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Mujoco_WASM/doc/APIreference/functions.rst
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Kyle Bayes 090c25988a Split API reference pages into Data Structures and Functions pages.
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Change-Id: I6b2eebab0c0020b80fec83094aa65c6a412e277e
2023-02-17 07:06:20 -08:00

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..
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.. _Activation:
Activation
^^^^^^^^^^
The functions in this section are maintained for backward compatibility with the now-removed activation mechanism.
.. _mj_activate:
mj_activate
~~~~~~~~~~~
.. mujoco-include:: mj_activate
Return 1 (for backward compatibility).
.. _mj_deactivate:
mj_deactivate
~~~~~~~~~~~~~
.. mujoco-include:: mj_deactivate
Do nothing (for backward compatibility).
.. _Virtualfilesystem:
Virtual file system
^^^^^^^^^^^^^^^^^^^
Virtual file system (VFS) functionality was introduced in MuJoCo 1.50. It enables the user to load all necessary files
in memory, including MJB binary model files, XML files (MJCF, URDF and included files), STL meshes, PNGs for textures
and height fields, and HF files in our custom height field format. Model and resource files in the VFS can also be
constructed programmatically (say using a Python library that writes to memory). Once all desired files are in the VFS,
the user can call :ref:`mj_loadModel` or :ref:`mj_loadXML` with a pointer to the VFS. When this pointer is not NULL, the
loaders will first check the VFS for any file they are about to load, and only access the disk if the file is not found
in the VFS. The file names stored in the VFS have their name and extension but the path information is stripped; this
can be bypassed however by using a custom path symbol in the file names, say "mydir_myfile.xml".
The entire VFS is contained in the data structure :ref:`mjVFS`. All utility functions for maintaining the VFS operate on
this data structure. The common usage pattern is to first clear it with mj_defaultVFS, then add disk files to it with
mj_addFileVFS (which allocates memory buffers and loads the file content in memory), then call mj_loadXML or
mj_loadModel, and then clear everything with mj_deleteVFS.
.. _mj_defaultVFS:
mj_defaultVFS
~~~~~~~~~~~~~
.. mujoco-include:: mj_defaultVFS
Initialize VFS to empty (no deallocation).
.. _mj_addFileVFS:
mj_addFileVFS
~~~~~~~~~~~~~
.. mujoco-include:: mj_addFileVFS
Add file to VFS, return 0: success, 1: full, 2: repeated name, -1: failed to load.
.. _mj_makeEmptyFileVFS:
mj_makeEmptyFileVFS
~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_makeEmptyFileVFS
Make empty file in VFS, return 0: success, 1: full, 2: repeated name.
.. _mj_findFileVFS:
mj_findFileVFS
~~~~~~~~~~~~~~
.. mujoco-include:: mj_findFileVFS
Return file index in VFS, or -1 if not found in VFS.
.. _mj_deleteFileVFS:
mj_deleteFileVFS
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_deleteFileVFS
Delete file from VFS, return 0: success, -1: not found in VFS.
.. _mj_deleteVFS:
mj_deleteVFS
~~~~~~~~~~~~
.. mujoco-include:: mj_deleteVFS
Delete all files from VFS.
.. _Parseandcompile:
Parse and compile
^^^^^^^^^^^^^^^^^
The key function here is mj_loadXML. It invokes the built-in parser and compiler, and either returns a pointer to a
valid mjModel, or NULL - in which case the user should check the error information in the user-provided string. The
model and all files referenced in it can be loaded from disk or from a VFS when provided.
.. _mj_loadXML:
mj_loadXML
~~~~~~~~~~
.. mujoco-include:: mj_loadXML
Parse XML file in MJCF or URDF format, compile it, return low-level model.
If vfs is not ``NULL``, look up files in vfs before reading from disk.
If error is not ``NULL``, it must have size error_sz.
.. _mj_saveLastXML:
mj_saveLastXML
~~~~~~~~~~~~~~
.. mujoco-include:: mj_saveLastXML
Update XML data structures with info from low-level model, save as MJCF.
If error is not ``NULL``, it must have size error_sz.
.. _mj_freeLastXML:
mj_freeLastXML
~~~~~~~~~~~~~~
.. mujoco-include:: mj_freeLastXML
Free last XML model if loaded. Called internally at each load.
.. _mj_printSchema:
mj_printSchema
~~~~~~~~~~~~~~
.. mujoco-include:: mj_printSchema
Print internal XML schema as plain text or HTML, with style-padding or `` ``.
.. _Mainsimulation:
Main simulation
^^^^^^^^^^^^^^^
These are the main entry points to the simulator. Most users will only need to call ``mj_step``, which computes
everything and advanced the simulation state by one time step. Controls and applied forces must either be set in advance
(in mjData.ctrl, qfrc_applied and xfrc_applied), or a control callback mjcb_control must be installed which will be
called just before the controls and applied forces are needed. Alternatively, one can use ``mj_step1`` and ``mj_step2``
which break down the simulation pipeline into computations that are executed before and after the controls are needed;
in this way one can set controls that depend on the results from ``mj_step1``. Keep in mind though that the RK4 solver
does not work with mj_step1/2.
mj_forward performs the same computations as ``mj_step`` but without the integration. It is useful after loading or
resetting a model (to put the entire mjData in a valid state), and also for out-of-order computations that involve
sampling or finite-difference approximations.
mj_inverse runs the inverse dynamics, and writes its output in mjData.qfrc_inverse. Note that mjData.qacc must be set
before calling this function. Given the state (qpos, qvel, act), mj_forward maps from force to acceleration, while
mj_inverse maps from acceleration to force. Mathematically these functions are inverse of each other, but numerically
this may not always be the case because the forward dynamics rely on a constraint optimization algorithm which is
usually terminated early. The difference between the results of forward and inverse dynamics can be computed with the
function :ref:`mj_compareFwdInv`, which can be though of as another solver accuracy check (as well as a general sanity
check).
The skip version of mj_forward and mj_inverse are useful for example when qpos was unchanged but qvel was changed
(usually in the context of finite differencing). Then there is no point repeating the computations that only depend on
qpos. Calling the dynamics with skipstage = mjSTAGE_POS will achieve these savings.
.. _mj_step:
mj_step
~~~~~~~
.. mujoco-include:: mj_step
Advance simulation, use control callback to obtain external force and control.
.. _mj_step1:
mj_step1
~~~~~~~~
.. mujoco-include:: mj_step1
Advance simulation in two steps: before external force and control is set by user.
.. _mj_step2:
mj_step2
~~~~~~~~
.. mujoco-include:: mj_step2
Advance simulation in two steps: after external force and control is set by user.
.. _mj_forward:
mj_forward
~~~~~~~~~~
.. mujoco-include:: mj_forward
Forward dynamics: same as mj_step but do not integrate in time.
.. _mj_inverse:
mj_inverse
~~~~~~~~~~
.. mujoco-include:: mj_inverse
Inverse dynamics: qacc must be set before calling.
.. _mj_forwardSkip:
mj_forwardSkip
~~~~~~~~~~~~~~
.. mujoco-include:: mj_forwardSkip
Forward dynamics with skip; skipstage is mjtStage.
.. _mj_inverseSkip:
mj_inverseSkip
~~~~~~~~~~~~~~
.. mujoco-include:: mj_inverseSkip
Inverse dynamics with skip; skipstage is mjtStage.
.. _Initialization:
Initialization
^^^^^^^^^^^^^^
This section contains functions that load/initialize the model or other data structures. Their use is well illustrated
in the code samples.
.. _mj_defaultLROpt:
mj_defaultLROpt
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_defaultLROpt
Set default options for length range computation.
.. _mj_defaultSolRefImp:
mj_defaultSolRefImp
~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_defaultSolRefImp
Set solver parameters to default values.
