90dea1bdfb
PiperOrigin-RevId: 439277749 Change-Id: I741d1c499ae88753338fcc6d141a65e92e13023e
6656 lines
210 KiB
ReStructuredText
6656 lines
210 KiB
ReStructuredText
=============
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API Reference
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=============
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Introduction
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------------
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This chapter is the reference manual for MuJoCo. It is generated from the header files included with MuJoCo, but also
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contains additional text not available in the headers.
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.. _Type:
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Type definitions
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----------------
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.. _tyPrimitive:
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Primitive types
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^^^^^^^^^^^^^^^
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MuJoCo defines a large number of primitive types described here. Except for :ref:`mjtNum` and
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:ref:`mjtByte`, all other primitive types are C enums used to define various integer constants. Note that the
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rest of the API does not use these enum types directly. Instead it uses ints, and only the documentation/comments state
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that certain ints correspond to certain enum types. This is because we want the API to be compiler-independent, and the
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C standard does not dictate how many bytes must be used to represent an enum type. Nevertheless we recommend using these
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types when calling the API functions (and letting the compiler do the enum-to-int type cast).
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.. _mjtNum:
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mjtNum
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~~~~~~
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.. code-block:: C
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#ifdef mjUSEDOUBLE
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typedef double mjtNum;
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#else
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typedef float mjtNum;
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#endif
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| Defined in `mjtnum.h <https://github.com/deepmind/mujoco/blob/main/include/mjtnum.h>`_
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| This is the floating-point type used throughout the simulator. If the symbol ``mjUSEDOUBLE`` is defined in
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``mjmodel.h``, this type is defined as ``double``, otherwise it is defined as ``float``. Currently only the
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double-precision version of MuJoCo is distributed, although the entire code base works with single-precision as well.
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We may release the single-precision version in the future for efficiency reasons, but the double-precision version
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will always be available. Thus it is safe to write user code assuming double precision. However, our preference is to
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write code that works with either single or double precision. To this end we provide math utility functions that are
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always defined with the correct floating-point type.
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| Note that changing ``mjUSEDOUBLE`` in ``mjtnum.h`` will not change how the library was compiled, and instead will
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result in numerous link errors. In general, the header files distributed with precompiled MuJoCo should never be
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changed by the user.
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.. _mjtByte:
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mjtByte
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~~~~~~~
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.. code-block:: C
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typedef unsigned char mjtByte;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Byte type used to represent boolean variables.
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.. _mjtDisableBit:
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mjtDisableBit
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~~~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtDisableBit
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{
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mjDSBL_CONSTRAINT = 1<<0, // entire constraint solver
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mjDSBL_EQUALITY = 1<<1, // equality constraints
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mjDSBL_FRICTIONLOSS = 1<<2, // joint and tendon frictionloss constraints
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mjDSBL_LIMIT = 1<<3, // joint and tendon limit constraints
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mjDSBL_CONTACT = 1<<4, // contact constraints
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mjDSBL_PASSIVE = 1<<5, // passive forces
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mjDSBL_GRAVITY = 1<<6, // gravitational forces
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mjDSBL_CLAMPCTRL = 1<<7, // clamp control to specified range
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mjDSBL_WARMSTART = 1<<8, // warmstart constraint solver
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mjDSBL_FILTERPARENT = 1<<9, // remove collisions with parent body
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mjDSBL_ACTUATION = 1<<10, // apply actuation forces
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mjDSBL_REFSAFE = 1<<11, // integrator safety: make ref[0]>=2*timestep
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mjNDISABLE = 12 // number of disable flags
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} mjtDisableBit;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Constants which are powers of 2. They are used as bitmasks for the field ``disableflags`` of :ref:`mjOption`.
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At runtime this field is ``m->opt.disableflags``. The number of these constants is given by ``mjNDISABLE`` which is
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also the length of the global string array :ref:`mjDISABLESTRING` with text descriptions of these
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flags.
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.. _mjtEnableBit:
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mjtEnableBit
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~~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtEnableBit
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{
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mjENBL_OVERRIDE = 1<<0, // override contact parameters
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mjENBL_ENERGY = 1<<1, // energy computation
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mjENBL_FWDINV = 1<<2, // compare forward and inverse dynamics
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mjENBL_SENSORNOISE = 1<<3, // add noise to sensor data
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mjNENABLE = 4 // number of enable flags
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} mjtEnableBit;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Constants which are powers of 2. They are used as bitmasks for the field ``enableflags`` of :ref:`mjOption`.
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At runtime this field is ``m->opt.enableflags``. The number of these constants is given by ``mjNENABLE`` which is also
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the length of the global string array :ref:`mjENABLESTRING` with text descriptions of these flags.
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.. _mjtJoint:
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mjtJoint
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~~~~~~~~
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.. code-block:: C
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typedef enum _mjtJoint
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{
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mjJNT_FREE = 0, // global position and orientation (quat) (7)
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mjJNT_BALL, // orientation (quat) relative to parent (4)
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mjJNT_SLIDE, // sliding distance along body-fixed axis (1)
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mjJNT_HINGE // rotation angle (rad) around body-fixed axis (1)
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} mjtJoint;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Primitive joint types. These values are used in ``m->jnt_type``. The numbers in the comments indicate how many
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positional coordinates each joint type has. Note that ball joints and rotational components of free joints are
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represented as unit quaternions - which have 4 positional coordinates but 3 degrees of freedom each.
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.. _mjtGeom:
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mjtGeom
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~~~~~~~
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.. code-block:: C
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typedef enum _mjtGeom
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{
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// regular geom types
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mjGEOM_PLANE = 0, // plane
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mjGEOM_HFIELD, // height field
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mjGEOM_SPHERE, // sphere
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mjGEOM_CAPSULE, // capsule
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mjGEOM_ELLIPSOID, // ellipsoid
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mjGEOM_CYLINDER, // cylinder
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mjGEOM_BOX, // box
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mjGEOM_MESH, // mesh
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mjNGEOMTYPES, // number of regular geom types
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// rendering-only geom types: not used in mjModel, not counted in mjNGEOMTYPES
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mjGEOM_ARROW = 100, // arrow
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mjGEOM_ARROW1, // arrow without wedges
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mjGEOM_ARROW2, // arrow in both directions
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mjGEOM_LINE, // line
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mjGEOM_SKIN, // skin
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mjGEOM_LABEL, // text label
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mjGEOM_NONE = 1001 // missing geom type
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} mjtGeom;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Geometric types supported by MuJoCo. The first group are "official" geom types that can be used in the model. The
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second group are geom types that cannot be used in the model but are used by the visualizer to add decorative
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elements. These values are used in ``m->geom_type`` and ``m->site_type``.
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.. _mjtCamLight:
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mjtCamLight
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~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtCamLight
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{
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mjCAMLIGHT_FIXED = 0, // pos and rot fixed in body
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mjCAMLIGHT_TRACK, // pos tracks body, rot fixed in global
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mjCAMLIGHT_TRACKCOM, // pos tracks subtree com, rot fixed in body
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mjCAMLIGHT_TARGETBODY, // pos fixed in body, rot tracks target body
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mjCAMLIGHT_TARGETBODYCOM // pos fixed in body, rot tracks target subtree com
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} mjtCamLight;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Dynamic modes for cameras and lights, specifying how the camera/light position and orientation are computed. These
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values are used in ``m->cam_mode`` and ``m->light_mode``.
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.. _mjtTexture:
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mjtTexture
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~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtTexture
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{
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mjTEXTURE_2D = 0, // 2d texture, suitable for planes and hfields
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mjTEXTURE_CUBE, // cube texture, suitable for all other geom types
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mjTEXTURE_SKYBOX // cube texture used as skybox
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} mjtTexture;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Texture types, specifying how the texture will be mapped. These values are used in ``m->tex_type``.
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.. _mjtIntegrator:
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mjtIntegrator
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~~~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtIntegrator // integrator mode
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{
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mjINT_EULER = 0, // semi-implicit Euler
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mjINT_RK4 // 4th-order Runge Kutta
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} mjtIntegrator;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Numerical integrator types. These values are used in ``m->opt.integrator``.
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.. _mjtCollision:
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mjtCollision
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~~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtCollision // collision mode for selecting geom pairs
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{
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mjCOL_ALL = 0, // test precomputed and dynamic pairs
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mjCOL_PAIR, // test predefined pairs only
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mjCOL_DYNAMIC // test dynamic pairs only
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} mjtCollision;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Collision modes specifying how candidate geom pairs are generated for near-phase collision checking. These values are
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used in ``m->opt.collision``.
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.. _mjtCone:
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mjtCone
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~~~~~~~
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.. code-block:: C
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typedef enum _mjtCone // type of friction cone
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{
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mjCONE_PYRAMIDAL = 0, // pyramidal
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mjCONE_ELLIPTIC // elliptic
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} mjtCone;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Available friction cone types. These values are used in ``m->opt.cone``.
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.. _mjtJacobian:
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mjtJacobian
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~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtJacobian // type of constraint Jacobian
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{
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mjJAC_DENSE = 0, // dense
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mjJAC_SPARSE, // sparse
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mjJAC_AUTO // dense if nv<=60, sparse otherwise
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} mjtJacobian;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Available Jacobian types. These values are used in ``m->opt.jacobian``.
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.. _mjtSolver:
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mjtSolver
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~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtSolver // constraint solver algorithm
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{
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mjSOL_PGS = 0, // PGS (dual)
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mjSOL_CG, // CG (primal)
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mjSOL_NEWTON // Newton (primal)
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} mjtSolver;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Available constraint solver algorithms. These values are used in ``m->opt.solver``.
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.. _mjtEq:
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mjtEq
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~~~~~
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.. code-block:: C
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typedef enum _mjtEq
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{
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mjEQ_CONNECT = 0, // connect two bodies at a point (ball joint)
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mjEQ_WELD, // fix relative position and orientation of two bodies
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mjEQ_JOINT, // couple the values of two scalar joints with cubic
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mjEQ_TENDON, // couple the lengths of two tendons with cubic
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mjEQ_DISTANCE // fix the contact distance betweent two geoms
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} mjtEq;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Equality constraint types. These values are used in ``m->eq_type``.
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.. _mjtWrap:
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mjtWrap
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~~~~~~~
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.. code-block:: C
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typedef enum _mjtWrap
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{
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mjWRAP_NONE = 0, // null object
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mjWRAP_JOINT, // constant moment arm
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mjWRAP_PULLEY, // pulley used to split tendon
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mjWRAP_SITE, // pass through site
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mjWRAP_SPHERE, // wrap around sphere
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mjWRAP_CYLINDER // wrap around (infinite) cylinder
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} mjtWrap;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Tendon wrapping object types. These values are used in ``m->wrap_type``.
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.. _mjtTrn:
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mjtTrn
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~~~~~~
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.. code-block:: C
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typedef enum _mjtTrn
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{
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mjTRN_JOINT = 0, // force on joint
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mjTRN_JOINTINPARENT, // force on joint, expressed in parent frame
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mjTRN_SLIDERCRANK, // force via slider-crank linkage
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mjTRN_TENDON, // force on tendon
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mjTRN_SITE, // force on site
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mjTRN_UNDEFINED = 1000 // undefined transmission type
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} mjtTrn;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Actuator transmission types. These values are used in ``m->actuator_trntype``.
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.. _mjtDyn:
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mjtDyn
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~~~~~~
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.. code-block:: C
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typedef enum _mjtDyn
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{
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mjDYN_NONE = 0, // no internal dynamics; ctrl specifies force
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mjDYN_INTEGRATOR, // integrator: da/dt = u
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mjDYN_FILTER, // linear filter: da/dt = (u-a) / tau
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mjDYN_MUSCLE, // piece-wise linear filter with two time constants
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mjDYN_USER // user-defined dynamics type
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} mjtDyn;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Actuator dynamics types. These values are used in ``m->actuator_dyntype``.
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.. _mjtGain:
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mjtGain
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~~~~~~~
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.. code-block:: C
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typedef enum _mjtGain
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{
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mjGAIN_FIXED = 0, // fixed gain
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mjGAIN_MUSCLE, // muscle FLV curve computed by mju_muscleGain()
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mjGAIN_USER // user-defined gain type
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} mjtGain;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Actuator gain types. These values are used in ``m->actuator_gaintype``.
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.. _mjtBias:
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mjtBias
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~~~~~~~
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.. code-block:: C
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typedef enum _mjtBias
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{
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mjBIAS_NONE = 0, // no bias
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mjBIAS_AFFINE, // const + kp*length + kv*velocity
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mjBIAS_MUSCLE, // muscle passive force computed by mju_muscleBias()
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mjBIAS_USER // user-defined bias type
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} mjtBias;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Actuator bias types. These values are used in ``m->actuator_biastype``.
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.. _mjtObj:
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mjtObj
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~~~~~~
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.. code-block:: C
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typedef enum _mjtObj
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{
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mjOBJ_UNKNOWN = 0, // unknown object type
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mjOBJ_BODY, // body
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mjOBJ_XBODY, // body, used to access regular frame instead of i-frame
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mjOBJ_JOINT, // joint
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mjOBJ_DOF, // dof
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mjOBJ_GEOM, // geom
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mjOBJ_SITE, // site
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mjOBJ_CAMERA, // camera
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mjOBJ_LIGHT, // light
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mjOBJ_MESH, // mesh
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mjOBJ_SKIN, // skin
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mjOBJ_HFIELD, // heightfield
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mjOBJ_TEXTURE, // texture
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mjOBJ_MATERIAL, // material for rendering
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mjOBJ_PAIR, // geom pair to include
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mjOBJ_EXCLUDE, // body pair to exclude
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mjOBJ_EQUALITY, // equality constraint
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mjOBJ_TENDON, // tendon
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mjOBJ_ACTUATOR, // actuator
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mjOBJ_SENSOR, // sensor
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mjOBJ_NUMERIC, // numeric
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mjOBJ_TEXT, // text
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mjOBJ_TUPLE, // tuple
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mjOBJ_KEY // keyframe
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} mjtObj;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| MuJoCo object types. These values are used in the support functions :ref:`mj_name2id` and
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:ref:`mj_id2name` to convert between object names and integer ids.
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.. _mjtConstraint:
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mjtConstraint
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~~~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtConstraint
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{
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mjCNSTR_EQUALITY = 0, // equality constraint
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mjCNSTR_FRICTION_DOF, // dof friction
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mjCNSTR_FRICTION_TENDON, // tendon friction
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mjCNSTR_LIMIT_JOINT, // joint limit
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mjCNSTR_LIMIT_TENDON, // tendon limit
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mjCNSTR_CONTACT_FRICTIONLESS, // frictionless contact
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mjCNSTR_CONTACT_PYRAMIDAL, // frictional contact, pyramidal friction cone
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mjCNSTR_CONTACT_ELLIPTIC // frictional contact, elliptic friction cone
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} mjtConstraint;
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| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
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| Constraint types. These values are not used in mjModel, but are used in the mjData field ``d->efc_type`` when the list
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of active constraints is constructed at each simulation time step.
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.. _mjtConstraintState:
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mjtConstraintState
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~~~~~~~~~~~~~~~~~~
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.. code-block:: C
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typedef enum _mjtConstraintState
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{
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mjCNSTRSTATE_SATISFIED = 0, // constraint satisfied, zero cost (limit, contact)
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mjCNSTRSTATE_QUADRATIC, // quadratic cost (equality, friction, limit, contact)
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mjCNSTRSTATE_LINEARNEG, // linear cost, negative side (friction)
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mjCNSTRSTATE_LINEARPOS, // linear cost, positive side (friction)
|
|
mjCNSTRSTATE_CONE // squared distance to cone cost (elliptic contact)
|
|
} mjtConstraintState;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| These values are used by the solver internally to keep track of the constraint states.
|
|
|
|
.. _mjtSensor:
|
|
|
|
mjtSensor
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtSensor // type of sensor
|
|
{
|
|
// common robotic sensors, attached to a site
|
|
mjSENS_TOUCH = 0, // scalar contact normal forces summed over sensor zone
|
|
mjSENS_ACCELEROMETER, // 3D linear acceleration, in local frame
|
|
mjSENS_VELOCIMETER, // 3D linear velocity, in local frame
|
|
mjSENS_GYRO, // 3D angular velocity, in local frame
|
|
mjSENS_FORCE, // 3D force between site's body and its parent body
|
|
mjSENS_TORQUE, // 3D torque between site's body and its parent body
|
|
mjSENS_MAGNETOMETER, // 3D magnetometer
|
|
mjSENS_RANGEFINDER, // scalar distance to nearest geom or site along z-axis
|
|
|
|
// sensors related to scalar joints, tendons, actuators
|
|
mjSENS_JOINTPOS, // scalar joint position (hinge and slide only)
|
|
mjSENS_JOINTVEL, // scalar joint velocity (hinge and slide only)
|
|
mjSENS_TENDONPOS, // scalar tendon position
|
|
mjSENS_TENDONVEL, // scalar tendon velocity
|
|
mjSENS_ACTUATORPOS, // scalar actuator position
|
|
mjSENS_ACTUATORVEL, // scalar actuator velocity
|
|
mjSENS_ACTUATORFRC, // scalar actuator force
|
|
|
|
// sensors related to ball joints
|
|
mjSENS_BALLQUAT, // 4D ball joint quaterion
|
|
mjSENS_BALLANGVEL, // 3D ball joint angular velocity
|
|
|
|
// joint and tendon limit sensors, in constraint space
|
|
mjSENS_JOINTLIMITPOS, // joint limit distance-margin
|
|
mjSENS_JOINTLIMITVEL, // joint limit velocity
|
|
mjSENS_JOINTLIMITFRC, // joint limit force
|
|
mjSENS_TENDONLIMITPOS, // tendon limit distance-margin
|
|
mjSENS_TENDONLIMITVEL, // tendon limit velocity
|
|
mjSENS_TENDONLIMITFRC, // tendon limit force
|
|
|
|
// sensors attached to an object with spatial frame: (x)body, geom, site, camera
|
|
mjSENS_FRAMEPOS, // 3D position
|
|
mjSENS_FRAMEQUAT, // 4D unit quaternion orientation
|
|
mjSENS_FRAMEXAXIS, // 3D unit vector: x-axis of object's frame
|
|
mjSENS_FRAMEYAXIS, // 3D unit vector: y-axis of object's frame
|
|
mjSENS_FRAMEZAXIS, // 3D unit vector: z-axis of object's frame
|
|
mjSENS_FRAMELINVEL, // 3D linear velocity
|
|
mjSENS_FRAMEANGVEL, // 3D angular velocity
|
|
mjSENS_FRAMELINACC, // 3D linear acceleration
|
|
mjSENS_FRAMEANGACC, // 3D angular acceleration
|
|
|
|
// sensors related to kinematic subtrees; attached to a body (which is the subtree root)
|
|
mjSENS_SUBTREECOM, // 3D center of mass of subtree
|
|
mjSENS_SUBTREELINVEL, // 3D linear velocity of subtree
|
|
mjSENS_SUBTREEANGMOM, // 3D angular momentum of subtree
|
|
|
|
// user-defined sensor
|
|
mjSENS_USER // sensor data provided by mjcb_sensor callback
|
|
} mjtSensor;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| Sensor types. These values are used in ``m->sensor_type``.
|
|
|
|
.. _mjtStage:
|
|
|
|
mjtStage
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtStage
|
|
{
|
|
mjSTAGE_NONE = 0, // no computations
|
|
mjSTAGE_POS, // position-dependent computations
|
|
mjSTAGE_VEL, // velocity-dependent computations
|
|
mjSTAGE_ACC // acceleration/force-dependent computations
|
|
} mjtStage;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| These are the compute stages for the skipstage parameters of :ref:`mj_forwardSkip` and
|
|
:ref:`mj_inverseSkip`.
|
|
|
|
.. _mjtDataType:
|
|
|
|
mjtDataType
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtDataType // data type for sensors
|
|
{
|
|
mjDATATYPE_REAL = 0, // real values, no constraints
|
|
mjDATATYPE_POSITIVE, // positive values; 0 or negative: inactive
|
|
mjDATATYPE_AXIS, // 3D unit vector
|
|
mjDATATYPE_QUATERNION // unit quaternion
|
|
} mjtDataType;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| These are the possible sensor data types, used in ``mjData.sensor_datatype``.
|
|
|
|
.. _mjtWarning:
|
|
|
|
mjtWarning
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtWarning // warning types
|
|
{
|
|
mjWARN_INERTIA = 0, // (near) singular inertia matrix
|
|
mjWARN_CONTACTFULL, // too many contacts in contact list
|
|
mjWARN_CNSTRFULL, // too many constraints
|
|
mjWARN_VGEOMFULL, // too many visual geoms
|
|
mjWARN_BADQPOS, // bad number in qpos
|
|
mjWARN_BADQVEL, // bad number in qvel
|
|
mjWARN_BADQACC, // bad number in qacc
|
|
mjWARN_BADCTRL, // bad number in ctrl
|
|
|
|
mjNWARNING // number of warnings
|
|
} mjtWarning;
|
|
|
|
| Defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_
|
|
|
|
| Warning types. The number of warning types is given by ``mjNWARNING`` which is also the length of the array
|
|
``mjData.warning``.
|
|
|
|
.. _mjtTimer:
|
|
|
|
mjtTimer
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtTimer
|
|
{
|
|
// main api
|
|
mjTIMER_STEP = 0, // step
|
|
mjTIMER_FORWARD, // forward
|
|
mjTIMER_INVERSE, // inverse
|
|
|
|
// breakdown of step/forward
|
|
mjTIMER_POSITION, // fwdPosition
|
|
mjTIMER_VELOCITY, // fwdVelocity
|
|
mjTIMER_ACTUATION, // fwdActuation
|
|
mjTIMER_ACCELERATION, // fwdAcceleration
|
|
mjTIMER_CONSTRAINT, // fwdConstraint
|
|
|
|
// breakdown of fwdPosition
|
|
mjTIMER_POS_KINEMATICS, // kinematics, com, tendon, transmission
|
|
mjTIMER_POS_INERTIA, // inertia computations
|
|
mjTIMER_POS_COLLISION, // collision detection
|
|
mjTIMER_POS_MAKE, // make constraints
|
|
mjTIMER_POS_PROJECT, // project constraints
|
|
|
|
mjNTIMER // number of timers
|
|
} mjtTimer;
|
|
|
|
| Defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_
|
|
|
|
| Timer types. The number of timer types is given by ``mjNTIMER`` which is also the length of the array
|
|
``mjData.timer``, as well as the length of the string array :ref:`mjTIMERSTRING` with timer names.
|
|
|
|
.. _mjtCatBit:
|
|
|
|
mjtCatBit
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtCatBit
|
|
{
|
|
mjCAT_STATIC = 1, // model elements in body 0
|
|
mjCAT_DYNAMIC = 2, // model elements in all other bodies
|
|
mjCAT_DECOR = 4, // decorative geoms
|
|
mjCAT_ALL = 7 // select all categories
|
|
} mjtCatBit;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are the available categories of geoms in the abstract visualizer. The bitmask can be used in the function
|
|
:ref:`mjr_render` to specify which categories should be rendered.
|
|
|
|
.. _mjtMouse:
|
|
|
|
mjtMouse
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtMouse
|
|
{
|
|
mjMOUSE_NONE = 0, // no action
|
|
mjMOUSE_ROTATE_V, // rotate, vertical plane
|
|
mjMOUSE_ROTATE_H, // rotate, horizontal plane
|
|
mjMOUSE_MOVE_V, // move, vertical plane
|
|
mjMOUSE_MOVE_H, // move, horizontal plane
|
|
mjMOUSE_ZOOM, // zoom
|
|
mjMOUSE_SELECT // selection
|
|
} mjtMouse;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are the mouse actions that the abstract visualizer recognizes. It is up to the user to intercept mouse events
|
|
and translate them into these actions, as illustrated in ``simulate.cc``.
|
|
|
|
.. _mjtPertBit:
|
|
|
|
mjtPertBit
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtPertBit
|
|
{
|
|
mjPERT_TRANSLATE = 1, // translation
|
|
mjPERT_ROTATE = 2 // rotation
|
|
} mjtPertBit;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These bitmasks enable the translational and rotational components of the mouse perturbation. For the regular mouse,
|
|
only one can be enabled at a time. For the 3D mouse (SpaceNavigator) both can be enabled simultaneously. They are used
|
|
in ``mjvPerturb.active``.
|
|
|
|
.. _mjtCamera:
|
|
|
|
mjtCamera
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtCamera
|
|
{
|
|
mjCAMERA_FREE = 0, // free camera
|
|
mjCAMERA_TRACKING, // tracking camera; uses trackbodyid
|
|
mjCAMERA_FIXED, // fixed camera; uses fixedcamid
|
|
mjCAMERA_USER // user is responsible for setting OpenGL camera
|
|
} mjtCamera;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are the possible camera types, used in ``mjvCamera.type``.
|
|
|
|
.. _mjtLabel:
|
|
|
|
mjtLabel
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtLabel
|
|
{
|
|
mjLABEL_NONE = 0, // nothing
|
|
mjLABEL_BODY, // body labels
|
|
mjLABEL_JOINT, // joint labels
|
|
mjLABEL_GEOM, // geom labels
|
|
mjLABEL_SITE, // site labels
|
|
mjLABEL_CAMERA, // camera labels
|
|
mjLABEL_LIGHT, // light labels
|
|
mjLABEL_TENDON, // tendon labels
|
|
mjLABEL_ACTUATOR, // actuator labels
|
|
mjLABEL_CONSTRAINT, // constraint labels
|
|
mjLABEL_SKIN, // skin labels
|
|
mjLABEL_SELECTION, // selected object
|
|
mjLABEL_SELPNT, // coordinates of selection point
|
|
mjLABEL_CONTACTFORCE, // magnitude of contact force
|
|
|
|
mjNLABEL // number of label types
|
|
} mjtLabel;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are the abstract visualization elements that can have text labels. Used in ``mjvOption.label``.
