Files
Mujoco_WASM/src/user/user_api.h
T
Kyle Bayes 74d3d8cb4e Cache OBJ files in MuJoCo compiler.
PiperOrigin-RevId: 616211896
Change-Id: I3b765f4529957914e6154f0e62ef36fd9df93c96
2024-03-15 12:32:06 -07:00

1001 lines
38 KiB
C

// Copyright 2024 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MUJOCO_SRC_USER_USER_API_H_
#define MUJOCO_SRC_USER_USER_API_H_
#include <stddef.h>
#include <mujoco/mjexport.h>
#include <mujoco/mjmodel.h>
#include <mujoco/mjtnum.h>
// this is a C-API
#ifdef __cplusplus
extern "C" {
#endif
//---------------------------------- handles to internal objects -----------------------------------
typedef struct _mjElement* mjElement;
typedef struct _mjString* mjString;
typedef struct _mjStringVec* mjStringVec;
typedef struct _mjIntVec* mjIntVec;
typedef struct _mjIntVecVec* mjIntVecVec;
typedef struct _mjFloatVec* mjFloatVec;
typedef struct _mjFloatVecVec* mjFloatVecVec;
typedef struct _mjDoubleVec* mjDoubleVec;
//---------------------------------- enum types (mjt) ----------------------------------------------
typedef enum _mjtGeomInertia { // type of inertia inference
mjINERTIA_VOLUME, // mass distributed in the volume
mjINERTIA_SHELL, // mass distributed on the surface
} mjtGeomInertia;
typedef enum _mjtBuiltin { // type of built-in procedural texture
mjBUILTIN_NONE = 0, // no built-in texture
mjBUILTIN_GRADIENT, // gradient: rgb1->rgb2
mjBUILTIN_CHECKER, // checker pattern: rgb1, rgb2
mjBUILTIN_FLAT // 2d: rgb1; cube: rgb1-up, rgb2-side, rgb3-down
} mjtBuiltin;
typedef enum _mjtMark { // mark type for procedural textures
mjMARK_NONE = 0, // no mark
mjMARK_EDGE, // edges
mjMARK_CROSS, // cross
mjMARK_RANDOM // random dots
} mjtMark;
typedef enum _mjtLimited { // type of limit specification
mjLIMITED_FALSE = 0, // not limited
mjLIMITED_TRUE, // limited
mjLIMITED_AUTO, // limited inferred from presence of range
} mjtLimited;
typedef enum _mjtInertiaFromGeom {
mjINERTIAFROMGEOM_FALSE = 0, // do not use; inertial element required
mjINERTIAFROMGEOM_TRUE, // always use; overwrite inertial element
mjINERTIAFROMGEOM_AUTO // use only if inertial element is missing
} mjtInertiaFromGeom;
//---------------------------------- attribute structs (mjm) ---------------------------------------
typedef struct _mjSpec { // model specification
mjElement element; // internal, do not modify
mjStatistic stat; // statistics override (if defined)
// compiler settings
mjtByte autolimits; // infer "limited" attribute based on range
double boundmass; // enforce minimum body mass
double boundinertia; // enforce minimum body diagonal inertia
double settotalmass; // rescale masses and inertias; <=0: ignore
mjtByte balanceinertia; // automatically impose A + B >= C rule
mjtByte strippath; // automatically strip paths from mesh files
mjtByte fitaabb; // meshfit to aabb instead of inertia box
mjtByte degree; // angles in radians or degrees
char euler[3]; // sequence for euler rotations
mjString meshdir; // mesh and hfield directory
mjString texturedir; // texture directory
mjtByte discardvisual; // discard visual geoms in parser
mjtByte convexhull; // compute mesh convex hulls
mjtByte usethread; // use multiple threads to speed up compiler
mjtByte fusestatic; // fuse static bodies with parent
int inertiafromgeom; // use geom inertias (mjtInertiaFromGeom)
int inertiagrouprange[2]; // range of geom groups used to compute inertia
mjtByte exactmeshinertia; // if false, use old formula
mjLROpt LRopt; // options for lengthrange computation
// engine data
mjString modelname; // model name
mjOption option; // options
mjVisual visual; // visual options
size_t memory; // size of arena+stack memory in bytes
int nemax; // max number of equality constraints
int njmax; // max number of constraints (Jacobian rows)
int nconmax; // max number of detected contacts (mjContact array size)
size_t nstack; // (deprecated) number of fields in mjData stack
int nuserdata; // number extra fields in mjData
