Files
Mujoco_WASM/unity
Adrian Collister d881e9e374 Change tex_adr type to mjtSize.
Adds a test which verifies that we can index into the texture buffer at offsets larger than can be represented by a 32-bit signed int.

PiperOrigin-RevId: 868756646
Change-Id: Ibc1a2b269fce41aec370611b0aab77803837e7a8
2026-02-11 11:09:36 -08:00
..
2026-02-11 11:09:36 -08:00
2022-02-02 20:44:39 +00:00

Unity Plug-in

The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.