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Mujoco_WASM/web_platform/src/app/components/SidebarPanel.tsx
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feat(web-platform): release V0.7.1 数据模块
2026-09-01 15:57:03 +08:00

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import { useState, type ReactNode } from 'react';
import {
Box,
Database,
FolderTree,
Info,
Map as MapIcon,
Settings2,
SlidersHorizontal,
} from 'lucide-react';
import type { MapEntry, ModelEntry } from '../../project/types';
import {
countProjectSearchResults,
ProjectTree,
type ProjectTreeFile,
} from '../../project/ProjectTree';
import {
countModelStructureSearchResults,
ModelStructureTree,
} from '../../project/ModelStructureTree';
import type {
ActuatorInfo,
ActuatorParameters,
SimulationSnapshot,
} from '../../simulation/SimulationSession';
import type { UrdfBaseMode, UrdfLoadMode } from '../../simulation/PhysicsAdapter';
import type { DataRecorderConfig } from '../../simulation/DataRecorder';
import type { ViewerSelection } from '../../viewer/MuJoCoViewer';
import type { ControllerCommand, ControllerStatus } from '../../controller/types';
import type { RLCommand, RLPolicyStatus } from '../../rl/types';
import {
Badge,
Button,
CollapsibleSection,
CopyButton,
PropertyRow,
ResizablePanel,
Select,
Tabs,
} from '../../components/ui';
import { TreeSearchField } from './TreeSearchField';
import { ProjectBreadcrumb } from './ProjectBreadcrumb';
import { PythonControllerPanel } from './PythonControllerPanel';
import { RLPolicyPanel } from './RLPolicyPanel';
import { LocalTrainingPanel } from './LocalTrainingPanel';
import { DataRecordingPanel } from './DataRecordingPanel';
import { PhysicalMapPanel } from './PhysicalMapPanel';
import { MapAssetLibrary } from './MapAssetLibrary';
import {
DEFAULT_PHYSICAL_MAP_CONFIG,
type MapSelection,
type SystemTerrainPreset,
} from '../../map/types';
import type {
EditableMapDocument,
EditableMapObjectType,
MapEditorInteractionCallbacks,
MapEditorTransformMode,
MapObjectPlacementMode,
} from '../../map/editor/types';
export function SidebarPanel({
title,
side,
children,
visible = true,
}: {
title: string;
side: 'left' | 'right';
children: ReactNode;
visible?: boolean;
}) {
return (
<ResizablePanel side={side} storageKey={`mujoco-${side}-sidebar-width`} visible={visible}>
<aside
className={`flex h-full w-full min-w-0 flex-col overflow-hidden bg-panel ${side === 'left' ? 'border-r' : 'border-l'} border-border`}
>
<h2 className="flex h-10 shrink-0 items-center gap-2 border-b border-border bg-panel/95 px-3 text-sm font-semibold tracking-tight text-text-primary">
<span className="grid h-6 w-6 place-items-center rounded-md bg-accent-soft text-accent">
<Settings2 aria-hidden="true" className="h-3.5 w-3.5" />
</span>
{title}
</h2>
{children}
</aside>
</ResizablePanel>
);
}
export function ProjectSidebar({
projectName,
files,
entries,
selectedEntry,
snapshot,
loading,
visible = true,
nativeUrdf,
mapSelection,
editorDocument,
activeTab,
onActiveTabChange,
onRemove,
onSelectEntry,
onJointHover,
onAddMapAsset,
onSelectTerrain,
onSelectMapObject,
}: {
projectName?: string;
files: ProjectTreeFile[];
entries: ModelEntry[];
selectedEntry?: string;
snapshot?: SimulationSnapshot;
loading: boolean;
visible?: boolean;
nativeUrdf: boolean;
mapSelection: MapSelection;
editorDocument: EditableMapDocument | null;
activeTab?: 'project' | 'structure' | 'assets';
onActiveTabChange?: (value: 'project' | 'structure' | 'assets') => void;
onRemove: () => void;
onSelectEntry: (path: string) => void;