int nuser_body; // number of mjtNums in body_user
int nuser_jnt; // number of mjtNums in jnt_user
int nuser_geom; // number of mjtNums in geom_user
int nuser_site; // number of mjtNums in site_user
int nuser_cam; // number of mjtNums in cam_user
int nuser_tendon; // number of mjtNums in tendon_user
int nuser_actuator; // number of mjtNums in actuator_user
int nuser_sensor; // number of mjtNums in sensor_user
// sizes
int nkey; // number of keyframes
// global data
mjString comment; // comment at top of XML
mjString modelfiledir; // path to model file
// other
bool hasImplicitPluginElem; // already encountered an implicit plugin sensor/actuator
} mjSpec;
typedef struct _mjmOrientation { // alternative orientation specifiers
double axisangle[4]; // rotation axis and angle
double xyaxes[6]; // x and y axes
double zaxis[3]; // z axis (use minimal rotation)
double euler[3]; // euler angles
} mjmOrientation;
typedef struct _mjmPlugin { // plugin specification
mjElement instance; // internal, do not modify
mjString name; // name
mjString instance_name; // instance name
int plugin_slot; // global registered slot number of the plugin
mjtByte active; // is the plugin active
mjString info; // message appended to compiler errors
} mjmPlugin;
typedef struct _mjmBody { // body specification
mjElement element; // internal, do not modify
mjString name; // name
mjString childclass; // childclass name
// body frame
double pos[3]; // frame position
double quat[4]; // frame orientation
mjmOrientation alt; // frame alternative orientation
// inertial frame
double mass; // mass
double ipos[3]; // inertial frame position
double iquat[4]; // inertial frame orientation
double inertia[3]; // diagonal inertia (in i-frame)
mjmOrientation ialt; // inertial frame alternative orientation
double fullinertia[6]; // non-axis-aligned inertia matrix
// other
mjtByte mocap; // is this a mocap body
double gravcomp; // gravity compensation
mjDoubleVec userdata; // user data
mjtByte explicitinertial; // whether to save the body with explicit inertial clause
mjmPlugin plugin; // passive force plugin
mjString info; // message appended to compiler errors
} mjmBody;
typedef struct _mjmFrame { // frame specification
mjElement element; // internal, do not modify
mjString name; // name
mjString childclass; // childclass name
double pos[3]; // position
double quat[4]; // orientation
mjmOrientation alt; // alternative orientation
mjString info; // message appended to compiler errors
} mjmFrame;
typedef struct _mjmJoint { // joint specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
mjtJoint type; // joint type
// kinematics
double pos[3]; // anchor position
double axis[3]; // joint axis
double ref; // value at reference configuration: qpos0
// stiffness
double stiffness; // stiffness coefficient
double springref; // spring reference value: qpos_spring
double springdamper[2]; // timeconst, dampratio
// limits
int limited; // does joint have limits (mjtLimited)
double range[2]; // joint limits
double margin; // margin value for joint limit detection
mjtNum solref_limit[mjNREF]; // solver reference: joint limits
mjtNum solimp_limit[mjNIMP]; // solver impedance: joint limits
int actfrclimited; // are actuator forces on joint limited (mjtLimited)
double actfrcrange[2]; // actuator force limits
// dof properties
double armature; // armature inertia (mass for slider)
double damping; // damping coefficient
double frictionloss; // friction loss
mjtNum solref_friction[mjNREF]; // solver reference: dof friction
mjtNum solimp_friction[mjNIMP]; // solver impedance: dof friction
// other
int group; // group
double urdfeffort; // effort (urdf)
mjDoubleVec userdata; // user data
mjString info; // message appended to compiler errors
} mjmJoint;
typedef struct _mjmGeom { // geom specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // classname
mjtGeom type; // geom type
// frame, size
double pos[3]; // position
double quat[4]; // orientation
mjmOrientation alt; // alternative orientation