.. _mj_defaultOption:
mj_defaultOption
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_defaultOption
Set physics options to default values.
.. _mj_defaultVisual:
mj_defaultVisual
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_defaultVisual
Set visual options to default values.
.. _mj_copyModel:
mj_copyModel
~~~~~~~~~~~~
.. mujoco-include:: mj_copyModel
Copy ``mjModel``, allocate new if dest is ``NULL``.
.. _mj_saveModel:
mj_saveModel
~~~~~~~~~~~~
.. mujoco-include:: mj_saveModel
Save model to binary MJB file or memory buffer; buffer has precedence when given.
.. _mj_loadModel:
mj_loadModel
~~~~~~~~~~~~
.. mujoco-include:: mj_loadModel
Load model from binary MJB file.
If vfs is not ``NULL``, look up file in vfs before reading from disk.
.. _mj_deleteModel:
mj_deleteModel
~~~~~~~~~~~~~~
.. mujoco-include:: mj_deleteModel
Free memory allocation in model.
.. _mj_sizeModel:
mj_sizeModel
~~~~~~~~~~~~
.. mujoco-include:: mj_sizeModel
Return size of buffer needed to hold model.
.. _mj_makeData:
mj_makeData
~~~~~~~~~~~
.. mujoco-include:: mj_makeData
Allocate ``mjData`` corresponding to given model.
If the model buffer is unallocated the initial configuration will not be set.
.. _mj_copyData:
mj_copyData
~~~~~~~~~~~
.. mujoco-include:: mj_copyData
Copy ``mjData``.
m is only required to contain the size fields from MJMODEL_INTS.
.. _mj_resetData:
mj_resetData
~~~~~~~~~~~~
.. mujoco-include:: mj_resetData
Reset data to defaults.
.. _mj_resetDataDebug:
mj_resetDataDebug
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_resetDataDebug
Reset data to defaults, fill everything else with debug_value.
.. _mj_resetDataKeyframe:
mj_resetDataKeyframe
~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_resetDataKeyframe
Reset data, set fields from specified keyframe.
.. _mj_stackAlloc:
mj_stackAlloc
~~~~~~~~~~~~~
.. mujoco-include:: mj_stackAlloc
Allocate array of specified size on ``mjData`` stack. Call mju_error on stack overflow.
.. _mj_deleteData:
mj_deleteData
~~~~~~~~~~~~~
.. mujoco-include:: mj_deleteData
Free memory allocation in ``mjData``.
.. _mj_resetCallbacks:
mj_resetCallbacks
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_resetCallbacks
Reset all callbacks to ``NULL`` pointers (``NULL`` is the default).
.. _mj_setConst:
mj_setConst
~~~~~~~~~~~
.. mujoco-include:: mj_setConst
Set constant fields of ``mjModel``, corresponding to qpos0 configuration.
.. _mj_setLengthRange:
mj_setLengthRange
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_setLengthRange
Set actuator_lengthrange for specified actuator; return 1 if ok, 0 if error.
.. _Printing:
Printing
^^^^^^^^
These functions can be used to print various quantities to the screen for debugging purposes.
.. _mj_printFormattedModel:
mj_printFormattedModel
~~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_printFormattedModel
Print ``mjModel`` to text file, specifying format.
float_format must be a valid printf-style format string for a single float value.
.. _mj_printModel:
mj_printModel
~~~~~~~~~~~~~
.. mujoco-include:: mj_printModel
Print model to text file.
.. _mj_printFormattedData:
mj_printFormattedData
~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_printFormattedData
Print ``mjData`` to text file, specifying format.
float_format must be a valid printf-style format string for a single float value
.. _mj_printData:
mj_printData
~~~~~~~~~~~~
.. mujoco-include:: mj_printData
Print data to text file.
.. _mju_printMat:
mju_printMat
~~~~~~~~~~~~
.. mujoco-include:: mju_printMat
Print matrix to screen.
.. _mju_printMatSparse:
mju_printMatSparse
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_printMatSparse
Print sparse matrix to screen.
.. _Components:
Components
^^^^^^^^^^
These are components of the simulation pipeline, called internally from mj_step, mj_forward and mj_inverse. It is
unlikely that the user will need to call them.
.. _mj_fwdPosition:
mj_fwdPosition
~~~~~~~~~~~~~~
.. mujoco-include:: mj_fwdPosition
Run position-dependent computations.
.. _mj_fwdVelocity:
mj_fwdVelocity
~~~~~~~~~~~~~~
.. mujoco-include:: mj_fwdVelocity
Run velocity-dependent computations.
.. _mj_fwdActuation:
mj_fwdActuation
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_fwdActuation
Compute actuator force qfrc_actuator.
.. _mj_fwdAcceleration:
mj_fwdAcceleration
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_fwdAcceleration
Add up all non-constraint forces, compute qacc_smooth.
.. _mj_fwdConstraint:
mj_fwdConstraint
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_fwdConstraint
Run selected constraint solver.
.. _mj_Euler:
mj_Euler
~~~~~~~~
.. mujoco-include:: mj_Euler
Euler integrator, semi-implicit in velocity.
.. _mj_RungeKutta:
mj_RungeKutta
~~~~~~~~~~~~~
.. mujoco-include:: mj_RungeKutta
Runge-Kutta explicit order-N integrator.
.. _mj_invPosition:
mj_invPosition
~~~~~~~~~~~~~~
.. mujoco-include:: mj_invPosition
Run position-dependent computations in inverse dynamics.
.. _mj_invVelocity:
mj_invVelocity
~~~~~~~~~~~~~~
.. mujoco-include:: mj_invVelocity
Run velocity-dependent computations in inverse dynamics.
.. _mj_invConstraint:
mj_invConstraint
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_invConstraint
Apply the analytical formula for inverse constraint dynamics.
.. _mj_compareFwdInv:
mj_compareFwdInv
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_compareFwdInv
Compare forward and inverse dynamics, save results in fwdinv.
.. _Subcomponents:
Sub components
^^^^^^^^^^^^^^
These are sub-components of the simulation pipeline, called internally from the components above. It is very unlikely
that the user will need to call them.
.. _mj_sensorPos:
mj_sensorPos
~~~~~~~~~~~~
.. mujoco-include:: mj_sensorPos
Evaluate position-dependent sensors.
.. _mj_sensorVel:
mj_sensorVel
~~~~~~~~~~~~
.. mujoco-include:: mj_sensorVel
Evaluate velocity-dependent sensors.
.. _mj_sensorAcc:
mj_sensorAcc
~~~~~~~~~~~~
.. mujoco-include:: mj_sensorAcc
Evaluate acceleration and force-dependent sensors.
.. _mj_energyPos:
mj_energyPos
~~~~~~~~~~~~
.. mujoco-include:: mj_energyPos
Evaluate position-dependent energy (potential).
.. _mj_energyVel:
mj_energyVel
~~~~~~~~~~~~
.. mujoco-include:: mj_energyVel
Evaluate velocity-dependent energy (kinetic).
.. _mj_checkPos:
mj_checkPos
~~~~~~~~~~~
.. mujoco-include:: mj_checkPos
Check qpos, reset if any element is too big or nan.
.. _mj_checkVel:
mj_checkVel
~~~~~~~~~~~
.. mujoco-include:: mj_checkVel
Check qvel, reset if any element is too big or nan.
.. _mj_checkAcc:
mj_checkAcc
~~~~~~~~~~~
.. mujoco-include:: mj_checkAcc
Check qacc, reset if any element is too big or nan.
.. _mj_kinematics:
mj_kinematics
~~~~~~~~~~~~~
.. mujoco-include:: mj_kinematics
Run forward kinematics.
