a4c31c09a8
PiperOrigin-RevId: 625693719 Change-Id: I8e75abb9a38bd45ba7a81938eda3baf68b878d4a
1053 lines
40 KiB
C
1053 lines
40 KiB
C
// Copyright 2024 DeepMind Technologies Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MUJOCO_SRC_USER_USER_API_H_
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#define MUJOCO_SRC_USER_USER_API_H_
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#include <stddef.h>
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#include <mujoco/mjexport.h>
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#include <mujoco/mjmodel.h>
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#include <mujoco/mjtnum.h>
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// this is a C-API
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#ifdef __cplusplus
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extern "C" {
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#endif
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//---------------------------------- handles to internal objects -----------------------------------
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typedef struct _mjString* mjString;
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typedef struct _mjStringVec* mjStringVec;
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typedef struct _mjIntVec* mjIntVec;
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typedef struct _mjIntVecVec* mjIntVecVec;
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typedef struct _mjFloatVec* mjFloatVec;
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typedef struct _mjFloatVecVec* mjFloatVecVec;
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typedef struct _mjDoubleVec* mjDoubleVec;
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//---------------------------------- enum types (mjt) ----------------------------------------------
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typedef enum _mjtGeomInertia { // type of inertia inference
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mjINERTIA_VOLUME, // mass distributed in the volume
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mjINERTIA_SHELL, // mass distributed on the surface
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} mjtGeomInertia;
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typedef enum _mjtBuiltin { // type of built-in procedural texture
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mjBUILTIN_NONE = 0, // no built-in texture
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mjBUILTIN_GRADIENT, // gradient: rgb1->rgb2
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mjBUILTIN_CHECKER, // checker pattern: rgb1, rgb2
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mjBUILTIN_FLAT // 2d: rgb1; cube: rgb1-up, rgb2-side, rgb3-down
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} mjtBuiltin;
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typedef enum _mjtMark { // mark type for procedural textures
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mjMARK_NONE = 0, // no mark
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mjMARK_EDGE, // edges
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mjMARK_CROSS, // cross
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mjMARK_RANDOM // random dots
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} mjtMark;
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typedef enum _mjtLimited { // type of limit specification
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mjLIMITED_FALSE = 0, // not limited
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mjLIMITED_TRUE, // limited
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mjLIMITED_AUTO, // limited inferred from presence of range
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} mjtLimited;
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typedef enum _mjtInertiaFromGeom {
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mjINERTIAFROMGEOM_FALSE = 0, // do not use; inertial element required
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mjINERTIAFROMGEOM_TRUE, // always use; overwrite inertial element
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mjINERTIAFROMGEOM_AUTO // use only if inertial element is missing
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} mjtInertiaFromGeom;
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//---------------------------------- attribute structs (mjs) ---------------------------------------
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typedef struct _mjElement { // element type, do not modify
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mjtObj elemtype; // element type
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} mjElement;
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typedef struct _mjSpec { // model specification
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mjElement* element; // element type
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mjString modelname; // model name
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// compiler settings
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mjtByte autolimits; // infer "limited" attribute based on range
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double boundmass; // enforce minimum body mass
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double boundinertia; // enforce minimum body diagonal inertia
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double settotalmass; // rescale masses and inertias; <=0: ignore
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mjtByte balanceinertia; // automatically impose A + B >= C rule
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mjtByte strippath; // automatically strip paths from mesh files
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mjtByte fitaabb; // meshfit to aabb instead of inertia box
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mjtByte degree; // angles in radians or degrees
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char euler[3]; // sequence for euler rotations
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mjString meshdir; // mesh and hfield directory
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mjString texturedir; // texture directory
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mjtByte discardvisual; // discard visual geoms in parser
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mjtByte convexhull; // compute mesh convex hulls
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mjtByte usethread; // use multiple threads to speed up compiler
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mjtByte fusestatic; // fuse static bodies with parent
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int inertiafromgeom; // use geom inertias (mjtInertiaFromGeom)
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int inertiagrouprange[2]; // range of geom groups used to compute inertia
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mjtByte exactmeshinertia; // if false, use old formula
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mjLROpt LRopt; // options for lengthrange computation
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// engine data
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mjOption option; // physics options
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mjVisual visual; // visual options
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mjStatistic stat; // statistics override (if defined)
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// sizes
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size_t memory; // number of bytes in arena+stack memory
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int nemax; // max number of equality constraints
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int nuserdata; // number of mjtNums in userdata
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int nuser_body; // number of mjtNums in body_user
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int nuser_jnt; // number of mjtNums in jnt_user
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int nuser_geom; // number of mjtNums in geom_user
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int nuser_site; // number of mjtNums in site_user
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int nuser_cam; // number of mjtNums in cam_user
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int nuser_tendon; // number of mjtNums in tendon_user
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int nuser_actuator; // number of mjtNums in actuator_user
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int nuser_sensor; // number of mjtNums in sensor_user