|
|
|
|
.. _mjtFrame:
|
|
|
|
mjtFrame
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtFrame
|
|
{
|
|
mjFRAME_NONE = 0, // no frames
|
|
mjFRAME_BODY, // body frames
|
|
mjFRAME_GEOM, // geom frames
|
|
mjFRAME_SITE, // site frames
|
|
mjFRAME_CAMERA, // camera frames
|
|
mjFRAME_LIGHT, // light frames
|
|
mjFRAME_WORLD, // world frame
|
|
|
|
mjNFRAME // number of visualization frames
|
|
} mjtFrame;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are the MuJoCo objects whose spatial frames can be rendered. Used in ``mjvOption.frame``.
|
|
|
|
.. _mjtVisFlag:
|
|
|
|
mjtVisFlag
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtVisFlag
|
|
{
|
|
mjVIS_CONVEXHULL = 0, // mesh convex hull
|
|
mjVIS_TEXTURE, // textures
|
|
mjVIS_JOINT, // joints
|
|
mjVIS_ACTUATOR, // actuators
|
|
mjVIS_CAMERA, // cameras
|
|
mjVIS_LIGHT, // lights
|
|
mjVIS_TENDON, // tendons
|
|
mjVIS_RANGEFINDER, // rangefinder sensors
|
|
mjVIS_CONSTRAINT, // point constraints
|
|
mjVIS_INERTIA, // equivalent inertia boxes
|
|
mjVIS_SCLINERTIA, // scale equivalent inertia boxes with mass
|
|
mjVIS_PERTFORCE, // perturbation force
|
|
mjVIS_PERTOBJ, // perturbation object
|
|
mjVIS_CONTACTPOINT, // contact points
|
|
mjVIS_CONTACTFORCE, // contact force
|
|
mjVIS_CONTACTSPLIT, // split contact force into normal and tanget
|
|
mjVIS_TRANSPARENT, // make dynamic geoms more transparent
|
|
mjVIS_AUTOCONNECT, // auto connect joints and body coms
|
|
mjVIS_COM, // center of mass
|
|
mjVIS_SELECT, // selection point
|
|
mjVIS_STATIC, // static bodies
|
|
mjVIS_SKIN, // skin
|
|
|
|
mjNVISFLAG // number of visualization flags
|
|
} mjtVisFlag;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are indices in the array ``mjvOption.flags``, whose elements enable/disable the visualization of the
|
|
corresponding model or decoration element.
|
|
|
|
.. _mjtRndFlag:
|
|
|
|
mjtRndFlag
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtRndFlag
|
|
{
|
|
mjRND_SHADOW = 0, // shadows
|
|
mjRND_WIREFRAME, // wireframe
|
|
mjRND_REFLECTION, // reflections
|
|
mjRND_ADDITIVE, // additive transparency
|
|
mjRND_SKYBOX, // skybox
|
|
mjRND_FOG, // fog
|
|
mjRND_HAZE, // haze
|
|
mjRND_SEGMENT, // segmentation with random color
|
|
mjRND_IDCOLOR, // segmentation with segid color
|
|
|
|
mjNRNDFLAG // number of rendering flags
|
|
} mjtRndFlag;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are indices in the array ``mjvScene.flags``, whose elements enable/disable OpenGL rendering effects.
|
|
|
|
.. _mjtStereo:
|
|
|
|
mjtStereo
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtStereo
|
|
{
|
|
mjSTEREO_NONE = 0, // no stereo; use left eye only
|
|
mjSTEREO_QUADBUFFERED, // quad buffered; revert to side-by-side if no hardware support
|
|
mjSTEREO_SIDEBYSIDE // side-by-side
|
|
} mjtStereo;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| These are the possible stereo rendering types. They are used in ``mjvScene.stereo``.
|
|
|
|
.. _mjtGridPos:
|
|
|
|
mjtGridPos
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtGridPos
|
|
{
|
|
mjGRID_TOPLEFT = 0, // top left
|
|
mjGRID_TOPRIGHT, // top right
|
|
mjGRID_BOTTOMLEFT, // bottom left
|
|
mjGRID_BOTTOMRIGHT // bottom right
|
|
} mjtGridPos;
|
|
|
|
| Defined in `mjrender.h <https://github.com/deepmind/mujoco/blob/main/include/mjrender.h>`_
|
|
|
|
| These are the possible grid positions for text overlays. They are used as an argument to the function
|
|
:ref:`mjr_overlay`.
|
|
|
|
.. _mjtFramebuffer:
|
|
|
|
mjtFramebuffer
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtFramebuffer
|
|
{
|
|
mjFB_WINDOW = 0, // default/window buffer
|
|
mjFB_OFFSCREEN // offscreen buffer
|
|
} mjtFramebuffer;
|
|
|
|
| Defined in `mjrender.h <https://github.com/deepmind/mujoco/blob/main/include/mjrender.h>`_
|
|
|
|
| These are the possible framebuffers. They are used as an argument to the function :ref:`mjr_setBuffer`.
|
|
|
|
.. _mjtFontScale:
|
|
|
|
mjtFontScale
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtFontScale
|
|
{
|
|
mjFONTSCALE_50 = 50, // 50% scale, suitable for low-res rendering
|
|
mjFONTSCALE_100 = 100, // normal scale, suitable in the absence of DPI scaling
|
|
mjFONTSCALE_150 = 150, // 150% scale
|
|
mjFONTSCALE_200 = 200, // 200% scale
|
|
mjFONTSCALE_250 = 250, // 250% scale
|
|
mjFONTSCALE_300 = 300 // 300% scale
|
|
} mjtFontScale;
|
|
|
|
| Defined in `mjrender.h <https://github.com/deepmind/mujoco/blob/main/include/mjrender.h>`_
|
|
|
|
| These are the possible font sizes. The fonts are predefined bitmaps stored in the dynamic library at three different
|
|
sizes.
|
|
|
|
.. _mjtFont:
|
|
|
|
mjtFont
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtFont
|
|
{
|
|
mjFONT_NORMAL = 0, // normal font
|
|
mjFONT_SHADOW, // normal font with shadow (for higher contrast)
|
|
mjFONT_BIG // big font (for user alerts)
|
|
} mjtFont;
|
|
|
|
| Defined in `mjrender.h <https://github.com/deepmind/mujoco/blob/main/include/mjrender.h>`_
|
|
|
|
| These are the possible font types.
|
|
|
|
.. _mjtButton:
|
|
|
|
mjtButton
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtButton // mouse button
|
|
{
|
|
mjBUTTON_NONE = 0, // no button
|
|
mjBUTTON_LEFT, // left button
|
|
mjBUTTON_RIGHT, // right button
|
|
mjBUTTON_MIDDLE // middle button
|
|
} mjtButton;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| Mouse button IDs used in the UI framework.
|
|
|
|
.. _mjtEvent:
|
|
|
|
mjtEvent
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtEvent // mouse and keyboard event type
|
|
{
|
|
mjEVENT_NONE = 0, // no event
|
|
mjEVENT_MOVE, // mouse move
|
|
mjEVENT_PRESS, // mouse button press
|
|
mjEVENT_RELEASE, // mouse button release
|
|
mjEVENT_SCROLL, // scroll
|
|
mjEVENT_KEY, // key press
|
|
mjEVENT_RESIZE // resize
|
|
} mjtEvent;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| Event types used in the UI framework.
|
|
|
|
.. _mjtItem:
|
|
|
|
mjtItem
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef enum _mjtItem // UI item type
|
|
{
|
|
mjITEM_END = -2, // end of definition list (not an item)
|
|
mjITEM_SECTION = -1, // section (not an item)
|
|
mjITEM_SEPARATOR = 0, // separator
|
|
mjITEM_STATIC, // static text
|
|
mjITEM_BUTTON, // button
|
|
|
|
// the rest have data pointer
|
|
mjITEM_CHECKINT, // check box, int value
|
|
mjITEM_CHECKBYTE, // check box, mjtByte value
|
|
mjITEM_RADIO, // radio group
|
|
mjITEM_SELECT, // selection box
|
|
mjITEM_SLIDERINT, // slider, int value
|
|
mjITEM_SLIDERNUM, // slider, mjtNum value
|
|
mjITEM_EDITINT, // editable array, int values
|
|
mjITEM_EDITNUM, // editable array, mjtNum values
|
|
mjITEM_EDITTXT, // editable text
|
|
|
|
mjNITEM // number of item types
|
|
} mjtItem;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| Item types used in the UI framework.
|
|
|
|
.. _tyFunction:
|
|
|
|
Function types
|
|
^^^^^^^^^^^^^^
|
|
|
|
MuJoCo callbacks have corresponding function types. They are defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_ and in
|
|
`mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_. The actual callback functions are documented later.
|
|
|
|
.. _mjfGeneric:
|
|
|
|
mjfGeneric
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef void (*mjfGeneric)(const mjModel* m, mjData* d);
|
|
|
|
This is the function type of the callbacks :ref:`mjcb_passive` and :ref:`mjcb_control`.
|
|
|
|
.. _mjfConFilt:
|
|
|
|
mjfConFilt
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef int (*mjfConFilt)(const mjModel* m, mjData* d, int geom1, int geom2);
|
|
|
|
This is the function type of the callback :ref:`mjcb_contactfilter`. The return value is 1: discard,
|
|
0: proceed with collision check.
|
|
|
|
.. _mjfSensor:
|
|
|
|
mjfSensor
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef void (*mjfSensor)(const mjModel* m, mjData* d, int stage);
|
|
|
|
This is the function type of the callback :ref:`mjcb_sensor`.
|
|
|
|
.. _mjfTime:
|
|
|
|
mjfTime
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef mjtNum (*mjfTime)(void);
|
|
|
|
This is the function type of the callback :ref:`mjcb_time`.
|
|
|
|
.. _mjfAct:
|
|
|
|
mjfAct
|
|
~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef mjtNum (*mjfAct)(const mjModel* m, const mjData* d, int id);
|
|
|
|
This is the function type of the callbacks :ref:`mjcb_act_dyn`, :ref:`mjcb_act_gain` and
|
|
:ref:`mjcb_act_bias`.
|
|
|
|
.. _mjfCollision:
|
|
|
|
mjfCollision
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef int (*mjfCollision)(const mjModel* m, const mjData* d,
|
|
mjContact* con, int g1, int g2, mjtNum margin);
|
|
|
|
This is the function type of the callbacks in the collision table :ref:`mjCOLLISIONFUNC`.
|
|
|
|
.. _mjfItemEnable:
|
|
|
|
mjfItemEnable
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
typedef int (*mjfItemEnable)(int category, void* data);
|
|
|
|
This is the function type of the predicate function used by the UI framework to determine if each item is enabled or
|
|
disabled.
|
|
|
|
.. _tyStructure:
|
|
|
|
Data structures
|
|
^^^^^^^^^^^^^^^
|
|
|
|
MuJoCo uses several data structures shown below. They are taken directly from the header files which contain comments
|
|
for each field.
|
|
|
|
.. _mjVFS:
|
|
|
|
mjVFS
|
|
~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjVFS // virtual file system for loading from memory
|
|
{
|
|
int nfile; // number of files present
|
|
char filename[mjMAXVFS][mjMAXVFSNAME]; // file name without path
|
|
int filesize[mjMAXVFS]; // file size in bytes
|
|
void* filedata[mjMAXVFS]; // buffer with file data
|
|
};
|
|
typedef struct _mjVFS mjVFS;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| This is the data structure with the virtual file system. It can only be constructed programmatically, and does not
|
|
have an analog in MJCF.
|
|
|
|
.. _mjOption:
|
|
|
|
mjOption
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjOption // physics options
|
|
{
|
|
// timing parameters
|
|
mjtNum timestep; // timestep
|
|
mjtNum apirate; // update rate for remote API (Hz)
|
|
|
|
// solver parameters
|
|
mjtNum impratio; // ratio of friction-to-normal contact impedance
|
|
mjtNum tolerance; // main solver tolerance
|
|
mjtNum noslip_tolerance; // noslip solver tolerance
|
|
mjtNum mpr_tolerance; // MPR solver tolerance
|
|
|
|
// physical constants
|
|
mjtNum gravity[3]; // gravitational acceleration
|
|
mjtNum wind[3]; // wind (for lift, drag and viscosity)
|
|
mjtNum magnetic[3]; // global magnetic flux
|
|
mjtNum density; // density of medium
|
|
mjtNum viscosity; // viscosity of medium
|
|
|
|
// override contact solver parameters (if enabled)
|
|
mjtNum o_margin; // margin
|
|
mjtNum o_solref[mjNREF]; // solref
|
|
mjtNum o_solimp[mjNIMP]; // solimp
|
|
|
|
// discrete settings
|
|
int integrator; // integration mode (mjtIntegrator)
|
|
int collision; // collision mode (mjtCollision)
|
|
int cone; // type of friction cone (mjtCone)
|
|
int jacobian; // type of Jacobian (mjtJacobian)
|
|
int solver; // solver algorithm (mjtSolver)
|
|
int iterations; // maximum number of main solver iterations
|
|
int noslip_iterations; // maximum number of noslip solver iterations
|
|
int mpr_iterations; // maximum number of MPR solver iterations
|
|
int disableflags; // bit flags for disabling standard features
|
|
int enableflags; // bit flags for enabling optional features
|
|
};
|
|
typedef struct _mjOption mjOption;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| This is the data structure with simulation options. It corresponds to the MJCF element
|
|
:ref:`option <option>`. One instance of it is embedded in mjModel.
|
|
|
|
.. _mjVisual:
|
|
|
|
mjVisual
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjVisual // visualization options
|
|
{
|
|
struct // global parameters
|
|
{
|
|
float fovy; // y-field of view (deg) for free camera
|
|
float ipd; // inter-pupilary distance for free camera
|
|
float linewidth; // line width for wireframe and ray rendering
|
|
float glow; // glow coefficient for selected body
|
|
int offwidth; // width of offscreen buffer
|
|
int offheight; // height of offscreen buffer
|
|
} global;
|
|
|
|
struct // rendering quality
|
|
{
|
|
int shadowsize; // size of shadowmap texture
|
|
int offsamples; // number of multisamples for offscreen rendering
|
|
int numslices; // number of slices for builtin geom drawing
|
|
int numstacks; // number of stacks for builtin geom drawing
|
|
int numquads; // number of quads for box rendering
|
|
} quality;
|
|
|
|
struct // head light
|
|
{
|
|
float ambient[3]; // ambient rgb (alpha=1)
|
|
float diffuse[3]; // diffuse rgb (alpha=1)
|
|
float specular[3]; // specular rgb (alpha=1)
|
|
int active; // is headlight active
|
|
} headlight;
|
|
|
|
struct // mapping
|
|
{
|
|
float stiffness; // mouse perturbation stiffness (space->force)
|
|
float stiffnessrot; // mouse perturbation stiffness (space->torque)
|
|
float force; // from force units to space units
|
|
float torque; // from torque units to space units
|
|
float alpha; // scale geom alphas when transparency is enabled
|
|
float fogstart; // OpenGL fog starts at fogstart * mjModel.stat.extent
|
|
float fogend; // OpenGL fog ends at fogend * mjModel.stat.extent
|
|
float znear; // near clipping plane = znear * mjModel.stat.extent
|
|
float zfar; // far clipping plane = zfar * mjModel.stat.extent
|
|
float haze; // haze ratio
|
|
float shadowclip; // directional light: shadowclip * mjModel.stat.extent
|
|
float shadowscale; // spot light: shadowscale * light.cutoff
|
|
float actuatortendon; // scale tendon width
|
|
} map;
|
|
|
|
struct // scale of decor elements relative to mean body size
|
|
{
|
|
float forcewidth; // width of force arrow
|
|
float contactwidth; // contact width
|
|
float contactheight; // contact height
|
|
float connect; // autoconnect capsule width
|
|
float com; // com radius
|
|
float camera; // camera object
|
|
float light; // light object
|
|
float selectpoint; // selection point
|
|
float jointlength; // joint length
|
|
float jointwidth; // joint width
|
|
float actuatorlength; // actuator length
|
|
float actuatorwidth; // actuator width
|
|
float framelength; // bodyframe axis length
|
|
float framewidth; // bodyframe axis width
|
|
float constraint; // constraint width
|
|
float slidercrank; // slidercrank width
|
|
} scale;
|
|
|
|
struct // color of decor elements
|
|
{
|
|
float fog[4]; // fog
|
|
float haze[4]; // haze
|
|
float force[4]; // external force
|
|
float inertia[4]; // inertia box
|
|
float joint[4]; // joint
|
|
float actuator[4]; // actuator, neutral
|
|
float actuatornegative[4]; // actuator, negative limit
|
|
float actuatorpositive[4]; // actuator, positive limit
|
|
float com[4]; // center of mass
|
|
float camera[4]; // camera object
|
|
float light[4]; // light object
|
|
float selectpoint[4]; // selection point
|
|
float connect[4]; // auto connect
|
|
float contactpoint[4]; // contact point
|
|
float contactforce[4]; // contact force
|
|
float contactfriction[4]; // contact friction force
|
|
float contacttorque[4]; // contact torque
|
|
float contactgap[4]; // contact point in gap
|
|
float rangefinder[4]; // rangefinder ray
|
|
float constraint[4]; // constraint
|
|
float slidercrank[4]; // slidercrank
|
|
float crankbroken[4]; // used when crank must be stretched/broken
|
|
} rgba;
|
|
};
|
|
typedef struct _mjVisual mjVisual;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| This is the data structure with abstract visualization options. It corresponds to the MJCF element
|
|
:ref:`visual <visual>`. One instance of it is embedded in mjModel.
|
|
|
|
.. _mjStatistic:
|
|
|
|
mjStatistic
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjStatistic // model statistics (in qpos0)
|
|
{
|
|
mjtNum meaninertia; // mean diagonal inertia
|
|
mjtNum meanmass; // mean body mass
|
|
mjtNum meansize; // mean body size
|
|
mjtNum extent; // spatial extent
|
|
mjtNum center[3]; // center of model
|
|
};
|
|
typedef struct _mjStatistic mjStatistic;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| This is the data structure with model statistics precomputed by the compiler or set by the user. It corresponds to the
|
|
MJCF element :ref:`statistic <statistic>`. One instance of it is embedded in mjModel.
|
|
|
|
.. _mjModel:
|
|
|
|
mjModel
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjModel
|
|
{
|
|
// ------------------------------- sizes
|
|
|
|
// sizes needed at mjModel construction
|
|
int nq; // number of generalized coordinates = dim(qpos)
|
|
int nv; // number of degrees of freedom = dim(qvel)
|
|
int nu; // number of actuators/controls = dim(ctrl)
|
|
int na; // number of activation states = dim(act)
|
|
int nbody; // number of bodies
|
|
int njnt; // number of joints
|
|
int ngeom; // number of geoms
|
|
int nsite; // number of sites
|
|
int ncam; // number of cameras
|
|
int nlight; // number of lights
|
|
int nmesh; // number of meshes
|
|
int nmeshvert; // number of vertices in all meshes
|
|
int nmeshtexvert; // number of vertices with texcoords in all meshes
|
|
int nmeshface; // number of triangular faces in all meshes
|
|
int nmeshgraph; // number of ints in mesh auxiliary data
|
|
int nskin; // number of skins
|
|
int nskinvert; // number of vertices in all skins
|
|
int nskintexvert; // number of vertiex with texcoords in all skins
|
|
int nskinface; // number of triangular faces in all skins
|
|
int nskinbone; // number of bones in all skins
|
|
int nskinbonevert; // number of vertices in all skin bones
|
|
int nhfield; // number of heightfields
|
|
int nhfielddata; // number of data points in all heightfields
|
|
int ntex; // number of textures
|
|
int ntexdata; // number of bytes in texture rgb data
|
|
int nmat; // number of materials
|
|
int npair; // number of predefined geom pairs
|
|
int nexclude; // number of excluded geom pairs
|
|
int neq; // number of equality constraints
|
|
int ntendon; // number of tendons
|
|
int nwrap; // number of wrap objects in all tendon paths
|
|
int nsensor; // number of sensors
|
|
int nnumeric; // number of numeric custom fields
|
|
int nnumericdata; // number of mjtNums in all numeric fields
|
|
int ntext; // number of text custom fields
|
|
int ntextdata; // number of mjtBytes in all text fields
|
|
int ntuple; // number of tuple custom fields
|
|
int ntupledata; // number of objects in all tuple fields
|
|
int nkey; // number of keyframes
|
|
int nmocap; // number of mocap bodies
|
|
int nuser_body; // number of mjtNums in body_user
|
|
int nuser_jnt; // number of mjtNums in jnt_user
|
|
int nuser_geom; // number of mjtNums in geom_user
|
|
int nuser_site; // number of mjtNums in site_user
|
|
int nuser_cam; // number of mjtNums in cam_user
|
|
int nuser_tendon; // number of mjtNums in tendon_user
|
|
int nuser_actuator; // number of mjtNums in actuator_user
|
|
int nuser_sensor; // number of mjtNums in sensor_user
|
|
int nnames; // number of chars in all names
|
|
|
|
// sizes set after mjModel construction (only affect mjData)
|
|
int nM; // number of non-zeros in sparse inertia matrix
|
|
int nemax; // number of potential equality-constraint rows
|
|
int njmax; // number of available rows in constraint Jacobian
|
|
int nconmax; // number of potential contacts in contact list
|
|
int nstack; // number of fields in mjData stack
|
|
int nuserdata; // number of extra fields in mjData
|
|
int nsensordata; // number of fields in sensor data vector
|
|
|
|
int nbuffer; // number of bytes in buffer
|
|
|
|
// ------------------------------- options and statistics
|
|
|
|
mjOption opt; // physics options
|
|
mjVisual vis; // visualization options
|
|
mjStatistic stat; // model statistics
|
|
|
|
// ------------------------------- buffers
|
|
|
|
// main buffer
|
|
void* buffer; // main buffer; all pointers point in it (nbuffer)
|
|
|
|
// default generalized coordinates
|
|
mjtNum* qpos0; // qpos values at default pose (nq x 1)
|
|
mjtNum* qpos_spring; // reference pose for springs (nq x 1)
|
|
|
|
// bodies
|
|
int* body_parentid; // id of body's parent (nbody x 1)
|
|
int* body_rootid; // id of root above body (nbody x 1)
|
|
int* body_weldid; // id of body that this body is welded to (nbody x 1)
|
|
int* body_mocapid; // id of mocap data; -1: none (nbody x 1)
|
|
int* body_jntnum; // number of joints for this body (nbody x 1)
|
|
int* body_jntadr; // start addr of joints; -1: no joints (nbody x 1)
|
|
int* body_dofnum; // number of motion degrees of freedom (nbody x 1)
|
|
int* body_dofadr; // start addr of dofs; -1: no dofs (nbody x 1)
|
|
int* body_geomnum; // number of geoms (nbody x 1)
|
|
int* body_geomadr; // start addr of geoms; -1: no geoms (nbody x 1)
|
|
mjtByte* body_simple; // body is simple (has diagonal M) (nbody x 1)
|
|
mjtByte* body_sameframe; // inertial frame is same as body frame (nbody x 1)
|
|
mjtNum* body_pos; // position offset rel. to parent body (nbody x 3)
|
|
mjtNum* body_quat; // orientation offset rel. to parent body (nbody x 4)
|
|
mjtNum* body_ipos; // local position of center of mass (nbody x 3)
|
|
mjtNum* body_iquat; // local orientation of inertia ellipsoid (nbody x 4)
|
|
mjtNum* body_mass; // mass (nbody x 1)
|
|
mjtNum* body_subtreemass; // mass of subtree starting at this body (nbody x 1)
