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Mujoco_WASM/doc/APIreference/APIfunctions.rst
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Yuval Tassa b4d29abfc1 Add table of contents to API Functions documentation page.
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.. _API:
=========
Functions
=========
The main header `mujoco.h <https://github.com/deepmind/mujoco/blob/main/include/mujoco/mujoco.h>`_ exposes a large
number of functions. However the functions that most users are likely to need are a small fraction.
API function can be classified as:
- :ref:`Virtual file system<Virtualfilesystem>`, used to load assets from memory.
- :ref:`Parse and compile<Parseandcompile>` an :ref:`mjModel` from XML files and assets.
- :ref:`Main simulation<Mainsimulation>` entry points, including :ref:`mj_step`.
- :ref:`Initialization<Initialization>` of data structures.
- :ref:`Printing<Printing>` of various quantities.
- :ref:`Components<Components>` of the simulation pipeline, called from :ref:`mj_step`, :ref:`mj_forward` and :ref:`mj_inverse`.
- :ref:`Sub components<Subcomponents>` of the simulation pipeline.
- :ref:`Support<Support>` functions requiring :ref:`mjModel` and :ref:`mjData`.
- :ref:`Ray casting<Raycollisions>`.
- :ref:`Abstract interaction<Interaction>`: mouse control of cameras and perturbations.
- :ref:`Abstract Visualization<Visualization-api>`.
- :ref:`OpenGL rendering<OpenGLrendering>`.
- :ref:`UI framework<UIframework>`.
- :ref:`Error and memory<Errorandmemory>`.
- Deprecated :ref:`activation<Activation>` mechanism.
- :ref:`Aliases for C standard math<Standardmath>` functions.
- :ref:`Vector math<Vectormath>`.
- :ref:`Quaternions<Quaternions>`.
- :ref:`Poses transformations<Poses>`.
- :ref:`Matrix decompositions and solvers<Decompositions>`.
- :ref:`Miscellaneous<Miscellaneous>` functions.
- :ref:`Dynamics derivatives<Derivatives-api>`.
- :ref:`Plugin<Plugins-api>` related functions.
- :ref:`Macros<Macros>`.
.. TODO(b/273075045): Better category-label namespacing.
.. include:: functions.rst
.. _Macros:
Macros
^^^^^^
.. _mjMARKSTACK:
mjMARKSTACK
~~~~~~~~~~~
.. code-block:: C
#define mjMARKSTACK int _mark = d->pstack;
This macro is helpful when using the MuJoCo stack in custom computations. It works together with the next macro and the
:ref:`mj_stackAlloc` function, and assumes that mjData\* d is defined. The use pattern is this:
::
mjMARKSTACK
mjtNum* temp = mj_stackAlloc(d, 100);
// ... use temp as needed
mjFREESTACK
.. _mjFREESTACK:
mjFREESTACK
~~~~~~~~~~~
.. code-block:: C
#define mjFREESTACK d->pstack = _mark;
Reset the MuJoCo stack pointer to the variable \_mark, normally saved by mjMARKSTACK.
.. _mjDISABLED:
mjDISABLED
~~~~~~~~~~
.. code-block:: C
#define mjDISABLED(x) (m->opt.disableflags & (x))
Check if a given standard feature has been disabled via the physics options, assuming mjModel\* m is defined. x is of
type :ref:`mjtDisableBit`.
.. _mjENABLED:
mjENABLED
~~~~~~~~~
.. code-block:: C
#define mjENABLED(x) (m->opt.enableflags & (x))
Check if a given optional feature has been enabled via the physics options, assuming mjModel\* m is defined. x is of
type :ref:`mjtEnableBit`.
.. _mjMAX:
mjMAX
~~~~~
.. code-block:: C
#define mjMAX(a,b) (((a) > (b)) ? (a) : (b))
Return maximum value. To avoid repeated evaluation with mjtNum types, use the function :ref:`mju_max`.
.. _mjMIN:
mjMIN
~~~~~
.. code-block:: C
#define mjMIN(a,b) (((a) < (b)) ? (a) : (b))
Return minimum value. To avoid repeated evaluation with mjtNum types, use the function :ref:`mju_min`.