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int nkey; // number of keyframes
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int njmax; // (deprecated) max number of constraints
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int nconmax; // (deprecated) max number of detected contacts
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size_t nstack; // (deprecated) number of mjtNums in mjData stack
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// global data
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mjString comment; // comment at top of XML
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mjString modelfiledir; // path to model file
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// other
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bool hasImplicitPluginElem; // already encountered an implicit plugin sensor/actuator
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} mjSpec;
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typedef struct _mjsOrientation { // alternative orientation specifiers
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double axisangle[4]; // rotation axis and angle
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double xyaxes[6]; // x and y axes
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double zaxis[3]; // z axis (use minimal rotation)
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double euler[3]; // euler angles
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} mjsOrientation;
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typedef struct _mjsPlugin { // plugin specification
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mjElement* instance; // element type
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mjString name; // name
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mjString instance_name; // instance name
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int plugin_slot; // global registered slot number of the plugin
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mjtByte active; // is the plugin active
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mjString info; // message appended to compiler errors
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} mjsPlugin;
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typedef struct _mjsBody { // body specification
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mjElement* element; // element type
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mjString name; // name
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mjString childclass; // childclass name
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// body frame
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double pos[3]; // frame position
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double quat[4]; // frame orientation
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mjsOrientation alt; // frame alternative orientation
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// inertial frame
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double mass; // mass
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double ipos[3]; // inertial frame position
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double iquat[4]; // inertial frame orientation
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double inertia[3]; // diagonal inertia (in i-frame)
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mjsOrientation ialt; // inertial frame alternative orientation
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double fullinertia[6]; // non-axis-aligned inertia matrix
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// other
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mjtByte mocap; // is this a mocap body
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double gravcomp; // gravity compensation
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mjDoubleVec userdata; // user data
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mjtByte explicitinertial; // whether to save the body with explicit inertial clause
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mjsPlugin plugin; // passive force plugin
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mjString info; // message appended to compiler errors
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} mjsBody;
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typedef struct _mjsFrame { // frame specification
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mjElement* element; // element type
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mjString name; // name
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mjString childclass; // childclass name
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double pos[3]; // position
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double quat[4]; // orientation
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mjsOrientation alt; // alternative orientation
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mjString info; // message appended to compiler errors
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} mjsFrame;
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typedef struct _mjsJoint { // joint specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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mjtJoint type; // joint type
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// kinematics
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double pos[3]; // anchor position
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double axis[3]; // joint axis
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double ref; // value at reference configuration: qpos0
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// stiffness
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double stiffness; // stiffness coefficient
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double springref; // spring reference value: qpos_spring
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double springdamper[2]; // timeconst, dampratio
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// limits
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int limited; // does joint have limits (mjtLimited)
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double range[2]; // joint limits
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double margin; // margin value for joint limit detection
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mjtNum solref_limit[mjNREF]; // solver reference: joint limits
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mjtNum solimp_limit[mjNIMP]; // solver impedance: joint limits
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int actfrclimited; // are actuator forces on joint limited (mjtLimited)
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double actfrcrange[2]; // actuator force limits
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// dof properties
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double armature; // armature inertia (mass for slider)
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double damping; // damping coefficient
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double frictionloss; // friction loss
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mjtNum solref_friction[mjNREF]; // solver reference: dof friction
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mjtNum solimp_friction[mjNIMP]; // solver impedance: dof friction
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// other
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int group; // group
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mjtByte actgravcomp; // is gravcomp force applied via actuators
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double urdfeffort; // effort (urdf)
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mjDoubleVec userdata; // user data
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mjString info; // message appended to compiler errors
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} mjsJoint;
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typedef struct _mjsGeom { // geom specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // classname
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mjtGeom type; // geom type
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// frame, size
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double pos[3]; // position
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double quat[4]; // orientation
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mjsOrientation alt; // alternative orientation