double fromto[6]; // alternative for capsule, cylinder, box, ellipsoid
double size[3]; // type-specific size
// contact related
int contype; // contact type
int conaffinity; // contact affinity
int condim; // contact dimensionality
int priority; // contact priority
double friction[3]; // one-sided friction coefficients: slide, roll, spin
double solmix; // solver mixing for contact pairs
mjtNum solref[mjNREF]; // solver reference
mjtNum solimp[mjNIMP]; // solver impedance
double margin; // margin for contact detection
double gap; // include in solver if dist < margin-gap
// inertia inference
double mass; // used to compute density
double density; // used to compute mass and inertia from volume or surface
mjtGeomInertia typeinertia; // selects between surface and volume inertia
// fluid forces
mjtNum fluid_ellipsoid; // whether ellipsoid-fluid model is active
mjtNum fluid_coefs[5]; // ellipsoid-fluid interaction coefs
// visual
mjString material; // name of material
float rgba[4]; // rgba when material is omitted
int group; // group
// other
mjString hfieldname; // heightfield attached to geom
mjString meshname; // mesh attached to geom
double fitscale; // scale mesh uniformly
mjDoubleVec userdata; // user data
mjmPlugin plugin; // sdf plugin
mjString info; // message appended to compiler errors
} mjmGeom;
typedef struct _mjmSite { // site specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
// frame, size
double pos[3]; // position
double quat[4]; // orientation
mjmOrientation alt; // alternative orientation
double fromto[6]; // alternative for capsule, cylinder, box, ellipsoid
double size[3]; // geom size
// visual
mjtGeom type; // geom type
mjString material; // name of material
int group; // group
float rgba[4]; // rgba when material is omitted
// other
mjDoubleVec userdata; // user data
mjString info; // message appended to compiler errors
} mjmSite;
typedef struct _mjmCamera { // camera specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
// extrinsics
double pos[3]; // position
double quat[4]; // orientation
mjmOrientation alt; // alternative orientation
mjtCamLight mode; // tracking mode
mjString targetbody; // target body for tracking/targeting
// intrinsics
double fovy; // y-field of view
double ipd; // inter-pupilary distance
float intrinsic[4]; // camera intrinsics (length)
float sensor_size[2]; // sensor size (length)
float resolution[2]; // resolution (pixel)
float focal_length[2]; // focal length (length)
float focal_pixel[2]; // focal length (pixel)
float principal_length[2]; // principal point (length)
float principal_pixel[2]; // principal point (pixel)
// other
mjDoubleVec userdata; // user data
mjString info; // message appended to compiler errors
} mjmCamera;
typedef struct _mjmLight { // light specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
// frame
double pos[3]; // position
double dir[3]; // direction
mjtCamLight mode; // tracking mode
mjString targetbody; // target body for targeting
// intrinsics
mjtByte active; // is light active
mjtByte directional; // is light directional or spot
mjtByte castshadow; // does light cast shadows
float attenuation[3]; // OpenGL attenuation (quadratic model)
float cutoff; // OpenGL cutoff
float exponent; // OpenGL exponent
float ambient[3]; // ambient color
float diffuse[3]; // diffuse color
float specular[3]; // specular color
// other
mjString info; // message appended to compiler errors
} mjmLight;
typedef struct _mjmFlex {
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
// contact properties
int contype; // contact type
int conaffinity; // contact affinity
int condim; // contact dimensionality
int priority; // contact priority
double friction[3]; // one-sided friction coefficients: slide, roll, spin
double solmix; // solver mixing for contact pairs
mjtNum solref[mjNREF]; // solver reference
mjtNum solimp[mjNIMP]; // solver impedance
double margin; // margin for contact detection