.. _mj_comPos:
mj_comPos
~~~~~~~~~
.. mujoco-include:: mj_comPos
Map inertias and motion dofs to global frame centered at CoM.
.. _mj_camlight:
mj_camlight
~~~~~~~~~~~
.. mujoco-include:: mj_camlight
Compute camera and light positions and orientations.
.. _mj_tendon:
mj_tendon
~~~~~~~~~
.. mujoco-include:: mj_tendon
Compute tendon lengths, velocities and moment arms.
.. _mj_transmission:
mj_transmission
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_transmission
Compute actuator transmission lengths and moments.
.. _mj_crb:
mj_crb
~~~~~~
.. mujoco-include:: mj_crb
Run composite rigid body inertia algorithm (CRB).
.. _mj_factorM:
mj_factorM
~~~~~~~~~~
.. mujoco-include:: mj_factorM
Compute sparse :math:`L^T D L` factorizaton of inertia matrix.
.. _mj_solveM:
mj_solveM
~~~~~~~~~
.. mujoco-include:: mj_solveM
Solve linear system :math:`M x = y` using factorization: :math:`x = (L^T D L)^{-1} y`
.. _mj_solveM2:
mj_solveM2
~~~~~~~~~~
.. mujoco-include:: mj_solveM2
Half of linear solve: :math:`x = \sqrt{D^{-1}} (L^T)^{-1} y`
.. _mj_comVel:
mj_comVel
~~~~~~~~~
.. mujoco-include:: mj_comVel
Compute cvel, cdof_dot.
.. _mj_passive:
mj_passive
~~~~~~~~~~
.. mujoco-include:: mj_passive
Compute qfrc_passive from spring-dampers, viscosity and density.
.. _mj_subtreeVel:
mj_subtreeVel
~~~~~~~~~~~~~
.. mujoco-include:: mj_subtreeVel
subtree linear velocity and angular momentum
.. _mj_rne:
mj_rne
~~~~~~
.. mujoco-include:: mj_rne
RNE: compute M(qpos)*qacc + C(qpos,qvel); flg_acc=0 removes inertial term.
.. _mj_rnePostConstraint:
mj_rnePostConstraint
~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_rnePostConstraint
RNE with complete data: compute cacc, cfrc_ext, cfrc_int.
.. _mj_collision:
mj_collision
~~~~~~~~~~~~
.. mujoco-include:: mj_collision
Run collision detection.
.. _mj_makeConstraint:
mj_makeConstraint
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_makeConstraint
Construct constraints.
.. _mj_projectConstraint:
mj_projectConstraint
~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_projectConstraint
Compute inverse constraint inertia efc_AR.
.. _mj_referenceConstraint:
mj_referenceConstraint
~~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_referenceConstraint
Compute efc_vel, efc_aref.
.. _mj_constraintUpdate:
mj_constraintUpdate
~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_constraintUpdate
Compute efc_state, efc_force, qfrc_constraint, and (optionally) cone Hessians. If cost is not ``NULL``, set \*cost = s(jar)
where jar = Jac*qacc-aref.
.. _Support:
Support
^^^^^^^
These are support functions that need access to mjModel and mjData, unlike the utility functions which do not need such
access. Support functions are called within the simulator but some of them can also be useful for custom computations,
and are documented in more detail below.
.. _mj_addContact:
mj_addContact
~~~~~~~~~~~~~
.. mujoco-include:: mj_addContact
Add contact to d->contact list; return 0 if success; 1 if buffer full.
.. _mj_isPyramidal:
mj_isPyramidal
~~~~~~~~~~~~~~
.. mujoco-include:: mj_isPyramidal
Determine type of friction cone.
.. _mj_isSparse:
mj_isSparse
~~~~~~~~~~~
.. mujoco-include:: mj_isSparse
Determine type of constraint Jacobian.
.. _mj_isDual:
mj_isDual
~~~~~~~~~
.. mujoco-include:: mj_isDual
Determine type of solver (PGS is dual, CG and Newton are primal).
.. _mj_mulJacVec:
mj_mulJacVec
~~~~~~~~~~~~
.. mujoco-include:: mj_mulJacVec
This function multiplies the constraint Jacobian ``mjData.efc_J`` by a vector. Note that the Jacobian can be either dense or
sparse; the function is aware of this setting. Multiplication by J maps velocities from joint space to constraint space.
.. _mj_mulJacTVec:
mj_mulJacTVec
~~~~~~~~~~~~~
.. mujoco-include:: mj_mulJacTVec
Same as mj_mulJacVec but multiplies by the transpose of the Jacobian. This maps forces from constraint space to joint
space.
.. _mj_jac:
mj_jac
~~~~~~
.. mujoco-include:: mj_jac
This function computes an "end-effector" Jacobian, which is unrelated to the constraint Jacobian above. Any MuJoCo body
can be treated as end-effector, and the point for which the Jacobian is computed can be anywhere in space (it is treated
as attached to the body). The Jacobian has translational (jacp) and rotational (jacr) components. Passing ``NULL`` for
either pointer will skip part of the computation. Each component is a 3-by-nv matrix. Each row of this matrix is the
gradient of the corresponding 3D coordinate of the specified point with respect to the degrees of freedom. The ability
to compute end-effector Jacobians analytically is one of the advantages of working in minimal coordinates - so use it!
.. _mj_jacBody:
mj_jacBody
~~~~~~~~~~
.. mujoco-include:: mj_jacBody
This and the remaining variants of the Jacobian function call mj_jac internally, with the center of the body, geom or
site. They are just shortcuts; the same can be achieved by calling mj_jac directly.
.. _mj_jacBodyCom:
mj_jacBodyCom
~~~~~~~~~~~~~
.. mujoco-include:: mj_jacBodyCom
Compute body center-of-mass end-effector Jacobian.
.. _mj_jacSubtreeCom:
mj_jacSubtreeCom
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_jacSubtreeCom
Compute subtree center-of-mass end-effector Jacobian.
.. _mj_jacGeom:
mj_jacGeom
~~~~~~~~~~
.. mujoco-include:: mj_jacGeom
Compute geom end-effector Jacobian.
.. _mj_jacSite:
mj_jacSite
~~~~~~~~~~
.. mujoco-include:: mj_jacSite
Compute site end-effector Jacobian.
.. _mj_jacPointAxis:
mj_jacPointAxis
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_jacPointAxis
Compute translation end-effector Jacobian of point, and rotation Jacobian of axis.
.. _mj_name2id:
mj_name2id
~~~~~~~~~~
.. mujoco-include:: mj_name2id
Get id of object with specified name, return -1 if not found; type is mjtObj.
.. _mj_id2name:
mj_id2name
~~~~~~~~~~
.. mujoco-include:: mj_id2name
Get name of object with specified id, return 0 if invalid type or id; type is mjtObj.
.. _mj_fullM:
mj_fullM
~~~~~~~~
.. mujoco-include:: mj_fullM
Convert sparse inertia matrix M into full (i.e. dense) matrix.
.. _mj_mulM:
mj_mulM
~~~~~~~
.. mujoco-include:: mj_mulM
This function multiplies the joint-space inertia matrix stored in ``mjData.qM`` by a vector. qM has a custom sparse format
that the user should not attempt to manipulate directly. Alternatively one can convert qM to a dense matrix with
mj_fullM and then user regular matrix-vector multiplication, but this is slower because it no longer benefits from
sparsity.
.. _mj_mulM2:
mj_mulM2
~~~~~~~~
.. mujoco-include:: mj_mulM2
Multiply vector by (inertia matrix)^(1/2).
.. _mj_addM:
mj_addM
~~~~~~~
.. mujoco-include:: mj_addM
Add inertia matrix to destination matrix.
