Files
Mujoco_WASM/test/user/testdata/inertia_concave.xml
T
Alessio Quaglino 14dc6fd33b Do not use inertia during mesh compilation.
Fixes #2479.

PiperOrigin-RevId: 735387473
Change-Id: Ib241f2a0efc100bbe2cec24e0399bfcc87268094
2025-03-10 08:35:33 -07:00

30 lines
1013 B
XML

<mujoco>
<default>
<mesh scale="10 10 10" inertia="exact"/>
</default>
<asset>
<mesh file="cube_cup.obj"/>
<mesh file="cube_cup_quad.obj"/>
<mesh file="cube_cup_hi.obj"/>
</asset>
<worldbody>
<light directional="true" diffuse=".6 .6 .6" specular="0.2 0.2 0.2" pos="0 0 4" dir="0 0 -1"/>
<body pos="-1.5 0 1">
<geom type="mesh" mesh="cube_cup" density="2"/>
</body>
<body pos="0 0 1">
<geom type="mesh" mesh="cube_cup_quad" density="2"/>
</body>
<body pos="1.5 0 1">
<geom type="mesh" mesh="cube_cup_hi" density="2"/>
</body>
<body pos="3 0 1">
<geom type="box" pos="0 0 0.05" size=".5 .5 .05" density="2"/>
<geom type="box" pos="-.45 0 .55" size=".05 .5 .45" density="2"/>
<geom type="box" pos=" .45 0 .55" size=".05 .5 .45" density="2"/>
<geom type="box" pos="0 -.45 .55" size=".4 .05 .45" density="2"/>
<geom type="box" pos="0 .45 .55" size=".4 .05 .45" density="2"/>
</body>
</worldbody>
</mujoco>