Files
Mujoco_WASM/unity
Tom Erez ba9229cad5 Remove test for MjVfs read.
The c# library never reads from MjVfs files, so this test is superfluous (and flaky).

PiperOrigin-RevId: 499490518
Change-Id: I417959b5374c5ede29544ee3f463928513e28d07
2023-01-04 08:22:54 -08:00
..
2022-12-07 11:44:44 +00:00
2023-01-04 08:22:54 -08:00
2022-12-05 12:13:55 -08:00
2022-02-02 20:44:39 +00:00

Unity Plug-in

The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.