double gap; // include in solver if dist<margin-gap
// other properties
int dim; // element dimensionality
double radius; // radius around primitive element
mjtByte internal; // enable internal collisions
mjtByte flatskin; // render flex skin with flat shading
int selfcollide; // mode for flex self colllision
int activelayers; // number of active element layers in 3D
int group; // group for visualizatioh
double edgestiffness; // edge stiffness
double edgedamping; // edge damping
float rgba[4]; // rgba when material is omitted
mjString material; // name of material used for rendering
// mesh properties
mjStringVec vertbody; // vertex body names
mjDoubleVec vert; // vertex positions
mjIntVec elem; // element vertex ids
mjFloatVec texcoord; // vertex texture coordinates
// other
mjString info; // message appended to compiler errors
} mjmFlex;
typedef struct _mjmMesh { // mesh specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
mjString content_type; // content type of file
mjString file; // mesh file
double refpos[3]; // reference position
double refquat[4]; // reference orientation
double scale[3]; // rescale mesh
mjtByte smoothnormal; // do not exclude large-angle faces from normals
mjFloatVec uservert; // user vertex data
mjFloatVec usernormal; // user normal data
mjFloatVec usertexcoord; // user texcoord data
mjIntVec userface; // user vertex indices
mjIntVec userfacenormal; // user normal indices
mjIntVec userfacetexcoord; // user texcoord indices
mjmPlugin plugin; // sdf plugin
mjString info; // message appended to compiler errors
} mjmMesh;
typedef struct _mjmHField { // height field specification
mjElement element; // internal, do not modify
mjString name; // name
mjString content_type; // content type of file
mjString file; // file: (nrow, ncol, [elevation data])
double size[4]; // hfield size (ignore referencing geom size)
int nrow; // number of rows
int ncol; // number of columns
mjFloatVec userdata; // user-provided elevation data
mjString info; // message appended to compiler errors
} mjmHField;
typedef struct _mjmSkin { // skin specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
mjString file; // skin file
mjString material; // name of material used for rendering
float rgba[4]; // rgba when material is omitted
float inflate; // inflate in normal direction
int group; // group for visualization
// mesh
mjFloatVec vert; // vertex positions
mjFloatVec texcoord; // texture coordinates
mjIntVec face; // faces
// skin
mjStringVec bodyname; // body names
mjFloatVec bindpos; // bind pos
mjFloatVec bindquat; // bind quat
mjIntVecVec vertid; // vertex ids
mjFloatVecVec vertweight; // vertex weights
// other
mjString info; // message appended to compiler errors
} mjmSkin;
typedef struct _mjmTexture { // texture specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
mjtTexture type; // texture type
// method 1: builtin
int builtin; // builtin type (mjtBuiltin)
int mark; // mark type (mjtMark)
double rgb1[3]; // first color for builtin
double rgb2[3]; // second color for builtin
double markrgb[3]; // mark color
double random; // probability of random dots
int height; // height in pixels (square for cube and skybox)
int width; // width in pixels
// method 2: single file
mjString content_type; // content type of file
mjString file; // png file to load; use for all sides of cube
int gridsize[2]; // size of grid for composite file; (1,1)-repeat
char gridlayout[13]; // row-major: L,R,F,B,U,D for faces; . for unused
// method 3: separate files
mjStringVec cubefiles; // different file for each side of the cube
// flip options
mjtByte hflip; // horizontal flip
mjtByte vflip; // vertical flip
// other
mjString info; // message appended to compiler errors
} mjmTexture;
typedef struct _mjmMaterial { // material specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
mjString texture; // name of texture (empty: none)
mjtByte texuniform; // make texture cube uniform
float texrepeat[2]; // texture repetition for 2D mapping