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double fromto[6]; // alternative for capsule, cylinder, box, ellipsoid
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double size[3]; // type-specific size
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// contact related
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int contype; // contact type
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int conaffinity; // contact affinity
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int condim; // contact dimensionality
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int priority; // contact priority
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double friction[3]; // one-sided friction coefficients: slide, roll, spin
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double solmix; // solver mixing for contact pairs
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mjtNum solref[mjNREF]; // solver reference
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mjtNum solimp[mjNIMP]; // solver impedance
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double margin; // margin for contact detection
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double gap; // include in solver if dist < margin-gap
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// inertia inference
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double mass; // used to compute density
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double density; // used to compute mass and inertia from volume or surface
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mjtGeomInertia typeinertia; // selects between surface and volume inertia
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// fluid forces
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mjtNum fluid_ellipsoid; // whether ellipsoid-fluid model is active
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mjtNum fluid_coefs[5]; // ellipsoid-fluid interaction coefs
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// visual
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mjString material; // name of material
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float rgba[4]; // rgba when material is omitted
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int group; // group
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// other
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mjString hfieldname; // heightfield attached to geom
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mjString meshname; // mesh attached to geom
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double fitscale; // scale mesh uniformly
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mjDoubleVec userdata; // user data
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mjsPlugin plugin; // sdf plugin
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mjString info; // message appended to compiler errors
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} mjsGeom;
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typedef struct _mjsSite { // site specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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// frame, size
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double pos[3]; // position
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double quat[4]; // orientation
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mjsOrientation alt; // alternative orientation
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double fromto[6]; // alternative for capsule, cylinder, box, ellipsoid
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double size[3]; // geom size
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// visual
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mjtGeom type; // geom type
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mjString material; // name of material
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int group; // group
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float rgba[4]; // rgba when material is omitted
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// other
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mjDoubleVec userdata; // user data
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mjString info; // message appended to compiler errors
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} mjsSite;
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typedef struct _mjsCamera { // camera specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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// extrinsics
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double pos[3]; // position
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double quat[4]; // orientation
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mjsOrientation alt; // alternative orientation
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mjtCamLight mode; // tracking mode
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mjString targetbody; // target body for tracking/targeting
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// intrinsics
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double fovy; // y-field of view
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double ipd; // inter-pupilary distance
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float intrinsic[4]; // camera intrinsics (length)
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float sensor_size[2]; // sensor size (length)
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float resolution[2]; // resolution (pixel)
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float focal_length[2]; // focal length (length)
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float focal_pixel[2]; // focal length (pixel)
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float principal_length[2]; // principal point (length)
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float principal_pixel[2]; // principal point (pixel)
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// other
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mjDoubleVec userdata; // user data
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mjString info; // message appended to compiler errors
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} mjsCamera;
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typedef struct _mjsLight { // light specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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// frame
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double pos[3]; // position
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double dir[3]; // direction
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double radius; // radius
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mjtCamLight mode; // tracking mode
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mjString targetbody; // target body for targeting
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// intrinsics
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mjtByte active; // is light active
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mjtByte directional; // is light directional or spot
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mjtByte castshadow; // does light cast shadows
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float attenuation[3]; // OpenGL attenuation (quadratic model)
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float cutoff; // OpenGL cutoff
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float exponent; // OpenGL exponent
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float ambient[3]; // ambient color
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float diffuse[3]; // diffuse color
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float specular[3]; // specular color
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// other
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mjString info; // message appended to compiler errors
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} mjsLight;
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typedef struct _mjsFlex {
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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// contact properties
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int contype; // contact type
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int conaffinity; // contact affinity
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int condim; // contact dimensionality
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int priority; // contact priority
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double friction[3]; // one-sided friction coefficients: slide, roll, spin