Destination can be sparse uncompressed, or dense when all int* are ``NULL``
.. _mj_applyFT:
mj_applyFT
~~~~~~~~~~
.. mujoco-include:: mj_applyFT
This function can be used to apply a Cartesian force and torque to a point on a body, and add the result to the vector
``mjData.qfrc_applied`` of all applied forces. Note that the function requires a pointer to this vector, because sometimes
we want to add the result to a different vector.
.. _mj_objectVelocity:
mj_objectVelocity
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_objectVelocity
Compute object 6D velocity in object-centered frame, world/local orientation.
.. _mj_objectAcceleration:
mj_objectAcceleration
~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_objectAcceleration
Compute object 6D acceleration in object-centered frame, world/local orientation.
.. _mj_contactForce:
mj_contactForce
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_contactForce
Extract 6D force:torque given contact id, in the contact frame.
.. _mj_differentiatePos:
mj_differentiatePos
~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_differentiatePos
This function subtracts two vectors in the format of qpos (and divides the result by dt), while respecting the
properties of quaternions. Recall that unit quaternions represent spatial orientations. They are points on the unit
sphere in 4D. The tangent to that sphere is a 3D plane of rotational velocities. Thus when we subtract two quaternions
in the right way, the result is a 3D vector and not a 4D vector. This the output qvel has dimensionality nv while the
inputs have dimensionality nq.
.. _mj_integratePos:
mj_integratePos
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_integratePos
This is the opposite of mj_differentiatePos. It adds a vector in the format of qvel (scaled by dt) to a vector in the
format of qpos.
.. _mj_normalizeQuat:
mj_normalizeQuat
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_normalizeQuat
Normalize all quaternions in qpos-type vector.
.. _mj_local2Global:
mj_local2Global
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_local2Global
Map from body local to global Cartesian coordinates.
.. _mj_getTotalmass:
mj_getTotalmass
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_getTotalmass
Sum all body masses.
.. _mj_setTotalmass:
mj_setTotalmass
~~~~~~~~~~~~~~~
.. mujoco-include:: mj_setTotalmass
Scale body masses and inertias to achieve specified total mass.
.. _mj_getPluginConfig:
mj_getPluginConfig
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_getPluginConfig
Return a config attribute value of a plugin instance;
``NULL``: invalid plugin instance ID or attribute name
.. _mj_loadPluginLibrary:
mj_loadPluginLibrary
~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_loadPluginLibrary
Load a dynamic library. The dynamic library is assumed to register one or more plugins.
.. _mj_loadAllPluginLibraries:
mj_loadAllPluginLibraries
~~~~~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_loadAllPluginLibraries
Scan a directory and load all dynamic libraries. Dynamic libraries in the specified directory
are assumed to register one or more plugins. Optionally, if a callback is specified, it is called
for each dynamic library encountered that registers plugins.
.. _mj_version:
mj_version
~~~~~~~~~~
.. mujoco-include:: mj_version
Return version number: 1.0.2 is encoded as 102.
.. _mj_versionString:
mj_versionString
~~~~~~~~~~~~~~~~
.. mujoco-include:: mj_versionString
Return the current version of MuJoCo as a null-terminated string.
.. _Raycollisions:
Ray collisions
^^^^^^^^^^^^^^
Ray collision functionality was added in MuJoCo 1.50. This is a new collision detection module that uses analytical
formulas to intersect a ray (p + x*v, x>=0) with a geom, where p is the origin of the ray and v is the vector specifying
the direction. All functions in this family return the distance to the nearest geom surface, or -1 if there is no
intersection. Note that if p is inside a geom, the ray will intersect the surface from the inside which still counts as
an intersection.
All ray collision functions rely on quantities computed by :ref:`mj_kinematics` (see :ref:`mjData`), so must be called
after :ref:`mj_kinematics`, or functions that call it (e.g. :ref:`mj_fwdPosition`).
.. _mj_ray:
mj_ray
~~~~~~
.. mujoco-include:: mj_ray
Intersect ray (pnt+x*vec, x>=0) with visible geoms, except geoms in bodyexclude. Return geomid and distance (x) to
nearest surface, or -1 if no intersection.
geomgroup is an array of length mjNGROUP, where 1 means the group should be included. Pass geomgroup=``NULL`` to skip
group exclusion.
If flg_static is 0, static geoms will be excluded.
bodyexclude=-1 can be used to indicate that all bodies are included.
.. _mj_rayHfield:
mj_rayHfield
~~~~~~~~~~~~
.. mujoco-include:: mj_rayHfield
Intersect ray with hfield, return nearest distance or -1 if no intersection.
.. _mj_rayMesh:
mj_rayMesh
~~~~~~~~~~
.. mujoco-include:: mj_rayMesh
Intersect ray with mesh, return nearest distance or -1 if no intersection.
.. _mju_rayGeom:
mju_rayGeom
~~~~~~~~~~~
.. mujoco-include:: mju_rayGeom
Intersect ray with pure geom, return nearest distance or -1 if no intersection.
.. _mju_raySkin:
mju_raySkin
~~~~~~~~~~~
.. mujoco-include:: mju_raySkin
Intersect ray with skin, return nearest distance or -1 if no intersection,
and also output nearest vertex id.
.. _Interaction:
Interaction
^^^^^^^^^^^
These function implement abstract mouse interactions, allowing control over cameras and perturbations. Their use is well
illustrated in :ref:`simulate.cc <saSimulate>`.
.. _mjv_defaultCamera:
mjv_defaultCamera
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_defaultCamera
Set default camera.
.. _mjv_defaultFreeCamera:
mjv_defaultFreeCamera
~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_defaultFreeCamera
Set default free camera.
.. _mjv_defaultPerturb:
mjv_defaultPerturb
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_defaultPerturb
Set default perturbation.
.. _mjv_room2model:
mjv_room2model
~~~~~~~~~~~~~~
.. mujoco-include:: mjv_room2model
Transform pose from room to model space.
.. _mjv_model2room:
mjv_model2room
~~~~~~~~~~~~~~
.. mujoco-include:: mjv_model2room
Transform pose from model to room space.
.. _mjv_cameraInModel:
mjv_cameraInModel
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_cameraInModel
Get camera info in model space; average left and right OpenGL cameras.
.. _mjv_cameraInRoom:
mjv_cameraInRoom
~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_cameraInRoom
Get camera info in room space; average left and right OpenGL cameras.
.. _mjv_frustumHeight:
mjv_frustumHeight
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_frustumHeight
Get frustum height at unit distance from camera; average left and right OpenGL cameras.
.. _mjv_alignToCamera:
mjv_alignToCamera
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_alignToCamera
Rotate 3D vec in horizontal plane by angle between (0,1) and (forward_x,forward_y).
.. _mjv_moveCamera:
mjv_moveCamera
~~~~~~~~~~~~~~
.. mujoco-include:: mjv_moveCamera
Move camera with mouse; action is mjtMouse.
.. _mjv_movePerturb:
mjv_movePerturb
~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_movePerturb
Move perturb object with mouse; action is mjtMouse.
.. _mjv_moveModel:
mjv_moveModel
~~~~~~~~~~~~~
.. mujoco-include:: mjv_moveModel
Move model with mouse; action is mjtMouse.
.. _mjv_initPerturb:
mjv_initPerturb
~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_initPerturb
Copy perturb pos,quat from selected body; set scale for perturbation.
.. _mjv_applyPerturbPose:
mjv_applyPerturbPose
~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_applyPerturbPose
Set perturb pos,quat in d->mocap when selected body is mocap, and in d->qpos otherwise.
Write d->qpos only if flg_paused and subtree root for selected body has free joint.
.. _mjv_applyPerturbForce:
mjv_applyPerturbForce
~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_applyPerturbForce
Set perturb force,torque in d->xfrc_applied, if selected body is dynamic.