float emission; // emission
float specular; // specular
float shininess; // shininess
float reflectance; // reflectance
float rgba[4]; // rgba
mjString info; // message appended to compiler errors
} mjmMaterial;
typedef struct _mjmPair {
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
mjString geomname1; // name of geom 1
mjString geomname2; // name of geom 2
// optional parameters: computed from geoms if not set by user
int condim; // contact dimensionality
mjtNum solref[mjNREF]; // solver reference, normal direction
mjtNum solreffriction[mjNREF]; // solver reference, frictional directions
mjtNum solimp[mjNIMP]; // solver impedance
double margin; // margin for contact detection
double gap; // include in solver if dist<margin-gap
double friction[5]; // full contact friction
mjString info; // message appended to errors
} mjmPair;
typedef struct _mjmExclude {
mjElement element; // internal, do not modify
mjString name; // name
mjString bodyname1; // name of geom 1
mjString bodyname2; // name of geom 2
mjString info; // message appended to errors
} mjmExclude;
typedef struct _mjmEquality { // equality specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
mjtEq type; // constraint type
double data[mjNEQDATA]; // type-dependent data
mjtByte active; // is equality initially active
mjString name1; // name of object 1
mjString name2; // name of object 2
mjtNum solref[mjNREF]; // solver reference
mjtNum solimp[mjNIMP]; // solver impedance
mjString info; // message appended to errors
} mjmEquality;
typedef struct _mjmTendon { // tendon specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
// stiffness, damping, friction
double stiffness; // stiffness coefficient
double springlength[2]; // spring resting length; {-1, -1}: use qpos_spring
double damping; // damping coefficient
double frictionloss; // friction loss
mjtNum solref_friction[mjNREF]; // solver reference: tendon friction
mjtNum solimp_friction[mjNIMP]; // solver impedance: tendon friction
// length range
int limited; // does tendon have limits (mjtLimited)
double range[2]; // length limits
double margin; // margin value for tendon limit detection
mjtNum solref_limit[mjNREF]; // solver reference: tendon limits
mjtNum solimp_limit[mjNIMP]; // solver impedance: tendon limits
// visual
mjString material; // name of material for rendering
double width; // width for rendering
float rgba[4]; // rgba when material is omitted
int group; // group
// other
mjDoubleVec userdata; // user data
mjString info; // message appended to errors
} mjmTendon;
typedef struct _mjmWrap { // wrapping object specification
mjElement element; // internal, do not modify
mjString info; // message appended to errors
} mjmWrap;
typedef struct _mjmActuator { // actuator specification
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
// gain, bias
mjtGain gaintype; // gain type
double gainprm[mjNGAIN]; // gain parameters
mjtBias biastype; // bias type
double biasprm[mjNGAIN]; // bias parameters
// activation state
mjtDyn dyntype; // dynamics type
double dynprm[mjNDYN]; // dynamics parameters
int actdim; // number of activation variables
int plugin_actdim; // actuator state size for plugins
mjtByte actearly; // apply next activations to qfrc
// transmission
mjtTrn trntype; // transmission type
double gear[6]; // length and transmitted force scaling
mjString target; // name of transmission target
mjString refsite; // reference site, for site transmission
mjString slidersite; // site defining cylinder, for slider-crank
double cranklength; // crank length, for slider-crank
double lengthrange[2]; // transmission length range
double inheritrange; // automatic range setting for position and intvelocity
// input/output clamping
int ctrllimited; // are control limits defined (mjtLimited)
double ctrlrange[2]; // control range
int forcelimited; // are force limits defined (mjtLimited)
double forcerange[2]; // force range
int actlimited; // are activation limits defined (mjtLimited)