onJointHover: (jointId: number | null) => void;
onAddMapAsset: (
type: EditableMapObjectType,
placementMode: MapObjectPlacementMode,
) => void | Promise<void>;
onSelectTerrain: (preset: SystemTerrainPreset) => void;
onSelectMapObject: (id: string) => void;
}) {
const [internalTab, setInternalTab] = useState<'project' | 'structure' | 'assets'>('project'),
[fileQuery, setFileQuery] = useState(''),
[structureQuery, setStructureQuery] = useState('');
const tab = activeTab ?? internalTab,
fileMatches = countProjectSearchResults(files, fileQuery),
structureMatches = snapshot
? countModelStructureSearchResults(snapshot.bodies, snapshot.joints, structureQuery)
: 0;
return (
<SidebarPanel title="资产与结构" side="left" visible={visible}>
{projectName ? (
<>
<div className="flex shrink-0 items-center gap-2 border-b border-border px-3 py-2.5">
<div className="min-w-0 flex-1">
<div className="truncate text-sm font-medium text-accent" title={projectName}>
{projectName}
</div>
<div className="mt-0.5 text-[10px] text-text-tertiary">{files.length} 个文件</div>
</div>
<Button variant="danger" onClick={onRemove} disabled={loading}>
移除
</Button>
</div>
<ProjectBreadcrumb
projectName={projectName}
entries={entries}
selectedEntry={selectedEntry}
loading={loading}
onSelect={onSelectEntry}
/>
<Tabs
label="工程侧栏"
value={tab}
onValueChange={(value) => {
setInternalTab(value);
onActiveTabChange?.(value);
}}
items={[
{
value: 'project',
label: '工程',
icon: <FolderTree className="h-3.5 w-3.5" />,
content: (
<>
<TreeSearchField
value={fileQuery}
onChange={setFileQuery}
resultCount={fileMatches}
label="搜索工程文件"
placeholder="搜索文件或目录…"
/>
<div className="px-2 pb-3">
<ProjectTree
key={projectName}
files={files}
entries={entries}
selectedEntry={selectedEntry}
query={fileQuery}
/>
</div>
</>
),
},
{
value: 'structure',
label: '模型结构',
icon: <Box className="h-3.5 w-3.5" />,
disabled: !snapshot,
content: snapshot ? (
<>
<TreeSearchField
value={structureQuery}
onChange={setStructureQuery}
resultCount={structureMatches}
label="搜索模型结构"
placeholder="搜索 Body 或关节…"
/>
<div className="px-2 pb-3">
<ModelStructureTree
bodies={snapshot.bodies}
joints={snapshot.joints}
onJointHover={onJointHover}
query={structureQuery}
/>
</div>
</>
) : (
<p className="p-4 text-center text-xs text-text-tertiary">加载模型后显示结构</p>
),
},
{
value: 'assets',
label: '资产',
icon: <MapIcon className="h-3.5 w-3.5" />,
disabled: !snapshot,
content: (
<MapAssetLibrary
disabled={loading || nativeUrdf}
terrainSize={
mapSelection.kind === 'builtin'
? mapSelection.config.size
: DEFAULT_PHYSICAL_MAP_CONFIG.size
}
document={editorDocument}
onAdd={onAddMapAsset}
onSelectTerrain={onSelectTerrain}
onSelectObject={onSelectMapObject}
/>
),
},
]}
/>
</>
) : (
<div className="p-4 text-center text-sm text-text-tertiary">导入模型后显示工程资源</div>
)}
</SidebarPanel>
);
}
interface ModelControlsProps {
snapshot?: SimulationSnapshot;
selection: ViewerSelection | null;
selectedFormat?: ModelEntry['format'];
loading: boolean;
visible?: boolean;
urdfMode: UrdfLoadMode;
baseMode: UrdfBaseMode;
showCollision: boolean;
ignoreJointLimits: boolean;
jointAdvanced: boolean;
angleUnit: 'rad' | 'deg';
forceScale: number;
controllerPaths: string[];
selectedControllerPath?: string;
controllerStatus?: ControllerStatus;
policyPaths: string[];
selectedPolicyPath?: string;
policyStatus?: RLPolicyStatus;
mapSelection: MapSelection;
maps: MapEntry[];
showVisualMap: boolean;
showMapCollision: boolean;
editorDocument: EditableMapDocument | null;
onUrdfMode: (value: UrdfLoadMode) => void;
onBaseMode: (value: UrdfBaseMode) => void;