|
|
mjtNum* body_inertia; // diagonal inertia in ipos/iquat frame (nbody x 3)
|
|
mjtNum* body_invweight0; // mean inv inert in qpos0 (trn, rot) (nbody x 2)
|
|
mjtNum* body_user; // user data (nbody x nuser_body)
|
|
|
|
// joints
|
|
int* jnt_type; // type of joint (mjtJoint) (njnt x 1)
|
|
int* jnt_qposadr; // start addr in 'qpos' for joint's data (njnt x 1)
|
|
int* jnt_dofadr; // start addr in 'qvel' for joint's data (njnt x 1)
|
|
int* jnt_bodyid; // id of joint's body (njnt x 1)
|
|
int* jnt_group; // group for visibility (njnt x 1)
|
|
mjtByte* jnt_limited; // does joint have limits (njnt x 1)
|
|
mjtNum* jnt_solref; // constraint solver reference: limit (njnt x mjNREF)
|
|
mjtNum* jnt_solimp; // constraint solver impedance: limit (njnt x mjNIMP)
|
|
mjtNum* jnt_pos; // local anchor position (njnt x 3)
|
|
mjtNum* jnt_axis; // local joint axis (njnt x 3)
|
|
mjtNum* jnt_stiffness; // stiffness coefficient (njnt x 1)
|
|
mjtNum* jnt_range; // joint limits (njnt x 2)
|
|
mjtNum* jnt_margin; // min distance for limit detection (njnt x 1)
|
|
mjtNum* jnt_user; // user data (njnt x nuser_jnt)
|
|
|
|
// dofs
|
|
int* dof_bodyid; // id of dof's body (nv x 1)
|
|
int* dof_jntid; // id of dof's joint (nv x 1)
|
|
int* dof_parentid; // id of dof's parent; -1: none (nv x 1)
|
|
int* dof_Madr; // dof address in M-diagonal (nv x 1)
|
|
int* dof_simplenum; // number of consecutive simple dofs (nv x 1)
|
|
mjtNum* dof_solref; // constraint solver reference:frictionloss (nv x mjNREF)
|
|
mjtNum* dof_solimp; // constraint solver impedance:frictionloss (nv x mjNIMP)
|
|
mjtNum* dof_frictionloss; // dof friction loss (nv x 1)
|
|
mjtNum* dof_armature; // dof armature inertia/mass (nv x 1)
|
|
mjtNum* dof_damping; // damping coefficient (nv x 1)
|
|
mjtNum* dof_invweight0; // diag. inverse inertia in qpos0 (nv x 1)
|
|
mjtNum* dof_M0; // diag. inertia in qpos0 (nv x 1)
|
|
|
|
// geoms
|
|
int* geom_type; // geometric type (mjtGeom) (ngeom x 1)
|
|
int* geom_contype; // geom contact type (ngeom x 1)
|
|
int* geom_conaffinity; // geom contact affinity (ngeom x 1)
|
|
int* geom_condim; // contact dimensionality (1, 3, 4, 6) (ngeom x 1)
|
|
int* geom_bodyid; // id of geom's body (ngeom x 1)
|
|
int* geom_dataid; // id of geom's mesh/hfield (-1: none) (ngeom x 1)
|
|
int* geom_matid; // material id for rendering (ngeom x 1)
|
|
int* geom_group; // group for visibility (ngeom x 1)
|
|
int* geom_priority; // geom contact priority (ngeom x 1)
|
|
mjtByte* geom_sameframe; // same as body frame (1) or iframe (2) (ngeom x 1)
|
|
mjtNum* geom_solmix; // mixing coef for solref/imp in geom pair (ngeom x 1)
|
|
mjtNum* geom_solref; // constraint solver reference: contact (ngeom x mjNREF)
|
|
mjtNum* geom_solimp; // constraint solver impedance: contact (ngeom x mjNIMP)
|
|
mjtNum* geom_size; // geom-specific size parameters (ngeom x 3)
|
|
mjtNum* geom_rbound; // radius of bounding sphere (ngeom x 1)
|
|
mjtNum* geom_pos; // local position offset rel. to body (ngeom x 3)
|
|
mjtNum* geom_quat; // local orientation offset rel. to body (ngeom x 4)
|
|
mjtNum* geom_friction; // friction for (slide, spin, roll) (ngeom x 3)
|
|
mjtNum* geom_margin; // detect contact if dist<margin (ngeom x 1)
|
|
mjtNum* geom_gap; // include in solver if dist<margin-gap (ngeom x 1)
|
|
mjtNum* geom_fluid; // fluid interaction parameters (ngeom x mjNFLUID)
|
|
mjtNum* geom_user; // user data (ngeom x nuser_geom)
|
|
float* geom_rgba; // rgba when material is omitted (ngeom x 4)
|
|
|
|
// sites
|
|
int* site_type; // geom type for rendering (mjtGeom) (nsite x 1)
|
|
int* site_bodyid; // id of site's body (nsite x 1)
|
|
int* site_matid; // material id for rendering (nsite x 1)
|
|
int* site_group; // group for visibility (nsite x 1)
|
|
mjtByte* site_sameframe; // same as body frame (1) or iframe (2) (nsite x 1)
|
|
mjtNum* site_size; // geom size for rendering (nsite x 3)
|
|
mjtNum* site_pos; // local position offset rel. to body (nsite x 3)
|
|
mjtNum* site_quat; // local orientation offset rel. to body (nsite x 4)
|
|
mjtNum* site_user; // user data (nsite x nuser_site)
|
|
float* site_rgba; // rgba when material is omitted (nsite x 4)
|
|
|
|
// cameras
|
|
int* cam_mode; // camera tracking mode (mjtCamLight) (ncam x 1)
|
|
int* cam_bodyid; // id of camera's body (ncam x 1)
|
|
int* cam_targetbodyid; // id of targeted body; -1: none (ncam x 1)
|
|
mjtNum* cam_pos; // position rel. to body frame (ncam x 3)
|
|
mjtNum* cam_quat; // orientation rel. to body frame (ncam x 4)
|
|
mjtNum* cam_poscom0; // global position rel. to sub-com in qpos0 (ncam x 3)
|
|
mjtNum* cam_pos0; // global position rel. to body in qpos0 (ncam x 3)
|
|
mjtNum* cam_mat0; // global orientation in qpos0 (ncam x 9)
|
|
mjtNum* cam_fovy; // y-field of view (deg) (ncam x 1)
|
|
mjtNum* cam_ipd; // inter-pupilary distance (ncam x 1)
|
|
mjtNum* cam_user; // user data (ncam x nuser_cam)
|
|
|
|
// lights
|
|
int* light_mode; // light tracking mode (mjtCamLight) (nlight x 1)
|
|
int* light_bodyid; // id of light's body (nlight x 1)
|
|
int* light_targetbodyid; // id of targeted body; -1: none (nlight x 1)
|
|
mjtByte* light_directional; // directional light (nlight x 1)
|
|
mjtByte* light_castshadow; // does light cast shadows (nlight x 1)
|
|
mjtByte* light_active; // is light on (nlight x 1)
|
|
mjtNum* light_pos; // position rel. to body frame (nlight x 3)
|
|
mjtNum* light_dir; // direction rel. to body frame (nlight x 3)
|
|
mjtNum* light_poscom0; // global position rel. to sub-com in qpos0 (nlight x 3)
|
|
mjtNum* light_pos0; // global position rel. to body in qpos0 (nlight x 3)
|
|
mjtNum* light_dir0; // global direction in qpos0 (nlight x 3)
|
|
float* light_attenuation; // OpenGL attenuation (quadratic model) (nlight x 3)
|
|
float* light_cutoff; // OpenGL cutoff (nlight x 1)
|
|
float* light_exponent; // OpenGL exponent (nlight x 1)
|
|
float* light_ambient; // ambient rgb (alpha=1) (nlight x 3)
|
|
float* light_diffuse; // diffuse rgb (alpha=1) (nlight x 3)
|
|
float* light_specular; // specular rgb (alpha=1) (nlight x 3)
|
|
|
|
// meshes
|
|
int* mesh_vertadr; // first vertex address (nmesh x 1)
|
|
int* mesh_vertnum; // number of vertices (nmesh x 1)
|
|
int* mesh_texcoordadr; // texcoord data address; -1: no texcoord (nmesh x 1)
|
|
int* mesh_faceadr; // first face address (nmesh x 1)
|
|
int* mesh_facenum; // number of faces (nmesh x 1)
|
|
int* mesh_graphadr; // graph data address; -1: no graph (nmesh x 1)
|
|
float* mesh_vert; // vertex positions for all meshe (nmeshvert x 3)
|
|
float* mesh_normal; // vertex normals for all meshes (nmeshvert x 3)
|
|
float* mesh_texcoord; // vertex texcoords for all meshes (nmeshtexvert x 2)
|
|
int* mesh_face; // triangle face data (nmeshface x 3)
|
|
int* mesh_graph; // convex graph data (nmeshgraph x 1)
|
|
|
|
// skins
|
|
int* skin_matid; // skin material id; -1: none (nskin x 1)
|
|
float* skin_rgba; // skin rgba (nskin x 4)
|
|
float* skin_inflate; // inflate skin in normal direction (nskin x 1)
|
|
int* skin_vertadr; // first vertex address (nskin x 1)
|
|
int* skin_vertnum; // number of vertices (nskin x 1)
|
|
int* skin_texcoordadr; // texcoord data address; -1: no texcoord (nskin x 1)
|
|
int* skin_faceadr; // first face address (nskin x 1)
|
|
int* skin_facenum; // number of faces (nskin x 1)
|
|
int* skin_boneadr; // first bone in skin (nskin x 1)
|
|
int* skin_bonenum; // number of bones in skin (nskin x 1)
|
|
float* skin_vert; // vertex positions for all skin meshes (nskinvert x 3)
|
|
float* skin_texcoord; // vertex texcoords for all skin meshes (nskintexvert x 2)
|
|
int* skin_face; // triangle faces for all skin meshes (nskinface x 3)
|
|
int* skin_bonevertadr; // first vertex in each bone (nskinbone x 1)
|
|
int* skin_bonevertnum; // number of vertices in each bone (nskinbone x 1)
|
|
float* skin_bonebindpos; // bind pos of each bone (nskinbone x 3)
|
|
float* skin_bonebindquat; // bind quat of each bone (nskinbone x 4)
|
|
int* skin_bonebodyid; // body id of each bone (nskinbone x 1)
|
|
int* skin_bonevertid; // mesh ids of vertices in each bone (nskinbonevert x 1)
|
|
float* skin_bonevertweight; // weights of vertices in each bone (nskinbonevert x 1)
|
|
|
|
// height fields
|
|
mjtNum* hfield_size; // (x, y, z_top, z_bottom) (nhfield x 4)
|
|
int* hfield_nrow; // number of rows in grid (nhfield x 1)
|
|
int* hfield_ncol; // number of columns in grid (nhfield x 1)
|
|
int* hfield_adr; // address in hfield_data (nhfield x 1)
|
|
float* hfield_data; // elevation data (nhfielddata x 1)
|
|
|
|
// textures
|
|
int* tex_type; // texture type (mjtTexture) (ntex x 1)
|
|
int* tex_height; // number of rows in texture image (ntex x 1)
|
|
int* tex_width; // number of columns in texture image (ntex x 1)
|
|
int* tex_adr; // address in rgb (ntex x 1)
|
|
mjtByte* tex_rgb; // rgb (alpha = 1) (ntexdata x 1)
|
|
|
|
// materials
|
|
int* mat_texid; // texture id; -1: none (nmat x 1)
|
|
mjtByte* mat_texuniform; // make texture cube uniform (nmat x 1)
|
|
float* mat_texrepeat; // texture repetition for 2d mapping (nmat x 2)
|
|
float* mat_emission; // emission (x rgb) (nmat x 1)
|
|
float* mat_specular; // specular (x white) (nmat x 1)
|
|
float* mat_shininess; // shininess coef (nmat x 1)
|
|
float* mat_reflectance; // reflectance (0: disable) (nmat x 1)
|
|
float* mat_rgba; // rgba (nmat x 4)
|
|
|
|
// predefined geom pairs for collision detection; has precedence over exclude
|
|
int* pair_dim; // contact dimensionality (npair x 1)
|
|
int* pair_geom1; // id of geom1 (npair x 1)
|
|
int* pair_geom2; // id of geom2 (npair x 1)
|
|
int* pair_signature; // (body1+1)<<16 + body2+1 (npair x 1)
|
|
mjtNum* pair_solref; // constraint solver reference: contact (npair x mjNREF)
|
|
mjtNum* pair_solimp; // constraint solver impedance: contact (npair x mjNIMP)
|
|
mjtNum* pair_margin; // detect contact if dist<margin (npair x 1)
|
|
mjtNum* pair_gap; // include in solver if dist<margin-gap (npair x 1)
|
|
mjtNum* pair_friction; // tangent1, 2, spin, roll1, 2 (npair x 5)
|
|
|
|
// excluded body pairs for collision detection
|
|
int* exclude_signature; // (body1+1)<<16 + body2+1 (nexclude x 1)
|
|
|
|
// equality constraints
|
|
int* eq_type; // constraint type (mjtEq) (neq x 1)
|
|
int* eq_obj1id; // id of object 1 (neq x 1)
|
|
int* eq_obj2id; // id of object 2 (neq x 1)
|
|
mjtByte* eq_active; // enable/disable constraint (neq x 1)
|
|
mjtNum* eq_solref; // constraint solver reference (neq x mjNREF)
|
|
mjtNum* eq_solimp; // constraint solver impedance (neq x mjNIMP)
|
|
mjtNum* eq_data; // numeric data for constraint (neq x mjNEQDATA)
|
|
|
|
// tendons
|
|
int* tendon_adr; // address of first object in tendon's path (ntendon x 1)
|
|
int* tendon_num; // number of objects in tendon's path (ntendon x 1)
|
|
int* tendon_matid; // material id for rendering (ntendon x 1)
|
|
int* tendon_group; // group for visibility (ntendon x 1)
|
|
mjtByte* tendon_limited; // does tendon have length limits (ntendon x 1)
|
|
mjtNum* tendon_width; // width for rendering (ntendon x 1)
|
|
mjtNum* tendon_solref_lim; // constraint solver reference: limit (ntendon x mjNREF)
|
|
mjtNum* tendon_solimp_lim; // constraint solver impedance: limit (ntendon x mjNIMP)
|
|
mjtNum* tendon_solref_fri; // constraint solver reference: friction (ntendon x mjNREF)
|
|
mjtNum* tendon_solimp_fri; // constraint solver impedance: friction (ntendon x mjNIMP)
|
|
mjtNum* tendon_range; // tendon length limits (ntendon x 2)
|
|
mjtNum* tendon_margin; // min distance for limit detection (ntendon x 1)
|
|
mjtNum* tendon_stiffness; // stiffness coefficient (ntendon x 1)
|
|
mjtNum* tendon_damping; // damping coefficient (ntendon x 1)
|
|
mjtNum* tendon_frictionloss; // loss due to friction (ntendon x 1)
|
|
mjtNum* tendon_lengthspring; // tendon length in qpos_spring (ntendon x 1)
|
|
mjtNum* tendon_length0; // tendon length in qpos0 (ntendon x 1)
|
|
mjtNum* tendon_invweight0; // inv. weight in qpos0 (ntendon x 1)
|
|
mjtNum* tendon_user; // user data (ntendon x nuser_tendon)
|
|
float* tendon_rgba; // rgba when material is omitted (ntendon x 4)
|
|
|
|
// list of all wrap objects in tendon paths
|
|
int* wrap_type; // wrap object type (mjtWrap) (nwrap x 1)
|
|
int* wrap_objid; // object id: geom, site, joint (nwrap x 1)
|
|
mjtNum* wrap_prm; // divisor, joint coef, or site id (nwrap x 1)
|
|
|
|
// actuators
|
|
int* actuator_trntype; // transmission type (mjtTrn) (nu x 1)
|
|
int* actuator_dyntype; // dynamics type (mjtDyn) (nu x 1)
|
|
int* actuator_gaintype; // gain type (mjtGain) (nu x 1)
|
|
int* actuator_biastype; // bias type (mjtBias) (nu x 1)
|
|
int* actuator_trnid; // transmission id: joint, tendon, site (nu x 2)
|
|
int* actuator_group; // group for visibility (nu x 1)
|
|
mjtByte* actuator_ctrllimited; // is control limited (nu x 1)
|
|
mjtByte* actuator_forcelimited;// is force limited (nu x 1)
|
|
mjtNum* actuator_dynprm; // dynamics parameters (nu x mjNDYN)
|
|
mjtNum* actuator_gainprm; // gain parameters (nu x mjNGAIN)
|
|
mjtNum* actuator_biasprm; // bias parameters (nu x mjNBIAS)
|
|
mjtNum* actuator_ctrlrange; // range of controls (nu x 2)
|
|
mjtNum* actuator_forcerange; // range of forces (nu x 2)
|
|
mjtNum* actuator_gear; // scale length and transmitted force (nu x 6)
|
|
mjtNum* actuator_cranklength; // crank length for slider-crank (nu x 1)
|
|
mjtNum* actuator_acc0; // acceleration from unit force in qpos0 (nu x 1)
|
|
mjtNum* actuator_length0; // actuator length in qpos0 (nu x 1)
|
|
mjtNum* actuator_lengthrange; // feasible actuator length range (nu x 2)
|
|
mjtNum* actuator_user; // user data (nu x nuser_actuator)
|
|
|
|
// sensors
|
|
int* sensor_type; // sensor type (mjtSensor) (nsensor x 1)
|
|
int* sensor_datatype; // numeric data type (mjtDataType) (nsensor x 1)
|
|
int* sensor_needstage; // required compute stage (mjtStage) (nsensor x 1)
|
|
int* sensor_objtype; // type of sensorized object (mjtObj) (nsensor x 1)
|
|
int* sensor_objid; // id of sensorized object (nsensor x 1)
|
|
int* sensor_reftype; // type of reference frame (mjtObj) (nsensor x 1)
|
|
int* sensor_refid; // id of reference frame; -1: global frame (nsensor x 1)
|
|
int* sensor_dim; // number of scalar outputs (nsensor x 1)
|
|
int* sensor_adr; // address in sensor array (nsensor x 1)
|
|
mjtNum* sensor_cutoff; // cutoff for real and positive; 0: ignore (nsensor x 1)
|
|
mjtNum* sensor_noise; // noise standard deviation (nsensor x 1)
|
|
mjtNum* sensor_user; // user data (nsensor x nuser_sensor)
|
|
|
|
// custom numeric fields
|
|
int* numeric_adr; // address of field in numeric_data (nnumeric x 1)
|
|
int* numeric_size; // size of numeric field (nnumeric x 1)
|
|
mjtNum* numeric_data; // array of all numeric fields (nnumericdata x 1)
|
|
|
|
// custom text fields
|
|
int* text_adr; // address of text in text_data (ntext x 1)
|
|
int* text_size; // size of text field (strlen+1) (ntext x 1)
|
|
char* text_data; // array of all text fields (0-terminated) (ntextdata x 1)
|
|
|
|
// custom tuple fields
|
|
int* tuple_adr; // address of text in text_data (ntuple x 1)
|
|
int* tuple_size; // number of objects in tuple (ntuple x 1)
|
|
int* tuple_objtype; // array of object types in all tuples (ntupledata x 1)
|
|
int* tuple_objid; // array of object ids in all tuples (ntupledata x 1)
|
|
mjtNum* tuple_objprm; // array of object params in all tuples (ntupledata x 1)
|
|
|
|
// keyframes
|
|
mjtNum* key_time; // key time (nkey x 1)
|
|
mjtNum* key_qpos; // key position (nkey x nq)
|
|
mjtNum* key_qvel; // key velocity (nkey x nv)
|
|
mjtNum* key_act; // key activation (nkey x na)
|
|
mjtNum* key_mpos; // key mocap position (nkey x 3*nmocap)
|
|
mjtNum* key_mquat; // key mocap quaternion (nkey x 4*nmocap)
|
|
|
|
// names
|
|
int* name_bodyadr; // body name pointers (nbody x 1)
|
|
int* name_jntadr; // joint name pointers (njnt x 1)
|
|
int* name_geomadr; // geom name pointers (ngeom x 1)
|
|
int* name_siteadr; // site name pointers (nsite x 1)
|
|
int* name_camadr; // camera name pointers (ncam x 1)
|
|
int* name_lightadr; // light name pointers (nlight x 1)
|
|
int* name_meshadr; // mesh name pointers (nmesh x 1)
|
|
int* name_skinadr; // skin name pointers (nskin x 1)
|
|
int* name_hfieldadr; // hfield name pointers (nhfield x 1)
|
|
int* name_texadr; // texture name pointers (ntex x 1)
|
|
int* name_matadr; // material name pointers (nmat x 1)
|
|
int* name_pairadr; // geom pair name pointers (npair x 1)
|
|
int* name_excludeadr; // exclude name pointers (nexclude x 1)
|
|
int* name_eqadr; // equality constraint name pointers (neq x 1)
|
|
int* name_tendonadr; // tendon name pointers (ntendon x 1)
|
|
int* name_actuatoradr; // actuator name pointers (nu x 1)
|
|
int* name_sensoradr; // sensor name pointers (nsensor x 1)
|
|
int* name_numericadr; // numeric name pointers (nnumeric x 1)
|
|
int* name_textadr; // text name pointers (ntext x 1)
|
|
int* name_tupleadr; // tuple name pointers (ntuple x 1)
|
|
int* name_keyadr; // keyframe name pointers (nkey x 1)
|
|
char* names; // names of all objects, 0-terminated (nnames x 1)
|
|
};
|
|
typedef struct _mjModel mjModel;
|
|
|
|
| Defined in `mjmodel.h <https://github.com/deepmind/mujoco/blob/main/include/mjmodel.h>`_
|
|
|
|
| This is the main data structure holding the MuJoCo model. It is treated as constant by the simulator.
|
|
|
|
.. _mjContact:
|
|
|
|
mjContact
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjContact // result of collision detection functions
|
|
{
|
|
// contact parameters set by geom-specific collision detector
|
|
mjtNum dist; // distance between nearest points; neg: penetration
|
|
mjtNum pos[3]; // position of contact point: midpoint between geoms
|
|
mjtNum frame[9]; // normal is in [0-2]
|
|
|
|
// contact parameters set by mj_collideGeoms
|
|
mjtNum includemargin; // include if dist<includemargin=margin-gap
|
|
mjtNum friction[5]; // tangent1, 2, spin, roll1, 2
|
|
mjtNum solref[mjNREF]; // constraint solver reference
|
|
mjtNum solimp[mjNIMP]; // constraint solver impedance
|
|
|
|
// internal storage used by solver
|
|
mjtNum mu; // friction of regularized cone, set by mj_makeR
|
|
mjtNum H[36]; // cone Hessian, set by mj_updateConstraint
|
|
|
|
// contact descriptors set by mj_collideGeoms
|
|
int dim; // contact space dimensionality: 1, 3, 4 or 6
|
|
int geom1; // id of geom 1
|
|
int geom2; // id of geom 2
|
|
|
|
// flag set by mj_fuseContact or mj_instantianteEquality
|
|
int exclude; // 0: include, 1: in gap, 2: fused, 3: equality
|
|
|
|
// address computed by mj_instantiateContact
|
|
int efc_address; // address in efc; -1: not included, -2-i: distance constraint i
|
|
};
|
|
typedef struct _mjContact mjContact;
|
|
|
|
| Defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_
|
|
|
|
| This is the data structure holding information about one contact. ``mjData.contact`` is a preallocated array of
|
|
mjContact data structures, populated at runtime with the contacts found by the collision detector. Additional contact
|
|
information is then filled-in by the simulator.
|
|
|
|
.. _mjWarningStat:
|
|
|
|
mjWarningStat
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjWarningStat // warning statistics
|
|
{
|
|
int lastinfo; // info from last warning
|
|
int number; // how many times was warning raised
|
|
};
|
|
typedef struct _mjWarningStat mjWarningStat;
|
|
|
|
| Defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_
|
|
|
|
| This is the data structure holding information about one warning type. ``mjData.warning`` is a preallocated array of
|
|
mjWarningStat data structures, one for each warning type.
|
|
|
|
.. _mjTimerStat:
|
|
|
|
mjTimerStat
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjTimerStat // timer statistics
|
|
{
|
|
mjtNum duration; // cumulative duration
|
|
int number; // how many times was timer called
|
|
};
|
|
typedef struct _mjTimerStat mjTimerStat;
|
|
|
|
| Defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_
|
|
|
|
| This is the data structure holding information about one timer. ``mjData.timer`` is a preallocated array of
|
|
mjTimerStat data structures, one for each timer type.
|
|
|
|
.. _mjSolverStat:
|
|
|
|
mjSolverStat
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjSolverStat // per-iteration solver statistics
|
|
{
|
|
mjtNum improvement; // cost reduction, scaled by 1/trace(M(qpos0))
|
|
mjtNum gradient; // gradient norm (primal only, scaled)
|
|
mjtNum lineslope; // slope in linesearch
|
|
int nactive; // number of active constraints
|
|
int nchange; // number of constraint state changes
|
|
int neval; // number of cost evaluations in line search
|
|
int nupdate; // number of Cholesky updates in line search
|
|
};
|
|
typedef struct _mjSolverStat mjSolverStat;
|
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|
| Defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_
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| This is the data structure holding information about one solver iteration. ``mjData.solver`` is a preallocated array
|
|
of mjSolverStat data structures, one for each iteration of the solver, up to a maximum of mjNSOLVER. The actual number
|
|
of solver iterations is given by ``mjData.solver_iter``.