double actrange[2]; // activation range
// other
int group; // group
mjDoubleVec userdata; // user data
mjmPlugin plugin; // actuator plugin
mjString info; // message appended to compiler errors
} mjmActuator;
typedef struct _mjmSensor { // sensor specfication
mjElement element; // internal, do not modify
mjString name; // name
mjString classname; // class name
// sensor defintion
mjtSensor type; // type of sensor
mjtObj objtype; // type of sensorized object
mjString objname; // name of sensorized object
mjtObj reftype; // type of referenced object
mjString refname; // name of referenced object
// user-defined sensors
mjtDataType datatype; // data type for sensor measurement
mjtStage needstage; // compute stage needed to simulate sensor
int dim; // number of scalar outputs
// output post-processing
double cutoff; // cutoff for real and positive datatypes
double noise; // noise stdev
// other
mjDoubleVec userdata; // user data
mjmPlugin plugin; // sensor plugin
mjString info; // message appended to compiler errors
} mjmSensor;
typedef struct _mjmNumeric { // custom numeric field specification
mjElement element; // internal, do not modify
mjString name; // name
mjDoubleVec data; // initialization data
int size; // array size, can be bigger than data size
mjString info; // message appended to compiler errors
} mjmNumeric;
typedef struct _mjmText { // custom text specification
mjElement element; // internal, do not modify
mjString name; // name
mjString data; // text string
mjString info; // message appended to compiler errors
} mjmText;
typedef struct _mjmTuple { // tuple specification
mjElement element; // internal, do not modify
mjString name; // name
mjIntVec objtype; // object types
mjStringVec objname; // object names
mjDoubleVec objprm; // object parameters
mjString info; // message appended to compiler errors
} mjmTuple;
typedef struct _mjmKey { // keyframe specification
mjElement element; // internal, do not modify
mjString name; // name
double time; // time
mjDoubleVec qpos; // qpos
mjDoubleVec qvel; // qvel
mjDoubleVec act; // act
mjDoubleVec mpos; // mocap pos
mjDoubleVec mquat; // mocap quat
mjDoubleVec ctrl; // ctrl
mjString info; // message appended to compiler errors
} mjmKey;
typedef struct _mjmDefault { // default specification
mjString name; // name
mjElement element; // internal, do not modify
mjmJoint* joint; // joint defaults
mjmGeom* geom; // geom defaults
mjmSite* site; // site defaults
mjmCamera* camera; // camera defaults
mjmLight* light; // light defaults
mjmFlex* flex; // flex defaults
mjmMesh* mesh; // mesh defaults
mjmMaterial* material; // material defaults
mjmPair* pair; // pair defaults
mjmEquality* equality; // equality defaults
mjmTendon* tendon; // tendon defaults
mjmActuator* actuator; // actuator defaults
} mjmDefault;
//---------------------------------- API functions -------------------------------------------------
// Create model.
MJAPI mjSpec* mjm_createSpec();
// Copy back model.
MJAPI void mjm_copyBack(mjSpec* s, const mjModel* m);
// Compile model.
MJAPI mjModel* mjm_compile(mjSpec* s, const mjVFS* vfs);
// Get error message from model.
MJAPI const char* mjm_getError(mjSpec* s);
// Return 1 if model has warnings.
MJAPI int mjm_isWarning(mjSpec* s);
// Delete model.
MJAPI void mjm_deleteSpec(mjSpec* s);
// Add child body to body, return child spec.
MJAPI mjmBody* mjm_addBody(mjmBody* body, mjmDefault* def);
// Add site to body, return site spec.
MJAPI mjmSite* mjm_addSite(mjmBody* body, mjmDefault* def);
// Add joint to body.
MJAPI mjmJoint* mjm_addJoint(mjmBody* body, mjmDefault* def);
// Add freejoint to body.
MJAPI mjmJoint* mjm_addFreeJoint(mjmBody* body);
// Add geom to body.
MJAPI mjmGeom* mjm_addGeom(mjmBody* body, mjmDefault* def);
// Add camera to body.
MJAPI mjmCamera* mjm_addCamera(mjmBody* body, mjmDefault* def);
// Add light to body.
MJAPI mjmLight* mjm_addLight(mjmBody* body, mjmDefault* def);
// Add frame to body.