onShowCollision: (value: boolean) => void;
onResetJoints: () => void;
onToggleJointLimits: () => void;
onToggleAdvanced: () => void;
onToggleAngleUnit: () => void;
onActuator: (id: number, value: number) => void;
onActuatorParameters: (id: number, parameters: ActuatorParameters) => void;
onJoint: (id: number, value: number) => void;
onForceScale: (value: number) => void;
onSelectControllerPath: (path: string) => void;
onLoadControllerPath: (path: string) => void;
onImportController: (file: File) => void;
onToggleController: (enabled: boolean) => void;
onControllerCommand: (command: ControllerCommand) => void;
onRemoveController: () => void;
onSelectPolicyPath: (path: string) => void;
onLoadPolicyPath: (path: string) => void;
onImportPolicy: (file: File) => void;
onTogglePolicy: (enabled: boolean) => void;
onPolicyCommand: (command: RLCommand) => void;
onRemovePolicy: () => void;
onApplyMap: (value: MapSelection) => void;
onEditorPreview: (document: EditableMapDocument | null) => void;
onEditorApply: (document: EditableMapDocument) => Promise<boolean>;
onEditorExport: () => void;
onEditorConvert: () => Promise<boolean>;
onEditorBindInteraction: (callbacks: MapEditorInteractionCallbacks | null) => void;
onEditorSelect: (id: string | null) => void;
onEditorTransformMode: (mode: MapEditorTransformMode) => void;
onEditorSnapping: (translation: number | null, rotationDegrees: number | null) => void;
onMapDisplay: (visual: boolean, collision: boolean) => void;
onMapTabOpen?: () => void;
onDataRecorderConfigure: (patch: Partial<DataRecorderConfig>) => void;
onDataRecordingStart: () => void;
onDataRecordingStop: () => void;
onDataRecordingClear: () => void;
onDataRecordingExport: (format: 'csv' | 'json') => void;
}
export function ModelControlsSidebar(props: ModelControlsProps) {
const [tab, setTab] = useState<'properties' | 'controls' | 'data' | 'map'>('properties'),
s = props.snapshot;
if (!s)
return (
<SidebarPanel title="属性与参数" side="right" visible={props.visible}>
<div className="p-4 text-sm text-text-tertiary">导入模型后显示属性</div>
</SidebarPanel>
);
const properties = (
<>
<CollapsibleSection title="模型信息" defaultOpen badge={<Badge>{s.model.nbody} Body</Badge>}>
<div>
<PropertyRow label="Body" value={s.model.nbody} />
<PropertyRow label="Joint" value={s.model.njnt} />
<PropertyRow label="Geom" value={s.model.ngeom} />
<PropertyRow label="Actuator" value={s.model.nactuator} />
<PropertyRow label="qpos / qvel" value={`${s.model.nq} / ${s.model.nv}`} />
</div>
</CollapsibleSection>
{props.selectedFormat === 'urdf' && (
<CollapsibleSection title="URDF 处理方式" defaultOpen={false}>
<Select
aria-label="URDF 处理方式"
className="w-full"
value={props.urdfMode}
disabled={props.loading}
onChange={(event) => props.onUrdfMode(event.target.value as UrdfLoadMode)}
>
<option value="mjcf">转换为 MJCF(推荐)</option>
<option value="native">MuJoCo 原生 URDF</option>
</Select>
<label className="mt-3 block text-xs text-text-secondary">
<span className="mb-1 block">基座类型</span>
<Select
aria-label="URDF 基座类型"
className="w-full"
value={props.baseMode}
disabled={props.loading || props.urdfMode === 'native'}
onChange={(event) => props.onBaseMode(event.target.value as UrdfBaseMode)}
>
<option value="floating">浮动基座(Free Joint</option>
<option value="fixed">固定基座(连接世界)</option>
</Select>
</label>
<p className="mt-2 text-xs text-text-tertiary">
MJCF 模式保留 visual mesh、添加物理地面,并将模型最低点对齐到 z=0
</p>
<Check
label="显示碰撞几何"
checked={props.showCollision}
onChange={props.onShowCollision}
/>
</CollapsibleSection>
)}
<CollapsibleSection title="当前选择" defaultOpen>