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.. _mjData:
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|
mjData
|
|
~~~~~~
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|
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|
.. code-block:: C
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|
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struct _mjData
|
|
{
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// constant sizes
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int nstack; // number of mjtNums that can fit in stack
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int nbuffer; // size of main buffer in bytes
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// stack pointer
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int pstack; // first available mjtNum address in stack
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// memory utilization stats
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int maxuse_stack; // maximum stack allocation
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int maxuse_con; // maximum number of contacts
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int maxuse_efc; // maximum number of scalar constraints
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// diagnostics
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mjWarningStat warning[mjNWARNING]; // warning statistics
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mjTimerStat timer[mjNTIMER]; // timer statistics
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mjSolverStat solver[mjNSOLVER]; // solver statistics per iteration
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int solver_iter; // number of solver iterations
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int solver_nnz; // number of non-zeros in Hessian or efc_AR
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mjtNum solver_fwdinv[2]; // forward-inverse comparison: qfrc, efc
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// variable sizes
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int ne; // number of equality constraints
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int nf; // number of friction constraints
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int nefc; // number of constraints
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int ncon; // number of detected contacts
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// global properties
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mjtNum time; // simulation time
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mjtNum energy[2]; // potential, kinetic energy
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|
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//-------------------------------- end of info header
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// buffers
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void* buffer; // main buffer; all pointers point in it (nbuffer bytes)
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mjtNum* stack; // stack buffer (nstack mjtNums)
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//-------------------------------- main inputs and outputs of the computation
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// state
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mjtNum* qpos; // position (nq x 1)
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mjtNum* qvel; // velocity (nv x 1)
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mjtNum* act; // actuator activation (na x 1)
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mjtNum* qacc_warmstart; // acceleration used for warmstart (nv x 1)
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// control
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mjtNum* ctrl; // control (nu x 1)
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mjtNum* qfrc_applied; // applied generalized force (nv x 1)
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mjtNum* xfrc_applied; // applied Cartesian force/torque (nbody x 6)
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// mocap data
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mjtNum* mocap_pos; // positions of mocap bodies (nmocap x 3)
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mjtNum* mocap_quat; // orientations of mocap bodies (nmocap x 4)
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// dynamics
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mjtNum* qacc; // acceleration (nv x 1)
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mjtNum* act_dot; // time-derivative of actuator activation (na x 1)
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// user data
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mjtNum* userdata; // user data, not touched by engine (nuserdata x 1)
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// sensors
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mjtNum* sensordata; // sensor data array (nsensordata x 1)
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//-------------------------------- POSITION dependent
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// computed by mj_fwdPosition/mj_kinematics
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mjtNum* xpos; // Cartesian position of body frame (nbody x 3)
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mjtNum* xquat; // Cartesian orientation of body frame (nbody x 4)
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mjtNum* xmat; // Cartesian orientation of body frame (nbody x 9)
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mjtNum* xipos; // Cartesian position of body com (nbody x 3)
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mjtNum* ximat; // Cartesian orientation of body inertia (nbody x 9)
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mjtNum* xanchor; // Cartesian position of joint anchor (njnt x 3)
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mjtNum* xaxis; // Cartesian joint axis (njnt x 3)
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mjtNum* geom_xpos; // Cartesian geom position (ngeom x 3)
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mjtNum* geom_xmat; // Cartesian geom orientation (ngeom x 9)
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mjtNum* site_xpos; // Cartesian site position (nsite x 3)
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mjtNum* site_xmat; // Cartesian site orientation (nsite x 9)
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mjtNum* cam_xpos; // Cartesian camera position (ncam x 3)
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mjtNum* cam_xmat; // Cartesian camera orientation (ncam x 9)
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mjtNum* light_xpos; // Cartesian light position (nlight x 3)
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mjtNum* light_xdir; // Cartesian light direction (nlight x 3)
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// computed by mj_fwdPosition/mj_comPos
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mjtNum* subtree_com; // center of mass of each subtree (nbody x 3)
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mjtNum* cdof; // com-based motion axis of each dof (nv x 6)
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mjtNum* cinert; // com-based body inertia and mass (nbody x 10)
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// computed by mj_fwdPosition/mj_tendon
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int* ten_wrapadr; // start address of tendon's path (ntendon x 1)
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int* ten_wrapnum; // number of wrap points in path (ntendon x 1)
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int* ten_J_rownnz; // number of non-zeros in Jacobian row (ntendon x 1)
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int* ten_J_rowadr; // row start address in colind array (ntendon x 1)
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int* ten_J_colind; // column indices in sparse Jacobian (ntendon x nv)
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mjtNum* ten_length; // tendon lengths (ntendon x 1)
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mjtNum* ten_J; // tendon Jacobian (ntendon x nv)
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int* wrap_obj; // geom id; -1: site; -2: pulley (nwrap*2 x 1)
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mjtNum* wrap_xpos; // Cartesian 3D points in all path (nwrap*2 x 3)
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// computed by mj_fwdPosition/mj_transmission
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mjtNum* actuator_length; // actuator lengths (nu x 1)
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mjtNum* actuator_moment; // actuator moments (nu x nv)
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// computed by mj_fwdPosition/mj_crb
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mjtNum* crb; // com-based composite inertia and mass (nbody x 10)
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mjtNum* qM; // total inertia (nM x 1)
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// computed by mj_fwdPosition/mj_factorM
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mjtNum* qLD; // L'*D*L factorization of M (nM x 1)
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mjtNum* qLDiagInv; // 1/diag(D) (nv x 1)
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mjtNum* qLDiagSqrtInv; // 1/sqrt(diag(D)) (nv x 1)
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|
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// computed by mj_fwdPosition/mj_collision
|
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mjContact* contact; // list of all detected contacts (nconmax x 1)
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// computed by mj_fwdPosition/mj_makeConstraint
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int* efc_type; // constraint type (mjtConstraint) (njmax x 1)
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int* efc_id; // id of object of specified type (njmax x 1)
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int* efc_J_rownnz; // number of non-zeros in Jacobian row (njmax x 1)
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int* efc_J_rowadr; // row start address in colind array (njmax x 1)
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int* efc_J_rowsuper; // number of subsequent rows in supernode (njmax x 1)
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int* efc_J_colind; // column indices in Jacobian (njmax x nv)
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int* efc_JT_rownnz; // number of non-zeros in Jacobian row T (nv x 1)
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int* efc_JT_rowadr; // row start address in colind array T (nv x 1)
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int* efc_JT_rowsuper; // number of subsequent rows in supernode T (nv x 1)
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int* efc_JT_colind; // column indices in Jacobian T (nv x njmax)
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mjtNum* efc_J; // constraint Jacobian (njmax x nv)
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mjtNum* efc_JT; // constraint Jacobian transposed (nv x njmax)
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mjtNum* efc_pos; // constraint position (equality, contact) (njmax x 1)
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mjtNum* efc_margin; // inclusion margin (contact) (njmax x 1)
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mjtNum* efc_frictionloss; // frictionloss (friction) (njmax x 1)
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mjtNum* efc_diagApprox; // approximation to diagonal of A (njmax x 1)
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mjtNum* efc_KBIP; // stiffness, damping, impedance, imp' (njmax x 4)
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mjtNum* efc_D; // constraint mass (njmax x 1)
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mjtNum* efc_R; // inverse constraint mass (njmax x 1)
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|
|
// computed by mj_fwdPosition/mj_projectConstraint
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|
int* efc_AR_rownnz; // number of non-zeros in AR (njmax x 1)
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|
int* efc_AR_rowadr; // row start address in colind array (njmax x 1)
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|
int* efc_AR_colind; // column indices in sparse AR (njmax x njmax)
|
|
mjtNum* efc_AR; // J*inv(M)*J' + R (njmax x njmax)
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|
|
//-------------------------------- POSITION, VELOCITY dependent
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|
|
// computed by mj_fwdVelocity
|
|
mjtNum* ten_velocity; // tendon velocities (ntendon x 1)
|
|
mjtNum* actuator_velocity; // actuator velocities (nu x 1)
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|
|
// computed by mj_fwdVelocity/mj_comVel
|
|
mjtNum* cvel; // com-based velocity [3D rot; 3D tran] (nbody x 6)
|
|
mjtNum* cdof_dot; // time-derivative of cdof (nv x 6)
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|
|
// computed by mj_fwdVelocity/mj_rne (without acceleration)
|
|
mjtNum* qfrc_bias; // C(qpos,qvel) (nv x 1)
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|
|
// computed by mj_fwdVelocity/mj_passive
|
|
mjtNum* qfrc_passive; // passive force (nv x 1)
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|
|
// computed by mj_fwdVelocity/mj_referenceConstraint
|
|
mjtNum* efc_vel; // velocity in constraint space: J*qvel (njmax x 1)
|
|
mjtNum* efc_aref; // reference pseudo-acceleration (njmax x 1)
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|
|
// computed by mj_sensorVel/mj_subtreeVel if needed
|
|
mjtNum* subtree_linvel; // linear velocity of subtree com (nbody x 3)
|
|
mjtNum* subtree_angmom; // angular momentum about subtree com (nbody x 3)
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|
|
//-------------------------------- POSITION, VELOCITY, CONTROL/ACCELERATION dependent
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|
|
|
// computed by mj_fwdActuation
|
|
mjtNum* actuator_force; // actuator force in actuation space (nu x 1)
|
|
mjtNum* qfrc_actuator; // actuator force (nv x 1)
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|
|
// computed by mj_fwdAcceleration
|
|
mjtNum* qfrc_unc; // net unconstrained force (nv x 1)
|
|
mjtNum* qacc_unc; // unconstrained acceleration (nv x 1)
|
|
|
|
// computed by mj_fwdConstraint/mj_inverse
|
|
mjtNum* efc_b; // linear cost term: J*qacc_unc - aref (njmax x 1)
|
|
mjtNum* efc_force; // constraint force in constraint space (njmax x 1)
|
|
int* efc_state; // constraint state (mjtConstraintState) (njmax x 1)
|
|
mjtNum* qfrc_constraint; // constraint force (nv x 1)
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|
|
// computed by mj_inverse
|
|
mjtNum* qfrc_inverse; // net external force; should equal: (nv x 1)
|
|
// qfrc_applied + J'*xfrc_applied + qfrc_actuator
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|
|
|
// computed by mj_sensorAcc/mj_rnePostConstraint if needed; rotation:translation format
|
|
mjtNum* cacc; // com-based acceleration (nbody x 6)
|
|
mjtNum* cfrc_int; // com-based interaction force with parent (nbody x 6)
|
|
mjtNum* cfrc_ext; // com-based external force on body (nbody x 6)
|
|
};
|
|
typedef struct _mjData mjData;
|
|
|
|
| Defined in `mjdata.h <https://github.com/deepmind/mujoco/blob/main/include/mjdata.h>`_
|
|
|
|
| This is the main data structure holding the simulation state. It is the workspace where all functions read their
|
|
modifiable inputs and write their outputs.
|
|
|
|
.. _mjvPerturb:
|
|
|
|
mjvPerturb
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvPerturb // object selection and perturbation
|
|
{
|
|
int select; // selected body id; non-positive: none
|
|
int skinselect; // selected skin id; non-positive: none
|
|
int active; // perturbation bitmask (mjtPertBit)
|
|
mjtNum refpos[3]; // desired position for selected object
|
|
mjtNum refquat[4]; // desired orientation for selected object
|
|
mjtNum localpos[3]; // selection point in object coordinates
|
|
mjtNum scale; // relative mouse motion-to-space scaling (set by initPerturb)
|
|
};
|
|
typedef struct _mjvPerturb mjvPerturb;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This is the data structure holding information about mouse perturbations.
|
|
|
|
.. _mjvCamera:
|
|
|
|
mjvCamera
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvCamera // abstract camera
|
|
{
|
|
// type and ids
|
|
int type; // camera type (mjtCamera)
|
|
int fixedcamid; // fixed camera id
|
|
int trackbodyid; // body id to track
|
|
|
|
// abstract camera pose specification
|
|
mjtNum lookat[3]; // lookat point
|
|
mjtNum distance; // distance to lookat point or tracked body
|
|
mjtNum azimuth; // camera azimuth (deg)
|
|
mjtNum elevation; // camera elevation (deg)
|
|
};
|
|
typedef struct _mjvCamera mjvCamera;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This is the data structure describing one abstract camera.
|
|
|
|
.. _mjvGLCamera:
|
|
|
|
mjvGLCamera
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvGLCamera // OpenGL camera
|
|
{
|
|
// camera frame
|
|
float pos[3]; // position
|
|
float forward[3]; // forward direction
|
|
float up[3]; // up direction
|
|
|
|
// camera projection
|
|
float frustum_center; // hor. center (left,right set to match aspect)
|
|
float frustum_bottom; // bottom
|
|
float frustum_top; // top
|
|
float frustum_near; // near
|
|
float frustum_far; // far
|
|
};
|
|
typedef struct _mjvGLCamera mjvGLCamera;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This is the data structure describing one OpenGL camera.
|
|
|
|
.. _mjvGeom:
|
|
|
|
mjvGeom
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvGeom // abstract geom
|
|
{
|
|
// type info
|
|
int type; // geom type (mjtGeom)
|
|
int dataid; // mesh, hfield or plane id; -1: none
|
|
int objtype; // mujoco object type; mjOBJ_UNKNOWN for decor
|
|
int objid; // mujoco object id; -1 for decor
|
|
int category; // visual category
|
|
int texid; // texture id; -1: no texture
|
|
int texuniform; // uniform cube mapping
|
|
int texcoord; // mesh geom has texture coordinates
|
|
int segid; // segmentation id; -1: not shown
|
|
|
|
// OpenGL info
|
|
float texrepeat[2]; // texture repetition for 2D mapping
|
|
float size[3]; // size parameters
|
|
float pos[3]; // Cartesian position
|
|
float mat[9]; // Cartesian orientation
|
|
float rgba[4]; // color and transparency
|
|
float emission; // emission coef
|
|
float specular; // specular coef
|
|
float shininess; // shininess coef
|
|
float reflectance; // reflectance coef
|
|
char label[100]; // text label
|
|
|
|
// transparency rendering (set internally)
|
|
float camdist; // distance to camera (used by sorter)
|
|
float modelrbound; // geom rbound from model, 0 if not model geom
|
|
mjtByte transparent; // treat geom as transparent
|
|
};
|
|
typedef struct _mjvGeom mjvGeom;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This is the data structure describing one abstract visualization geom - which could correspond to a model geom or to a
|
|
decoration element constructed by the visualizer.
|
|
|
|
.. _mjvLight:
|
|
|
|
mjvLight
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvLight // OpenGL light
|
|
{
|
|
float pos[3]; // position rel. to body frame
|
|
float dir[3]; // direction rel. to body frame
|
|
float attenuation[3]; // OpenGL attenuation (quadratic model)
|
|
float cutoff; // OpenGL cutoff
|
|
float exponent; // OpenGL exponent
|
|
float ambient[3]; // ambient rgb (alpha=1)
|
|
float diffuse[3]; // diffuse rgb (alpha=1)
|
|
float specular[3]; // specular rgb (alpha=1)
|
|
mjtByte headlight; // headlight
|
|
mjtByte directional; // directional light
|
|
mjtByte castshadow; // does light cast shadows
|
|
};
|
|
typedef struct _mjvLight mjvLight;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This is the data structure describing one OpenGL light.
|
|
|
|
.. _mjvOption:
|
|
|
|
mjvOption
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvOption // abstract visualization options
|
|
{
|
|
int label; // what objects to label (mjtLabel)
|
|
int frame; // which frame to show (mjtFrame)
|
|
mjtByte geomgroup[mjNGROUP]; // geom visualization by group
|
|
mjtByte sitegroup[mjNGROUP]; // site visualization by group
|
|
mjtByte jointgroup[mjNGROUP]; // joint visualization by group
|
|
mjtByte tendongroup[mjNGROUP]; // tendon visualization by group
|
|
mjtByte actuatorgroup[mjNGROUP]; // actuator visualization by group
|
|
mjtByte flags[mjNVISFLAG]; // visualization flags (indexed by mjtVisFlag)
|
|
};
|
|
typedef struct _mjvOption mjvOption;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This structure contains options that enable and disable the visualization of various elements.
|
|
|
|
.. _mjvScene:
|
|
|
|
mjvScene
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvScene // abstract scene passed to OpenGL renderer
|
|
{
|
|
// abstract geoms
|
|
int maxgeom; // size of allocated geom buffer
|
|
int ngeom; // number of geoms currently in buffer
|
|
mjvGeom* geoms; // buffer for geoms
|
|
int* geomorder; // buffer for ordering geoms by distance to camera
|
|
|
|
// skin data
|
|
int nskin; // number of skins
|
|
int* skinfacenum; // number of faces in skin
|
|
int* skinvertadr; // address of skin vertices
|
|
int* skinvertnum; // number of vertices in skin
|
|
float* skinvert; // skin vertex data
|
|
float* skinnormal; // skin normal data
|
|
|
|
// OpenGL lights
|
|
int nlight; // number of lights currently in buffer
|
|
mjvLight lights[mjMAXLIGHT]; // buffer for lights
|
|
|
|
// OpenGL cameras
|
|
mjvGLCamera camera[2]; // left and right camera
|
|
|
|
// OpenGL model transformation
|
|
mjtByte enabletransform; // enable model transformation
|
|
float translate[3]; // model translation
|
|
float rotate[4]; // model quaternion rotation
|
|
float scale; // model scaling
|
|
|
|
// OpenGL rendering effects
|
|
int stereo; // stereoscopic rendering (mjtStereo)
|
|
mjtByte flags[mjNRNDFLAG]; // rendering flags (indexed by mjtRndFlag)
|
|
};
|
|
typedef struct _mjvScene mjvScene;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This structure contains everything needed to render the 3D scene in OpenGL.
|
|
|
|
.. _mjvFigure:
|
|
|
|
mjvFigure
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjvFigure // abstract 2D figure passed to OpenGL renderer
|
|
{
|
|
// enable/disable flags
|
|
int flg_legend; // show legend
|
|
int flg_ticklabel[2]; // show grid tick labels (x,y)
|
|
int flg_extend; // automatically extend axis ranges to fit data
|
|
int flg_barplot; // isolated line segments (i.e. GL_LINES)
|
|
int flg_selection; // vertical selection line
|
|
int flg_symmetric; // symmetric y-axis
|
|
|
|
// figure options
|
|
int legendoff; // number of lines to offset legend
|
|
int gridsize[2]; // number of grid points in (x,y)
|
|
int selection; // selection line x-value
|
|
int highlight[2]; // if point is in legend rect, highlight line
|
|
float gridrgb[3]; // grid line rgb
|
|
float gridwidth; // grid line width
|
|
float figurergba[4]; // figure color and alpha
|
|
float panergba[4]; // pane color and alpha
|
|
float legendrgba[4]; // legend color and alpha
|
|
float textrgb[3]; // text color
|
|
float range[2][2]; // axis ranges; (min>=max) automatic
|
|
char xlabel[100]; // x-axis label
|
|
char title[100]; // figure title
|
|
char xformat[20]; // x-tick label format for sprintf
|
|
char yformat[20]; // y-tick label format for sprintf
|
|
char minwidth[20]; // string used to determine min y-tick width
|
|
|
|
// line data
|
|
int linepnt[mjMAXLINE]; // number of points in line; (0) disable
|
|
float linergb[mjMAXLINE][3]; // line color
|
|
float linewidth[mjMAXLINE]; // line width
|
|
float linedata[mjMAXLINE][2*mjMAXLINEPNT]; // line data (x,y)
|
|
char linename[mjMAXLINE][100]; // line name for legend
|
|
|
|
// output from renderer
|
|
int xaxispixel[2]; // range of x-axis in pixels
|
|
int yaxispixel[2]; // range of y-axis in pixels
|
|
float xaxisdata[2]; // range of x-axis in data units
|
|
float yaxisdata[2]; // range of y-axis in data units
|
|
};
|
|
typedef struct _mjvFigure mjvFigure;
|
|
|
|
| Defined in `mjvisualize.h <https://github.com/deepmind/mujoco/blob/main/include/mjvisualize.h>`_
|
|
|
|
| This structure contains everything needed to render a 2D plot in OpenGL. The buffers for line points etc. are
|
|
preallocated, and the user has to populate them before calling the function :ref:`mjr_figure` with this
|
|
data structure as an argument.
|
|
|
|
.. _mjrRect:
|
|
|
|
mjrRect
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjrRect // OpenGL rectangle
|
|
{
|
|
int left; // left (usually 0)
|
|
int bottom; // bottom (usually 0)
|
|
int width; // width (usually buffer width)
|
|
int height; // height (usually buffer height)
|
|
};
|
|
typedef struct _mjrRect mjrRect;
|
|
|
|
| Defined in `mjrender.h (57) <https://github.com/deepmind/mujoco/blob/main/include/mjrender.h#L57>`_
|
|
|
|
| This structure specifies a rectangle.
|
|
|
|
.. _mjrContext:
|
|
|
|
mjrContext
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjrContext // custom OpenGL context
|
|
{
|
|
// parameters copied from mjVisual
|
|
float lineWidth; // line width for wireframe rendering
|
|
float shadowClip; // clipping radius for directional lights
|
|
float shadowScale; // fraction of light cutoff for spot lights
|
|
float fogStart; // fog start = stat.extent * vis.map.fogstart
|
|
float fogEnd; // fog end = stat.extent * vis.map.fogend
|
|
float fogRGBA[4]; // fog rgba
|
|
int shadowSize; // size of shadow map texture
|
|
int offWidth; // width of offscreen buffer
|
|
int offHeight; // height of offscreen buffer
|
|
int offSamples; // number of offscreen buffer multisamples
|
|
|
|
// parameters specified at creation
|
|
int fontScale; // font scale
|
|
int auxWidth[mjNAUX]; // auxiliary buffer width
|
|
int auxHeight[mjNAUX]; // auxiliary buffer height
|
|
int auxSamples[mjNAUX]; // auxiliary buffer multisamples
|
|
|
|
// offscreen rendering objects
|
|
unsigned int offFBO; // offscreen framebuffer object
|
|
unsigned int offFBO_r; // offscreen framebuffer for resolving multisamples
|
|
unsigned int offColor; // offscreen color buffer
|
|
unsigned int offColor_r; // offscreen color buffer for resolving multisamples
|
|
unsigned int offDepthStencil; // offscreen depth and stencil buffer
|
|
unsigned int offDepthStencil_r; // offscreen depth and stencil buffer for resolving multisamples
|
|
|
|
// shadow rendering objects
|
|
unsigned int shadowFBO; // shadow map framebuffer object
|
|
unsigned int shadowTex; // shadow map texture
|
|
|
|
// auxiliary buffers
|
|
unsigned int auxFBO[mjNAUX]; // auxiliary framebuffer object
|
|
unsigned int auxFBO_r[mjNAUX]; // auxiliary framebuffer object for resolving
|
|
unsigned int auxColor[mjNAUX]; // auxiliary color buffer
|
|
unsigned int auxColor_r[mjNAUX];// auxiliary color buffer for resolving
|
|
|
|
// texture objects and info
|
|
int ntexture; // number of allocated textures
|
|
int textureType[100]; // type of texture (mjtTexture)
|
|
unsigned int texture[100]; // texture names
|
|
|
|
// displaylist starting positions
|
|
unsigned int basePlane; // all planes from model
|
|
unsigned int baseMesh; // all meshes from model
|
|
unsigned int baseHField; // all hfields from model
|
|
unsigned int baseBuiltin; // all buildin geoms, with quality from model
|
|
unsigned int baseFontNormal; // normal font
|
|
unsigned int baseFontShadow; // shadow font
|
|
unsigned int baseFontBig; // big font
|
|
|
|
// displaylist ranges
|
|
int rangePlane; // all planes from model
|
|
int rangeMesh; // all meshes from model
|
|
int rangeHField; // all hfields from model
|
|
int rangeBuiltin; // all builtin geoms, with quality from model
|
|
int rangeFont; // all characters in font
|
|
|
|
// skin VBOs
|
|
int nskin; // number of skins
|
|
unsigned int* skinvertVBO; // skin vertex position VBOs
|
|
unsigned int* skinnormalVBO; // skin vertex normal VBOs
|
|
unsigned int* skintexcoordVBO; // skin vertex texture coordinate VBOs
|
|
unsigned int* skinfaceVBO; // skin face index VBOs
|
|
|
|
// character info
|
|
int charWidth[127]; // character widths: normal and shadow
|
|
int charWidthBig[127]; // chacarter widths: big
|
|
int charHeight; // character heights: normal and shadow
|
|
int charHeightBig; // character heights: big
|
|
|
|
// capabilities
|
|
int glInitialized; // is OpenGL initialized
|
|
int windowAvailable; // is default/window framebuffer available
|
|
int windowSamples; // number of samples for default/window framebuffer
|
|
int windowStereo; // is stereo available for default/window framebuffer
|
|
int windowDoublebuffer; // is default/window framebuffer double buffered
|
|
|
|
// framebuffer
|
|
int currentBuffer; // currently active framebuffer: mjFB_WINDOW or mjFB_OFFSCREEN
|
|
};
|
|
typedef struct _mjrContext mjrContext;
|
|
|
|
| Defined in `mjrender.h (67) <https://github.com/deepmind/mujoco/blob/main/include/mjrender.h#L67>`_
|
|
|
|
| This structure contains the custom OpenGL rendering context, with the ids of all OpenGL resources uploaded to the GPU.
|
|
|
|
.. _mjuiState:
|
|
|
|
mjuiState
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjuiState // mouse and keyboard state
|
|
{
|
|
// constants set by user
|
|
int nrect; // number of rectangles used
|
|
mjrRect rect[mjMAXUIRECT]; // rectangles (index 0: entire window)
|
|
void* userdata; // pointer to user data (for callbacks)
|
|
|
|
// event type
|
|
int type; // (type mjtEvent)
|
|
|
|
// mouse buttons
|
|
int left; // is left button down
|
|
int right; // is right button down
|
|
int middle; // is middle button down
|
|
int doubleclick; // is last press a double click
|
|
int button; // which button was pressed (mjtButton)
|
|
double buttontime; // time of last button press
|
|
|
|
// mouse position
|
|
double x; // x position
|
|
double y; // y position
|
|
double dx; // x displacement
|
|
double dy; // y displacement
|
|
double sx; // x scroll
|
|
double sy; // y scroll
|
|
|
|
// keyboard
|
|
int control; // is control down
|
|
int shift; // is shift down
|
|
int alt; // is alt down
|
|
int key; // which key was pressed
|
|
double keytime; // time of last key press
|
|
|
|
// rectangle ownership and dragging
|
|
int mouserect; // which rectangle contains mouse
|
|
int dragrect; // which rectangle is dragged with mouse
|
|
int dragbutton; // which button started drag (mjtButton)
|
|
};
|
|
typedef struct _mjuiState mjuiState;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| This structure contains the keyboard and mouse state used by the UI framework.
|
|
|
|
.. _mjuiThemeSpacing:
|
|
|
|
mjuiThemeSpacing
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjuiThemeSpacing // UI visualization theme spacing
|
|
{
|
|
int total; // total width
|
|
int scroll; // scrollbar width
|
|
int label; // label width
|
|
int section; // section gap
|
|
int itemside; // item side gap
|
|
int itemmid; // item middle gap
|
|
int itemver; // item vertical gap
|
|
int texthor; // text horizontal gap
|
|
int textver; // text vertical gap
|
|
int linescroll; // number of pixels to scroll
|
|
int samples; // number of multisamples
|
|
};
|
|
typedef struct _mjuiThemeSpacing mjuiThemeSpacing;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| This structure defines the spacing of UI items in the theme.
|
|
|
|
.. _mjuiThemeColor:
|
|
|
|
mjuiThemeColor
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjuiThemeColor // UI visualization theme color
|
|
{
|
|
float master[3]; // master background
|
|
float thumb[3]; // scrollbar thumb
|
|
float secttitle[3]; // section title
|
|
float sectfont[3]; // section font
|
|
float sectsymbol[3]; // section symbol
|
|
float sectpane[3]; // section pane
|
|
float shortcut[3]; // shortcut background
|
|
float fontactive[3]; // font active
|
|
float fontinactive[3]; // font inactive
|
|
float decorinactive[3]; // decor inactive
|
|
float decorinactive2[3]; // inactive slider color 2
|
|
float button[3]; // button
|
|
float check[3]; // check
|
|
float radio[3]; // radio
|
|
float select[3]; // select
|
|
float select2[3]; // select pane
|
|
float slider[3]; // slider
|
|
float slider2[3]; // slider color 2
|
|
float edit[3]; // edit
|
|
float edit2[3]; // edit invalid
|
|
float cursor[3]; // edit cursor
|
|
};
|
|
typedef struct _mjuiThemeColor mjuiThemeColor;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| This structure defines the colors of UI items in the theme.