MJAPI mjmFrame* mjm_addFrame(mjmBody* body, mjmFrame* parentframe);
// Add flex to model.
MJAPI mjmFlex* mjm_addFlex(mjSpec* s);
// Add mesh to model.
MJAPI mjmMesh* mjm_addMesh(mjSpec* s, mjmDefault* def);
// Add height field to model.
MJAPI mjmHField* mjm_addHField(mjSpec* s);
// Add skin to model.
MJAPI mjmSkin* mjm_addSkin(mjSpec* s);
// Add texture to model.
MJAPI mjmTexture* mjm_addTexture(mjSpec* s);
// Add material to model.
MJAPI mjmMaterial* mjm_addMaterial(mjSpec* s, mjmDefault* def);
// Add pair to model.
MJAPI mjmPair* mjm_addPair(mjSpec* s, mjmDefault* def);
// Add excluded body pair to model.
MJAPI mjmExclude* mjm_addExclude(mjSpec* s);
// Add equality to model.
MJAPI mjmEquality* mjm_addEquality(mjSpec* s, mjmDefault* def);
// Add tendon to model.
MJAPI mjmTendon* mjm_addTendon(mjSpec* s, mjmDefault* def);
// Wrap site using tendon.
MJAPI mjmWrap* mjm_wrapSite(mjmTendon* tendon, const char* name);
// Wrap geom using tendon.
MJAPI mjmWrap* mjm_wrapGeom(mjmTendon* tendon, const char* name, const char* sidesite);
// Wrap joint using tendon.
MJAPI mjmWrap* mjm_wrapJoint(mjmTendon* tendon, const char* name, double coef);
// Wrap pulley using tendon.
MJAPI mjmWrap* mjm_wrapPulley(mjmTendon* tendon, double divisor);
// Add actuator to model.
MJAPI mjmActuator* mjm_addActuator(mjSpec* s, mjmDefault* def);
// Add sensor to model.
MJAPI mjmSensor* mjm_addSensor(mjSpec* s);
// Add numeric to model.
MJAPI mjmNumeric* mjm_addNumeric(mjSpec* s);
// Add text to model.
MJAPI mjmText* mjm_addText(mjSpec* s);
// Add tuple to model.
MJAPI mjmTuple* mjm_addTuple(mjSpec* s);
// Add keyframe to model.
MJAPI mjmKey* mjm_addKey(mjSpec* s);
// Add plugin to model.
MJAPI mjmPlugin* mjm_addPlugin(mjSpec* s);
// Add default to model.
MJAPI mjmDefault* mjm_addDefault(mjSpec* s, const char* classname, int parentid, int* id);
// Get model spec from body.
MJAPI mjSpec* mjm_getSpec(mjmBody* body);
// Get default corresponding to an mjElement.
MJAPI mjmDefault* mjm_getDefault(mjElement element);
// Find default in model by class name.
MJAPI mjmDefault* mjm_findDefault(mjSpec* s, const char* classname);
// Get global default from model.
MJAPI mjmDefault* mjm_getSpecDefault(mjSpec* s);
// Find body in model by name.
MJAPI mjmBody* mjm_findBody(mjSpec* s, const char* name);
// Find child body by name.
MJAPI mjmBody* mjm_findChild(mjmBody* body, const char* name);
// Find mesh by name.
MJAPI mjmMesh* mjm_findMesh(mjSpec* s, const char* name);
// Get element id.
MJAPI int mjm_getId(mjElement element);
// Copy text to string.
MJAPI void mjm_setString(mjString dest, const char* text);
// Split text to entries and copy to string vector.
MJAPI void mjm_setStringVec(mjStringVec dest, const char* text);
// Set entry in string vector.
MJAPI mjtByte mjm_setInStringVec(mjStringVec dest, int i, const char* text);
// Append text entry to string vector.
MJAPI void mjm_appendString(mjStringVec dest, const char* text);
// Copy int array to vector.
MJAPI void mjm_setInt(mjIntVec dest, const int* array, int size);
// Append int array to vector of arrays.