.. _mjv_averageCamera:
mjv_averageCamera
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_averageCamera
Return the average of two OpenGL cameras.
.. _mjv_select:
mjv_select
~~~~~~~~~~
.. mujoco-include:: mjv_select
This function is used for mouse selection. Previously selection was done via OpenGL, but as of MuJoCo 1.50 it relies on
ray intersections which are much more efficient. aspectratio is the viewport width/height. relx and rely are the
relative coordinates of the 2D point of interest in the viewport (usually mouse cursor). The function returns the id of
the geom under the specified 2D point, or -1 if there is no geom (note that they skybox if present is not a model geom).
The 3D coordinates of the clicked point are returned in selpnt. See :ref:`simulate.cc <saSimulate>` for an illustration.
.. _Visualization-api:
Visualization
^^^^^^^^^^^^^
The functions in this section implement abstract visualization. The results are used by the OpenGL rendered, and can
also be used by users wishing to implement their own rendered, or hook up MuJoCo to advanced rendering tools such as
Unity or Unreal Engine. See :ref:`simulate.cc <saSimulate>` for illustration of how to use these functions.
.. _mjv_defaultOption:
mjv_defaultOption
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_defaultOption
Set default visualization options.
.. _mjv_defaultFigure:
mjv_defaultFigure
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_defaultFigure
Set default figure.
.. _mjv_initGeom:
mjv_initGeom
~~~~~~~~~~~~
.. mujoco-include:: mjv_initGeom
Initialize given geom fields when not ``NULL``, set the rest to their default values.
.. _mjv_makeConnector:
mjv_makeConnector
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_makeConnector
Set (type, size, pos, mat) for connector-type geom between given points.
Assume that mjv_initGeom was already called to set all other properties.
.. _mjv_defaultScene:
mjv_defaultScene
~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_defaultScene
Set default abstract scene.
.. _mjv_makeScene:
mjv_makeScene
~~~~~~~~~~~~~
.. mujoco-include:: mjv_makeScene
Allocate resources in abstract scene.
.. _mjv_freeScene:
mjv_freeScene
~~~~~~~~~~~~~
.. mujoco-include:: mjv_freeScene
Free abstract scene.
.. _mjv_updateScene:
mjv_updateScene
~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_updateScene
Update entire scene given model state.
.. _mjv_addGeoms:
mjv_addGeoms
~~~~~~~~~~~~
.. mujoco-include:: mjv_addGeoms
Add geoms from selected categories.
.. _mjv_makeLights:
mjv_makeLights
~~~~~~~~~~~~~~
.. mujoco-include:: mjv_makeLights
Make list of lights.
.. _mjv_updateCamera:
mjv_updateCamera
~~~~~~~~~~~~~~~~
.. mujoco-include:: mjv_updateCamera
Update camera.
.. _mjv_updateSkin:
mjv_updateSkin
~~~~~~~~~~~~~~
.. mujoco-include:: mjv_updateSkin
Update skins.
.. _OpenGLrendering:
OpenGL rendering
^^^^^^^^^^^^^^^^
These functions expose the OpenGL renderer. See :ref:`simulate.cc <saSimulate>` for an illustration
of how to use these functions.
.. _mjr_defaultContext:
mjr_defaultContext
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjr_defaultContext
Set default mjrContext.
.. _mjr_makeContext:
mjr_makeContext
~~~~~~~~~~~~~~~
.. mujoco-include:: mjr_makeContext
Allocate resources in custom OpenGL context; fontscale is mjtFontScale.
.. _mjr_changeFont:
mjr_changeFont
~~~~~~~~~~~~~~
.. mujoco-include:: mjr_changeFont
Change font of existing context.
.. _mjr_addAux:
mjr_addAux
~~~~~~~~~~
.. mujoco-include:: mjr_addAux
Add Aux buffer with given index to context; free previous Aux buffer.
.. _mjr_freeContext:
mjr_freeContext
~~~~~~~~~~~~~~~
.. mujoco-include:: mjr_freeContext
Free resources in custom OpenGL context, set to default.
.. _mjr_uploadTexture:
mjr_uploadTexture
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjr_uploadTexture
Upload texture to GPU, overwriting previous upload if any.
.. _mjr_uploadMesh:
mjr_uploadMesh
~~~~~~~~~~~~~~
.. mujoco-include:: mjr_uploadMesh
Upload mesh to GPU, overwriting previous upload if any.
.. _mjr_uploadHField:
mjr_uploadHField
~~~~~~~~~~~~~~~~
.. mujoco-include:: mjr_uploadHField
Upload height field to GPU, overwriting previous upload if any.
.. _mjr_restoreBuffer:
mjr_restoreBuffer
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjr_restoreBuffer
Make con->currentBuffer current again.
.. _mjr_setBuffer:
mjr_setBuffer
~~~~~~~~~~~~~
.. mujoco-include:: mjr_setBuffer
Set OpenGL framebuffer for rendering: mjFB_WINDOW or mjFB_OFFSCREEN.
If only one buffer is available, set that buffer and ignore framebuffer argument.
.. _mjr_readPixels:
mjr_readPixels
~~~~~~~~~~~~~~
.. mujoco-include:: mjr_readPixels
Read pixels from current OpenGL framebuffer to client buffer.
Viewport is in OpenGL framebuffer; client buffer starts at (0,0).
.. _mjr_drawPixels:
mjr_drawPixels
~~~~~~~~~~~~~~
.. mujoco-include:: mjr_drawPixels
Draw pixels from client buffer to current OpenGL framebuffer.
Viewport is in OpenGL framebuffer; client buffer starts at (0,0).
.. _mjr_blitBuffer:
mjr_blitBuffer
~~~~~~~~~~~~~~
.. mujoco-include:: mjr_blitBuffer
Blit from src viewpoint in current framebuffer to dst viewport in other framebuffer.
If src, dst have different size and flg_depth==0, color is interpolated with GL_LINEAR.
.. _mjr_setAux:
mjr_setAux
~~~~~~~~~~
.. mujoco-include:: mjr_setAux
Set Aux buffer for custom OpenGL rendering (call restoreBuffer when done).
.. _mjr_blitAux:
mjr_blitAux
~~~~~~~~~~~
.. mujoco-include:: mjr_blitAux
Blit from Aux buffer to con->currentBuffer.
.. _mjr_text:
mjr_text
~~~~~~~~
.. mujoco-include:: mjr_text
Draw text at (x,y) in relative coordinates; font is mjtFont.
.. _mjr_overlay:
mjr_overlay
~~~~~~~~~~~
.. mujoco-include:: mjr_overlay
Draw text overlay; font is mjtFont; gridpos is mjtGridPos.
.. _mjr_maxViewport:
mjr_maxViewport
~~~~~~~~~~~~~~~
.. mujoco-include:: mjr_maxViewport
Get maximum viewport for active buffer.
.. _mjr_rectangle:
mjr_rectangle
~~~~~~~~~~~~~
.. mujoco-include:: mjr_rectangle
Draw rectangle.
.. _mjr_label:
mjr_label
~~~~~~~~~
.. mujoco-include:: mjr_label
Draw rectangle with centered text.
.. _mjr_figure:
mjr_figure
~~~~~~~~~~
.. mujoco-include:: mjr_figure
Draw 2D figure.
.. _mjr_render:
mjr_render
~~~~~~~~~~
.. mujoco-include:: mjr_render
Render 3D scene.
.. _mjr_finish:
mjr_finish
~~~~~~~~~~
.. mujoco-include:: mjr_finish
Call glFinish.
.. _mjr_getError:
mjr_getError
~~~~~~~~~~~~
.. mujoco-include:: mjr_getError
Call glGetError and return result.