|
|
|
|
.. _mjuiItem:
|
|
|
|
mjuiItem
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjuiItem // UI item
|
|
{
|
|
// common properties
|
|
int type; // type (mjtItem)
|
|
char name[mjMAXUINAME]; // name
|
|
int state; // 0: disable, 1: enable, 2+: use predicate
|
|
void *pdata; // data pointer (type-specific)
|
|
int sectionid; // id of section containing item
|
|
int itemid; // id of item within section
|
|
|
|
// type-specific properties
|
|
union
|
|
{
|
|
// check and button-related
|
|
struct
|
|
{
|
|
int modifier; // 0: none, 1: control, 2: shift; 4: alt
|
|
int shortcut; // shortcut key; 0: undefined
|
|
} single;
|
|
|
|
// static, radio and select-related
|
|
struct
|
|
{
|
|
int nelem; // number of elements in group
|
|
char name[mjMAXUIMULTI][mjMAXUINAME]; // element names
|
|
} multi;
|
|
|
|
// slider-related
|
|
struct
|
|
{
|
|
double range[2]; // slider range
|
|
double divisions; // number of range divisions
|
|
} slider;
|
|
|
|
// edit-related
|
|
struct
|
|
{
|
|
int nelem; // number of elements in list
|
|
double range[mjMAXUIEDIT][2]; // element range (min>=max: ignore)
|
|
} edit;
|
|
};
|
|
|
|
// internal
|
|
mjrRect rect; // rectangle occupied by item
|
|
};
|
|
typedef struct _mjuiItem mjuiItem;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| This structure defines one UI item.
|
|
|
|
.. _mjuiSection:
|
|
|
|
mjuiSection
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjuiSection // UI section
|
|
{
|
|
// properties
|
|
char name[mjMAXUINAME]; // name
|
|
int state; // 0: closed, 1: open
|
|
int modifier; // 0: none, 1: control, 2: shift; 4: alt
|
|
int shortcut; // shortcut key; 0: undefined
|
|
int nitem; // number of items in use
|
|
mjuiItem item[mjMAXUIITEM];// preallocated array of items
|
|
|
|
// internal
|
|
mjrRect rtitle; // rectangle occupied by title
|
|
mjrRect rcontent; // rectangle occupied by content
|
|
};
|
|
typedef struct _mjuiSection mjuiSection;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| This structure defines one section of the UI.
|
|
|
|
.. _mjUI:
|
|
|
|
mjUI
|
|
~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjUI // entire UI
|
|
{
|
|
// constants set by user
|
|
mjuiThemeSpacing spacing; // UI theme spacing
|
|
mjuiThemeColor color; // UI theme color
|
|
mjfItemEnable predicate; // callback to set item state programmatically
|
|
void* userdata; // pointer to user data (passed to predicate)
|
|
int rectid; // index of this ui rectangle in mjuiState
|
|
int auxid; // aux buffer index of this ui
|
|
int radiocol; // number of radio columns (0 defaults to 2)
|
|
|
|
// UI sizes (framebuffer units)
|
|
int width; // width
|
|
int height; // current heigth
|
|
int maxheight; // height when all sections open
|
|
int scroll; // scroll from top of UI
|
|
|
|
// mouse focus
|
|
int mousesect; // 0: none, -1: scroll, otherwise 1+section
|
|
int mouseitem; // item within section
|
|
int mousehelp; // help button down: print shortcuts
|
|
|
|
// keyboard focus and edit
|
|
int editsect; // 0: none, otherwise 1+section
|
|
int edititem; // item within section
|
|
int editcursor; // cursor position
|
|
int editscroll; // horizontal scroll
|
|
char edittext[mjMAXUITEXT]; // current text
|
|
mjuiItem* editchanged; // pointer to changed edit in last mjui_event
|
|
|
|
// sections
|
|
int nsect; // number of sections in use
|
|
mjuiSection sect[mjMAXUISECT]; // preallocated array of sections
|
|
};
|
|
typedef struct _mjUI mjUI;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| This structure defines the entire UI.
|
|
|
|
.. _mjuiDef:
|
|
|
|
mjuiDef
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
struct _mjuiDef
|
|
{
|
|
int type; // type (mjtItem); -1: section
|
|
char name[mjMAXUINAME]; // name
|
|
int state; // state
|
|
void* pdata; // pointer to data
|
|
char other[mjMAXUITEXT]; // string with type-specific properties
|
|
};
|
|
typedef struct _mjuiDef mjuiDef;
|
|
|
|
| Defined in `mjui.h <https://github.com/deepmind/mujoco/blob/main/include/mjui.h>`_
|
|
|
|
| This structure defines one entry in the definition table used for simplified UI construction.
|
|
|
|
.. _tyXMacro:
|
|
|
|
X Macros
|
|
^^^^^^^^
|
|
|
|
The X Macros are not needed in most user projects. They are used internally to allocate the model, and are also
|
|
available for users who know how to use this programming technique. See the header file
|
|
`mjxmacro.h <https://github.com/deepmind/mujoco/blob/main/include/mjxmacro.h>`_ for the actual definitions. They are particularly useful in writing MuJoCo wrappers
|
|
for scripting languages, where dynamic structures matching the MuJoCo data structures need to be constructed
|
|
programmatically.
|
|
|
|
.. _MJOPTION_SCALARS:
|
|
|
|
MJOPTION_SCALARS
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
Scalar fields of mjOption.
|
|
|
|
.. _MJOPTION_VECTORS:
|
|
|
|
MJOPTION_VECTORS
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
Vector fields of mjOption.
|
|
|
|
.. _MJMODEL_INTS:
|
|
|
|
MJMODEL_INTS
|
|
~~~~~~~~~~~~
|
|
|
|
Int fields of mjModel.
|
|
|
|
.. _MJMODEL_POINTERS:
|
|
|
|
MJMODEL_POINTERS
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
Pointer fields of mjModel.
|
|
|
|
.. _MJDATA_SCALAR:
|
|
|
|
MJDATA_SCALAR
|
|
~~~~~~~~~~~~~
|
|
|
|
Scalar fields of mjData.
|
|
|
|
.. _MJDATA_VECTOR:
|
|
|
|
MJDATA_VECTOR
|
|
~~~~~~~~~~~~~
|
|
|
|
Vector fields of mjData.
|
|
|
|
.. _MJDATA_POINTERS:
|
|
|
|
MJDATA_POINTERS
|
|
~~~~~~~~~~~~~~~
|
|
|
|
Pointer fields of mjData.
|
|
|
|
.. _Global-variables:
|
|
|
|
Global variables
|
|
----------------
|
|
|
|
.. _glError:
|
|
|
|
Error callbacks
|
|
^^^^^^^^^^^^^^^
|
|
|
|
All user callbacks (i.e., global function pointers whose name starts with 'mjcb') are initially set to NULL, which
|
|
disables them and allows the default processing to take place. To install a callback, simply set the corresponding
|
|
global pointer to a user function of the correct type. Keep in mind that these are global and not model-specific. So if
|
|
you are simulating multiple models in parallel, they use the same set of callbacks.
|
|
|
|
.. _mju_user_error:
|
|
|
|
mju_user_error
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern void (*mju_user_error)(const char*);
|
|
|
|
This is called from within the main error function :ref:`mju_error`. When installed, this function overrides the default
|
|
error processing. Once it prints error messages (or whatever else the user wants to do), it must **exit** the program.
|
|
MuJoCo is written with the assumption that mju_error will not return. If it does, the behavior of the software is
|
|
undefined.
|
|
|
|
.. _mju_user_warning:
|
|
|
|
mju_user_warning
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern void (*mju_user_warning)(const char*);
|
|
|
|
This is called from within the main warning function :ref:`mju_warning`. It is similar to the error handler, but instead
|
|
it must return without exiting the program.
|
|
|
|
.. _glMemory:
|
|
|
|
Memory callbacks
|
|
^^^^^^^^^^^^^^^^
|
|
|
|
The purpose of the memory callbacks is to allow the user to install custom memory allocation and deallocation
|
|
mechanisms. One example where we have found this to be useful is a MATLAB wrapper for MuJoCo, where mex files are
|
|
expected to use MATLAB's memory mechanism for permanent memory allocation.
|
|
|
|
.. _mju_user_malloc:
|
|
|
|
mju_user_malloc
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern void* (*mju_user_malloc)(size_t);
|
|
|
|
If this is installed, the MuJoCo runtime will use it to allocate all heap memory it needs (instead of using aligned
|
|
malloc). The user allocator must allocate memory aligned on 8-byte boundaries. Note that the parser and compiler are
|
|
written in C++ and sometimes allocate memory with the "new" operator which bypasses this mechanism.
|
|
|
|
.. _mju_user_free:
|
|
|
|
mju_user_free
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern void (*mju_user_free)(void*);
|
|
|
|
If this is installed, MuJoCo will free any heap memory it allocated by calling this function (instead of using aligned
|
|
free).
|
|
|
|
.. _glPhysics:
|
|
|
|
Physics callbacks
|
|
^^^^^^^^^^^^^^^^^
|
|
|
|
| The physics callbacks are the main mechanism for modifying the behavior of the simulator, beyond setting various
|
|
options. The options control the operation of the default pipeline, while callbacks extend the pipeline at
|
|
well-defined places. This enables advanced users to implement many interesting functions which we have not thought of,
|
|
while still taking advantage of the default pipeline. As with all other callbacks, there is no automated error
|
|
checking - instead we assume that the authors of callback functions know what they are doing.
|
|
|
|
| Custom physics callbacks will often need parameters that are not standard in MJCF. This is largely why we have
|
|
provided custom fields as well as user data arrays in MJCF. The idea is to "instrument" the MJCF model by entering the
|
|
necessary user parameters, and then write callbacks that look for those parameters and perform the corresponding
|
|
computations. We strongly encourage users to write callbacks that check the model for the presence of user parameters
|
|
before accessing them - so that when a regular model is loaded, the callback disables itself automatically instead of
|
|
causing the software to crash.
|
|
|
|
.. _mjcb_passive:
|
|
|
|
mjcb_passive
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfGeneric mjcb_passive;
|
|
|
|
This is used to implement a custom passive force in joint space; if the force is more naturally defined in Cartesian
|
|
space, use the end-effector Jacobian to map it to joint space. By "passive" we do not mean a force that does no positive
|
|
work (as in physics), but simply a force that depends only on position and velocity but not on control. There are
|
|
standard passive forces in MuJoCo arising from springs, dampers, viscosity and density of the medium. They are computed
|
|
in ``mjData.qfrc_passive`` before mjcb_passive is called. The user callback should add to this vector instead of
|
|
overwriting it (otherwise the standard passive forces will be lost).
|
|
|
|
.. _mjcb_control:
|
|
|
|
mjcb_control
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfGeneric mjcb_control;
|
|
|
|
| This is the most commonly used callback. It implements a control law, by writing in the vector of controls
|
|
``mjData.ctrl``. It can also write in ``mjData.qfrc_applied`` and ``mjData.xfrc_applied``. The values written in these
|
|
vectors can depend on position, velocity and all other quantities derived from them, but cannot depend on contact
|
|
forces and other quantities that are computed after the control is specified. If the callback accesses the latter
|
|
fields, their values do not correspond to the current time step.
|
|
|
|
| The control callback is called from within :ref:`mj_forward` and :ref:`mj_step`, just before the controls and applied
|
|
forces are needed. When using the RK integrator, it will be called 4 times per step. The alternative way of specifying
|
|
controls and applied forces is to set them before ``mj_step``, or use ``mj_step1`` and ``mj_step2``. The latter approach
|
|
allows setting the controls after the position and velocity computations have been performed by ``mj_step1``, allowing
|
|
these results to be utilized in computing the control (similar to using mjcb_control). However, the only way to change
|
|
the controls between sub-steps of the RK integrator is to define the control callback.
|
|
|
|
.. _mjcb_contactfilter:
|
|
|
|
mjcb_contactfilter
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfConFilt mjcb_contactfilter;
|
|
|
|
This callback can be used to replace MuJoCo's default collision filtering. When installed, this function is called for
|
|
each pair of geoms that have passed the broad-phase test (or are predefined geom pairs in the MJCF) and are candidates
|
|
for near-phase collision. The default processing uses the contype and conaffinity masks, the parent-child filter and
|
|
some other considerations related to welded bodies to decide if collision should be allowed. This callback replaces the
|
|
default processing, but keep in mind that the entire mechanism is being replaced. So for example if you still want to
|
|
take advantage of contype/conaffinity, you have to re-implement it in the callback.
|
|
|
|
.. _mjcb_sensor:
|
|
|
|
mjcb_sensor
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfSensor mjcb_sensor;
|
|
|
|
This callback populates fields of ``mjData.sensordata`` corresponding to user-defined sensors. It is called if it is
|
|
installed and the model contains user-defined sensors. It is called once per compute stage (mjSTAGE_POS, mjSTAGE_VEL,
|
|
mjSTAGE_ACC) and must fill in all user sensor values for that stage. The user-defined sensors have dimensionality and
|
|
data types defined in the MJCF model which must be respected by the callback.
|
|
|
|
.. _mjcb_time:
|
|
|
|
mjcb_time
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfTime mjcb_time;
|
|
|
|
Installing this callback enables the built-in profiler, and keeps timing statistics in ``mjData.timer``. The return type
|
|
is mjtNum, while the time units are up to the user. ``simulate.cc`` assumes the unit is 1 millisecond. In order to be
|
|
useful, the callback should use high-resolution timers with at least microsecond precision. This is because the
|
|
computations being timed are very fast.
|
|
|
|
.. _mjcb_act_dyn:
|
|
|
|
mjcb_act_dyn
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfAct mjcb_act_dyn;
|
|
|
|
This callback implements custom activation dynamics: it must return the value of ``mjData.act_dot`` for the specified
|
|
actuator. This is the time-derivative of the activation state vector ``mjData.act``. It is called for model actuators
|
|
with user dynamics (mjDYN_USER). If such actuators exist in the model but the callback is not installed, their
|
|
time-derivative is set to 0.
|
|
|
|
.. _mjcb_act_gain:
|
|
|
|
mjcb_act_gain
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfAct mjcb_act_gain;
|
|
|
|
This callback implements custom actuator gains: it must return the gain for the specified actuator with
|
|
``mjModel.actuator_gaintype`` set to mjGAIN_USER. If such actuators exist in the model and this callback is not
|
|
installed, their gains are set to 1.
|
|
|
|
.. _mjcb_act_bias:
|
|
|
|
mjcb_act_bias
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfAct mjcb_act_bias;
|
|
|
|
This callback implements custom actuator biases: it must return the bias for the specified actuator with
|
|
``mjModel.actuator_biastype`` set to mjBIAS_USER. If such actuators exist in the model and this callback is not
|
|
installed, their biases are set to 0.
|
|
|
|
.. _glCollision:
|
|
|
|
Collision table
|
|
^^^^^^^^^^^^^^^
|
|
|
|
.. _mjCOLLISIONFUNC:
|
|
|
|
mjCOLLISIONFUNC
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern mjfCollision mjCOLLISIONFUNC[mjNGEOMTYPES][mjNGEOMTYPES];
|
|
|
|
Table of pairwise collision functions indexed by geom types. Only the upper-right triangle is used. The user can replace
|
|
these function pointers with custom routines, replacing MuJoCo's collision mechanism. If a given entry is NULL, the
|
|
corresponding pair of geom types cannot be collided. Note that these functions apply only to near-phase collisions. The
|
|
broadphase mechanism is built-in and cannot be modified.
|
|
|
|
.. _glString:
|
|
|
|
String constants
|
|
^^^^^^^^^^^^^^^^
|
|
|
|
The string constants described here are provided for user convenience. They correspond to the English names of lists of
|
|
options, and can be displayed in menus or dialogs in a GUI. The code sample :ref:`saSimulate` illustrates how they can
|
|
be used.
|
|
|
|
.. _mjDISABLESTRING:
|
|
|
|
mjDISABLESTRING
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern const char* mjDISABLESTRING[mjNDISABLE];
|
|
|
|
Names of the disable bits defined by :ref:`mjtDisableBit`.
|
|
|
|
.. _mjENABLESTRING:
|
|
|
|
mjENABLESTRING
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern const char* mjENABLESTRING[mjNENABLE];
|
|
|
|
Names of the enable bits defined by :ref:`mjtEnableBit`.
|
|
|
|
.. _mjTIMERSTRING:
|
|
|
|
mjTIMERSTRING
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern const char* mjTIMERSTRING[mjNTIMER];
|
|
|
|
Names of the mjData timers defined by :ref:`mjtTimer`.
|
|
|
|
.. _mjLABELSTRING:
|
|
|
|
mjLABELSTRING
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern const char* mjLABELSTRING[mjNLABEL];
|
|
|
|
Names of the visual labeling modes defined by :ref:`mjtLabel`.
|
|
|
|
.. _mjFRAMESTRING:
|
|
|
|
mjFRAMESTRING
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern const char* mjFRAMESTRING[mjNFRAME];
|
|
|
|
Names of the frame visualization modes defined by :ref:`mjtFrame`.
|
|
|
|
.. _mjVISSTRING:
|
|
|
|
mjVISSTRING
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern const char* mjVISSTRING[mjNVISFLAG][3];
|
|
|
|
| Descriptions of the abstract visualization flags defined by :ref:`mjtVisFlag`. For each flag there are three strings,
|
|
with the following meaning:
|
|
|
|
| [0]: flag name;
|
|
|
|
| [1]: the string "0" or "1" indicating if the flag is on or off by default, as set by
|
|
:ref:`mjv_defaultOption`;
|
|
|
|
| [2]: one-character string with a suggested keyboard shortcut, used in ``simulate.cc``.
|
|
|
|
.. _mjRNDSTRING:
|
|
|
|
mjRNDSTRING
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
extern const char* mjRNDSTRING[mjNRNDFLAG][3];
|
|
|
|
Descriptions of the OpenGL rendering flags defined by :ref:`mjtRndFlag`. The three strings for each flag have the same
|
|
format as above, except the defaults here are set by :ref:`mjv_makeScene`.
|
|
|
|
.. _glNumeric:
|
|
|
|
Numeric constants
|
|
^^^^^^^^^^^^^^^^^
|
|
|
|
| Many integer constants were already documented in the primitive types above. In addition, the header files define
|
|
several other constants documented here. Unless indicated otherwise, each entry in the table below is defined in
|
|
mjmodel.h. Note that some extended key codes are defined in mjui.h which are not shown in the table below. Their names
|
|
are in the format mjKEY_XXX. They correspond to GLFW key codes.
|
|
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| symbol | value | description |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMINVAL | 1E-15 | The minimal value allowed in any denominator, and in general any mathematical |
|
|
| | | operation where 0 is not allowed. In almost all cases, MuJoCo silently clamps smaller |
|
|
| | | values to mjMINVAL. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjPI | pi | The value of pi. This is used in various trigonometric functions, and also for |
|
|
| | | conversion from degrees to radians in the compiler. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXVAL | 1E+10 | The maximal absolute value allowed in mjData.qpos, mjData.qvel, mjData.qacc. The API |
|
|
| | | functions :ref:`mj_checkPos`, :ref:`mj_checkVel`, :ref:`mj_checkAcc` use this constant |
|
|
| | | to detect instability. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMINMU | 1E-5 | The minimal value allowed in any friction coefficient. Recall that MuJoCo's contact |
|
|
| | | model allows different number of friction dimensions to be included, as specified by |
|
|
| | | the :at:`condim` attribute. If however a given friction dimension is included, its |
|
|
| | | friction is not allowed to be smaller than this constant. Smaller values are |
|
|
| | | automatically clamped to this constant. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMINIMP | 0.0001 | The minimal value allowed in any constraint impedance. Smaller values are |
|
|
| | | automatically clamped to this constant. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXIMP | 0.9999 | The maximal value allowed in any constraint impedance. Larger values are automatically |
|
|
| | | clamped to this constant. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXCONPAIR | 50 | The maximal number of contacts points that can be generated per geom pair. MuJoCo's |
|
|
| | | built-in collision functions respect this limit, and user-defined functions should |
|
|
| | | also respect it. Such functions are called with a return buffer of size mjMAXCONPAIR; |
|
|
| | | attempting to write more contacts in the buffer can cause unpredictable behavior. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXVFS | 200 | The maximal number of files in the virtual file system. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXVFSNAME | 100 | The maximal number of characters in the name of each file in the virtual file system. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNEQDATA | 7 | The maximal number of real-valued parameters used to define each equality constraint. |
|
|
| | | Determines the size of mjModel.eq_data. This and the next five constants correspond to |
|
|
| | | array sizes which we have not fully settled. There may be reasons to increase them in |
|
|
| | | the future, so as to accommodate extra parameters needed for more elaborate |
|
|
| | | computations. This is why we maintain them as symbolic constants that can be easily |
|
|
| | | changed, as opposed to the array size for representing quaterions for example - which |
|
|
| | | has no reason to change. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNDYN | 10 | The maximal number of real-valued parameters used to define the activation dynamics of |
|
|
| | | each actuator. Determines the size of mjModel.actuator_dynprm. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNGAIN | 10 | The maximal number of real-valued parameters used to define the gain of each actuator. |
|
|
| | | Determines the size of mjModel.actuator_gainprm. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNBIAS | 10 | The maximal number of real-valued parameters used to define the bias of each actuator. |
|
|
| | | Determines the size of mjModel.actuator_biasprm. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNFLUID | 12 | The number of per-geom fluid interaction parameters required by the ellipsoidal model. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNREF | 2 | The maximal number of real-valued parameters used to define the reference acceleration |
|
|
| | | of each scalar constraint. Determines the size of all mjModel.XXX_solref fields. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNIMP | 5 | The maximal number of real-valued parameters used to define the impedance of each |
|
|
| | | scalar constraint. Determines the size of all mjModel.XXX_solimp fields. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNSOLVER | 1000 | The size of the preallocated array ``mjData.solver``. This is used to store diagnostic |
|
|
| | | information about each iteration of the constraint solver. The actual number of |
|
|
| | | iterations is given by ``mjData.solver_iter``. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNGROUP | 6 | The number of geom, site, joint, tendon and actuator groups whose rendering can be |
|
|
| | | enabled and disabled via mjvOption. Defined in mjvisualize.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXOVERLAY | 500 | The maximal number of characters in overlay text for rendering. Defined in |
|
|
| | | mjvisualize.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXLINE | 100 | The maximal number of lines per 2D figure (mjvFigure). Defined in mjvisualize.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXLINEPNT | 1000 | The maximal number of points in each line in a 2D figure. Note that the buffer |
|
|
| | | mjvFigure.linepnt has length 2*mjMAXLINEPNT because each point has X and Y |
|
|
| | | coordinates. Defined in mjvisualize.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXPLANEGRID | 200 | The maximal number of grid lines in each dimension for rendering planes. Defined in |
|
|
| | | mjvisualize.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjNAUX | 10 | Number of auxiliary buffers that can be allocated in mjrContext. Defined in |
|
|
| | | mjrender.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXTEXTURE | 1000 | Maximum number of textures allowed. Defined in mjrender.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXUISECT | 10 | Maximum number of UI sections. Defined in mjui.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXUIITEM | 80 | Maximum number of items per UI section. Defined in mjui.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXUITEXT | 500 | Maximum number of characters in UI fields 'edittext' and 'other'. Defined in mjui.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXUINAME | 40 | Maximum number of characters in any UI name. Defined in mjui.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXUIMULTI | 20 | Maximum number of radio and select items in UI group. Defined in mjui.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXUIEDIT | 5 | Maximum number of elements in UI edit list. Defined in mjui.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjMAXUIRECT | 15 | Maximum number of UI rectangles. Defined in mjui.h. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
| mjVERSION_HEADER | 211 | The version of the MuJoCo headers; changes with every release. This is an integer |
|
|
| | | equal to 100x the software version, so 210 corresponds to version 2.1. Defined in |
|
|
| | | mujoco.h. The API function :ref:`mj_version` returns a number with the same meaning |
|
|
| | | but for the compiled library. |
|
|
+------------------+--------+----------------------------------------------------------------------------------------+
|
|
|
|
.. _API:
|
|
|
|
API functions
|
|
-------------
|
|
|
|
The main header `mujoco.h <https://github.com/deepmind/mujoco/blob/main/include/mujoco.h>`_ exposes a very large number
|
|
of functions. However the functions that most users are likely to need are a small fraction. For example,
|
|
``simulate.cc`` which is as elaborate as a MuJoCo application is likely to get, calls around 40 of these functions,
|
|
while ``basic.cc`` calls around 20. The rest are explosed just in case someone has a use for them. This includes us as
|
|
users of MuJoCo -- we do our own work with the public library instead of relying on internal builds.
|
|
|
|
.. _Activation:
|
|
|
|
Activation
|
|
^^^^^^^^^^
|
|
|
|
The functions in this section are maintained for backward compatibillity with the now-removed activation mechanism.
|
|
|
|
.. _mj_activate:
|
|
|
|
mj_activate
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_activate(const char* filename);
|
|
|
|
Does nothing, returns 1.
|
|
|
|
.. _mj_deactivate:
|
|
|
|
mj_deactivate
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_deactivate(void);
|
|
|
|
Does nothing.
|
|
|
|
.. _Virtualfilesystem:
|
|
|
|
Virtual file system
|
|
^^^^^^^^^^^^^^^^^^^
|
|
|
|
Virtual file system (VFS) functionality was introduced in MuJoCo 1.50. It enables the user to load all necessary files
|
|
in memory, including MJB binary model files, XML files (MJCF, URDF and included files), STL meshes, PNGs for textures
|
|
and height fields, and HF files in our custom height field format. Model and resource files in the VFS can also be
|
|
constructed programmatically (say using a Python library that writes to memory). Once all desired files are in the VFS,
|
|
the user can call :ref:`mj_loadModel` or :ref:`mj_loadXML` with a pointer to the VFS. When this pointer is not NULL, the
|
|
loaders will first check the VFS for any file they are about to load, and only access the disk if the file is not found
|
|
in the VFS. The file names stored in the VFS have their name and extension but the path information is stripped; this
|
|
can be bypassed however by using a custom path symbol in the file names, say "mydir_myfile.xml".
