Files
Mujoco_WASM/simulate/glfw_corevideo.mm
T
Saran Tunyasuvunakool 2f0fb1e4ef Workaround for broken VSync in Simulate on macOS.
OpenGL VSync became broken again in macOS 13 (https://github.com/glfw/glfw/issues/2249). This workaround is similar to https://github.com/glfw/glfw/pull/2277 but is implemented entirely outside of GLFW.

PiperOrigin-RevId: 516320722
Change-Id: Ib8a651a942f592c74e00ad3c7b22f2dfd156be5f
2023-03-13 14:19:17 -07:00

76 lines
2.5 KiB
Plaintext

// Copyright 2023 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "glfw_corevideo.h"
#include <condition_variable>
#include <mutex>
#include "glfw_adapter.h"
#include "glfw_dispatch.h"
// Workaround for perpertually broken OpenGL VSync on macOS,
// most recently https://github.com/glfw/glfw/issues/2249.
namespace mujoco {
namespace {
static int DisplayLinkCallbackTrampoline(CVDisplayLinkRef display_link,
const CVTimeStamp* now,
const CVTimeStamp* output_time,
CVOptionFlags flags_in,
CVOptionFlags* flags_out,
void* user_context) {
return static_cast<GlfwCoreVideo*>(user_context)->DisplayLinkCallback();
}
} // namespace
GlfwCoreVideo::GlfwCoreVideo(GLFWwindow* window) : window_(window) {
CVDisplayLinkCreateWithActiveCGDisplays(&display_link_);
CVDisplayLinkSetOutputCallback(display_link_, &DisplayLinkCallbackTrampoline, this);
CVDisplayLinkStart(display_link_);
}
GlfwCoreVideo::~GlfwCoreVideo() {
CVDisplayLinkStop(display_link_);
CVDisplayLinkRelease(display_link_);
}
void GlfwCoreVideo::EnqueueSwap() {
std::unique_lock lock(mu_);
second_buffer_has_content_ = true;
}
void GlfwCoreVideo::WaitForSwap() {
if (second_buffer_has_content_) {
std::unique_lock lock(mu_);
cond_.wait(lock, [this]() { return !this->second_buffer_has_content_; });
}
}
int GlfwCoreVideo::DisplayLinkCallback() {
if (second_buffer_has_content_) {
std::unique_lock lock(mu_);
Glfw().glfwSwapBuffers(window_);
second_buffer_has_content_ = false;
cond_.notify_one();
}
return kCVReturnSuccess;
}
void GlfwCoreVideo::UpdateDisplayLink() {
NSOpenGLContext* nsgl = Glfw().glfwGetNSGLContext(window_);
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(display_link_, [nsgl CGLContextObj],
[nsgl.pixelFormat CGLPixelFormatObj]);
}
} // namespace mujoco