.. _mjr_findRect:
mjr_findRect
~~~~~~~~~~~~
.. mujoco-include:: mjr_findRect
Find first rectangle containing mouse, -1: not found.
.. _UIframework:
UI framework
^^^^^^^^^^^^
.. _mjui_themeSpacing:
mjui_themeSpacing
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjui_themeSpacing
Get builtin UI theme spacing (ind: 0-1).
.. _mjui_themeColor:
mjui_themeColor
~~~~~~~~~~~~~~~
.. mujoco-include:: mjui_themeColor
Get builtin UI theme color (ind: 0-3).
.. _mjui_add:
mjui_add
~~~~~~~~
.. mujoco-include:: mjui_add
Add definitions to UI.
.. _mjui_addToSection:
mjui_addToSection
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjui_addToSection
Add definitions to UI section.
.. _mjui_resize:
mjui_resize
~~~~~~~~~~~
.. mujoco-include:: mjui_resize
Compute UI sizes.
.. _mjui_update:
mjui_update
~~~~~~~~~~~
.. mujoco-include:: mjui_update
Update specific section/item; -1: update all.
.. _mjui_event:
mjui_event
~~~~~~~~~~
.. mujoco-include:: mjui_event
Handle UI event, return pointer to changed item, ``NULL`` if no change.
.. _mjui_render:
mjui_render
~~~~~~~~~~~
.. mujoco-include:: mjui_render
Copy UI image to current buffer.
.. _Errorandmemory:
Error and memory
^^^^^^^^^^^^^^^^
.. _mju_error:
mju_error
~~~~~~~~~
.. mujoco-include:: mju_error
Main error function; does not return to caller.
.. _mju_error_i:
mju_error_i
~~~~~~~~~~~
.. mujoco-include:: mju_error_i
Error function with int argument; msg is a printf format string.
.. _mju_error_s:
mju_error_s
~~~~~~~~~~~
.. mujoco-include:: mju_error_s
Error function with string argument.
.. _mju_warning:
mju_warning
~~~~~~~~~~~
.. mujoco-include:: mju_warning
Main warning function; returns to caller.
.. _mju_warning_i:
mju_warning_i
~~~~~~~~~~~~~
.. mujoco-include:: mju_warning_i
Warning function with int argument.
.. _mju_warning_s:
mju_warning_s
~~~~~~~~~~~~~
.. mujoco-include:: mju_warning_s
Warning function with string argument.
.. _mju_clearHandlers:
mju_clearHandlers
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_clearHandlers
Clear user error and memory handlers.
.. _mju_malloc:
mju_malloc
~~~~~~~~~~
.. mujoco-include:: mju_malloc
Allocate memory; byte-align on 64; pad size to multiple of 64.
.. _mju_free:
mju_free
~~~~~~~~
.. mujoco-include:: mju_free
Free memory, using free() by default.
.. _mj_warning:
mj_warning
~~~~~~~~~~
.. mujoco-include:: mj_warning
High-level warning function: count warnings in ``mjData``, print only the first.
.. _mju_writeLog:
mju_writeLog
~~~~~~~~~~~~
.. mujoco-include:: mju_writeLog
Write [datetime, type: message] to MUJOCO_LOG.TXT.
.. _Standardmath:
Standard math
^^^^^^^^^^^^^
The "functions" in this section are preprocessor macros replaced with the corresponding C standard library math
functions. When MuJoCo is compiled with single precision (which is not currently available to the public, but we
sometimes use it internally) these macros are replaced with the corresponding single-precision functions (not shown
here). So one can think of them as having inputs and outputs of type mjtNum, where mjtNum is defined as double or float
depending on how MuJoCo is compiled. We will not document these functions here; see the C standard library
specification.
mju_sqrt
~~~~~~~~
.. code-block:: C
#define mju_sqrt sqrt
mju_exp
~~~~~~~
.. code-block:: C
#define mju_exp exp
mju_sin
~~~~~~~
.. code-block:: C
#define mju_sin sin
mju_cos
~~~~~~~
.. code-block:: C
#define mju_cos cos
mju_tan
~~~~~~~
.. code-block:: C
#define mju_tan tan
mju_asin
~~~~~~~~
.. code-block:: C
#define mju_asin asin
mju_acos
~~~~~~~~
.. code-block:: C
#define mju_acos acos
mju_atan2
~~~~~~~~~
.. code-block:: C
#define mju_atan2 atan2
mju_tanh
~~~~~~~~
.. code-block:: C
#define mju_tanh tanh
mju_pow
~~~~~~~
.. code-block:: C
#define mju_pow pow
mju_abs
~~~~~~~
.. code-block:: C
#define mju_abs fabs
mju_log
~~~~~~~
.. code-block:: C
#define mju_log log
mju_log10
~~~~~~~~~
.. code-block:: C
#define mju_log10 log10
mju_floor
~~~~~~~~~
.. code-block:: C
#define mju_floor floor
mju_ceil
~~~~~~~~
.. code-block:: C
#define mju_ceil ceil
.. _Vectormath:
Vector math
^^^^^^^^^^^
.. _mju_zero3:
mju_zero3
~~~~~~~~~
.. mujoco-include:: mju_zero3
Set res = 0.
.. _mju_copy3:
mju_copy3
~~~~~~~~~
.. mujoco-include:: mju_copy3
Set res = vec.
.. _mju_scl3:
mju_scl3
~~~~~~~~
.. mujoco-include:: mju_scl3
Set res = vec*scl.
.. _mju_add3:
mju_add3
~~~~~~~~
.. mujoco-include:: mju_add3
Set res = vec1 + vec2.
.. _mju_sub3:
mju_sub3
~~~~~~~~
.. mujoco-include:: mju_sub3
Set res = vec1 - vec2.
.. _mju_addTo3:
mju_addTo3
~~~~~~~~~~
.. mujoco-include:: mju_addTo3
Set res = res + vec.
.. _mju_subFrom3:
mju_subFrom3
~~~~~~~~~~~~
.. mujoco-include:: mju_subFrom3
Set res = res - vec.
.. _mju_addToScl3:
mju_addToScl3
~~~~~~~~~~~~~
.. mujoco-include:: mju_addToScl3
Set res = res + vec*scl.
.. _mju_addScl3:
mju_addScl3
~~~~~~~~~~~
.. mujoco-include:: mju_addScl3
Set res = vec1 + vec2*scl.
.. _mju_normalize3:
mju_normalize3
~~~~~~~~~~~~~~
.. mujoco-include:: mju_normalize3
Normalize vector, return length before normalization.
.. _mju_norm3:
mju_norm3
~~~~~~~~~
.. mujoco-include:: mju_norm3
Return vector length (without normalizing the vector).
.. _mju_dot3:
mju_dot3
~~~~~~~~
.. mujoco-include:: mju_dot3
Return dot-product of vec1 and vec2.
.. _mju_dist3:
mju_dist3
~~~~~~~~~
.. mujoco-include:: mju_dist3
Return Cartesian distance between 3D vectors pos1 and pos2.
.. _mju_rotVecMat:
mju_rotVecMat
~~~~~~~~~~~~~
.. mujoco-include:: mju_rotVecMat
Multiply vector by 3D rotation matrix: res = mat * vec.
.. _mju_rotVecMatT:
mju_rotVecMatT
~~~~~~~~~~~~~~
.. mujoco-include:: mju_rotVecMatT
Multiply vector by transposed 3D rotation matrix: res = mat' * vec.
.. _mju_cross:
mju_cross
~~~~~~~~~
.. mujoco-include:: mju_cross
Compute cross-product: res = cross(a, b).
.. _mju_zero4:
mju_zero4
~~~~~~~~~
.. mujoco-include:: mju_zero4
Set res = 0.