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double solmix; // solver mixing for contact pairs
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mjtNum solref[mjNREF]; // solver reference
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mjtNum solimp[mjNIMP]; // solver impedance
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double margin; // margin for contact detection
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double gap; // include in solver if dist<margin-gap
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// other properties
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int dim; // element dimensionality
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double radius; // radius around primitive element
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mjtByte internal; // enable internal collisions
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mjtByte flatskin; // render flex skin with flat shading
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int selfcollide; // mode for flex self colllision
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int activelayers; // number of active element layers in 3D
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int group; // group for visualizatioh
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double edgestiffness; // edge stiffness
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double edgedamping; // edge damping
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float rgba[4]; // rgba when material is omitted
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mjString material; // name of material used for rendering
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// mesh properties
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mjStringVec vertbody; // vertex body names
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mjDoubleVec vert; // vertex positions
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mjIntVec elem; // element vertex ids
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mjFloatVec texcoord; // vertex texture coordinates
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// other
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mjString info; // message appended to compiler errors
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} mjsFlex;
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typedef struct _mjsMesh { // mesh specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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mjString content_type; // content type of file
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mjString file; // mesh file
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double refpos[3]; // reference position
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double refquat[4]; // reference orientation
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double scale[3]; // rescale mesh
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mjtByte smoothnormal; // do not exclude large-angle faces from normals
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mjFloatVec uservert; // user vertex data
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mjFloatVec usernormal; // user normal data
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mjFloatVec usertexcoord; // user texcoord data
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mjIntVec userface; // user vertex indices
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mjIntVec userfacenormal; // user normal indices
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mjIntVec userfacetexcoord; // user texcoord indices
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mjsPlugin plugin; // sdf plugin
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mjString info; // message appended to compiler errors
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} mjsMesh;
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typedef struct _mjsHField { // height field specification
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mjElement* element; // element type
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mjString name; // name
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mjString content_type; // content type of file
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mjString file; // file: (nrow, ncol, [elevation data])
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double size[4]; // hfield size (ignore referencing geom size)
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int nrow; // number of rows
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int ncol; // number of columns
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mjFloatVec userdata; // user-provided elevation data
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mjString info; // message appended to compiler errors
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} mjsHField;
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typedef struct _mjsSkin { // skin specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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mjString file; // skin file
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mjString material; // name of material used for rendering
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float rgba[4]; // rgba when material is omitted
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float inflate; // inflate in normal direction
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int group; // group for visualization
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// mesh
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mjFloatVec vert; // vertex positions
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mjFloatVec texcoord; // texture coordinates
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mjIntVec face; // faces
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// skin
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mjStringVec bodyname; // body names
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mjFloatVec bindpos; // bind pos
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mjFloatVec bindquat; // bind quat
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mjIntVecVec vertid; // vertex ids
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mjFloatVecVec vertweight; // vertex weights
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// other
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mjString info; // message appended to compiler errors
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} mjsSkin;
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typedef struct _mjsTexture { // texture specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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mjtTexture type; // texture type
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// method 1: builtin
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int builtin; // builtin type (mjtBuiltin)
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int mark; // mark type (mjtMark)
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double rgb1[3]; // first color for builtin
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double rgb2[3]; // second color for builtin
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double markrgb[3]; // mark color
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double random; // probability of random dots
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int height; // height in pixels (square for cube and skybox)
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int width; // width in pixels
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// method 2: single file
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mjString content_type; // content type of file
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mjString file; // png file to load; use for all sides of cube
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int gridsize[2]; // size of grid for composite file; (1,1)-repeat
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char gridlayout[13]; // row-major: L,R,F,B,U,D for faces; . for unused
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// method 3: separate files
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mjStringVec cubefiles; // different file for each side of the cube
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// flip options
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mjtByte hflip; // horizontal flip
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mjtByte vflip; // vertical flip
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// other
