* dest, const float* array, int size);
// Copy double array to vector.
MJAPI void mjs_setDouble(mjDoubleVec* dest, const double* array, int size);
// Set plugin attributes.
MJAPI void mjs_setPluginAttributes(mjsPlugin* plugin, void* attributes);
//---------------------------------- Attribute getters ---------------------------------------------
// Get element's name.
MJAPI mjString* mjs_getName(mjsElement* element);
// Get string contents.
MJAPI const char* mjs_getString(const mjString* source);
// Get double array contents and optionally its size.
MJAPI const double* mjs_getDouble(const mjDoubleVec* source, int* size);
// Get number of elements a tendon wraps.
MJAPI int mjs_getWrapNum(const mjsTendon* tendonspec);
MJAPI mjsWrap* mjs_getWrap(const mjsTendon* tendonspec, int i);
// Get plugin attributes.
MJAPI const void* mjs_getPluginAttributes(const mjsPlugin* plugin);
//---------------------------------- Other utilities -----------------------------------------------
// Return 1 if a field was authored or mutated relative to its inherited default, 0 otherwise.
MJAPI int mjs_isAuthored(const void* elem_ptr, const void* field_ptr);
// Record explicit authoring of an element's field.
MJAPI void mjs_setAuthored(const void* elem_ptr, const void* field_ptr, int authored);
// Set element's default.
MJAPI void mjs_setDefault(mjsElement* element, const mjsDefault* def);
// Set element's enclosing frame, return 0 on success.
MJAPI int mjs_setFrame(mjsElement* dest, mjsFrame* frame);
// Resolve alternative orientations to quat, return error if any.
MJAPI const char* mjs_resolveOrientation(double quat[4], mjtByte degree, const char* sequence,
const mjsOrientation* orientation);
// Transform body into a frame.
MJAPI mjsFrame* mjs_bodyToFrame(mjsBody** body);
// Set user payload.
MJAPI void mjs_setUserValue(mjsElement* element, const char* key, const void* data);
// Set user payload.
MJAPI void mjs_setUserValueWithCleanup(mjsElement* element, const char* key,
const void* data,
void (*cleanup)(const void*));
// Return user payload or NULL if none found.
MJAPI const void* mjs_getUserValue(mjsElement* element, const char* key);
// Delete user payload.
MJAPI void mjs_deleteUserValue(mjsElement* element, const char* key);
// Return sensor dimension.
MJAPI int mjs_sensorDim(const mjsSensor* sensor);
//---------------------------------- Initialization -----------------------------------------------
// Default spec attributes.
MJAPI void mjs_defaultSpec(mjSpec* spec);
// Default orientation attributes.
MJAPI void mjs_defaultOrientation(mjsOrientation* orient);
// Default body attributes.
MJAPI void mjs_defaultBody(mjsBody* body);
// Default frame attributes.
MJAPI void mjs_defaultFrame(mjsFrame* frame);
// Default joint attributes.
MJAPI void mjs_defaultJoint(mjsJoint* joint);
// Default geom attributes.
MJAPI void mjs_defaultGeom(mjsGeom* geom);
// Default site attributes.
MJAPI void mjs_defaultSite(mjsSite* site);
// Default camera attributes.
MJAPI void mjs_defaultCamera(mjsCamera* camera);
// Default light attributes.
MJAPI void mjs_defaultLight(mjsLight* light);
// Default flex attributes.
MJAPI void mjs_defaultFlex(mjsFlex* flex);
// Default mesh attributes.
MJAPI void mjs_defaultMesh(mjsMesh* mesh);
// Default height field attributes.
MJAPI void mjs_defaultHField(mjsHField* hfield);
// Default skin attributes.
MJAPI void mjs_defaultSkin(mjsSkin* skin);
// Default texture attributes.
MJAPI void mjs_defaultTexture(mjsTexture* texture);
// Default material attributes.
MJAPI void mjs_defaultMaterial(mjsMaterial* material);
// Default pair attributes.
MJAPI void mjs_defaultPair(mjsPair* pair);
// Default equality attributes.
MJAPI void mjs_defaultEquality(mjsEquality* equality);
// Default tendon attributes.
MJAPI void mjs_defaultTendon(mjsTendon* tendon);
// Default actuator attributes.
MJAPI void mjs_defaultActuator(mjsActuator* actuator);
// Default sensor attributes.
MJAPI void mjs_defaultSensor(mjsSensor* sensor);
// Default numeric attributes.
MJAPI void mjs_defaultNumeric(mjsNumeric* numeric);
// Default text attributes.
MJAPI void mjs_defaultText(mjsText* text);
// Default tuple attributes.
MJAPI void mjs_defaultTuple(mjsTuple* tuple);
// Default keyframe attributes.
MJAPI void mjs_defaultKey(mjsKey* key);
// Default plugin attributes.
MJAPI void mjs_defaultPlugin(mjsPlugin* plugin);
//---------------------------------- Compiler cache ------------------------------------------------
// Get the capacity of the asset cache in bytes.
MJAPI size_t mj_getCacheCapacity(const mjCache* cache);
// Set the capacity of the asset cache in bytes (0 to disable); returns the new capacity.
MJAPI size_t mj_setCacheCapacity(mjCache* cache, size_t size);
// Get the current size of the asset cache in bytes.
MJAPI size_t mj_getCacheSize(const mjCache* cache);
// Clear the asset cache.
MJAPI void mj_clearCache(mjCache* cache);
// Get the internal asset cache used by the compiler.
MJAPI mjCache* mj_getCache(void);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // MUJOCO_SRC_USER_USER_API_H_