.. _mju_unit4:
mju_unit4
~~~~~~~~~
.. mujoco-include:: mju_unit4
Set res = (1,0,0,0).
.. _mju_copy4:
mju_copy4
~~~~~~~~~
.. mujoco-include:: mju_copy4
Set res = vec.
.. _mju_normalize4:
mju_normalize4
~~~~~~~~~~~~~~
.. mujoco-include:: mju_normalize4
Normalize vector, return length before normalization.
.. _mju_zero:
mju_zero
~~~~~~~~
.. mujoco-include:: mju_zero
Set res = 0.
.. _mju_fill:
mju_fill
~~~~~~~~
.. mujoco-include:: mju_fill
Set res = val.
.. _mju_copy:
mju_copy
~~~~~~~~
.. mujoco-include:: mju_copy
Set res = vec.
.. _mju_sum:
mju_sum
~~~~~~~
.. mujoco-include:: mju_sum
Return sum(vec).
.. _mju_L1:
mju_L1
~~~~~~
.. mujoco-include:: mju_L1
Return L1 norm: sum(abs(vec)).
.. _mju_scl:
mju_scl
~~~~~~~
.. mujoco-include:: mju_scl
Set res = vec*scl.
.. _mju_add:
mju_add
~~~~~~~
.. mujoco-include:: mju_add
Set res = vec1 + vec2.
.. _mju_sub:
mju_sub
~~~~~~~
.. mujoco-include:: mju_sub
Set res = vec1 - vec2.
.. _mju_addTo:
mju_addTo
~~~~~~~~~
.. mujoco-include:: mju_addTo
Set res = res + vec.
.. _mju_subFrom:
mju_subFrom
~~~~~~~~~~~
.. mujoco-include:: mju_subFrom
Set res = res - vec.
.. _mju_addToScl:
mju_addToScl
~~~~~~~~~~~~
.. mujoco-include:: mju_addToScl
Set res = res + vec*scl.
.. _mju_addScl:
mju_addScl
~~~~~~~~~~
.. mujoco-include:: mju_addScl
Set res = vec1 + vec2*scl.
.. _mju_normalize:
mju_normalize
~~~~~~~~~~~~~
.. mujoco-include:: mju_normalize
Normalize vector, return length before normalization.
.. _mju_norm:
mju_norm
~~~~~~~~
.. mujoco-include:: mju_norm
Return vector length (without normalizing vector).
.. _mju_dot:
mju_dot
~~~~~~~
.. mujoco-include:: mju_dot
Return dot-product of vec1 and vec2.
.. _mju_mulMatVec:
mju_mulMatVec
~~~~~~~~~~~~~
.. mujoco-include:: mju_mulMatVec
Multiply matrix and vector: res = mat * vec.
.. _mju_mulMatTVec:
mju_mulMatTVec
~~~~~~~~~~~~~~
.. mujoco-include:: mju_mulMatTVec
Multiply transposed matrix and vector: res = mat' * vec.
.. _mju_mulVecMatVec:
mju_mulVecMatVec
~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_mulVecMatVec
Multiply square matrix with vectors on both sides: returns vec1' * mat * vec2.
.. _mju_transpose:
mju_transpose
~~~~~~~~~~~~~
.. mujoco-include:: mju_transpose
Transpose matrix: res = mat'.
.. _mju_symmetrize:
mju_symmetrize
~~~~~~~~~~~~~~
.. mujoco-include:: mju_symmetrize
Symmetrize square matrix :math:`R = \frac{1}{2}(M + M^T)`.
.. _mju_eye:
mju_eye
~~~~~~~
.. mujoco-include:: mju_eye
Set mat to the identity matrix.
.. _mju_mulMatMat:
mju_mulMatMat
~~~~~~~~~~~~~
.. mujoco-include:: mju_mulMatMat
Multiply matrices: res = mat1 * mat2.
.. _mju_mulMatMatT:
mju_mulMatMatT
~~~~~~~~~~~~~~
.. mujoco-include:: mju_mulMatMatT
Multiply matrices, second argument transposed: res = mat1 * mat2'.
.. _mju_mulMatTMat:
mju_mulMatTMat
~~~~~~~~~~~~~~
.. mujoco-include:: mju_mulMatTMat
Multiply matrices, first argument transposed: res = mat1' * mat2.
.. _mju_sqrMatTD:
mju_sqrMatTD
~~~~~~~~~~~~
.. mujoco-include:: mju_sqrMatTD
Set res = mat' * diag * mat if diag is not ``NULL``, and res = mat' * mat otherwise.
.. _mju_transformSpatial:
mju_transformSpatial
~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_transformSpatial
Coordinate transform of 6D motion or force vector in rotation:translation format.
rotnew2old is 3-by-3, ``NULL`` means no rotation; flg_force specifies force or motion type.
.. _Quaternions:
Quaternions
^^^^^^^^^^^
.. _mju_rotVecQuat:
mju_rotVecQuat
~~~~~~~~~~~~~~
.. mujoco-include:: mju_rotVecQuat
Rotate vector by quaternion.
.. _mju_negQuat:
mju_negQuat
~~~~~~~~~~~
.. mujoco-include:: mju_negQuat
Conjugate quaternion, corresponding to opposite rotation.
.. _mju_mulQuat:
mju_mulQuat
~~~~~~~~~~~
.. mujoco-include:: mju_mulQuat
Multiply quaternions.
.. _mju_mulQuatAxis:
mju_mulQuatAxis
~~~~~~~~~~~~~~~
.. mujoco-include:: mju_mulQuatAxis
Multiply quaternion and axis.
.. _mju_axisAngle2Quat:
mju_axisAngle2Quat
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_axisAngle2Quat
Convert axisAngle to quaternion.
.. _mju_quat2Vel:
mju_quat2Vel
~~~~~~~~~~~~
.. mujoco-include:: mju_quat2Vel
Convert quaternion (corresponding to orientation difference) to 3D velocity.
.. _mju_subQuat:
mju_subQuat
~~~~~~~~~~~
.. mujoco-include:: mju_subQuat
Subtract quaternions, express as 3D velocity: qb*quat(res) = qa.
.. _mju_quat2Mat:
mju_quat2Mat
~~~~~~~~~~~~
.. mujoco-include:: mju_quat2Mat
Convert quaternion to 3D rotation matrix.
.. _mju_mat2Quat:
mju_mat2Quat
~~~~~~~~~~~~
.. mujoco-include:: mju_mat2Quat
Convert 3D rotation matrix to quaternion.
.. _mju_derivQuat:
mju_derivQuat
~~~~~~~~~~~~~
.. mujoco-include:: mju_derivQuat
Compute time-derivative of quaternion, given 3D rotational velocity.
.. _mju_quatIntegrate:
mju_quatIntegrate
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_quatIntegrate
Integrate quaternion given 3D angular velocity.
.. _mju_quatZ2Vec:
mju_quatZ2Vec
~~~~~~~~~~~~~
.. mujoco-include:: mju_quatZ2Vec
Construct quaternion performing rotation from z-axis to given vector.
.. _Poses:
Poses
^^^^^
.. _mju_mulPose:
mju_mulPose
~~~~~~~~~~~
.. mujoco-include:: mju_mulPose
Multiply two poses.
.. _mju_negPose:
mju_negPose
~~~~~~~~~~~
.. mujoco-include:: mju_negPose
Conjugate pose, corresponding to the opposite spatial transformation.
.. _mju_trnVecPose:
mju_trnVecPose
~~~~~~~~~~~~~~
.. mujoco-include:: mju_trnVecPose
Transform vector by pose.