{props.selection ? (
<div className="text-xs">
<PropertyRow
label="Body"
value={props.selection.bodyName}
action={<CopyButton value={props.selection.bodyName} label="复制 Body 名称" />}
/>
<PropertyRow
label="标识"
value={`${props.selection.bodyId} / ${props.selection.geomId} / ${props.selection.geomType}`}
action={
<CopyButton
value={`body ${props.selection.bodyId}, geom ${props.selection.geomId}, type ${props.selection.geomType}`}
label="复制标识"
/>
}
/>
<PropertyRow
label="位置"
value={props.selection.position.map((value) => value.toFixed(3)).join(', ')}
action={<CopyButton value={props.selection.position.join(', ')} label="复制位置" />}
/>
</div>
) : (
<p className="flex items-center gap-2 text-xs text-text-tertiary">
<Info className="h-3.5 w-3.5" />
在视口中单击物体
</p>
)}
</CollapsibleSection>
</>
);
const controls = (
<>
<CollapsibleSection
title="ONNX 强化学习策略"
defaultOpen
badge={s.rlPolicy ? <Badge>{s.rlPolicy.enabled ? '推理' : '停止'}</Badge> : undefined}
>
<RLPolicyPanel
paths={props.policyPaths}
selectedPath={props.selectedPolicyPath}
status={props.policyStatus ?? s.rlPolicy}
loading={props.loading}
onSelectPath={props.onSelectPolicyPath}
onLoadPath={props.onLoadPolicyPath}
onImport={props.onImportPolicy}
onToggle={props.onTogglePolicy}
onCommand={props.onPolicyCommand}
onRemove={props.onRemovePolicy}
/>
</CollapsibleSection>
<CollapsibleSection title="本地强化学习训练" defaultOpen={false}>
<LocalTrainingPanel onPolicyReady={props.onImportPolicy} />
</CollapsibleSection>
<CollapsibleSection
title="Python 控制器"
defaultOpen
badge={s.controller ? <Badge>{s.controller.enabled ? '运行' : '停止'}</Badge> : undefined}
>
<PythonControllerPanel
paths={props.controllerPaths}
selectedPath={props.selectedControllerPath}
status={props.controllerStatus ?? s.controller}
loading={props.loading}
onSelectPath={props.onSelectControllerPath}
onLoadPath={props.onLoadControllerPath}
onImport={props.onImportController}
onToggle={props.onToggleController}
onCommand={props.onControllerCommand}
onRemove={props.onRemoveController}
/>
</CollapsibleSection>
<CollapsibleSection
title="Actuator"
defaultOpen={false}
badge={<Badge>{s.actuators.length}</Badge>}
>
{s.actuators.length ? (
s.actuators.map((actuator) => (
<ActuatorControl
key={actuator.id}
actuator={actuator}
onControl={(value) => props.onActuator(actuator.id, value)}
onParameters={(parameters) => props.onActuatorParameters(actuator.id, parameters)}
/>
))
) : (
<p className="text-xs text-text-tertiary">模型没有驱动器</p>
)}
</CollapsibleSection>
<CollapsibleSection title="关节" defaultOpen badge={<Badge>{s.joints.length}</Badge>}>
<div className="mb-4 grid grid-cols-2 gap-2">
<Button onClick={props.onResetJoints}>重置关节</Button>
<Button
variant={props.ignoreJointLimits ? 'primary' : 'secondary'}
aria-pressed={props.ignoreJointLimits}
onClick={props.onToggleJointLimits}
>
忽略关节限位
</Button>
<Button
variant={props.jointAdvanced ? 'primary' : 'secondary'}
aria-pressed={props.jointAdvanced}
onClick={props.onToggleAdvanced}
>
高级
</Button>
<Button
variant={props.angleUnit === 'deg' ? 'primary' : 'secondary'}
aria-pressed={props.angleUnit === 'deg'}
onClick={props.onToggleAngleUnit}
>
{props.angleUnit === 'rad' ? 'rad 弧度制' : '° 角度制'}
</Button>
</div>
{s.joints.map((joint) => {
const scale = joint.type === 3 && props.angleUnit === 'deg' ? 180 / Math.PI : 1,
unit =
joint.type === 3
? props.angleUnit === 'deg'
? '°'
: ' rad'
: joint.type === 2
? ' m'
: '';
return (
<ControlSlider
key={joint.id}
label={`${joint.name}${joint.editable ? '' : '(只读)'}`}
value={joint.value * scale}
min={joint.min * scale}