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mjString info; // message appended to compiler errors
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} mjsTexture;
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typedef struct _mjsMaterial { // material specification
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mjElement* element; // element type
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mjString name; // name
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mjString classname; // class name
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mjString texture; // name of texture (empty: none)
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mjtByte texuniform; // make texture cube uniform
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float texrepeat[2]; // texture repetition for 2D mapping
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float emission; // emission
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float specular; // specular
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float shininess; // shininess
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float reflectance; // reflectance
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float rgba[4]; // rgba
|
|
mjString info; // message appended to compiler errors
|
|
} mjsMaterial;
|
|
|
|
|
|
typedef struct _mjsPair {
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjString classname; // class name
|
|
mjString geomname1; // name of geom 1
|
|
mjString geomname2; // name of geom 2
|
|
|
|
// optional parameters: computed from geoms if not set by user
|
|
int condim; // contact dimensionality
|
|
mjtNum solref[mjNREF]; // solver reference, normal direction
|
|
mjtNum solreffriction[mjNREF]; // solver reference, frictional directions
|
|
mjtNum solimp[mjNIMP]; // solver impedance
|
|
double margin; // margin for contact detection
|
|
double gap; // include in solver if dist<margin-gap
|
|
double friction[5]; // full contact friction
|
|
mjString info; // message appended to errors
|
|
} mjsPair;
|
|
|
|
|
|
typedef struct _mjsExclude {
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjString bodyname1; // name of geom 1
|
|
mjString bodyname2; // name of geom 2
|
|
mjString info; // message appended to errors
|
|
} mjsExclude;
|
|
|
|
|
|
typedef struct _mjsEquality { // equality specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjString classname; // class name
|
|
mjtEq type; // constraint type
|
|
double data[mjNEQDATA]; // type-dependent data
|
|
mjtByte active; // is equality initially active
|
|
mjString name1; // name of object 1
|
|
mjString name2; // name of object 2
|
|
mjtNum solref[mjNREF]; // solver reference
|
|
mjtNum solimp[mjNIMP]; // solver impedance
|
|
mjString info; // message appended to errors
|
|
} mjsEquality;
|
|
|
|
|
|
typedef struct _mjsTendon { // tendon specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjString classname; // class name
|
|
|
|
// stiffness, damping, friction
|
|
double stiffness; // stiffness coefficient
|
|
double springlength[2]; // spring resting length; {-1, -1}: use qpos_spring
|
|
double damping; // damping coefficient
|
|
double frictionloss; // friction loss
|
|
mjtNum solref_friction[mjNREF]; // solver reference: tendon friction
|
|
mjtNum solimp_friction[mjNIMP]; // solver impedance: tendon friction
|
|
|
|
// length range
|
|
int limited; // does tendon have limits (mjtLimited)
|
|
double range[2]; // length limits
|
|
double margin; // margin value for tendon limit detection
|
|
mjtNum solref_limit[mjNREF]; // solver reference: tendon limits
|
|
mjtNum solimp_limit[mjNIMP]; // solver impedance: tendon limits
|
|
|
|
// visual
|
|
mjString material; // name of material for rendering
|
|
double width; // width for rendering
|
|
float rgba[4]; // rgba when material is omitted
|
|
int group; // group
|
|
|
|
// other
|
|
mjDoubleVec userdata; // user data
|
|
mjString info; // message appended to errors
|
|
} mjsTendon;
|
|
|
|
|
|
typedef struct _mjsWrap { // wrapping object specification
|
|
mjElement* element; // element type
|
|
mjString info; // message appended to errors
|
|
} mjsWrap;
|
|
|
|
|
|
typedef struct _mjsActuator { // actuator specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjString classname; // class name
|
|
|
|
// gain, bias
|
|
mjtGain gaintype; // gain type
|
|
double gainprm[mjNGAIN]; // gain parameters
|
|
mjtBias biastype; // bias type
|
|
double biasprm[mjNGAIN]; // bias parameters
|
|
|
|
// activation state
|
|
mjtDyn dyntype; // dynamics type
|
|
double dynprm[mjNDYN]; // dynamics parameters
|
|
int actdim; // number of activation variables
|
|
int plugin_actdim; // actuator state size for plugins
|
|
mjtByte actearly; // apply next activations to qfrc
|
|
|
|
// transmission
|
|
mjtTrn trntype; // transmission type
|
|
double gear[6]; // length and transmitted force scaling
|
|
mjString target; // name of transmission target
|
|
mjString refsite; // reference site, for site transmission
|
|
mjString slidersite; // site defining cylinder, for slider-crank
|
|
double cranklength; // crank length, for slider-crank
|
|
double lengthrange[2]; // transmission length range
|
|
double inheritrange; // automatic range setting for position and intvelocity
|
|
|
|
// input/output clamping
|
|
int ctrllimited; // are control limits defined (mjtLimited)
|
|
double ctrlrange[2]; // control range
|
|
int forcelimited; // are force limits defined (mjtLimited)
|
|
double forcerange[2]; // force range
|
|
int actlimited; // are activation limits defined (mjtLimited)
|
|
double actrange[2]; // activation range
|
|
|
|
// other
|
|
int group; // group
|
|
mjDoubleVec userdata; // user data
|
|
mjsPlugin plugin; // actuator plugin
|
|
mjString info; // message appended to compiler errors
|
|
} mjsActuator;
|
|
|
|
|
|
typedef struct _mjsSensor { // sensor specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjString classname; // class name
|
|
|
|
// sensor defintion
|
|
mjtSensor type; // type of sensor
|
|
mjtObj objtype; // type of sensorized object
|
|
mjString objname; // name of sensorized object
|
|
mjtObj reftype; // type of referenced object
|
|
mjString refname; // name of referenced object
|
|
|
|
// user-defined sensors
|
|
mjtDataType datatype; // data type for sensor measurement
|
|
mjtStage needstage; // compute stage needed to simulate sensor
|
|
int dim; // number of scalar outputs
|
|
|
|
// output post-processing
|
|
double cutoff; // cutoff for real and positive datatypes
|
|
double noise; // noise stdev
|
|
|
|
// other
|
|
mjDoubleVec userdata; // user data
|
|
mjsPlugin plugin; // sensor plugin
|
|
mjString info; // message appended to compiler errors
|
|
} mjsSensor;
|
|
|
|
|
|
typedef struct _mjsNumeric { // custom numeric field specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjDoubleVec data; // initialization data
|
|
int size; // array size, can be bigger than data size
|
|
mjString info; // message appended to compiler errors
|
|
} mjsNumeric;
|
|
|
|
|
|
typedef struct _mjsText { // custom text specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjString data; // text string
|
|
mjString info; // message appended to compiler errors
|
|
} mjsText;
|
|
|
|
|
|
typedef struct _mjsTuple { // tuple specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
mjIntVec objtype; // object types
|
|
mjStringVec objname; // object names
|
|
mjDoubleVec objprm; // object parameters
|
|
mjString info; // message appended to compiler errors
|
|
} mjsTuple;
|
|
|
|
|
|
typedef struct _mjsKey { // keyframe specification
|
|
mjElement* element; // element type
|
|
mjString name; // name
|
|
double time; // time
|
|
mjDoubleVec qpos; // qpos
|
|
mjDoubleVec qvel; // qvel
|
|
mjDoubleVec act; // act
|
|
mjDoubleVec mpos; // mocap pos
|
|
mjDoubleVec mquat; // mocap quat
|
|
mjDoubleVec ctrl; // ctrl
|
|
mjString info; // message appended to compiler errors
|
|
} mjsKey;
|
|
|
|
|
|
typedef struct _mjsDefault { // default specification
|
|
mjString name; // name
|
|
mjElement* element; // element type
|
|
mjsJoint* joint; // joint defaults
|
|
mjsGeom* geom; // geom defaults
|
|
mjsSite* site; // site defaults
|
|
mjsCamera* camera; // camera defaults
|
|
mjsLight* light; // light defaults
|
|
mjsFlex* flex; // flex defaults
|
|
mjsMesh* mesh; // mesh defaults
|
|
mjsMaterial* material; // material defaults
|
|
mjsPair* pair; // pair defaults
|
|
mjsEquality* equality; // equality defaults
|
|
mjsTendon* tendon; // tendon defaults
|
|
mjsActuator* actuator; // actuator defaults
|
|
} mjsDefault;
|
|
|
|
|
|
//---------------------------------- Top-level spec manipulation -----------------------------------
|
|
|
|
// Create spec.
