Files
Mujoco_WASM/CMakeLists.txt
T
Sam Haves ef78f07ffb Automated g4 rollback of changelist 885555524.
*** Reason for rollback ***

Rolling back obj/stl decoder inclusion as sources due to broken windows build.

*** Original change description ***

Include obj and stl decoder plugins as sources in CMake builds.

This removes the need to load these decoders via mj_loadAllPluginLibraries when using MuJoCo built with CMake. Other plugins are unchanged.

***

PiperOrigin-RevId: 885576586
Change-Id: I31e6fa4d10697862f7d800d0d771ca752747e36d
2026-03-18 07:18:19 -07:00

311 lines
9.5 KiB
CMake

# Copyright 2021 DeepMind Technologies Limited
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set(MUJOCO_CMAKE_MIN_REQ "3.16")
cmake_minimum_required(VERSION ${MUJOCO_CMAKE_MIN_REQ})
# Make CMAKE_C_VISIBILITY_PRESET work properly.
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW)
# INTERPROCEDURAL_OPTIMIZATION is enforced when enabled.
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
# Default to GLVND if available.
set(CMAKE_POLICY_DEFAULT_CMP0072 NEW)
# Avoid BUILD_SHARED_LIBS getting overridden by an option() in ccd.
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
# This line has to appear before 'PROJECT' in order to be able to disable incremental linking
set(MSVC_INCREMENTAL_DEFAULT ON)
project(
mujoco
VERSION 3.7.0
DESCRIPTION "MuJoCo Physics Simulator"
HOMEPAGE_URL "https://mujoco.org"
)
enable_language(C)
enable_language(CXX)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
if(NOT EMSCRIPTEN)
option(MUJOCO_BUILD_EXAMPLES "Build samples for MuJoCo" ON)
option(MUJOCO_BUILD_SIMULATE "Build simulate library for MuJoCo" ON)
option(MUJOCO_BUILD_STUDIO "Build studio library for MuJoCo" OFF)
option(MUJOCO_BUILD_TESTS "Build tests for MuJoCo" ON)
option(MUJOCO_TEST_PYTHON_UTIL "Build and test utility libraries for Python bindings" ON)
option(MUJOCO_WITH_USD "Build with OpenUSD" OFF)
option(MUJOCO_USE_FILAMENT "Use filament rendering" OFF)
# Allows filament renderer to be used with mjr API; disables src/render to prevent conflicts.
option(MUJOCO_USE_FILAMENT_MJR_COMPAT "Use filament mjr compatibility layer" OFF)
endif()
if(EMSCRIPTEN)
option(MUJOCO_BUILD_TESTS_WASM "Build tests for WASM bindings" ON)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++20 -O3 -pthread -fexceptions")
endif()
if(APPLE AND (MUJOCO_BUILD_EXAMPLES OR MUJOCO_BUILD_SIMULATE))
enable_language(OBJC)
enable_language(OBJCXX)
endif()
include(MujocoOptions)
include(MujocoMacOS)
include(MujocoDependencies)
set(MUJOCO_HEADERS
include/mujoco/mjdata.h
include/mujoco/mjexport.h
include/mujoco/mjmacro.h
include/mujoco/mjmodel.h
include/mujoco/mjplugin.h
include/mujoco/mjrender.h
include/mujoco/mjsan.h
include/mujoco/mjspec.h
include/mujoco/mjthread.h
include/mujoco/mjtnum.h
include/mujoco/mjui.h
include/mujoco/mjvisualize.h
include/mujoco/mjxmacro.h
include/mujoco/mujoco.h
)
# Add metadata to mujoco.dll when building on Windows.
if(WIN32)
set(MUJOCO_RESOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/mujoco.rc)