max={joint.max * scale}
unit={unit}
advanced={props.jointAdvanced}
limited={joint.limited}
limitsIgnored={joint.limitsIgnored}
limitMin={joint.limitMin * scale}
limitMax={joint.limitMax * scale}
disabled={!joint.editable}
onChange={(value) => props.onJoint(joint.id, value / scale)}
/>
);
})}
</CollapsibleSection>
<CollapsibleSection title="外力强度" defaultOpen={false}>
<ControlSlider
label={`${props.forceScale.toFixed(0)} N/屏幕单位`}
value={props.forceScale}
min={5}
max={200}
onChange={props.onForceScale}
/>
<p className="text-xs text-text-tertiary">
选择“外力施加”,在动态物体上按住拖动,松开即清零。
</p>
</CollapsibleSection>
</>
);
return (
<SidebarPanel title="属性与参数" side="right" visible={props.visible}>
<Tabs
label="模型控制侧栏"
value={tab}
onValueChange={(value) => {
setTab(value);
if (value === 'map') props.onMapTabOpen?.();
}}
items={[
{
value: 'properties',
label: '属性',
icon: <Info className="h-3.5 w-3.5" />,
content: properties,
},
{
value: 'controls',
label: '控制',
icon: <SlidersHorizontal className="h-3.5 w-3.5" />,
content: controls,
},
{
value: 'data',
label: '数据',
icon: <Database className="h-3.5 w-3.5" />,
content: (
<DataRecordingPanel
status={s.telemetry}
bodies={s.bodies}
onConfigure={props.onDataRecorderConfigure}
onStart={props.onDataRecordingStart}
onStop={props.onDataRecordingStop}
onClear={props.onDataRecordingClear}
onExport={props.onDataRecordingExport}
/>
),
},
{
value: 'map',
label: '地图',
icon: <MapIcon className="h-3.5 w-3.5" />,
content: (
<PhysicalMapPanel
key={JSON.stringify(props.mapSelection)}
value={props.mapSelection}
maps={props.maps}
rootBodies={s.bodies
.filter(
(body) =>
body.id !== 0 &&
body.parentId === 0 &&
!body.name.startsWith('__platform_map_'),
)
.map((body) => body.name)}
loading={props.loading}
nativeUrdf={props.selectedFormat === 'urdf' && props.urdfMode === 'native'}
showVisualMap={props.showVisualMap}
showMapCollision={props.showMapCollision}
editorDocument={props.editorDocument}
onEditorPreview={props.onEditorPreview}
onEditorApply={props.onEditorApply}
onEditorExport={props.onEditorExport}
onEditorConvert={props.onEditorConvert}
onEditorBindInteraction={props.onEditorBindInteraction}
onEditorSelect={props.onEditorSelect}
onEditorTransformMode={props.onEditorTransformMode}
onEditorSnapping={props.onEditorSnapping}
onMapDisplay={props.onMapDisplay}
onApply={props.onApplyMap}
/>
),
},
]}
/>
</SidebarPanel>
);
}
export function ActuatorControl({
actuator,
onControl,
onParameters,
}: {
actuator: ActuatorInfo;
onControl: (value: number) => void;
onParameters: (parameters: ActuatorParameters) => void;
}) {
const isMotor = actuator.kind === 'motor',
isPosition = actuator.kind === 'position',
editable = isMotor || isPosition,
baseTargetScale = isPosition && actuator.jointType === 3 ? 180 / Math.PI : 1,
targetScale =
isPosition && Math.abs(actuator.gear) > 1e-9
? baseTargetScale / actuator.gear
: baseTargetScale;
const clampForce = (value: number) =>
actuator.forceLimited
? Math.min(actuator.forceMax, Math.max(actuator.forceMin, value))
: value,
physicalScale = actuator.gear * actuator.gain;
const forceA = clampForce(actuator.min * actuator.gain) * actuator.gear,
forceB = clampForce(actuator.max * actuator.gain) * actuator.gear;
const targetA = actuator.min * targetScale,
targetB = actuator.max * targetScale,
outputMin = isMotor ? Math.min(forceA, forceB) : Math.min(targetA, targetB),
outputMax = isMotor ? Math.max(forceA, forceB) : Math.max(targetA, targetB);
const outputValue = isMotor
? clampForce(actuator.value * actuator.gain) * actuator.gear
: actuator.value * targetScale,
outputDisabled =