|
|
MJAPI mjSpec* mjs_createSpec();
|
|
|
|
// Compile spec to model.
|
|
MJAPI mjModel* mjs_compile(mjSpec* s, const mjVFS* vfs);
|
|
|
|
// Copy spec.
|
|
MJAPI mjSpec* mjs_copySpec(const mjSpec* s);
|
|
|
|
// Get compiler error message from spec.
|
|
MJAPI const char* mjs_getError(mjSpec* s);
|
|
|
|
// Return 1 if compiler error is a warning.
|
|
MJAPI int mjs_isWarning(mjSpec* s);
|
|
|
|
// Copy model fields back into spec.
|
|
MJAPI void mjs_copyBack(mjSpec* s, const mjModel* m);
|
|
|
|
// Delete spec.
|
|
MJAPI void mjs_deleteSpec(mjSpec* s);
|
|
|
|
|
|
//---------------------------------- Attachment ----------------------------------------------------
|
|
|
|
// Attach child body to a parent frame, return 0 on success.
|
|
MJAPI int mjs_attachBody(mjsFrame* parent, const mjsBody* child,
|
|
const char* prefix, const char* suffix);
|
|
|
|
// Attach child frame to a parent body, return 0 if success.
|
|
MJAPI int mjs_attachFrame(mjsBody* parent, const mjsFrame* child,
|
|
const char* prefix, const char* suffix);
|
|
|
|
|
|
//---------------------------------- Add tree elements ---------------------------------------------
|
|
|
|
// Add child body to body, return child.
|
|
MJAPI mjsBody* mjs_addBody(mjsBody* body, mjsDefault* def);
|
|
|
|
// Add site to body, return site spec.
|
|
MJAPI mjsSite* mjs_addSite(mjsBody* body, mjsDefault* def);
|
|
|
|
// Add joint to body.
|
|
MJAPI mjsJoint* mjs_addJoint(mjsBody* body, mjsDefault* def);
|
|
|
|
// Add freejoint to body.
|
|
MJAPI mjsJoint* mjs_addFreeJoint(mjsBody* body);
|
|
|
|
// Add geom to body.
|
|
MJAPI mjsGeom* mjs_addGeom(mjsBody* body, mjsDefault* def);
|
|
|
|
// Add camera to body.
|
|
MJAPI mjsCamera* mjs_addCamera(mjsBody* body, mjsDefault* def);
|
|
|
|
// Add light to body.
|
|
MJAPI mjsLight* mjs_addLight(mjsBody* body, mjsDefault* def);
|
|
|
|
// Add frame to body.
|
|
MJAPI mjsFrame* mjs_addFrame(mjsBody* body, mjsFrame* parentframe);
|
|
|
|
|
|
//---------------------------------- Add non-tree elements -----------------------------------------
|
|
|
|
// Add actuator.
|
|
MJAPI mjsActuator* mjs_addActuator(mjSpec* s, mjsDefault* def);
|
|
|
|
// Add sensor.
|
|
MJAPI mjsSensor* mjs_addSensor(mjSpec* s);
|
|
|
|
// Add flex.
|
|
MJAPI mjsFlex* mjs_addFlex(mjSpec* s);
|
|
|
|
// Add contact pair.
|
|
MJAPI mjsPair* mjs_addPair(mjSpec* s, mjsDefault* def);
|
|
|
|
// Add excluded body pair.
|
|
MJAPI mjsExclude* mjs_addExclude(mjSpec* s);
|
|
|
|
// Add equality.
|
|
MJAPI mjsEquality* mjs_addEquality(mjSpec* s, mjsDefault* def);
|
|
|
|
// Add tendon.
|
|
MJAPI mjsTendon* mjs_addTendon(mjSpec* s, mjsDefault* def);
|
|
|
|
// Wrap site using tendon.
|
|
MJAPI mjsWrap* mjs_wrapSite(mjsTendon* tendon, const char* name);
|
|
|
|
// Wrap geom using tendon.
|
|
MJAPI mjsWrap* mjs_wrapGeom(mjsTendon* tendon, const char* name, const char* sidesite);
|
|
|
|
// Wrap joint using tendon.