.. _Decompositions:
Decompositions / Solvers
^^^^^^^^^^^^^^^^^^^^^^^^
.. _mju_cholFactor:
mju_cholFactor
~~~~~~~~~~~~~~
.. mujoco-include:: mju_cholFactor
Cholesky decomposition: mat = L*L'; return rank, decomposition performed in-place into mat.
.. _mju_cholSolve:
mju_cholSolve
~~~~~~~~~~~~~
.. mujoco-include:: mju_cholSolve
Solve mat * res = vec, where mat is Cholesky-factorized
.. _mju_cholUpdate:
mju_cholUpdate
~~~~~~~~~~~~~~
.. mujoco-include:: mju_cholUpdate
Cholesky rank-one update: L*L' +/- x*x'; return rank.
.. _mju_eig3:
mju_eig3
~~~~~~~~
.. mujoco-include:: mju_eig3
Eigenvalue decomposition of symmetric 3x3 matrix.
.. _mju_boxQP:
mju_boxQP
~~~~~~~~~
.. mujoco-include:: mju_boxQP
Minimize :math:`\tfrac{1}{2} x^T H x + x^T g \quad \text{s.t.} \quad l \le x \le u`, return rank or -1 if failed.
inputs:
``n`` - problem dimension
``H`` - SPD matrix ``n*n``
``g`` - bias vector ``n``
``lower`` - lower bounds ``n``
``upper`` - upper bounds ``n``
``res`` - solution warmstart ``n``
return value:
``nfree <= n`` - rank of unconstrained subspace, -1 if failure
outputs (required):
``res`` - solution ``n``
``R`` - subspace Cholesky factor ``nfree*nfree``, allocated: ``n*(n+7)``
outputs (optional):
``index`` - set of free dimensions ``nfree``, allocated: ``n``
notes:
The initial value of ``res`` is used to warmstart the solver.
``R`` must have allocatd size ``n*(n+7)``, but only ``nfree*nfree`` values are used in output.
``index`` (if given) must have allocated size ``n``, but only ``nfree`` values are used in output.
The convenience function :ref:`mju_boxQPmalloc` allocates the required data structures.
Only the lower triangles of H and R and are read from and written to, respectively.
.. _mju_boxQPmalloc:
mju_boxQPmalloc
~~~~~~~~~~~~~~~
.. mujoco-include:: mju_boxQPmalloc
Allocate heap memory for box-constrained Quadratic Program.
As in :ref:`mju_boxQP`, ``index``, ``lower``, and ``upper`` are optional.
Free all pointers with ``mju_free()``.
.. _Miscellaneous:
Miscellaneous
^^^^^^^^^^^^^
.. _mju_muscleGain:
mju_muscleGain
~~~~~~~~~~~~~~
.. mujoco-include:: mju_muscleGain
Muscle active force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax).
.. _mju_muscleBias:
mju_muscleBias
~~~~~~~~~~~~~~
.. mujoco-include:: mju_muscleBias
Muscle passive force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax).
.. _mju_muscleDynamics:
mju_muscleDynamics
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_muscleDynamics
Muscle activation dynamics, prm = (tau_act, tau_deact).
.. _mju_encodePyramid:
mju_encodePyramid
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_encodePyramid
Convert contact force to pyramid representation.
.. _mju_decodePyramid:
mju_decodePyramid
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_decodePyramid
Convert pyramid representation to contact force.
.. _mju_springDamper:
mju_springDamper
~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_springDamper
Integrate spring-damper analytically, return pos(dt).
.. _mju_min:
mju_min
~~~~~~~
.. mujoco-include:: mju_min
Return min(a,b) with single evaluation of a and b.
.. _mju_max:
mju_max
~~~~~~~
.. mujoco-include:: mju_max
Return max(a,b) with single evaluation of a and b.
.. _mju_clip:
mju_clip
~~~~~~~~
.. mujoco-include:: mju_clip
Clip x to the range [min, max].
.. _mju_sign:
mju_sign
~~~~~~~~
.. mujoco-include:: mju_sign
Return sign of x: +1, -1 or 0.
.. _mju_round:
mju_round
~~~~~~~~~
.. mujoco-include:: mju_round
Round x to nearest integer.
.. _mju_type2Str:
mju_type2Str
~~~~~~~~~~~~
.. mujoco-include:: mju_type2Str
Convert type id (mjtObj) to type name.
.. _mju_str2Type:
mju_str2Type
~~~~~~~~~~~~
.. mujoco-include:: mju_str2Type
Convert type name to type id (mjtObj).
.. _mju_writeNumBytes:
mju_writeNumBytes
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_writeNumBytes
Return human readable number of bytes using standard letter suffix.
.. _mju_warningText:
mju_warningText
~~~~~~~~~~~~~~~
.. mujoco-include:: mju_warningText
Construct a warning message given the warning type and info.
.. _mju_isBad:
mju_isBad
~~~~~~~~~
.. mujoco-include:: mju_isBad
Return 1 if nan or abs(x)>mjMAXVAL, 0 otherwise. Used by check functions.
.. _mju_isZero:
mju_isZero
~~~~~~~~~~
.. mujoco-include:: mju_isZero
Return 1 if all elements are 0.
.. _mju_standardNormal:
mju_standardNormal
~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_standardNormal
Standard normal random number generator (optional second number).
.. _mju_f2n:
mju_f2n
~~~~~~~
.. mujoco-include:: mju_f2n
Convert from float to mjtNum.
.. _mju_n2f:
mju_n2f
~~~~~~~
.. mujoco-include:: mju_n2f
Convert from mjtNum to float.
.. _mju_d2n:
mju_d2n
~~~~~~~
.. mujoco-include:: mju_d2n
Convert from double to mjtNum.
.. _mju_n2d:
mju_n2d
~~~~~~~
.. mujoco-include:: mju_n2d
Convert from mjtNum to double.
.. _mju_insertionSort:
mju_insertionSort
~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_insertionSort
Insertion sort, resulting list is in increasing order.
.. _mju_insertionSortInt:
mju_insertionSortInt
~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mju_insertionSortInt
Integer insertion sort, resulting list is in increasing order.
.. _mju_Halton:
mju_Halton
~~~~~~~~~~
.. mujoco-include:: mju_Halton
Generate Halton sequence.
.. _mju_strncpy:
mju_strncpy
~~~~~~~~~~~
.. mujoco-include:: mju_strncpy
Call strncpy, then set dst[n-1] = 0.
.. _mju_sigmoid:
mju_sigmoid
~~~~~~~~~~~
.. mujoco-include:: mju_sigmoid
Sigmoid function over 0<=x<=1 constructed from half-quadratics.
.. _Derivatives-api:
Derivatives
^^^^^^^^^^^
.. _mjd_transitionFD:
mjd_transitionFD
~~~~~~~~~~~~~~~~
.. mujoco-include:: mjd_transitionFD
Finite differenced transition matrices. Letting :math:`x, u` denote the current :ref:`state<gePhysicsState>` and control
vectors and letting :math:`y, s` denote the next state and sensor values, the top-level :ref:`mj_step` function computes
:math:`(x,u) \rightarrow (y,s)`. :ref:`mjd_transitionFD` computes the four associated Jacobians using
finite-differencing. These matrices and their dimensions are:
.. csv-table::
:header: "matrix", "Jacobian", "dimension"
:widths: auto
:align: left
``A``, :math:`\partial y / \partial x`, ``2*nv+na x 2*nv+na``
``B``, :math:`\partial y / \partial u`, ``2*nv+na x nu``
``C``, :math:`\partial s / \partial x`, ``nsensordata x 2*nv+na``
``D``, :math:`\partial s / \partial u`, ``nsensordata x nu``
- All four matrix outputs are optional (can be ``NULL``).
- ``eps`` is the finite-differencing epsilon.
- ``centered`` is a flag denoting whether to use forward (0) or centered (1) differences.