ca5337161d
PiperOrigin-RevId: 954769526 Change-Id: I4cdee083082f7d55c2babd5e664ec0283a2aaf63
72 lines
2.9 KiB
C++
72 lines
2.9 KiB
C++
#pragma once
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//=================================================================================================
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// Enable code compilation for this library
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// Note: Useful to disable 'netImgui' on unsupported builds while keeping
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// functions declared
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//=================================================================================================
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#ifndef NETIMGUI_ENABLED
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#define NETIMGUI_ENABLED 1
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#endif
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#if NETIMGUI_ENABLED
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#include <imgui.h>
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#ifdef NETIMGUI_INTERNAL_INCLUDE
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#include <imgui_internal.h> // Only needed when compiling NetImgui, not when using the NetImgui Api
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#include "Private/NetImgui_WarningDisableImgui.h" // Disable some extra warning generated by imgui_internal in '-Wall'
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#include "Private/NetImgui_WarningReenable.h"
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#endif
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#endif // NETIMGUI_ENABLED
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//=================================================================================================
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// Default Ports used to reach the Server or the Client (listen port for
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// incoming connection)
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//=================================================================================================
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namespace NetImgui {
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enum Constants {
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kDefaultServerPort = 8888, //!< Default port Server waits for a connection
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kDefaultClientPort = 8889 //!< Default port Client waits for a connection
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};
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}
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//=================================================================================================
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// Enable default Win32/Posix networking code
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// Note: By default, netImgui uses Winsock on Windows and Posix sockets
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// on other platforms
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//
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// The use your own code, turn off both
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//NETIMGUI_WINSOCKET_ENABLED, NETIMGUI_POSIX_SOCKETS_ENABLED and provide your
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//own implementation of the functions declared in 'NetImgui_Network.h'.
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//
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// As an example, 'SampleCompression' disable default com
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//implementation and use its own
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//=================================================================================================
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#if !defined(NETIMGUI_WINSOCKET_ENABLED) && !defined(__UNREAL__)
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#ifdef _WIN32
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#define NETIMGUI_WINSOCKET_ENABLED \
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1 // Project needs 'ws2_32.lib' added to input libraries
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#else
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#define NETIMGUI_WINSOCKET_ENABLED 0
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#endif
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#endif
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#if !defined(NETIMGUI_POSIX_SOCKETS_ENABLED) && !defined(__UNREAL__)
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#define NETIMGUI_POSIX_SOCKETS_ENABLED !(NETIMGUI_WINSOCKET_ENABLED)
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#endif
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//=================================================================================================
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// Various build settings define
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// Note: for more information, please look in 'NetImgui_Api.h' for description
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// and default values
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//=================================================================================================
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// #define NETIMGUI_IMGUI_CALLBACK_ENABLED (IMGUI_VERSION_NUM >=
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// 18100) // Not supported pre Dear ImGui 1.81 #define
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// NETIMGUI_FORCE_TCP_LISTEN_BINDING 0
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// // Doesn't seem to be needed on Window/Linux #define NETIMGUI_API
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// IMGUI_API // Use same value as
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// defined by Dear ImGui by default
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