|
|
MJAPI mjsWrap* mjs_wrapJoint(mjsTendon* tendon, const char* name, double coef);
|
|
|
|
// Wrap pulley using tendon.
|
|
MJAPI mjsWrap* mjs_wrapPulley(mjsTendon* tendon, double divisor);
|
|
|
|
// Add numeric.
|
|
MJAPI mjsNumeric* mjs_addNumeric(mjSpec* s);
|
|
|
|
// Add text.
|
|
MJAPI mjsText* mjs_addText(mjSpec* s);
|
|
|
|
// Add tuple.
|
|
MJAPI mjsTuple* mjs_addTuple(mjSpec* s);
|
|
|
|
// Add keyframe.
|
|
MJAPI mjsKey* mjs_addKey(mjSpec* s);
|
|
|
|
// Add plugin.
|
|
MJAPI mjsPlugin* mjs_addPlugin(mjSpec* s);
|
|
|
|
// Add default.
|
|
MJAPI mjsDefault* mjs_addDefault(mjSpec* s, const char* classname, int parentid, int* id);
|
|
|
|
|
|
//---------------------------------- Add assets ----------------------------------------------------
|
|
|
|
// Add mesh.
|
|
MJAPI mjsMesh* mjs_addMesh(mjSpec* s, mjsDefault* def);
|
|
|
|
// Add height field.
|
|
MJAPI mjsHField* mjs_addHField(mjSpec* s);
|
|
|
|
// Add skin.
|
|
MJAPI mjsSkin* mjs_addSkin(mjSpec* s);
|
|
|
|
// Add texture.
|
|
MJAPI mjsTexture* mjs_addTexture(mjSpec* s);
|
|
|
|
// Add material.
|
|
MJAPI mjsMaterial* mjs_addMaterial(mjSpec* s, mjsDefault* def);
|
|
|
|
|
|
//---------------------------------- Find/get utilities --------------------------------------------
|
|
|
|
// Get spec from body.
|
|
MJAPI mjSpec* mjs_getSpec(mjsBody* body);
|
|
|
|
// Find body in model by name.
|
|
MJAPI mjsBody* mjs_findBody(mjSpec* s, const char* name);
|
|
|
|
// Find child body by name.
|
|
MJAPI mjsBody* mjs_findChild(mjsBody* body, const char* name);
|
|
|
|
// Find mesh by name.
|
|
MJAPI mjsMesh* mjs_findMesh(mjSpec* s, const char* name);
|
|
|
|
// Find frame by name.
|
|
MJAPI mjsFrame* mjs_findFrame(mjSpec* s, const char* name);
|
|
|
|
// Get default corresponding to an element.
|
|
MJAPI mjsDefault* mjs_getDefault(mjElement* element);
|
|
|
|
// Find default in model by class name.
|
|
MJAPI mjsDefault* mjs_findDefault(mjSpec* s, const char* classname);
|
|
|
|
// Get global default from model.
|
|
MJAPI mjsDefault* mjs_getSpecDefault(mjSpec* s);
|
|
|
|
// Get element id.
|
|
MJAPI int mjs_getId(mjElement* element);
|
|
|
|
|
|
//---------------------------------- Attribute setters ---------------------------------------------
|
|
|
|
// Copy text to string.
|
|
MJAPI void mjs_setString(mjString dest, const char* text);
|
|
|
|
// Split text to entries and copy to string vector.
|
|
MJAPI void mjs_setStringVec(mjStringVec dest, const char* text);
|
|
|
|
// Set entry in string vector.
|
|
MJAPI mjtByte mjs_setInStringVec(mjStringVec dest, int i, const char* text);
|
|
|
|
// Append text entry to string vector.
|
|
MJAPI void mjs_appendString(mjStringVec dest, const char* text);
|
|
|
|
// Copy int array to vector.
|
|
MJAPI void mjs_setInt(mjIntVec dest, const int* array, int size);
|
|
|
|
// Append int array to vector of arrays.
|
|
MJAPI void mjs_appendIntVec(mjIntVecVec dest, const int* array, int size);
|
|
|
|
// Copy float array to vector.
|
|
MJAPI void mjs_setFloat(mjFloatVec dest, const float* array, int size);
|
|
|
|
// Append float array to vector of arrays.
|
|
MJAPI void mjs_appendFloatVec(mjFloatVecVec dest, const float* array, int size);
|
|
|
|
// Copy double array to vector.
|
|
MJAPI void mjs_setDouble(mjDoubleVec dest, const double* array, int size);
|
|
|
|
// Set plugin attributes.
|
|
MJAPI void mjs_setPluginAttributes(mjsPlugin* plugin, void* attributes);
|
|
|
|
|
|
//---------------------------------- Attribute getters ---------------------------------------------
|
|
|
|
// Get string contents.
