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Yuval Tassa 86e9860106 Rewrite box-box collision: SAT + polygon clipping + true edge-edge contacts.
Replaces the box-box collider's manifold generation and post-filtering with a
single structured implementation, and deletes the accumulated repair logic it
obsoletes. Net 319 lines out of the engine.

Algorithm:
- The separating-axis test keeps the closed-form support evaluation and chooses
  the axis of maximum separation among the 15 candidates by plain argmax.
  Edge-cross axes whose cross product has norm below rounding are skipped: in
  the nearly-parallel regime their direction is cancellation noise, previously
  the source of arbitrary-normal contacts with box-scale spurious depth. A
  winning edge axis within eight degrees of the best face axis is replaced by
  that face unless it is better by five percent (ODE's classic fudge): resting
  stacks otherwise flip between the edge and face contact codes by rounding
  noise from step to step, thrashing the solver warm start until the stack
  explodes. The substitution runs after the search rather than filtering during
  it, so a worse non-aliasing edge cannot steal the contact the substitution
  meant to give to the face.
- Face contacts clip the incident face against the reference face's side planes
  (Sutherland-Hodgman). Depth is measured along the reference normal only,
  never as a Euclidean distance between unrelated points. Contact position is
  midway between the surfaces along the normal, so its distance to either box
  is bounded by half the contact depth. Every surviving vertex of the clipped
  polygon becomes a contact, so the manifold is the actual contact patch, at
  most eight points as before.
- Edge contacts use the closest-point pair between the two supporting edge
  segments. A near-zero axis component makes the support-corner sign ambiguous;
  both signs are enumerated and the closest witness pair wins.
- Margin is an acceptance band throughout: SAT early-out and clip acceptance.
- The rounding thresholds are stated per precision. The separation tests are
  the ones that cost correctness: comparing exactly against the margin reports
  a pair overlapping by less than the rounding error of its own support
  evaluation as separated, and the boxes pass through each other. Over 239k
  overlapping pairs that is eight misses under mjUSESINGLE and none in double;
  the collider this replaces misses the same eight. Slack proportional to the
  summed half-sizes leaves five, which overlap by 7e-9 to 3e-8 of their own
  scale, below single-precision epsilon, where the boxes are not distinguishable
  from touching. Erring toward contact is the safe direction: the driver already
  excludes a contact whose distance reaches the margin.

Deleted: the conditional acceptance cascade keyed on how many points earlier
generators emitted, the u/v clamping that fabricated contacts from out-of-range
projections, the outside-box removal filter and its missing-fallback hole,
exact-floating-point deduplication, and the edge-path depth clamp. The
structure makes those bug classes unrepresentable rather than filtered: depth
is a projection by construction. Every reported depth is the exact support
overlap along the contact's own normal, verified over 246k overlapping poses to
within two ulps; the face preference costs direction, not depth, deviating from
the minimum-translation axis by at most 8.1 degrees and 5.3% of its depth.

The previous implementation is preserved verbatim as mjc_BoxBoxLegacy in
test/engine/boxbox_legacy.c, a static library that only the box-box tests link,
so the claims above are measured rather than asserted. It needs no private
engine symbols. Three tests compare against it:

- NearAlignedManifoldIsExact sweeps the relative angle of a resting pair across
  the regime where the edge-cross axes degenerate into noise, pinning the full
  clipped polygon and a contact normal equal to the face normal exactly, where
  the previous collider drifts off it.
- AlignedTowerStands settles a twenty-box tower, which comes to rest four
  million times quieter than under the previous collider, which never settles
  and eventually topples.
- ShallowOverlapSurvivesRounding pins a pair overlapping by 7e-8 of its scale,
  reported as separated under mjUSESINGLE without slack on the separation tests.

On stacks of plates across aspect ratios from 4:1 to 25:1, five layouts each,
the collider settles into a tight band of 1e-4 to 3e-4 while the previous one
intermittently blows up to as much as 2.6e-2.

engine_collision_box_fuzz_test.cc cross-validates randomized poses against
GJK/EPA on identical box meshes and against a spherical-Fibonacci support
sweep, with hard gates per sample: no phantom penetration, no missed contact at
zero margin, no contact deeper than the true depth, contacts within half their
own depth of both boxes, and one normal per manifold. Both invocations run in
about a second.

EdgeContactAtDepthBound's tolerance widens to the five percent design band; the
three-orders-of-magnitude depth bug it pins is still caught, the deviation
being 0.13 percent of the depth.

The 100-box pile benchmark steps about 7% faster with 1.6% fewer contacts.

PiperOrigin-RevId: 965114952
Change-Id: Ie98cdcce8d1aed3ff2da938cb29703fd9c241258
2026-08-15 01:45:56 -07:00
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