Files
Mujoco_WASM/src/render/filament/core/builtins.h
T
Sam Haves cc7fb98cf4 Add texture coordinates to primitive shape types.
PiperOrigin-RevId: 964882123
Change-Id: I17723d21f29b3fe28e171de5c3d2bea1f55a94c2
2026-08-14 14:11:23 -07:00

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1.7 KiB
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// Copyright 2025 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MUJOCO_SRC_RENDER_FILAMENT_CORE_BUILTINS_H_
#define MUJOCO_SRC_RENDER_FILAMENT_CORE_BUILTINS_H_
#include <memory>
#include <filament/Engine.h>
#include "render/filament/core/mesh.h"
namespace mujoco {
// A collection of meshes that "built in" to the renderer.
class Builtins {
public:
Builtins(filament::Engine* engine, int nstack, int nslice, int nquad);
// Returns a mesh for the corresponding built-in shape.
const Mesh* Line();
const Mesh* LineBox();
const Mesh* Plane();
const Mesh* Triangle();
const Mesh* Box();
const Mesh* Sphere();
const Mesh* Cone();
const Mesh* Disk();
const Mesh* DomeTop();
const Mesh* DomeBottom();
const Mesh* Tube();
private:
std::unique_ptr<Mesh> line_;
std::unique_ptr<Mesh> line_box_;
std::unique_ptr<Mesh> plane_;
std::unique_ptr<Mesh> triangle_;
std::unique_ptr<Mesh> box_;
std::unique_ptr<Mesh> sphere_;
std::unique_ptr<Mesh> cone_;
std::unique_ptr<Mesh> disk_;
std::unique_ptr<Mesh> dome_top_;
std::unique_ptr<Mesh> dome_bottom_;
std::unique_ptr<Mesh> tube_;
};
} // namespace mujoco
#endif // MUJOCO_SRC_RENDER_FILAMENT_CORE_BUILTINS_H_