else()
set(MUJOCO_RESOURCE_FILES "")
endif()
# Emscripten does not support SHARED libs
if(NOT EMSCRIPTEN)
add_library(mujoco SHARED ${MUJOCO_RESOURCE_FILES})
else()
add_library(mujoco STATIC ${MUJOCO_RESOURCE_FILES})
endif()
target_include_directories(
mujoco
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/>
PRIVATE src
)
if(NOT EMSCRIPTEN)
add_subdirectory(plugin/elasticity)
add_subdirectory(plugin/actuator)
add_subdirectory(plugin/sensor)
add_subdirectory(plugin/sdf)
endif()
add_subdirectory(plugin/obj_decoder)
add_subdirectory(plugin/stl_decoder)
add_subdirectory(src/engine)
add_subdirectory(src/user)
add_subdirectory(src/xml)
add_subdirectory(src/thread)
if(NOT EMSCRIPTEN AND NOT MUJOCO_USE_FILAMENT_MJR_COMPAT)
add_subdirectory(src/render/classic)
add_subdirectory(src/ui)
endif()
if(MUJOCO_USE_FILAMENT AND NOT EMSCRIPTEN)
add_subdirectory(src/experimental/filament)
endif()
if(EMSCRIPTEN)
add_subdirectory(wasm)
if(MUJOCO_BUILD_TESTS_WASM)
add_subdirectory(wasm/tests)
endif()
endif()
target_compile_definitions(mujoco PRIVATE _GNU_SOURCE CCD_STATIC_DEFINE MUJOCO_DLL_EXPORTS -DMC_IMPLEM_ENABLE)
if(MUJOCO_ENABLE_AVX_INTRINSICS)
target_compile_definitions(mujoco PUBLIC mjUSEPLATFORMSIMD)
endif()
target_compile_options(
mujoco
PRIVATE ${AVX_COMPILE_OPTIONS}
${MUJOCO_MACOS_COMPILE_OPTIONS}
${EXTRA_COMPILE_OPTIONS}
${MUJOCO_CXX_FLAGS}
)
target_link_options(
mujoco
PRIVATE
${MUJOCO_MACOS_LINK_OPTIONS}
${EXTRA_LINK_OPTIONS}
)
target_link_libraries(
mujoco
PRIVATE ccd
lodepng
qhullstatic_r
tinyobjloader
tinyxml2
)
set_target_properties(
mujoco PROPERTIES VERSION "${mujoco_VERSION}" PUBLIC_HEADER "${MUJOCO_HEADERS}"
)
# CMake's built-in FRAMEWORK option doesn't give us control over the dylib name inside the
# Framework. We instead make our own Framework here.
if(APPLE AND MUJOCO_BUILD_MACOS_FRAMEWORKS)
set(TAPI
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/tapi"
)
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/dist/Info.plist.framework.in
${CMAKE_CURRENT_SOURCE_DIR}/dist/Info.framework.plist
)
set_target_properties(
mujoco
PROPERTIES LIBRARY_OUTPUT_DIRECTORY
"${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/mujoco.framework/Versions/A"
BUILD_WITH_INSTALL_NAME_DIR TRUE
INSTALL_NAME_DIR "@rpath/mujoco.framework/Versions/A"
)
add_custom_command(
TARGET mujoco
POST_BUILD
COMMAND mkdir -p $<TARGET_FILE_DIR:mujoco>/Headers
COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && cp ${MUJOCO_HEADERS} $<TARGET_FILE_DIR:mujoco>/Headers
COMMAND mkdir -p $<TARGET_FILE_DIR:mujoco>/Modules
COMMAND cp ${CMAKE_CURRENT_SOURCE_DIR}/dist/module.modulemap $<TARGET_FILE_DIR:mujoco>/Modules
COMMAND mkdir -p $<TARGET_FILE_DIR:mujoco>/Resources
COMMAND mv ${CMAKE_CURRENT_SOURCE_DIR}/dist/Info.framework.plist
$<TARGET_FILE_DIR:mujoco>/Resources/Info.plist
COMMAND ${TAPI} stubify $<TARGET_FILE:mujoco> -o $<TARGET_FILE_DIR:mujoco>/mujoco.tbd
COMMAND ln -fhs A $<TARGET_FILE_DIR:mujoco>/../Current
