Files
Mujoco_WASM/unity
Benjamin Nauck 7ed632cb9e Add support for arbitrary default node lookup name
Makes it possible to apply modifiers to elements even if the name doesn't match.
This is necessary to support default values for tendons.
2023-02-13 12:02:10 +01:00
..
2023-02-07 02:35:17 -08:00
2023-01-04 08:22:54 -08:00
2023-02-07 02:35:17 -08:00
2022-02-02 20:44:39 +00:00

Unity Plug-in

The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.