|
|
|
|
The entire VFS is contained in the data structure :ref:`mjVFS`. All utility functions for maintaining the VFS operate on
|
|
this data structure. The common usage pattern is to first clear it with mj_defaultVFS, then add disk files to it with
|
|
mj_addFileVFS (which allocates memory buffers and loads the file content in memory), then call mj_loadXML or
|
|
mj_loadModel, and then clear everything with mj_deleteVFS.
|
|
|
|
.. _mj_defaultVFS:
|
|
|
|
mj_defaultVFS
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_defaultVFS(mjVFS* vfs);
|
|
|
|
Initialize VFS to empty (no deallocation).
|
|
|
|
.. _mj_addFileVFS:
|
|
|
|
mj_addFileVFS
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_addFileVFS(mjVFS* vfs, const char* directory, const char* filename);
|
|
|
|
Add file to VFS, return 0: success, 1: full, 2: repeated name, -1: not found on disk.
|
|
|
|
.. _mj_makeEmptyFileVFS:
|
|
|
|
mj_makeEmptyFileVFS
|
|
~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_makeEmptyFileVFS(mjVFS* vfs, const char* filename, int filesize);
|
|
|
|
Make empty file in VFS, return 0: success, 1: full, 2: repeated name.
|
|
|
|
.. _mj_findFileVFS:
|
|
|
|
mj_findFileVFS
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_findFileVFS(const mjVFS* vfs, const char* filename);
|
|
|
|
Return file index in VFS, or -1 if not found in VFS.
|
|
|
|
.. _mj_deleteFileVFS:
|
|
|
|
mj_deleteFileVFS
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_deleteFileVFS(mjVFS* vfs, const char* filename);
|
|
|
|
Delete file from VFS, return 0: success, -1: not found in VFS.
|
|
|
|
.. _mj_deleteVFS:
|
|
|
|
mj_deleteVFS
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_deleteVFS(mjVFS* vfs);
|
|
|
|
Delete all files from VFS.
|
|
|
|
.. _Parseandcompile:
|
|
|
|
Parse and compile
|
|
^^^^^^^^^^^^^^^^^
|
|
|
|
The key function here is mj_loadXML. It invokes the built-in parser and compiler, and either returns a pointer to a
|
|
valid mjModel, or NULL - in which case the user should check the error information in the user-provided string. The
|
|
model and all files referenced in it can be loaded from disk or from a VFS when provided.
|
|
|
|
.. _mj_loadXML:
|
|
|
|
mj_loadXML
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjModel* mj_loadXML(const char* filename, const mjVFS* vfs,
|
|
char* error, int error_sz);
|
|
|
|
Parse XML file in MJCF or URDF format, compile it, return low-level model. If vfs is not NULL, look up files in vfs
|
|
before reading from disk. If error is not NULL, it must have size error_sz.
|
|
|
|
.. _mj_saveLastXML:
|
|
|
|
mj_saveLastXML
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_saveLastXML(const char* filename, const mjModel* m,
|
|
char* error, int error_sz);
|
|
|
|
Update XML data structures with info from low-level model, save as MJCF. If error is not NULL, it must have size
|
|
error_sz.
|
|
|
|
.. _mj_freeLastXML:
|
|
|
|
mj_freeLastXML
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_freeLastXML(void);
|
|
|
|
Free last XML model if loaded. Called internally at each load.
|
|
|
|
.. _mj_printSchema:
|
|
|
|
mj_printSchema
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_printSchema(const char* filename, char* buffer, int buffer_sz,
|
|
int flg_html, int flg_pad);
|
|
|
|
Print internal XML schema as plain text or HTML, with style-padding or `` ``.
|
|
|
|
.. _Mainsimulation:
|
|
|
|
Main simulation
|
|
^^^^^^^^^^^^^^^
|
|
|
|
| These are the main entry points to the simulator. Most users will only need to call ``mj_step``, which computes
|
|
everything and advanced the simulation state by one time step. Controls and applied forces must either be set in advance
|
|
(in mjData.ctrl, qfrc_applied and xfrc_applied), or a control callback mjcb_control must be installed which will be
|
|
called just before the controls and applied forces are needed. Alternatively, one can use ``mj_step1`` and ``mj_step2``
|
|
which break down the simulation pipeline into computations that are executed before and after the controls are needed;
|
|
in this way one can set controls that depend on the results from ``mj_step1``. Keep in mind though that the RK4 solver
|
|
does not work with mj_step1/2.
|
|
|
|
| mj_forward performs the same computations as ``mj_step`` but without the integration. It is useful after loading or
|
|
resetting a model (to put the entire mjData in a valid state), and also for out-of-order computations that involve
|
|
sampling or finite-difference approximations.
|
|
|
|
| mj_inverse runs the inverse dynamics, and writes its output in mjData.qfrc_inverse. Note that mjData.qacc must be set
|
|
before calling this function. Given the state (qpos, qvel, act), mj_forward maps from force to acceleration, while
|
|
mj_inverse maps from acceleration to force. Mathematically these functions are inverse of each other, but numerically
|
|
this may not always be the case because the forward dynamics rely on a constraint optimization algorithm which is
|
|
usually terminated early. The difference between the results of forward and inverse dynamics can be computed with the
|
|
function :ref:`mj_compareFwdInv`, which can be though of as another solver accuracy check (as well as a general sanity
|
|
check).
|
|
|
|
| The skip version of mj_forward and mj_inverse are useful for example when qpos was unchanged but qvel was changed
|
|
(usually in the context of finite differencing). Then there is no point repeating the computations that only depend on
|
|
qpos. Calling the dynamics with skipstage = mjSTAGE_POS will achieve these savings.
|
|
|
|
.. _mj_step:
|
|
|
|
mj_step
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_step(const mjModel* m, mjData* d);
|
|
|
|
Advance simulation, use control callback to obtain external force and control.
|
|
|
|
.. _mj_step1:
|
|
|
|
mj_step1
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_step1(const mjModel* m, mjData* d);
|
|
|
|
Advance simulation in two steps: before external force and control is set by user.
|
|
|
|
.. _mj_step2:
|
|
|
|
mj_step2
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_step2(const mjModel* m, mjData* d);
|
|
|
|
Advance simulation in two steps: after external force and control is set by user.
|
|
|
|
.. _mj_forward:
|
|
|
|
mj_forward
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_forward(const mjModel* m, mjData* d);
|
|
|
|
Forward dynamics: same as mj_step but do not integrate in time.
|
|
|
|
.. _mj_inverse:
|
|
|
|
mj_inverse
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_inverse(const mjModel* m, mjData* d);
|
|
|
|
Inverse dynamics: qacc must be set before calling.
|
|
|
|
.. _mj_forwardSkip:
|
|
|
|
mj_forwardSkip
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_forwardSkip(const mjModel* m, mjData* d,
|
|
int skipstage, int skipsensor);
|
|
|
|
Forward dynamics with skip; skipstage is mjtStage.
|
|
|
|
.. _mj_inverseSkip:
|
|
|
|
mj_inverseSkip
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_inverseSkip(const mjModel* m, mjData* d,
|
|
int skipstage, int skipsensor);
|
|
|
|
Inverse dynamics with skip; skipstage is mjtStage.
|
|
|
|
.. _Initialization:
|
|
|
|
Initialization
|
|
^^^^^^^^^^^^^^
|
|
|
|
This section contains functions that load/initialize the model or other data structures. Their use is well illustrated
|
|
in the code samples.
|
|
|
|
.. _mj_defaultLROpt:
|
|
|
|
mj_defaultLROpt
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_defaultLROpt(mjLROpt* opt);
|
|
|
|
Set default options for length range computation.
|
|
|
|
.. _mj_defaultSolRefImp:
|
|
|
|
mj_defaultSolRefImp
|
|
~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_defaultSolRefImp(mjtNum* solref, mjtNum* solimp);
|
|
|
|
Set solver parameters to default values.
|
|
|
|
.. _mj_defaultOption:
|
|
|
|
mj_defaultOption
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_defaultOption(mjOption* opt);
|
|
|
|
Set physics options to default values.
|
|
|
|
.. _mj_defaultVisual:
|
|
|
|
mj_defaultVisual
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_defaultVisual(mjVisual* vis);
|
|
|
|
Set visual options to default values.
|
|
|
|
.. _mj_copyModel:
|
|
|
|
mj_copyModel
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjModel* mj_copyModel(mjModel* dest, const mjModel* src);
|
|
|
|
Copy mjModel, allocate new if dest is NULL.
|
|
|
|
.. _mj_saveModel:
|
|
|
|
mj_saveModel
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_saveModel(const mjModel* m, const char* filename, void* buffer, int buffer_sz);
|
|
|
|
Save model to binary MJB file or memory buffer; buffer has precedence when given.
|
|
|
|
.. _mj_loadModel:
|
|
|
|
mj_loadModel
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjModel* mj_loadModel(const char* filename, const mjVFS* vfs);
|
|
|
|
Load model from binary MJB file. If vfs is not NULL, look up file in vfs before reading from disk.
|
|
|
|
.. _mj_deleteModel:
|
|
|
|
mj_deleteModel
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_deleteModel(mjModel* m);
|
|
|
|
Free memory allocation in model.
|
|
|
|
.. _mj_sizeModel:
|
|
|
|
mj_sizeModel
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_sizeModel(const mjModel* m);
|
|
|
|
Return size of buffer needed to hold model.
|
|
|
|
.. _mj_makeData:
|
|
|
|
mj_makeData
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjData* mj_makeData(const mjModel* m);
|
|
|
|
Allocate mjData corresponding to given model.
|
|
|
|
.. _mj_copyData:
|
|
|
|
mj_copyData
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjData* mj_copyData(mjData* dest, const mjModel* m, const mjData* src);
|
|
|
|
Copy mjData.
|
|
|
|
.. _mj_resetData:
|
|
|
|
mj_resetData
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_resetData(const mjModel* m, mjData* d);
|
|
|
|
Reset data to defaults.
|
|
|
|
.. _mj_resetDataDebug:
|
|
|
|
mj_resetDataDebug
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_resetDataDebug(const mjModel* m, mjData* d, unsigned char debug_value);
|
|
|
|
Reset data to defaults, fill everything else with debug_value.
|
|
|
|
.. _mj_resetDataKeyframe:
|
|
|
|
mj_resetDataKeyframe
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_resetDataKeyframe(const mjModel* m, mjData* d, int key);
|
|
|
|
Reset data, set fields from specified keyframe.
|
|
|
|
.. _mj_stackAlloc:
|
|
|
|
mj_stackAlloc
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum* mj_stackAlloc(mjData* d, int size);
|
|
|
|
Allocate array of specified size on mjData stack. Call mju_error on stack overflow.
|
|
|
|
.. _mj_deleteData:
|
|
|
|
mj_deleteData
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_deleteData(mjData* d);
|
|
|
|
Free memory allocation in mjData.
|
|
|
|
.. _mj_resetCallbacks:
|
|
|
|
mj_resetCallbacks
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_resetCallbacks(void);
|
|
|
|
Reset all callbacks to NULL pointers (NULL is the default).
|
|
|
|
.. _mj_setConst:
|
|
|
|
mj_setConst
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_setConst(mjModel* m, mjData* d);
|
|
|
|
Set constant fields of mjModel, corresponding to qpos0 configuration.
|
|
|
|
.. _mj_setLengthRange:
|
|
|
|
mj_setLengthRange
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_setLengthRange(mjModel* m, mjData* d, int index,
|
|
const mjLROpt* opt, char* error, int error_sz);
|
|
|
|
Set actuator_lengthrange for specified actuator; return 1 if ok, 0 if error.
|
|
|
|
.. _Printing:
|
|
|
|
Printing
|
|
^^^^^^^^
|
|
|
|
These functions can be used to print various quantities to the screen for debugging purposes.
|
|
|
|
|
|
.. _mj_printFormattedModel:
|
|
|
|
mj_printFormattedModel
|
|
~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_printFormattedModel(const mjModel* m, const char* filename, const char* float_format);
|
|
|
|
Print ``mjModel`` to text file, specifying format. ``float_format`` must be a valid printf-style format string for a
|
|
single float value.
|
|
|
|
.. _mj_printModel:
|
|
|
|
mj_printModel
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_printModel(const mjModel* m, const char* filename);
|
|
|
|
Print model to text file.
|
|
|
|
.. _mj_printFormattedData:
|
|
|
|
mj_printFormattedData
|
|
~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_printFormattedData(const mjModel* m, mjData* d, const char* filename, const char* float_format);
|
|
|
|
Print ``mjData`` to text file, specifying format. ``float_format`` must be a valid printf-style format string for a
|
|
single float value.
|
|
|
|
.. _mj_printData:
|
|
|
|
mj_printData
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_printData(const mjModel* m, mjData* d, const char* filename);
|
|
|
|
Print data to text file.
|
|
|
|
.. _mju_printMat:
|
|
|
|
mju_printMat
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_printMat(const mjtNum* mat, int nr, int nc);
|
|
|
|
Print matrix to screen.
|
|
|
|
.. _mju_printMatSparse:
|
|
|
|
mju_printMatSparse
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_printMatSparse(const mjtNum* mat, int nr,
|
|
const int* rownnz, const int* rowadr,
|
|
const int* colind);
|
|
|
|
Print sparse matrix to screen.
|
|
|
|
.. _Components:
|
|
|
|
Components
|
|
^^^^^^^^^^
|
|
|
|
These are components of the simulation pipeline, called internally from mj_step, mj_forward and mj_inverse. It is
|
|
unlikely that the user will need to call them.
|
|
|
|
.. _mj_fwdPosition:
|
|
|
|
mj_fwdPosition
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_fwdPosition(const mjModel* m, mjData* d);
|
|
|
|
Run position-dependent computations.
|
|
|
|
.. _mj_fwdVelocity:
|
|
|
|
mj_fwdVelocity
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_fwdVelocity(const mjModel* m, mjData* d);
|
|
|
|
Run velocity-dependent computations.
|
|
|
|
.. _mj_fwdActuation:
|
|
|
|
mj_fwdActuation
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_fwdActuation(const mjModel* m, mjData* d);
|
|
|
|
Compute actuator force qfrc_actuation.
|
|
|
|
.. _mj_fwdAcceleration:
|
|
|
|
mj_fwdAcceleration
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_fwdAcceleration(const mjModel* m, mjData* d);
|
|
|
|
Add up all non-constraint forces, compute qacc_unc.
|
|
|
|
.. _mj_fwdConstraint:
|
|
|
|
mj_fwdConstraint
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_fwdConstraint(const mjModel* m, mjData* d);
|
|
|
|
Run selected constraint solver.
|
|
|
|
.. _mj_Euler:
|
|
|
|
mj_Euler
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_Euler(const mjModel* m, mjData* d);
|
|
|
|
Euler integrator, semi-implicit in velocity.
|
|
|
|
.. _mj_RungeKutta:
|
|
|
|
mj_RungeKutta
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_RungeKutta(const mjModel* m, mjData* d, int N);
|
|
|
|
Runge-Kutta explicit order-N integrator.
|
|
|
|
.. _mj_invPosition:
|
|
|
|
mj_invPosition
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_invPosition(const mjModel* m, mjData* d);
|
|
|
|
Run position-dependent computations in inverse dynamics.
|
|
|
|
.. _mj_invVelocity:
|
|
|
|
mj_invVelocity
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_invVelocity(const mjModel* m, mjData* d);
|
|
|
|
Run velocity-dependent computations in inverse dynamics.
|
|
|
|
.. _mj_invConstraint:
|
|
|
|
mj_invConstraint
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_invConstraint(const mjModel* m, mjData* d);
|
|
|
|
Apply the analytical formula for inverse constraint dynamics.
|
|
|
|
.. _mj_compareFwdInv:
|
|
|
|
mj_compareFwdInv
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_compareFwdInv(const mjModel* m, mjData* d);
|
|
|
|
Compare forward and inverse dynamics, save results in fwdinv.
|
|
|
|
.. _Subcomponents:
|
|
|
|
Sub components
|
|
^^^^^^^^^^^^^^
|
|
|
|
These are sub-components of the simulation pipeline, called internally from the components above. It is very unlikely
|
|
that the user will need to call them.
|
|
|
|
.. _mj_sensorPos:
|
|
|
|
mj_sensorPos
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_sensorPos(const mjModel* m, mjData* d);
|
|
|
|
Evaluate position-dependent sensors.
|
|
|
|
.. _mj_sensorVel:
|
|
|
|
mj_sensorVel
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_sensorVel(const mjModel* m, mjData* d);
|
|
|
|
Evaluate velocity-dependent sensors.
|
|
|
|
.. _mj_sensorAcc:
|
|
|
|
mj_sensorAcc
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_sensorAcc(const mjModel* m, mjData* d);
|
|
|
|
Evaluate acceleration and force-dependent sensors.
|
|
|
|
.. _mj_energyPos:
|
|
|
|
mj_energyPos
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_energyPos(const mjModel* m, mjData* d);
|
|
|
|
Evaluate position-dependent energy (potential).
|
|
|
|
.. _mj_energyVel:
|
|
|
|
mj_energyVel
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_energyVel(const mjModel* m, mjData* d);
|
|
|
|
Evaluate velocity-dependent energy (kinetic).
|
|
|
|
.. _mj_checkPos:
|
|
|
|
mj_checkPos
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_checkPos(const mjModel* m, mjData* d);
|
|
|
|
Check qpos, reset if any element is too big or nan.
|
|
|
|
.. _mj_checkVel:
|
|
|
|
mj_checkVel
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_checkVel(const mjModel* m, mjData* d);
|
|
|
|
Check qvel, reset if any element is too big or nan.
|
|
|
|
.. _mj_checkAcc:
|
|
|
|
mj_checkAcc
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_checkAcc(const mjModel* m, mjData* d);
|
|
|
|
Check qacc, reset if any element is too big or nan.
|
|
|
|
.. _mj_kinematics:
|
|
|
|
mj_kinematics
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_kinematics(const mjModel* m, mjData* d);
|
|
|
|
Run forward kinematics.
|
|
|
|
.. _mj_comPos:
|
|
|
|
mj_comPos
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_comPos(const mjModel* m, mjData* d);
|
|
|
|
Map inertias and motion dofs to global frame centered at CoM.
|
|
|
|
mj_camlight
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_camlight(const mjModel* m, mjData* d);
|
|
|
|
Compute camera and light positions and orientations.
|
|
|
|
mj_tendon
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_tendon(const mjModel* m, mjData* d);
|
|
|
|
Compute tendon lengths, velocities and moment arms.
|
|
|
|
mj_transmission
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_transmission(const mjModel* m, mjData* d);
|
|
|
|
Compute actuator transmission lengths and moments.
|
|
|
|
mj_crb
|
|
~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_crb(const mjModel* m, mjData* d);
|
|
|
|
Run composite rigid body inertia algorithm (CRB).
|
|
|
|
.. _mj_factorM:
|
|
|
|
mj_factorM
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_factorM(const mjModel* m, mjData* d);
|
|
|
|
Compute sparse :math:`L^T D L` factorizaton of inertia matrix.
|
|
|
|
.. _mj_solveM:
|
|
|
|
mj_solveM
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_solveM(const mjModel* m, mjData* d, mjtNum* x, const mjtNum* y, int n);
|
|
|
|
Solve linear system :math:`M x = y` using factorization: :math:`x = (L^T D L)^{-1} y`
|
|
|
|
.. _mj_solveM2:
|
|
|
|
mj_solveM2
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_solveM2(const mjModel* m, mjData* d, mjtNum* x, const mjtNum* y, int n);
|
|
|
|
Half of linear solve: :math:`x = \sqrt{D^{-1}} (L^T)^{-1} y`
|
|
|
|
.. _mj_comVel:
|
|
|
|
mj_comVel
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_comVel(const mjModel* m, mjData* d);
|
|
|
|
Compute cvel, cdof_dot.
|
|
|
|
mj_passive
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_passive(const mjModel* m, mjData* d);
|
|
|
|
Compute qfrc_passive from spring-dampers, viscosity and density.
|
|
|
|
.. _mj_subtreeVel:
|
|
|
|
mj_subtreeVel
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_subtreeVel(const mjModel* m, mjData* d);
|
|
|
|
subtree linear velocity and angular momentum
|
|
|
|
mj_rne
|
|
~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_rne(const mjModel* m, mjData* d, int flg_acc, mjtNum* result);
|
|
|
|
RNE: compute M(qpos)*qacc + C(qpos,qvel); flg_acc=0 removes inertial term.
|
|
|
|
.. _mj_rnePostConstraint:
|
|
|
|
mj_rnePostConstraint
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_rnePostConstraint(const mjModel* m, mjData* d);
|
|
|
|
RNE with complete data: compute cacc, cfrc_ext, cfrc_int.
|
|
|
|
mj_collision
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_collision(const mjModel* m, mjData* d);
|
|
|
|
Run collision detection.
|
|
|
|
.. _mj_makeConstraint:
|
|
|
|
mj_makeConstraint
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_makeConstraint(const mjModel* m, mjData* d);
|
|
|
|
Construct constraints.
|
|
|
|
.. _mj_projectConstraint:
|
|
|
|
mj_projectConstraint
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_projectConstraint(const mjModel* m, mjData* d);
|
|
|
|
Compute inverse constraint inertia efc_AR.
|
|
|
|
.. _mj_referenceConstraint:
|
|
|
|
mj_referenceConstraint
|
|
~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_referenceConstraint(const mjModel* m, mjData* d);
|
|
|
|
Compute efc_vel, efc_aref.
|
|
|
|
.. _mj_constraintUpdate:
|
|
|
|
mj_constraintUpdate
|
|
~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_constraintUpdate(const mjModel* m, mjData* d, const mjtNum* jar,
|
|
mjtNum cost[1], int flg_coneHessian);
|
|
|
|
Compute efc_state, efc_force, qfrc_constraint, and (optionally) cone Hessians. If cost is not NULL, set \*cost = s(jar)
|
|
where jar = Jac*qacc-aref.
|
|
|
|
.. _Support:
|
|
|
|
Support
|
|
^^^^^^^
|
|
|
|
These are support functions that need access to mjModel and mjData, unlike the utility functions which do not need such
|
|
access. Support functions are called within the simulator but some of them can also be useful for custom computations,
|
|
and are documented in more detail below.
|
|
|
|
.. _mj_addContact:
|
|
|
|
mj_addContact
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_addContact(const mjModel* m, mjData* d, const mjContact* con);
|
|
|
|
Add contact to d->contact list; return 0 if success; 1 if buffer full.
|
|
|
|
.. _mj_isPyramidal:
|
|
|
|
mj_isPyramidal
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_isPyramidal(const mjModel* m);
|
|
|
|
Determine type of friction cone.
|
|
|
|
.. _mj_isSparse:
|
|
|
|
mj_isSparse
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_isSparse(const mjModel* m);
|
|
|
|
Determine type of constraint Jacobian.
|
|
|
|
.. _mj_isDual:
|
|
|
|
mj_isDual
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_isDual(const mjModel* m);
|
|
|
|
Determine type of solver (PGS is dual, CG and Newton are primal).
|
|
|
|
.. _mj_mulJacVec:
|
|
|
|
mj_mulJacVec
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_mulJacVec(const mjModel* m, mjData* d,
|
|
mjtNum* res, const mjtNum* vec);
|
|
|
|
This function multiplies the constraint Jacobian mjData.efc_J by a vector. Note that the Jacobian can be either dense or
|
|
sparse; the function is aware of this setting. Multiplication by J maps velocities from joint space to constraint space.
|
|
|
|
.. _mj_mulJacTVec:
|
|
|
|
mj_mulJacTVec
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_mulJacTVec(const mjModel* m, mjData* d, mjtNum* res, const mjtNum* vec);
|
|
|
|
Same as mj_mulJacVec but multiplies by the transpose of the Jacobian. This maps forces from constraint space to joint
|
|
space.
|
|
|
|
.. _mj_jac:
|
|
|
|
mj_jac
|
|
~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_jac(const mjModel* m, const mjData* d,
|
|
mjtNum* jacp, mjtNum* jacr, const mjtNum point[3], int body);
|
|
|
|
This function computes an "end-effector" Jacobian, which is unrelated to the constraint Jacobian above. Any MuJoCo body
|
|
can be treated as end-effector, and the point for which the Jacobian is computed can be anywhere in space (it is treated
|
|
as attached to the body). The Jacobian has translational (jacp) and rotational (jacr) components. Passing NULL for
|
|
either pointer will skip part of the computation. Each component is a 3-by-nv matrix. Each row of this matrix is the
|
|
gradient of the corresponding 3D coordinate of the specified point with respect to the degrees of freedom. The ability
|
|
to compute end-effector Jacobians analytically is one of the advantages of working in minimal coordinates - so use it!
|
|
|
|
.. _mj_jacBody:
|
|
|
|
mj_jacBody
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_jacBody(const mjModel* m, const mjData* d,
|
|
mjtNum* jacp, mjtNum* jacr, int body);
|
|
|
|
This and the remaining variants of the Jacobian function call mj_jac internally, with the center of the body, geom or
|
|
site. They are just shortcuts; the same can be achieved by calling mj_jac directly.
|
|
|
|
.. _mj_jacBodyCom:
|
|
|
|
mj_jacBodyCom
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_jacBodyCom(const mjModel* m, const mjData* d,
|
|
mjtNum* jacp, mjtNum* jacr, int body);
|
|
|
|
Compute body center-of-mass end-effector Jacobian.