COMMAND ln -fhs Versions/Current/mujoco.tbd $<TARGET_FILE_DIR:mujoco>/../../mujoco.tbd
COMMAND ln -fhs Versions/Current/Headers $<TARGET_FILE_DIR:mujoco>/../../Headers
COMMAND ln -fhs Versions/Current/Modules $<TARGET_FILE_DIR:mujoco>/../../Modules
COMMAND ln -fhs Versions/Current/Resources $<TARGET_FILE_DIR:mujoco>/../../Resources
COMMAND_EXPAND_LISTS
)
endif()
# Add a namespace alias to mujoco to be used by the examples.
# This simulates the install interface when building with sources.
add_library(mujoco::mujoco ALIAS mujoco)
add_subdirectory(model)
# `simulate` defines a macro, embed_in_bundle, that's used by `sample`, so that
# subdirectory needs to be added first.
# TODO: Remove this order dependency.
if(MUJOCO_BUILD_SIMULATE)
add_subdirectory(simulate)
endif()
if(MUJOCO_BUILD_STUDIO)
add_subdirectory(src/experimental/mjz)
add_subdirectory(src/experimental/platform)
add_subdirectory(src/experimental/studio)
endif()
if(MUJOCO_BUILD_EXAMPLES)
add_subdirectory(sample)
endif()
if(MUJOCO_WITH_USD)
include(third_party_deps/openusd)
get_filename_component(USD_INSTALL_ROOT "${pxr_DIR}/lib" ABSOLUTE)
install(
DIRECTORY ${USD_INSTALL_ROOT}/
DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
if(APPLE)
set_target_properties(mujoco PROPERTIES
BUILD_RPATH "${USD_INSTALL_ROOT}"
INSTALL_RPATH "@loader_path")
elseif(UNIX)
set_target_properties(mujoco PROPERTIES
BUILD_RPATH "${USD_INSTALL_ROOT}"
INSTALL_RPATH "$ORIGIN")
endif()
add_subdirectory(src/experimental/usd)
add_subdirectory(plugin/usd_decoder)
endif()
if(BUILD_TESTING AND MUJOCO_BUILD_TESTS)
enable_testing()
add_subdirectory(test)
if(MUJOCO_TEST_PYTHON_UTIL)
add_subdirectory(python/mujoco/util)
endif()
endif()
if(NOT (APPLE AND MUJOCO_BUILD_MACOS_FRAMEWORKS))
set(MUJOCO_TARGETS mujoco)
if (EMSCRIPTEN)
list(APPEND MUJOCO_TARGETS lodepng)
endif()
# Install the libraries.
install(
TARGETS ${MUJOCO_TARGETS}
EXPORT ${PROJECT_NAME}
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" COMPONENT runtime
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" COMPONENT runtime
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" COMPONENT dev
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/mujoco" COMPONENT dev
)
set(CONFIG_PACKAGE_LOCATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}")
# Generate and install the mujocoTargets.cmake file. This defines the targets as
# IMPORTED libraries for downstream users.
install(
EXPORT ${PROJECT_NAME}
DESTINATION ${CONFIG_PACKAGE_LOCATION}
NAMESPACE mujoco::
FILE "${PROJECT_NAME}Targets.cmake"
)
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
VERSION ${mujoco_VERSION}
COMPATIBILITY AnyNewerVersion
)
configure_package_config_file(
cmake/${PROJECT_NAME}Config.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
INSTALL_DESTINATION ${CONFIG_PACKAGE_LOCATION}
)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
DESTINATION ${CONFIG_PACKAGE_LOCATION}
)
# Install also models into share folder.
install(
DIRECTORY model
DESTINATION "${CMAKE_INSTALL_DATADIR}/mujoco"
PATTERN "CMakeLists.txt" EXCLUDE
)
endif()