|
|
MJAPI const char* mjs_getString(mjString source);
|
|
|
|
// Get double array contents and optionally its size.
|
|
MJAPI const double* mjs_getDouble(mjDoubleVec source, int* size);
|
|
|
|
|
|
//---------------------------------- Other utilities -----------------------------------------------
|
|
|
|
// Set active plugins.
|
|
MJAPI void mjs_setActivePlugins(mjSpec* s, void* activeplugins);
|
|
|
|
// Set element's default.
|
|
MJAPI void mjs_setDefault(mjElement* element, mjsDefault* def);
|
|
|
|
// Set element's enlcosing frame.
|
|
MJAPI void mjs_setFrame(mjElement* dest, mjsFrame* frame);
|
|
|
|
// Resolve alternative orientations to quat.
|
|
MJAPI const char* mjs_resolveOrientation(double quat[4], mjtByte degree, const char* sequence,
|
|
const mjsOrientation* orientation);
|
|
|
|
// Compute quat and inertia from fullinertia, return error if any.
|
|
MJAPI const char* mjs_setFullInertia(mjsBody* body, double quat[4], double inertia[3]);
|
|
|
|
|
|
//---------------------------------- Initialization -----------------------------------------------
|
|
|
|
// Default model attributes.
|
|
MJAPI void mjs_defaultSpec(mjSpec& model);
|
|
|
|
// Default orientation attributes.
|
|
MJAPI void mjs_defaultOrientation(mjsOrientation& orient);
|
|
|
|
// Default body attributes.
|
|
MJAPI void mjs_defaultBody(mjsBody& body);
|
|
|
|
// Default frame attributes.
|
|
MJAPI void mjs_defaultFrame(mjsFrame& frame);
|
|
|
|
// Default joint attributes.
|
|
MJAPI void mjs_defaultJoint(mjsJoint& joint);
|
|
|
|
// Default geom attributes.
|
|
MJAPI void mjs_defaultGeom(mjsGeom& geom);
|
|
|
|
// Default site attributes.
|
|
MJAPI void mjs_defaultSite(mjsSite& site);
|
|
|
|
// Default camera attributes.
|
|
MJAPI void mjs_defaultCamera(mjsCamera& camera);
|
|
|
|
// Default light attributes.
|
|
MJAPI void mjs_defaultLight(mjsLight& light);
|
|
|
|
// Default flex attributes.
|
|
MJAPI void mjs_defaultFlex(mjsFlex& flex);
|
|
|
|
// Default mesh attributes.
|
|
MJAPI void mjs_defaultMesh(mjsMesh& mesh);
|
|
|
|
// Default height field attributes.
|
|
MJAPI void mjs_defaultHField(mjsHField& hfield);
|
|
|
|
// Default skin attributes.
|
|
MJAPI void mjs_defaultSkin(mjsSkin& skin);
|
|
|
|
// Default texture attributes.
|
|
MJAPI void mjs_defaultTexture(mjsTexture& texture);
|
|
|
|
// Default material attributes.
|
|
MJAPI void mjs_defaultMaterial(mjsMaterial& material);
|
|
|
|
// Default pair attributes.
|
|
MJAPI void mjs_defaultPair(mjsPair& pair);
|
|
|
|
// Default equality attributes.
|
|
MJAPI void mjs_defaultEquality(mjsEquality& equality);
|
|
|
|
// Default tendon attributes.
|
|
MJAPI void mjs_defaultTendon(mjsTendon& tendon);
|
|
|
|
// Default actuator attributes.
|
|
MJAPI void mjs_defaultActuator(mjsActuator& actuator);
|
|
|
|
// Default sensor attributes.
|
|
MJAPI void mjs_defaultSensor(mjsSensor& sensor);
|
|
|
|
// Default numeric attributes.
|
|
MJAPI void mjs_defaultNumeric(mjsNumeric& numeric);
|
|
|
|
// Default text attributes.
|
|
MJAPI void mjs_defaultText(mjsText& text);
|
|
|
|
// Default tuple attributes.
|
|
MJAPI void mjs_defaultTuple(mjsTuple& tuple);
|
|
|
|
// Default keyframe attributes.
|
|
MJAPI void mjs_defaultKey(mjsKey& key);
|
|
|
|
// Default plugin attributes.
|
|
MJAPI void mjs_defaultPlugin(mjsPlugin& plugin);
|
|
|
|
|
|
//---------------------------------- Compiler cache ------------------------------------------------
|
|
|
|
typedef struct _mjCache* mjCache;
|
|
|
|
// Set the size of the cache in bytes.
|
|
MJAPI void mj_setCacheSize(mjCache cache, size_t size);
|
|
|
|
// Get internal global cache context.
|
|
MJAPI mjCache mj_globalCache();
|
|
|
|
#ifdef __cplusplus
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}
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#endif
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#endif // MUJOCO_SRC_USER_USER_API_H_
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