(isMotor && Math.abs(physicalScale) <= 1e-9) ||
(isPosition && Math.abs(actuator.gear) <= 1e-9);
const outputLabel = isMotor
? actuator.jointType === 3
? '输出力矩'
: '输出力'
: isPosition
? actuator.jointType === 3
? '目标角度'
: '目标位置'
: '控制输入';
const forceUnit = actuator.jointType === 3 ? 'N·m' : actuator.jointType === 2 ? 'N' : '',
jointForceA = actuator.forceMin * actuator.gear,
jointForceB = actuator.forceMax * actuator.gear,
jointForceMin = Math.min(jointForceA, jointForceB),
jointForceMax = Math.max(jointForceA, jointForceB);
const update = (patch: Partial<ActuatorParameters>) => onParameters({ ...actuator, ...patch }),
controlLabel = isPosition ? (actuator.jointType === 3 ? '角度' : '位置') : '控制',
gearSquared = actuator.gear * actuator.gear;
return (
<div className="mb-3 rounded-lg border border-border bg-surface p-2.5">
<div className="mb-2 flex min-w-0 items-start justify-between gap-2">
<div className="min-w-0">
<div className="truncate text-xs font-medium text-text-primary" title={actuator.name}>
{actuator.name}
</div>
<div className="mt-0.5 truncate text-[10px] text-text-tertiary">
{actuator.jointName ? `关节:${actuator.jointName}` : '未关联标量关节'}
</div>
</div>
<Badge>{actuator.unit || 'u'}</Badge>
</div>
{actuator.controlCount === 1 ? (
<ControlSlider
label={outputLabel}
value={outputValue}
min={outputMin}
max={outputMax}
disabled={outputDisabled}
unit={actuator.unit ? ` ${actuator.unit}` : ''}
onChange={(value) => {
if (outputDisabled) return;
onControl(isMotor ? value / physicalScale : value / targetScale);
}}
/>
) : (
<p className="mb-2 text-[10px] leading-4 text-text-tertiary">
该驱动器包含 {actuator.controlCount} 个控制分量,请在 MJCF 源码或专用控制器中设置。
</p>
)}
{actuator.controlCount === 1 && !actuator.ctrlLimited && (
<div className="mb-2">
<ParameterInput
label={`${controlLabel}输入(不限幅)`}
value={actuator.value * targetScale}
onCommit={(value) => onControl(value / targetScale)}
/>
</div>
)}
{editable ? (
<details className="group border-t border-border pt-2">
<summary className="cursor-pointer select-none text-xs font-medium text-text-secondary hover:text-text-primary">
常用参数
</summary>
<div className="mt-2 grid grid-cols-2 gap-2">
{isPosition ? (
<>
<ParameterInput
label={`位置增益 kp${forceUnit}/${actuator.jointType === 3 ? 'rad' : 'm'}`}
value={actuator.kp * gearSquared}
disabled={gearSquared <= 1e-18}
onCommit={(kp) => update({ kp: kp / gearSquared })}
/>
<ParameterInput
label={`速度增益 kv${forceUnit}·s/${actuator.jointType === 3 ? 'rad' : 'm'}`}
value={actuator.kv * gearSquared}
disabled={gearSquared <= 1e-18}
onCommit={(kv) => update({ kv: kv / gearSquared })}
/>
</>
) : (
<>
<ParameterInput
label={`kpMJCF stiffness${forceUnit}/${actuator.jointType === 3 ? 'rad' : 'm'}`}
value={actuator.kp}
onCommit={(kp) => update({ kp })}
/>
<ParameterInput
label={`kvMJCF damping${forceUnit}·s/${actuator.jointType === 3 ? 'rad' : 'm'}`}
value={actuator.kv}
onCommit={(kv) => update({ kv })}
/>
</>
)}
</div>
<ParameterToggle
label={`限制输出${actuator.jointType === 3 ? '力矩' : '力'}${forceUnit ? `${forceUnit}` : ''}`}
checked={actuator.forceLimited}
onChange={(forceLimited) => update({ forceLimited })}
/>
<div className="mt-2 grid grid-cols-2 gap-2">
<ParameterInput
label="输出下限"
value={jointForceMin}
disabled={!actuator.forceLimited || Math.abs(actuator.gear) <= 1e-9}
onCommit={(value) =>
update(
actuator.gear >= 0
? { forceMin: value / actuator.gear }
: { forceMax: value / actuator.gear },
)
}
/>
<ParameterInput
label="输出上限"
value={jointForceMax}
disabled={!actuator.forceLimited || Math.abs(actuator.gear) <= 1e-9}
onCommit={(value) =>