|
|
|
|
.. _mj_jacGeom:
|
|
|
|
mj_jacGeom
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_jacGeom(const mjModel* m, const mjData* d,
|
|
mjtNum* jacp, mjtNum* jacr, int geom);
|
|
|
|
Compute geom end-effector Jacobian.
|
|
|
|
.. _mj_jacSite:
|
|
|
|
mj_jacSite
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_jacSite(const mjModel* m, const mjData* d,
|
|
mjtNum* jacp, mjtNum* jacr, int site);
|
|
|
|
Compute site end-effector Jacobian.
|
|
|
|
.. _mj_jacPointAxis:
|
|
|
|
mj_jacPointAxis
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_jacPointAxis(const mjModel* m, mjData* d,
|
|
mjtNum* jacPoint, mjtNum* jacAxis,
|
|
const mjtNum point[3], const mjtNum axis[3], int body);
|
|
|
|
Compute translation end-effector Jacobian of point, and rotation Jacobian of axis.
|
|
|
|
.. _mj_name2id:
|
|
|
|
mj_name2id
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_name2id(const mjModel* m, int type, const char* name);
|
|
|
|
Get id of object with specified name, return -1 if not found; type is mjtObj.
|
|
|
|
.. _mj_id2name:
|
|
|
|
mj_id2name
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
const char* mj_id2name(const mjModel* m, int type, int id);
|
|
|
|
Get name of object with specified id, return 0 if invalid type or id; type is mjtObj.
|
|
|
|
.. _mj_fullM:
|
|
|
|
mj_fullM
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_fullM(const mjModel* m, mjtNum* dst, const mjtNum* M);
|
|
|
|
Convert sparse inertia matrix M into full (i.e. dense) matrix.
|
|
|
|
.. _mj_mulM:
|
|
|
|
mj_mulM
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_mulM(const mjModel* m, const mjData* d, mjtNum* res, const mjtNum* vec);
|
|
|
|
This function multiplies the joint-space inertia matrix stored in mjData.qM by a vector. qM has a custom sparse format
|
|
that the user should not attempt to manipulate directly. Alternatively one can convert qM to a dense matrix with
|
|
mj_fullM and then user regular matrix-vector multiplication, but this is slower because it no longer benefits from
|
|
sparsity.
|
|
|
|
.. _mj_mulM2:
|
|
|
|
mj_mulM2
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_mulM2(const mjModel* m, const mjData* d, mjtNum* res, const mjtNum* vec);
|
|
|
|
Multiply vector by (inertia matrix)^(1/2).
|
|
|
|
.. _mj_addM:
|
|
|
|
mj_addM
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_addM(const mjModel* m, mjData* d, mjtNum* dst,
|
|
int* rownnz, int* rowadr, int* colind);
|
|
|
|
Add inertia matrix to destination matrix. Destination can be sparse uncompressed, or dense when all int\* are NULL
|
|
|
|
.. _mj_applyFT:
|
|
|
|
mj_applyFT
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_applyFT(const mjModel* m, mjData* d,
|
|
const mjtNum[3] force, const mjtNum[3] torque,
|
|
const mjtNum[3] point, int body, mjtNum* qfrc_target);
|
|
|
|
This function can be used to apply a Cartesian force and torque to a point on a body, and add the result to the vector
|
|
mjData.qfrc_applied of all applied forces. Note that the function requires a pointer to this vector, because sometimes
|
|
we want to add the result to a different vector.
|
|
|
|
.. _mj_objectVelocity:
|
|
|
|
mj_objectVelocity
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_objectVelocity(const mjModel* m, const mjData* d,
|
|
int objtype, int objid, mjtNum[6] res, int flg_local);
|
|
|
|
Compute object 6D velocity in object-centered frame, world/local orientation.
|
|
|
|
.. _mj_objectAcceleration:
|
|
|
|
mj_objectAcceleration
|
|
~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_objectAcceleration(const mjModel* m, const mjData* d,
|
|
int objtype, int objid, mjtNum[6] res, int flg_local);
|
|
|
|
Compute object 6D acceleration in object-centered frame, world/local orientation.
|
|
|
|
.. _mj_contactForce:
|
|
|
|
mj_contactForce
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_contactForce(const mjModel* m, const mjData* d, int id, mjtNum[6] result);
|
|
|
|
Extract 6D force:torque given contact id, in the contact frame.
|
|
|
|
.. _mj_differentiatePos:
|
|
|
|
mj_differentiatePos
|
|
~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_differentiatePos(const mjModel* m, mjtNum* qvel, mjtNum dt,
|
|
const mjtNum* qpos1, const mjtNum* qpos2);
|
|
|
|
This function subtracts two vectors in the format of qpos (and divides the result by dt), while respecting the
|
|
properties of quaternions. Recall that unit quaternions represent spatial orientations. They are points on the unit
|
|
sphere in 4D. The tangent to that sphere is a 3D plane of rotational velocities. Thus when we subtract two quaternions
|
|
in the right way, the result is a 3D vector and not a 4D vector. This the output qvel has dimensionality nv while the
|
|
inputs have dimensionality nq.
|
|
|
|
.. _mj_integratePos:
|
|
|
|
mj_integratePos
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_integratePos(const mjModel* m, mjtNum* qpos, const mjtNum* qvel, mjtNum dt);
|
|
|
|
This is the opposite of mj_differentiatePos. It adds a vector in the format of qvel (scaled by dt) to a vector in the
|
|
format of qpos.
|
|
|
|
.. _mj_normalizeQuat:
|
|
|
|
mj_normalizeQuat
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_normalizeQuat(const mjModel* m, mjtNum* qpos);
|
|
|
|
Normalize all quaterions in qpos-type vector.
|
|
|
|
.. _mj_local2Global:
|
|
|
|
mj_local2Global
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_local2Global(mjData* d, mjtNum[3] xpos, mjtNum[9] xmat,
|
|
const mjtNum[3] pos, const mjtNum[4] quat,
|
|
int body, mjtByte sameframe);
|
|
|
|
Map from body local to global Cartesian coordinates.
|
|
|
|
.. _mj_getTotalmass:
|
|
|
|
mj_getTotalmass
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mj_getTotalmass(const mjModel* m);
|
|
|
|
Sum all body masses.
|
|
|
|
.. _mj_setTotalmass:
|
|
|
|
mj_setTotalmass
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_setTotalmass(mjModel* m, mjtNum newmass);
|
|
|
|
Scale body masses and inertias to achieve specified total mass.
|
|
|
|
.. _mj_version:
|
|
|
|
mj_version
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mj_version(void);
|
|
|
|
Return version number: 1.0.2 is encoded as 102.
|
|
|
|
.. mj_versionString:
|
|
|
|
mj_versionString
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
const char* mj_versionString();
|
|
|
|
Return the current version of MuJoCo as a null-terminated string.
|
|
|
|
.. _Raycollisions:
|
|
|
|
Ray collisions
|
|
^^^^^^^^^^^^^^
|
|
|
|
Ray collision functionality was added in MuJoCo 1.50. This is a new collision detection module that uses analytical
|
|
formulas to intersect a ray (p + x*v, x>=0) with a geom, where p is the origin of the ray and v is the vector specifying
|
|
the direction. All functions in this family return the distance to the nearest geom surface, or -1 if there is no
|
|
intersection. Note that if p is inside a geom, the ray will intersect the surface from the inside which still counts as
|
|
an intersection.
|
|
|
|
All ray collision functions rely on quantities computed by :ref:`mj_kinematics` (see :ref:`mjData`), so must be called
|
|
after :ref:`mj_kinematics`, or functions that call it (e.g. :ref:`mj_fwdPosition`).
|
|
|
|
.. _mj_ray:
|
|
|
|
mj_ray
|
|
~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mj_ray(const mjModel* m, const mjData* d, const mjtNum[3] pnt, const mjtNum[3] vec,
|
|
const mjtByte* geomgroup, mjtByte flg_static, int bodyexclude,
|
|
int geomid[1]);
|
|
|
|
Intersect ray (pnt+x*vec, x>=0) with visible geoms, except geoms in bodyexclude. Return geomid and distance (x) to
|
|
nearest surface, or -1 if no intersection.
|
|
|
|
geomgroup is an array of length mjNGROUP, where 1 means the group should be included. Pass geomgroup=NULL to skip
|
|
group exclusion.
|
|
If flg_static is 0, static geoms will be excluded.
|
|
bodyexclude=-1 can be used to indicate that all bodies are included.
|
|
|
|
.. _mj_rayHfield:
|
|
|
|
mj_rayHfield
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mj_rayHfield(const mjModel* m, const mjData* d, int geomid,
|
|
const mjtNum[3] pnt, const mjtNum[3] vec);
|
|
|
|
Interect ray with hfield, return nearest distance or -1 if no intersection.
|
|
|
|
.. _mj_rayMesh:
|
|
|
|
mj_rayMesh
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mj_rayMesh(const mjModel* m, const mjData* d, int geomid,
|
|
const mjtNum[3] pnt, const mjtNum[3] vec);
|
|
|
|
Interect ray with mesh, return nearest distance or -1 if no intersection.
|
|
|
|
.. _mju_rayGeom:
|
|
|
|
mju_rayGeom
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_rayGeom(const mjtNum[3] pos, const mjtNum[9] mat, const mjtNum[3] size,
|
|
const mjtNum[3] pnt, const mjtNum[3] vec, int geomtype);
|
|
|
|
Interect ray with pure geom, return nearest distance or -1 if no intersection.
|
|
|
|
.. _mju_raySkin:
|
|
|
|
mju_raySkin
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_raySkin(int nface, int nvert, const int* face, const float* vert,
|
|
const mjtNum[3] pnt, const mjtNum[3] vec, int vertid[1]);
|
|
|
|
Interect ray with skin, return nearest vertex id.
|
|
|
|
.. _Interaction:
|
|
|
|
Interaction
|
|
^^^^^^^^^^^
|
|
|
|
These function implement abstract mouse interactions, allowing control over cameras and perturbations. Their use is well
|
|
illustrated in ``simulate.cc``.
|
|
|
|
.. _mjv_defaultCamera:
|
|
|
|
mjv_defaultCamera
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_defaultCamera(mjvCamera* cam);
|
|
|
|
Set default camera.
|
|
|
|
.. _mjv_defaultPerturb:
|
|
|
|
mjv_defaultPerturb
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_defaultPerturb(mjvPerturb* pert);
|
|
|
|
Set default perturbation.
|
|
|
|
.. _mjv_room2model:
|
|
|
|
mjv_room2model
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_room2model(mjtNum[3] modelpos, mjtNum[4] modelquat, const mjtNum[3] roompos,
|
|
const mjtNum[4] roomquat, const mjvScene* scn);
|
|
|
|
Transform pose from room to model space.
|
|
|
|
.. _mjv_model2room:
|
|
|
|
mjv_model2room
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_model2room(mjtNum[3] roompos, mjtNum[4] roomquat, const mjtNum[3] modelpos,
|
|
const mjtNum[4] modelquat, const mjvScene* scn);
|
|
|
|
Transform pose from model to room space.
|
|
|
|
.. _mjv_cameraInModel:
|
|
|
|
mjv_cameraInModel
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_cameraInModel(mjtNum[3] headpos, mjtNum[3] forward, mjtNum[3] up,
|
|
const mjvScene* scn);
|
|
|
|
Get camera info in model space; average left and right OpenGL cameras.
|
|
|
|
.. _mjv_cameraInRoom:
|
|
|
|
mjv_cameraInRoom
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_cameraInRoom(mjtNum[3] headpos, mjtNum[3] forward, mjtNum[3] up,
|
|
const mjvScene* scn);
|
|
|
|
Get camera info in room space; average left and right OpenGL cameras.
|
|
|
|
.. _mjv_frustumHeight:
|
|
|
|
mjv_frustumHeight
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mjv_frustumHeight(const mjvScene* scn);
|
|
|
|
Get frustum height at unit distance from camera; average left and right OpenGL cameras.
|
|
|
|
.. _mjv_alignToCamera:
|
|
|
|
mjv_alignToCamera
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_alignToCamera(mjtNum[3] res, const mjtNum[3] vec, const mjtNum[3] forward);
|
|
|
|
Rotate 3D vec in horizontal plane by angle between (0,1) and (forward_x,forward_y).
|
|
|
|
.. _mjv_moveCamera:
|
|
|
|
mjv_moveCamera
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_moveCamera(const mjModel* m, int action, mjtNum reldx, mjtNum reldy,
|
|
const mjvScene* scn, mjvCamera* cam);
|
|
|
|
Move camera with mouse; action is mjtMouse.
|
|
|
|
.. _mjv_movePerturb:
|
|
|
|
mjv_movePerturb
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_movePerturb(const mjModel* m, const mjData* d, int action, mjtNum reldx,
|
|
mjtNum reldy, const mjvScene* scn, mjvPerturb* pert);
|
|
|
|
Move perturb object with mouse; action is mjtMouse.
|
|
|
|
.. _mjv_moveModel:
|
|
|
|
mjv_moveModel
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_moveModel(const mjModel* m, int action, mjtNum reldx, mjtNum reldy,
|
|
const mjtNum roomup[3], mjvScene* scn);
|
|
|
|
Move model with mouse; action is mjtMouse.
|
|
|
|
.. _mjv_initPerturb:
|
|
|
|
mjv_initPerturb
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_initPerturb(const mjModel* m, const mjData* d,
|
|
const mjvScene* scn, mjvPerturb* pert);
|
|
|
|
Copy perturb pos,quat from selected body; set scale for perturbation.
|
|
|
|
.. _mjv_applyPerturbPose:
|
|
|
|
mjv_applyPerturbPose
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_applyPerturbPose(const mjModel* m, mjData* d, const mjvPerturb* pert,
|
|
int flg_paused);
|
|
|
|
Set perturb pos,quat in d->mocap when selected body is mocap, and in d->qpos otherwise. Write d->qpos only if flg_paused
|
|
and subtree root for selected body has free joint.
|
|
|
|
.. _mjv_applyPerturbForce:
|
|
|
|
mjv_applyPerturbForce
|
|
~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_applyPerturbForce(const mjModel* m, mjData* d, const mjvPerturb* pert);
|
|
|
|
Set perturb force,torque in d->xfrc_applied, if selected body is dynamic.
|
|
|
|
.. _mjv_averageCamera:
|
|
|
|
mjv_averageCamera
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjvGLCamera mjv_averageCamera(const mjvGLCamera* cam1, const mjvGLCamera* cam2);
|
|
|
|
Return the average of two OpenGL cameras.
|
|
|
|
.. _mjv_select:
|
|
|
|
mjv_select
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mjv_select(const mjModel* m, const mjData* d, const mjvOption* vopt,
|
|
mjtNum aspectratio, mjtNum relx, mjtNum rely,
|
|
const mjvScene* scn, mjtNum[3] selpnt, int geomid[1], int skinid[1]);
|
|
|
|
This function is used for mouse selection. Previously selection was done via OpenGL, but as of MuJoCo 1.50 it relies on
|
|
ray intersections which are much more efficient. aspectratio is the viewport width/height. relx and rely are the
|
|
relative coordinates of the 2D point of interest in the viewport (usually mouse cursor). The function returns the id of
|
|
the geom under the specified 2D point, or -1 if there is no geom (note that they skybox if present is not a model geom).
|
|
The 3D coordinates of the clicked point are returned in selpnt. See ``simulate.cc`` for an illustration.
|
|
|
|
.. _Visualization-api:
|
|
|
|
Visualization
|
|
^^^^^^^^^^^^^
|
|
|
|
The functions in this section implement abstract visualization. The results are used by the OpenGL rendered, and can
|
|
also be used by users wishing to implement their own rendered, or hook up MuJoCo to advanced rendering tools such as
|
|
Unity or Unreal Engine. See ``simulate.cc`` for illustration of how to use these functions.
|
|
|
|
.. _mjv_defaultOption:
|
|
|
|
mjv_defaultOption
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_defaultOption(mjvOption* opt);
|
|
|
|
Set default visualization options.
|
|
|
|
.. _mjv_defaultFigure:
|
|
|
|
mjv_defaultFigure
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_defaultFigure(mjvFigure* fig);
|
|
|
|
Set default figure.
|
|
|
|
.. _mjv_initGeom:
|
|
|
|
mjv_initGeom
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_initGeom(mjvGeom* geom, int type, const mjtNum[3] size,
|
|
const mjtNum[3] pos, const mjtNum[9] mat, const float[4] rgba);
|
|
|
|
Initialize given geom fields when not NULL, set the rest to their default values.
|
|
|
|
.. _mjv_makeConnector:
|
|
|
|
mjv_makeConnector
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_makeConnector(mjvGeom* geom, int type, mjtNum width,
|
|
mjtNum a0, mjtNum a1, mjtNum a2,
|
|
mjtNum b0, mjtNum b1, mjtNum b2);
|
|
|
|
Set (type, size, pos, mat) for connector-type geom between given points. Assume that mjv_initGeom was already called to
|
|
set all other properties.
|
|
|
|
.. _mjv_defaultScene:
|
|
|
|
mjv_defaultScene
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_defaultScene(mjvScene* scn);
|
|
|
|
Set default abstract scene.
|
|
|
|
.. _mjv_makeScene:
|
|
|
|
mjv_makeScene
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_makeScene(const mjModel* m, mjvScene* scn, int maxgeom);
|
|
|
|
Allocate resources in abstract scene.
|
|
|
|
.. _mjv_freeScene:
|
|
|
|
mjv_freeScene
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_freeScene(mjvScene* scn);
|
|
|
|
Free abstract scene.
|
|
|
|
.. _mjv_updateScene:
|
|
|
|
mjv_updateScene
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_updateScene(const mjModel* m, mjData* d, const mjvOption* opt,
|
|
const mjvPerturb* pert, mjvCamera* cam, int catmask, mjvScene* scn);
|
|
|
|
Update entire scene given model state.
|
|
|
|
.. _mjv_addGeoms:
|
|
|
|
mjv_addGeoms
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_addGeoms(const mjModel* m, mjData* d, const mjvOption* opt,
|
|
const mjvPerturb* pert, int catmask, mjvScene* scn);
|
|
|
|
Add geoms from selected categories.
|
|
|
|
.. _mjv_makeLights:
|
|
|
|
mjv_makeLights
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_makeLights(const mjModel* m, mjData* d, mjvScene* scn);
|
|
|
|
Make list of lights.
|
|
|
|
.. _mjv_updateCamera:
|
|
|
|
mjv_updateCamera
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_updateCamera(const mjModel* m, mjData* d, mjvCamera* cam, mjvScene* scn);
|
|
|
|
Update camera.
|
|
|
|
.. _mjv_updateSkin:
|
|
|
|
mjv_updateSkin
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjv_updateSkin(const mjModel* m, mjData* d, mjvScene* scn);
|
|
|
|
Update skins.
|
|
|
|
.. _OpenGLrendering:
|
|
|
|
OpenGL rendering
|
|
^^^^^^^^^^^^^^^^
|
|
|
|
These functions expose the OpenGL renderer. See ``simulate.cc`` for illustration of how to use these functions.
|
|
|
|
.. _mjr_defaultContext:
|
|
|
|
mjr_defaultContext
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_defaultContext(mjrContext* con);
|
|
|
|
Set default mjrContext.
|
|
|
|
.. _mjr_makeContext:
|
|
|
|
mjr_makeContext
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_makeContext(const mjModel* m, mjrContext* con, int fontscale);
|
|
|
|
Allocate resources in custom OpenGL context; fontscale is mjtFontScale.
|
|
|
|
.. _mjr_changeFont:
|
|
|
|
mjr_changeFont
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_changeFont(int fontscale, mjrContext* con);
|
|
|
|
Change font of existing context.
|
|
|
|
.. _mjr_addAux:
|
|
|
|
mjr_addAux
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_addAux(int index, int width, int height, int samples, mjrContext* con);
|
|
|
|
Add Aux buffer with given index to context; free previous Aux buffer.
|
|
|
|
.. _mjr_freeContext:
|
|
|
|
mjr_freeContext
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_freeContext(mjrContext* con);
|
|
|
|
Free resources in custom OpenGL context, set to default.
|
|
|
|
.. _mjr_uploadTexture:
|
|
|
|
mjr_uploadTexture
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_uploadTexture(const mjModel* m, const mjrContext* con, int texid);
|
|
|
|
Upload texture to GPU, overwriting previous upload if any.
|
|
|
|
.. _mjr_uploadMesh:
|
|
|
|
mjr_uploadMesh
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_uploadMesh(const mjModel* m, const mjrContext* con, int meshid);
|
|
|
|
Upload mesh to GPU, overwriting previous upload if any.
|
|
|
|
.. _mjr_uploadHField:
|
|
|
|
mjr_uploadHField
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_uploadHField(const mjModel* m, const mjrContext* con, int hfieldid);
|
|
|
|
Upload height field to GPU, overwriting previous upload if any.
|
|
|
|
.. _mjr_restoreBuffer:
|
|
|
|
mjr_restoreBuffer
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_restoreBuffer(const mjrContext* con);
|
|
|
|
Make con->currentBuffer current again.
|
|
|
|
.. _mjr_setBuffer:
|
|
|
|
mjr_setBuffer
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_setBuffer(int framebuffer, mjrContext* con);
|
|
|
|
Set OpenGL framebuffer for rendering: mjFB_WINDOW or mjFB_OFFSCREEN. If only one buffer is available, set that buffer
|
|
and ignore framebuffer argument.
|
|
|
|
.. _mjr_readPixels:
|
|
|
|
mjr_readPixels
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_readPixels(unsigned char* rgb, float* depth,
|
|
mjrRect viewport, const mjrContext* con);
|
|
|
|
Read pixels from current OpenGL framebuffer to client buffer. Viewport is in OpenGL framebuffer; client buffer starts at
|
|
(0,0).
|
|
|
|
.. _mjr_drawPixels:
|
|
|
|
mjr_drawPixels
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_drawPixels(const unsigned char* rgb, const float* depth,
|
|
mjrRect viewport, const mjrContext* con);
|
|
|
|
Draw pixels from client buffer to current OpenGL framebuffer. Viewport is in OpenGL framebuffer; client buffer starts at
|
|
(0,0).
|
|
|
|
.. _mjr_blitBuffer:
|
|
|
|
mjr_blitBuffer
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_blitBuffer(mjrRect src, mjrRect dst,
|
|
int flg_color, int flg_depth, const mjrContext* con);
|
|
|
|
Blit from src viewpoint in current framebuffer to dst viewport in other framebuffer. If src, dst have different size and
|
|
flg_depth==0, color is interpolated with GL_LINEAR.
|
|
|
|
.. _mjr_setAux:
|
|
|
|
mjr_setAux
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_setAux(int index, const mjrContext* con);
|
|
|
|
Set Aux buffer for custom OpenGL rendering (call restoreBuffer when done).
|
|
|
|
.. _mjr_blitAux:
|
|
|
|
mjr_blitAux
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_blitAux(int index, mjrRect src, int left, int bottom,
|
|
const mjrContext* con);
|
|
|
|
Blit from Aux buffer to con->currentBuffer.
|
|
|
|
.. _mjr_text:
|
|
|
|
mjr_text
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_text(int font, const char* txt, const mjrContext* con,
|
|
float x, float y, float r, float g, float b);
|
|
|
|
Draw text at (x,y) in relative coordinates; font is mjtFont.
|
|
|
|
.. _mjr_overlay:
|
|
|
|
mjr_overlay
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_overlay(int font, int gridpos, mjrRect viewport,
|
|
const char* overlay, const char* overlay2, const mjrContext* con);
|
|
|
|
Draw text overlay; font is mjtFont; gridpos is mjtGridPos.
|
|
|
|
.. _mjr_maxViewport:
|
|
|
|
mjr_maxViewport
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjrRect mjr_maxViewport(const mjrContext* con);
|
|
|
|
Get maximum viewport for active buffer.
|
|
|
|
.. _mjr_rectangle:
|
|
|
|
mjr_rectangle
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_rectangle(mjrRect viewport, float r, float g, float b, float a);
|
|
|
|
Draw rectangle.
|
|
|
|
.. _mjr_label:
|
|
|
|
mjr_label
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_label(mjrRect viewport, int font, const char* txt,
|
|
float r, float g, float b, float a, float rt, float gt, float bt,
|
|
const mjrContext* con);
|
|
|
|
Draw rectangle with centered text.
|
|
|
|
.. _mjr_figure:
|
|
|
|
mjr_figure
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_figure(mjrRect viewport, mjvFigure* fig, const mjrContext* con);
|
|
|
|
Draw 2D figure.
|
|
|
|
.. _mjr_render:
|
|
|
|
mjr_render
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_render(mjrRect viewport, mjvScene* scn, const mjrContext* con);
|
|
|
|
Render 3D scene.
|
|
|
|
.. _mjr_finish:
|
|
|
|
mjr_finish
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjr_finish(void);
|
|
|
|
Call glFinish.
|
|
|
|
.. _mjr_getError:
|
|
|
|
mjr_getError
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mjr_getError(void);
|
|
|
|
Call glGetError and return result.
|
|
|
|
.. _mjr_findRect:
|
|
|
|
mjr_findRect
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mjr_findRect(int x, int y, int nrect, const mjrRect* rect);
|
|
|
|
Find first rectangle containing mouse, -1: not found.
|
|
|
|
.. _UIframework:
|
|
|
|
UI framework
|
|
^^^^^^^^^^^^
|
|
|
|
.. _mjui_themeSpacing:
|
|
|
|
mjui_themeSpacing
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjuiThemeSpacing mjui_themeSpacing(int ind);
|
|
|
|
Get builtin UI theme spacing (ind: 0-1).
|
|
|
|
.. _mjui_themeColor:
|
|
|
|
mjui_themeColor
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjuiThemeColor mjui_themeColor(int ind);
|
|
|
|
Get builtin UI theme color (ind: 0-3).
|
|
|
|
mjui_add
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjui_add(mjUI* ui, const mjuiDef* def);
|
|
|
|
Add definitions to UI.
|
|
|
|
mjui_addToSection
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjui_addToSection(mjUI* ui, int sect, const mjuiDef* def);
|
|
|
|
Add definitions to UI section.