MJAPI void mjm_appendIntVec(mjIntVecVec dest, const int* array, int size);
// Copy float array to vector.
MJAPI void mjm_setFloat(mjFloatVec dest, const float* array, int size);
// Append float array to vector of arrays.
MJAPI void mjm_appendFloatVec(mjFloatVecVec dest, const float* array, int size);
// Copy double array to vector.
MJAPI void mjm_setDouble(mjDoubleVec dest, const double* array, int size);
// Get string contents.
MJAPI const char* mjm_getString(mjString source);
// Get double array contents and optionally its size.
MJAPI const double* mjm_getDouble(mjDoubleVec source, int* size);
// Set plugin attributes.
MJAPI void mjm_setPluginAttributes(mjmPlugin* plugin, void* attributes);
// Set active plugins.
MJAPI void mjm_setActivePlugins(mjSpec* s, void* activeplugins);
// Set default.
MJAPI void mjm_setDefault(mjElement element, mjmDefault* def);
// Set frame.
MJAPI void mjm_setFrame(mjElement dest, mjmFrame* frame);
// Compute quat and inertia from body->fullinertia.
MJAPI const char* mjm_setFullInertia(mjmBody* body, double quat[4], double inertia[3]);
//---------------------------------- Initialization functions --------------------------------------
// Default model attributes.
MJAPI void mjm_defaultSpec(mjSpec& model);
// Default body attributes.
MJAPI void mjm_defaultBody(mjmBody& body);
// Default frame attributes.
MJAPI void mjm_defaultFrame(mjmFrame& frame);
// Default joint attributes.
MJAPI void mjm_defaultJoint(mjmJoint& joint);
// Default geom attributes.
MJAPI void mjm_defaultGeom(mjmGeom& geom);
// Default site attributes.
MJAPI void mjm_defaultSite(mjmSite& site);
// Default camera attributes.
MJAPI void mjm_defaultCamera(mjmCamera& camera);
// Default light attributes.
MJAPI void mjm_defaultLight(mjmLight& light);
// Default flex attributes.
MJAPI void mjm_defaultFlex(mjmFlex& flex);
// Default mesh attributes.
MJAPI void mjm_defaultMesh(mjmMesh& mesh);
// Default height field attributes.
MJAPI void mjm_defaultHField(mjmHField& hfield);
// Default skin attributes.
MJAPI void mjm_defaultSkin(mjmSkin& skin);
// Default texture attributes.
MJAPI void mjm_defaultTexture(mjmTexture& texture);
// Default material attributes.
MJAPI void mjm_defaultMaterial(mjmMaterial& material);
// Default pair attributes.
MJAPI void mjm_defaultPair(mjmPair& pair);
// Default equality attributes.
MJAPI void mjm_defaultEquality(mjmEquality& equality);
// Default tendon attributes.
MJAPI void mjm_defaultTendon(mjmTendon& tendon);
// Default actuator attributes.
MJAPI void mjm_defaultActuator(mjmActuator& actuator);
// Default sensor attributes.
MJAPI void mjm_defaultSensor(mjmSensor& sensor);
// Default numeric attributes.
MJAPI void mjm_defaultNumeric(mjmNumeric& numeric);
// Default text attributes.
MJAPI void mjm_defaultText(mjmText& text);
// Default tuple attributes.
MJAPI void mjm_defaultTuple(mjmTuple& tuple);
// Default keyframe attributes.
MJAPI void mjm_defaultKey(mjmKey& key);
// Default plugin attributes.
MJAPI void mjm_defaultPlugin(mjmPlugin& plugin);
//------------------------- Cache functions ------------------------------------
typedef struct _mjCache* mjCache;
// Set the size of the cache in bytes.
MJAPI void mj_setCacheSize(mjCache cache, size_t size);
// Get internal global cache context.
MJAPI mjCache mj_globalCache();
#ifdef __cplusplus
}
#endif
#endif // MUJOCO_SRC_USER_USER_API_H_