update(
actuator.gear >= 0
? { forceMax: value / actuator.gear }
: { forceMin: value / actuator.gear },
)
}
/>
</div>
<p className="mt-2 text-[10px] leading-4 text-text-tertiary">
{isPosition
? 'position 伺服使用 kp 跟踪目标位置,kv 提供速度阻尼。'
: 'motor 保持力/力矩控制且控制输入不限幅。MJCF 的 motor 没有 kp/kv 属性;这里的 kp、kv 会分别保存为对应 joint 的 stiffness、damping。'}{' '}
参数修改会立即作用于当前模型,并可随 MJCF 导出。
</p>
</details>
) : (
<p className="border-t border-border pt-2 text-[10px] leading-4 text-text-tertiary">
该驱动器不是可直接编辑的 motor/position 类型,控制值按模型原始单位显示;请在 MJCF
源码中修改专用参数。
</p>
)}
</div>
);
}
function ParameterInput({
label,
value,
onCommit,
disabled = false,
}: {
label: string;
value: number;
onCommit: (value: number) => void;
disabled?: boolean;
}) {
return (
<label className="block text-[10px] text-text-tertiary">
<span className="mb-1 block truncate">{label}</span>
<input
key={value}
type="number"
step="any"
defaultValue={Number.isFinite(value) ? value : 0}
disabled={disabled}
className="field h-7 w-full px-2 text-xs text-text-primary disabled:opacity-40"
onBlur={(event) => {
const next = Number(event.currentTarget.value);
if (Number.isFinite(next) && next !== value) onCommit(next);
else event.currentTarget.value = String(value);
}}
onKeyDown={(event) => {
if (event.key === 'Enter') event.currentTarget.blur();
}}
/>
</label>
);
}
function ParameterToggle({
label,
checked,
onChange,
}: {
label: string;
checked: boolean;
onChange: (value: boolean) => void;
}) {
return (
<label className="mt-2 flex items-center gap-2 text-[11px] text-text-secondary">
<input
type="checkbox"
className="accent-accent"
checked={checked}
onChange={(event) => onChange(event.target.checked)}
/>
{label}
</label>
);
}
function Check({
label,
checked,
onChange,
}: {
label: string;
checked: boolean;
onChange: (value: boolean) => void;
}) {
return (
<label className="mt-3 flex items-center gap-2 text-xs text-text-secondary">
<input
type="checkbox"
className="rounded accent-accent focus-visible:ring-2 focus-visible:ring-accent/40 focus-visible:ring-offset-1 focus-visible:ring-offset-panel"
checked={checked}
onChange={(event) => onChange(event.target.checked)}
/>
{label}
</label>
);
}
function ControlSlider({
label,
value,
min,
max,
onChange,
disabled = false,
unit = '',
advanced = false,
limited = false,
limitsIgnored = false,
limitMin = 0,
limitMax = 0,
}: {
label: string;
value: number;
min: number;
max: number;
onChange: (value: number) => void;
disabled?: boolean;
unit?: string;
advanced?: boolean;
limited?: boolean;
limitsIgnored?: boolean;
limitMin?: number;
limitMax?: number;
}) {
const sane = Number.isFinite(value) ? value : 0,
format = (number: number) => `${number.toFixed(3)}${unit}`;
return (
<label className="mb-3 block text-xs">
<span className="mb-1 flex justify-between gap-2">
<span className="truncate text-text-secondary">{label}</span>
<output className="technical-value text-text-primary">{format(sane)}</output>
</span>
<input
className="control-slider rounded focus-visible:ring-2 focus-visible:ring-accent/40 focus-visible:ring-offset-2 focus-visible:ring-offset-panel"
type="range"
disabled={disabled}
value={Math.min(max, Math.max(min, sane))}
min={min}
max={max}
step={(max - min) / 500 || 0.001}
onChange={(event) => onChange(Number(event.target.value))}
/>
{advanced && (
<span className="mt-1 flex justify-between text-[10px] text-text-tertiary">
<span>下限 {limited ? format(limitMin) : '无限制'}</span>
{limitsIgnored && limited && <span className="text-warning">已忽略</span>}
<span>上限 {limited ? format(limitMax) : '无限制'}</span>
</span>
)}
</label>
);
}