|
|
|
|
mjui_resize
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjui_resize(mjUI* ui, const mjrContext* con);
|
|
|
|
Compute UI sizes.
|
|
|
|
.. _mjui_update:
|
|
|
|
mjui_update
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjui_update(int section, int item, const mjUI* ui,
|
|
const mjuiState* state, const mjrContext* con);
|
|
|
|
Update specific section/item; -1: update all.
|
|
|
|
mjui_event
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjuiItem* mjui_event(mjUI* ui, mjuiState* state, const mjrContext* con);
|
|
|
|
Handle UI event, return pointer to changed item, NULL if no change.
|
|
|
|
mjui_render
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mjui_render(mjUI* ui, const mjuiState* state, const mjrContext* con);
|
|
|
|
Copy UI image to current buffer.
|
|
|
|
.. _Errorandmemory:
|
|
|
|
Error and memory
|
|
^^^^^^^^^^^^^^^^
|
|
|
|
.. _mju_error:
|
|
|
|
mju_error
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_error(const char* msg);
|
|
|
|
Main error function; does not return to caller.
|
|
|
|
.. _mju_error_i:
|
|
|
|
mju_error_i
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_error_i(const char* msg, int i);
|
|
|
|
Error function with int argument; msg is a printf format string.
|
|
|
|
.. _mju_error_s:
|
|
|
|
mju_error_s
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_error_s(const char* msg, const char* text);
|
|
|
|
Error function with string argument.
|
|
|
|
.. _mju_warning:
|
|
|
|
mju_warning
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_warning(const char* msg);
|
|
|
|
Main warning function; returns to caller.
|
|
|
|
mju_warning_i
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_warning_i(const char* msg, int i);
|
|
|
|
Warning function with int argument.
|
|
|
|
mju_warning_s
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_warning_s(const char* msg, const char* text);
|
|
|
|
Warning function with string argument.
|
|
|
|
.. _mju_clearHandlers:
|
|
|
|
mju_clearHandlers
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_clearHandlers(void);
|
|
|
|
Clear user error and memory handlers.
|
|
|
|
.. _mju_malloc:
|
|
|
|
mju_malloc
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void* mju_malloc(size_t size);
|
|
|
|
Allocate memory; byte-align on 8; pad size to multiple of 8.
|
|
|
|
.. _mju_free:
|
|
|
|
mju_free
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_free(void* ptr);
|
|
|
|
Free memory, using free() by default.
|
|
|
|
.. _mj_warning:
|
|
|
|
mj_warning
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mj_warning(mjData* d, int warning, int info);
|
|
|
|
High-level warning function: count warnings in mjData, print only the first.
|
|
|
|
.. _mju_writeLog:
|
|
|
|
mju_writeLog
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_writeLog(const char* type, const char* msg);
|
|
|
|
Write [datetime, type: message] to MUJOCO_LOG.TXT.
|
|
|
|
.. _Standardmath:
|
|
|
|
Standard math
|
|
^^^^^^^^^^^^^
|
|
|
|
The "functions" in this section are preprocessor macros replaced with the corresponding C standard library math
|
|
functions. When MuJoCo is compiled with single precision (which is not currently available to the public, but we
|
|
sometimes use it internally) these macros are replaced with the corresponding single-precision functions (not shown
|
|
here). So one can think of them as having inputs and outputs of type mjtNum, where mjtNum is defined as double or float
|
|
depending on how MuJoCo is compiled. We will not document these functions here; see the C standard library
|
|
specification.
|
|
|
|
mju_sqrt
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_sqrt sqrt
|
|
|
|
mju_exp
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_exp exp
|
|
|
|
mju_sin
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_sin sin
|
|
|
|
mju_cos
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_cos cos
|
|
|
|
mju_tan
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_tan tan
|
|
|
|
mju_asin
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_asin asin
|
|
|
|
mju_acos
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_acos acos
|
|
|
|
mju_atan2
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_atan2 atan2
|
|
|
|
mju_tanh
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_tanh tanh
|
|
|
|
mju_pow
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_pow pow
|
|
|
|
mju_abs
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_abs fabs
|
|
|
|
mju_log
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_log log
|
|
|
|
mju_log10
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_log10 log10
|
|
|
|
mju_floor
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_floor floor
|
|
|
|
mju_ceil
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mju_ceil ceil
|
|
|
|
.. _Vectormath:
|
|
|
|
Vector math
|
|
^^^^^^^^^^^
|
|
|
|
mju_zero3
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_zero3(mjtNum res[3]);
|
|
|
|
Set res = 0.
|
|
|
|
mju_copy3
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_copy3(mjtNum res[3], const mjtNum data[3]);
|
|
|
|
Set res = vec.
|
|
|
|
mju_scl3
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_scl3(mjtNum res[3], const mjtNum vec[3], mjtNum scl);
|
|
|
|
Set res = vec*scl.
|
|
|
|
mju_add3
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_add3(mjtNum res[3], const mjtNum vec1[3], const mjtNum vec2[3]);
|
|
|
|
Set res = vec1 + vec2.
|
|
|
|
mju_sub3
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_sub3(mjtNum res[3], const mjtNum vec1[3], const mjtNum vec2[3]);
|
|
|
|
Set res = vec1 - vec2.
|
|
|
|
.. _mju_addTo3:
|
|
|
|
mju_addTo3
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_addTo3(mjtNum res[3], const mjtNum vec[3]);
|
|
|
|
Set res = res + vec.
|
|
|
|
.. _mju_subFrom3:
|
|
|
|
mju_subFrom3
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_subFrom3(mjtNum res[3], const mjtNum vec[3]);
|
|
|
|
Set res = res - vec.
|
|
|
|
.. _mju_addToScl3:
|
|
|
|
mju_addToScl3
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_addToScl3(mjtNum res[3], const mjtNum vec[3], mjtNum scl);
|
|
|
|
Set res = res + vec*scl.
|
|
|
|
.. _mju_addScl3:
|
|
|
|
mju_addScl3
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_addScl3(mjtNum res[3], const mjtNum vec1[3], const mjtNum vec2[3], mjtNum scl);
|
|
|
|
Set res = vec1 + vec2*scl.
|
|
|
|
mju_normalize3
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_normalize3(mjtNum res[3]);
|
|
|
|
Normalize vector, return length before normalization.
|
|
|
|
mju_norm3
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_norm3(const mjtNum vec[3]);
|
|
|
|
Return vector length (without normalizing the vector).
|
|
|
|
mju_dot3
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_dot3(const mjtNum vec1[3], const mjtNum vec2[3]);
|
|
|
|
Return dot-product of vec1 and vec2.
|
|
|
|
mju_dist3
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_dist3(const mjtNum pos1[3], const mjtNum pos2[3]);
|
|
|
|
Return Cartesian distance between 3D vectors pos1 and pos2.
|
|
|
|
.. _mju_rotVecMat:
|
|
|
|
mju_rotVecMat
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_rotVecMat(mjtNum res[3], const mjtNum vec[3], const mjtNum mat[9]);
|
|
|
|
Multiply vector by 3D rotation matrix: res = mat \* vec.
|
|
|
|
.. _mju_rotVecMatT:
|
|
|
|
mju_rotVecMatT
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_rotVecMatT(mjtNum res[3], const mjtNum vec[3], const mjtNum mat[9]);
|
|
|
|
Multiply vector by transposed 3D rotation matrix: res = mat' \* vec.
|
|
|
|
mju_cross
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_cross(mjtNum res[3], const mjtNum a[3], const mjtNum b[3]);
|
|
|
|
Compute cross-product: res = cross(a, b).
|
|
|
|
mju_zero4
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_zero4(mjtNum res[4]);
|
|
|
|
Set res = 0.
|
|
|
|
mju_unit4
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_unit4(mjtNum res[4]);
|
|
|
|
Set res = (1,0,0,0).
|
|
|
|
mju_copy4
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_copy4(mjtNum res[4], const mjtNum data[4]);
|
|
|
|
Set res = vec.
|
|
|
|
mju_normalize4
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_normalize4(mjtNum res[4]);
|
|
|
|
Normalize vector, return length before normalization.
|
|
|
|
mju_zero
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_zero(mjtNum* res, int n);
|
|
|
|
Set res = 0.
|
|
|
|
mju_copy
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_copy(mjtNum* res, const mjtNum* data, int n);
|
|
|
|
Set res = vec.
|
|
|
|
mju_sum
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_sum(const mjtNum* vec, int n);
|
|
|
|
Return sum(vec).
|
|
|
|
.. _mju_L1:
|
|
|
|
mju_L1
|
|
~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_L1(const mjtNum* vec, int n);
|
|
|
|
Return L1 norm: sum(abs(vec)).
|
|
|
|
.. _mju_scl:
|
|
|
|
mju_scl
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_scl(mjtNum* res, const mjtNum* vec, mjtNum scl, int n);
|
|
|
|
Set res = vec*scl.
|
|
|
|
mju_add
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_add(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n);
|
|
|
|
Set res = vec1 + vec2.
|
|
|
|
mju_sub
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_sub(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n);
|
|
|
|
Set res = vec1 - vec2.
|
|
|
|
.. _mju_addTo:
|
|
|
|
mju_addTo
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_addTo(mjtNum* res, const mjtNum* vec, int n);
|
|
|
|
Set res = res + vec.
|
|
|
|
.. _mju_subFrom:
|
|
|
|
mju_subFrom
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_subFrom(mjtNum* res, const mjtNum* vec, int n);
|
|
|
|
Set res = res - vec.
|
|
|
|
.. _mju_addToScl:
|
|
|
|
mju_addToScl
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_addToScl(mjtNum* res, const mjtNum* vec, mjtNum scl, int n);
|
|
|
|
Set res = res + vec*scl.
|
|
|
|
.. _mju_addScl:
|
|
|
|
mju_addScl
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_addScl(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, mjtNum scl, int n);
|
|
|
|
Set res = vec1 + vec2*scl.
|
|
|
|
mju_normalize
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_normalize(mjtNum* res, int n);
|
|
|
|
Normalize vector, return length before normalization.
|
|
|
|
mju_norm
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_norm(const mjtNum* res, int n);
|
|
|
|
Return vector length (without normalizing vector).
|
|
|
|
mju_dot
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_dot(const mjtNum* vec1, const mjtNum* vec2, const int n);
|
|
|
|
Return dot-product of vec1 and vec2.
|
|
|
|
.. _mju_mulMatVec:
|
|
|
|
mju_mulMatVec
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulMatVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
|
|
int nr, int nc);
|
|
|
|
Multiply matrix and vector: res = mat \* vec.
|
|
|
|
.. _mju_mulMatTVec:
|
|
|
|
mju_mulMatTVec
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulMatTVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
|
|
int nr, int nc);
|
|
|
|
Multiply transposed matrix and vector: res = mat' \* vec.
|
|
|
|
mju_transpose
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_transpose(mjtNum* res, const mjtNum* mat, int nr, int nc);
|
|
|
|
Transpose matrix: res = mat'.
|
|
|
|
.. _mju_mulMatMat:
|
|
|
|
mju_mulMatMat
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulMatMat(mjtNum* res, const mjtNum* mat1, const mjtNum* mat2,
|
|
int r1, int c1, int c2);
|
|
|
|
Multiply matrices: res = mat1 \* mat2.
|
|
|
|
.. _mju_mulMatMatT:
|
|
|
|
mju_mulMatMatT
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulMatMatT(mjtNum* res, const mjtNum* mat1, const mjtNum* mat2,
|
|
int r1, int c1, int r2);
|
|
|
|
Multiply matrices, second argument transposed: res = mat1 \* mat2'.
|
|
|
|
.. _mju_mulMatTMat:
|
|
|
|
mju_mulMatTMat
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulMatTMat(mjtNum* res, const mjtNum* mat1, const mjtNum* mat2,
|
|
int r1, int c1, int c2);
|
|
|
|
Multiply matrices, first argument transposed: res = mat1' \* mat2.
|
|
|
|
.. _mju_sqrMatTD:
|
|
|
|
mju_sqrMatTD
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_sqrMatTD(mjtNum* res, const mjtNum* mat, const mjtNum* diag, int nr, int nc);
|
|
|
|
Set res = mat' \* diag \* mat if diag is not NULL, and res = mat' \* mat otherwise.
|
|
|
|
.. _mju_transformSpatial:
|
|
|
|
mju_transformSpatial
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_transformSpatial(mjtNum res[6], const mjtNum vec[6], int flg_force,
|
|
const mjtNum newpos[3], const mjtNum oldpos[3],
|
|
const mjtNum rotnew2old[9]);
|
|
|
|
Coordinate transform of 6D motion or force vector in rotation:translation format. rotnew2old is 3-by-3, NULL means no
|
|
rotation; flg_force specifies force or motion type.
|
|
|
|
.. _Quaternions:
|
|
|
|
Quaternions
|
|
^^^^^^^^^^^
|
|
|
|
.. _mju_rotVecQuat:
|
|
|
|
mju_rotVecQuat
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_rotVecQuat(mjtNum res[3], const mjtNum vec[3], const mjtNum quat[4]);
|
|
|
|
Rotate vector by quaternion.
|
|
|
|
.. _mju_negQuat:
|
|
|
|
mju_negQuat
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_negQuat(mjtNum res[4], const mjtNum quat[4]);
|
|
|
|
Negate quaternion.
|
|
|
|
.. _mju_mulQuat:
|
|
|
|
mju_mulQuat
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulQuat(mjtNum res[4], const mjtNum quat1[4], const mjtNum quat2[4]);
|
|
|
|
Muiltiply quaternions.
|
|
|
|
.. _mju_mulQuatAxis:
|
|
|
|
mju_mulQuatAxis
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulQuatAxis(mjtNum res[4], const mjtNum quat[4], const mjtNum axis[3]);
|
|
|
|
Muiltiply quaternion and axis.
|
|
|
|
.. _mju_axisAngle2Quat:
|
|
|
|
mju_axisAngle2Quat
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_axisAngle2Quat(mjtNum res[4], const mjtNum axis[3], mjtNum angle);
|
|
|
|
Convert axisAngle to quaternion.
|
|
|
|
.. _mju_quat2Vel:
|
|
|
|
mju_quat2Vel
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_quat2Vel(mjtNum res[3], const mjtNum quat[4], mjtNum dt);
|
|
|
|
Convert quaternion (corresponding to orientation difference) to 3D velocity.
|
|
|
|
.. _mju_subQuat:
|
|
|
|
mju_subQuat
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_subQuat(mjtNum res[3], const mjtNum qa[4], const mjtNum qb[4]);
|
|
|
|
Subtract quaternions, express as 3D velocity: qb*quat(res) = qa.
|
|
|
|
.. _mju_quat2Mat:
|
|
|
|
mju_quat2Mat
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_quat2Mat(mjtNum res[9], const mjtNum quat[4]);
|
|
|
|
Convert quaternion to 3D rotation matrix.
|
|
|
|
.. _mju_mat2Quat:
|
|
|
|
mju_mat2Quat
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mat2Quat(mjtNum quat[4], const mjtNum mat[9]);
|
|
|
|
Convert 3D rotation matrix to quaterion.
|
|
|
|
.. _mju_derivQuat:
|
|
|
|
mju_derivQuat
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_derivQuat(mjtNum res[4], const mjtNum quat[4], const mjtNum vel[3]);
|
|
|
|
Compute time-derivative of quaternion, given 3D rotational velocity.
|
|
|
|
.. _mju_quatIntegrate:
|
|
|
|
mju_quatIntegrate
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_quatIntegrate(mjtNum quat[4], const mjtNum vel[3], mjtNum scale);
|
|
|
|
Integrate quaterion given 3D angular velocity.
|
|
|
|
.. _mju_quatZ2Vec:
|
|
|
|
mju_quatZ2Vec
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_quatZ2Vec(mjtNum quat[4], const mjtNum vec[3]);
|
|
|
|
Construct quaternion performing rotation from z-axis to given vector.
|
|
|
|
.. _Poses:
|
|
|
|
Poses
|
|
^^^^^
|
|
|
|
.. _mju_mulPose:
|
|
|
|
mju_mulPose
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_mulPose(mjtNum posres[3], mjtNum quatres[4],
|
|
const mjtNum pos1[3], const mjtNum quat1[4],
|
|
const mjtNum pos2[3], const mjtNum quat2[4]);
|
|
|
|
Multiply two poses.
|
|
|
|
.. _mju_negPose:
|
|
|
|
mju_negPose
|
|
~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_negPose(mjtNum posres[3], mjtNum quatres[4],
|
|
const mjtNum pos[3], const mjtNum quat[4]);
|
|
|
|
Negate pose.
|
|
|
|
.. _mju_trnVecPose:
|
|
|
|
mju_trnVecPose
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_trnVecPose(mjtNum res[3], const mjtNum pos[3], const mjtNum quat[4],
|
|
const mjtNum vec[3]);
|
|
|
|
Transform vector by pose.
|
|
|
|
.. _Decompositions:
|
|
|
|
Decompositions
|
|
^^^^^^^^^^^^^^
|
|
|
|
.. _mju_cholFactor:
|
|
|
|
mju_cholFactor
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mju_cholFactor(mjtNum* mat, int n, mjtNum mindiag);
|
|
|
|
Cholesky decomposition: mat = L*L'; return rank, decomposition performed in-place into mat.
|
|
|
|
.. _mju_cholSolve:
|
|
|
|
mju_cholSolve
|
|
~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_cholSolve(mjtNum* res, const mjtNum* mat, const mjtNum* vec, int n);
|
|
|
|
Solve mat \* res = vec, where mat is Cholesky-factorized
|
|
|
|
.. _mju_cholUpdate:
|
|
|
|
mju_cholUpdate
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mju_cholUpdate(mjtNum* mat, mjtNum* x, int n, int flg_plus);
|
|
|
|
Cholesky rank-one update: L*L' +/- x*x'; return rank.
|
|
|
|
mju_eig3
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mju_eig3(mjtNum[3] eigval, mjtNum[9] eigvec, mjtNum[4] quat, const mjtNum[9] mat);
|
|
|
|
Eigenvalue decomposition of symmetric 3x3 matrix.
|
|
|
|
.. _Miscellaneous:
|
|
|
|
Miscellaneous
|
|
^^^^^^^^^^^^^
|
|
|
|
.. _mju_muscleGain:
|
|
|
|
mju_muscleGain
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_muscleGain(mjtNum len, mjtNum vel, const mjtNum lengthrange[2],
|
|
mjtNum acc0, const mjtNum prm[9]);
|
|
|
|
Muscle active force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax).
|
|
|
|
.. _mju_muscleBias:
|
|
|
|
mju_muscleBias
|
|
~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_muscleBias(mjtNum len, const mjtNum lengthrange[2],
|
|
mjtNum acc0, const mjtNum prm[9]);
|
|
|
|
Muscle passive force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax).
|
|
|
|
.. _mju_muscleDynamics:
|
|
|
|
mju_muscleDynamics
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_muscleDynamics(mjtNum ctrl, mjtNum act, const mjtNum prm[2]);
|
|
|
|
Muscle activation dynamics, prm = (tau_act, tau_deact).
|
|
|
|
.. _mju_encodePyramid:
|
|
|
|
mju_encodePyramid
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_encodePyramid(mjtNum* pyramid, const mjtNum* force,
|
|
const mjtNum* mu, int dim);
|
|
|
|
Convert contact force to pyramid representation.
|
|
|
|
.. _mju_decodePyramid:
|
|
|
|
mju_decodePyramid
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
void mju_decodePyramid(mjtNum* force, const mjtNum* pyramid,
|
|
const mjtNum* mu, int dim);
|
|
|
|
Convert pyramid representation to contact force.
|
|
|
|
.. _mju_springDamper:
|
|
|
|
mju_springDamper
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_springDamper(mjtNum pos0, mjtNum vel0, mjtNum Kp, mjtNum Kv, mjtNum dt);
|
|
|
|
Integrate spring-damper analytically, return pos(dt).
|
|
|
|
.. _mju_min:
|
|
|
|
mju_min
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_min(mjtNum a, mjtNum b);
|
|
|
|
Return min(a,b) with single evaluation of a and b.
|
|
|
|
.. _mju_max:
|
|
|
|
mju_max
|
|
~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_max(mjtNum a, mjtNum b);
|
|
|
|
Return max(a,b) with single evaluation of a and b.
|
|
|
|
mju_sign
|
|
~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_sign(mjtNum x);
|
|
|
|
Return sign of x: +1, -1 or 0.
|
|
|
|
mju_round
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mju_round(mjtNum x);
|
|
|
|
Round x to nearest integer.
|
|
|
|
.. _mju_type2Str:
|
|
|
|
mju_type2Str
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
const char* mju_type2Str(int type);
|
|
|
|
Convert type id (mjtObj) to type name.
|
|
|
|
.. _mju_str2Type:
|
|
|
|
mju_str2Type
|
|
~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mju_str2Type(const char* str);
|
|
|
|
Convert type name to type id (mjtObj).
|
|
|
|
.. _mju_warningText:
|
|
|
|
mju_warningText
|
|
~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
const char* mju_warningText(int warning, int info);
|
|
|
|
Construct a warning message given the warning type and info.
|
|
|
|
.. _mju_isBad:
|
|
|
|
mju_isBad
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mju_isBad(mjtNum x);
|
|
|
|
Return 1 if nan or abs(x)>mjMAXVAL, 0 otherwise. Used by check functions.
|
|
|
|
.. _mju_isZero:
|
|
|
|
mju_isZero
|
|
~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
int mju_isZero(mjtNum* vec, int n);
|
|
|
|
Return 1 if all elements are 0.
|
|
|
|
.. _mju_standardNormal:
|
|
|
|
mju_standardNormal
|
|
~~~~~~~~~~~~~~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
mjtNum mju_standardNormal(mjtNum* num2);
|
|
|
|
Standard normal random number generator (optional second number).
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mju_f2n
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~~~~~~~
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.. code-block:: C
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void mju_f2n(mjtNum* res, const float* vec, int n);
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Convert from float to mjtNum.
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mju_n2f
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~~~~~~~
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.. code-block:: C
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void mju_n2f(float* res, const mjtNum* vec, int n);
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Convert from mjtNum to float.
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mju_d2n
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~~~~~~~
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.. code-block:: C
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void mju_d2n(mjtNum* res, const double* vec, int n);
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Convert from double to mjtNum.
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mju_n2d
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~~~~~~~
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.. code-block:: C
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void mju_n2d(double* res, const mjtNum* vec, int n);
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Convert from mjtNum to double.
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.. _mju_insertionSort:
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mju_insertionSort
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~~~~~~~~~~~~~~~~~
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.. code-block:: C
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void mju_insertionSort(mjtNum* list, int n);
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Insertion sort, resulting list is in increasing order.
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.. _mju_insertionSortInt:
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mju_insertionSortInt
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~~~~~~~~~~~~~~~~~~~~
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.. code-block:: C
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void mju_insertionSortInt(int* list, int n);
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Integer insertion sort, resulting list is in increasing order.
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.. _mju_Halton:
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mju_Halton
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~~~~~~~~~~
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.. code-block:: C
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mjtNum mju_Halton(int index, int base);
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Generate Halton sequence.
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mju_strncpy
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|
~~~~~~~~~~~
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.. code-block:: C
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char* mju_strncpy(char *dst, const char *src, int n);
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Call strncpy, then set dst[n-1] = 0.
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mju_sigmoid
|
|
~~~~~~~~~~~
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.. code-block:: C
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mjtNum mju_sigmoid(mjtNum x);
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Sigmoid function over 0<=x<=1 constructed from half-quadratics.
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|
.. _Macros:
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|
Macros
|
|
^^^^^^
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|
.. _mjMARKSTACK:
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mjMARKSTACK
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|
~~~~~~~~~~~
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.. code-block:: C
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#define mjMARKSTACK int _mark = d->pstack;
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This macro is helpful when using the MuJoCo stack in custom computations. It works together with the next macro and the
|
|
:ref:`mj_stackAlloc` function, and assumes that mjData\* d is defined. The use pattern is this:
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|
::
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mjMARKSTACK
|
|
mjtNum* temp = mj_stackAlloc(d, 100);
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|
// ... use temp as needed
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mjFREESTACK
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|
.. _mjFREESTACK:
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|
mjFREESTACK
|
|
~~~~~~~~~~~
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|
.. code-block:: C
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|
|
#define mjFREESTACK d->pstack = _mark;
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|
Reset the MuJoCo stack pointer to the variable \_mark, normally saved by mjMARKSTACK.
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|
.. _mjDISABLED:
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mjDISABLED
|
|
~~~~~~~~~~
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|
.. code-block:: C
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|
|
#define mjDISABLED(x) (m->opt.disableflags & (x))
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|
|
Check if a given standard feature has been disabled via the physics options, assuming mjModel\* m is defined. x is of
|
|
type :ref:`mjtDisableBit`.
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|
|
.. _mjENABLED:
|
|
|
|
mjENABLED
|
|
~~~~~~~~~
|
|
|
|
.. code-block:: C
|
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|
|
#define mjENABLED(x) (m->opt.enableflags & (x))
|
|
|
|
Check if a given optional feature has been enabled via the physics options, assuming mjModel\* m is defined. x is of
|
|
type :ref:`mjtEnableBit`.
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|
|
.. _mjMAX:
|
|
|
|
mjMAX
|
|
~~~~~
|
|
|
|
.. code-block:: C
|
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|
|
#define mjMAX(a,b) (((a) > (b)) ? (a) : (b))
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|
|
Return maximum value. To avoid repeated evaluation with mjtNum types, use the function :ref:`mju_max`.
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|
.. _mjMIN:
|
|
|
|
mjMIN
|
|
~~~~~
|
|
|
|
.. code-block:: C
|
|
|
|
#define mjMIN(a,b) (((a) < (b)) ? (a) : (b))
|
|
|
|
Return minimum value. To avoid repeated evaluation with mjtNum types, use the function :ref:`mju_min`.
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