1d64362adc
This functionality is meant for fast copying of `mjModel` when synchronizing the visualization state, as in the Python passive viewer. PiperOrigin-RevId: 699199743 Change-Id: I13a5160063eb09139ec1aee9c4969bc1c6f547f1
Unity Plug-in
The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.