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Mujoco_WASM/src/engine/engine_util_misc.c
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2023-07-04 08:09:01 -07:00

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C

// Copyright 2021 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "engine/engine_util_misc.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <mujoco/mjdata.h>
#include <mujoco/mjmacro.h>
#include <mujoco/mjmodel.h>
#include "engine/engine_array_safety.h"
#include "engine/engine_macro.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
#include "engine/engine_util_spatial.h"
//------------------------------ tendon wrapping ---------------------------------------------------
// check for intersection of two 2D line segments
static mjtByte is_intersect(const mjtNum* p1, const mjtNum* p2,
const mjtNum* p3, const mjtNum* p4) {
mjtNum a, b;
// compute determinant, check
mjtNum det = (p4[1]-p3[1])*(p2[0]-p1[0]) - (p4[0]-p3[0])*(p2[1]-p1[1]);
if (fabs(det) < mjMINVAL) {
return 0;
}
// compute intersection point on each line
a = ((p4[0]-p3[0])*(p1[1]-p3[1]) - (p4[1]-p3[1])*(p1[0]-p3[0])) / det;
b = ((p2[0]-p1[0])*(p1[1]-p3[1]) - (p2[1]-p1[1])*(p1[0]-p3[0])) / det;
return ((a >= 0 && a <= 1 && b >= 0 && b <= 1) ? 1 : 0);
}
// curve length along circle
static mjtNum length_circle(const mjtNum* p0, const mjtNum* p1, int ind, mjtNum rad) {
mjtNum angle, cross;
mjtNum p0n[2] = {p0[0], p0[1]};
mjtNum p1n[2] = {p1[0], p1[1]};
// compute angle between 0 and pi
mju_normalize(p0n, 2);
mju_normalize(p1n, 2);
angle = mju_acos(mju_dot(p0n, p1n, 2));
// flip if necessary
cross = p0[1]*p1[0]-p0[0]*p1[1];
if ((cross > 0 && ind) || (cross < 0 && !ind)) {
angle = 2*mjPI - angle;
}
return rad*angle;
}
// 2D circle wrap
// input: pair of 2D points in d[4], optional 2D side point in sd[2], radius
// output: pair of 2D points in pnt[4], length of circular wrap or -1
static mjtNum wrap_circle(mjtNum* pnt, const mjtNum* d, const mjtNum* sd, mjtNum rad) {
mjtNum sqlen0 = d[0]*d[0]+d[1]*d[1];
mjtNum sqlen1 = d[2]*d[2]+d[3]*d[3];
mjtNum sqrad = rad*rad;
mjtNum dif[2] = {d[2]-d[0], d[3]-d[1]};
mjtNum a, tmp[2], dd, sqrt0, sqrt1;
mjtNum sol[2][2][2], good[2], wlen;
int sgn;
// either point inside circle or circle too small: no wrap
if (sqlen0 < sqrad || sqlen1 < sqrad || rad < mjMINVAL) {
return -1;
}
// points too close: no wrap
dd = dif[0]*dif[0] + dif[1]*dif[1];
if (dd < mjMINVAL) {
return -1;
}
// find nearest point on line segment to origin: a*dif + d0
a = -(dif[0]*d[0]+dif[1]*d[1])/dd;
if (a < 0) {
a = 0;
} else if (a > 1) {
a = 1;
}
tmp[0] = a*dif[0] + d[0];
tmp[1] = a*dif[1] + d[1];
// check for intersection and side
if (tmp[0]*tmp[0]+tmp[1]*tmp[1] > sqrad && (!sd || mju_dot(sd, tmp, 2) >= 0)) {
return -1;
}
// construct the two solutions, compute goodness
for (int i=0; i < 2; i++) {
sqrt0 = mju_sqrt(sqlen0 - sqrad);
sqrt1 = mju_sqrt(sqlen1 - sqrad);
sgn = (i == 0 ? 1 : -1);
sol[i][0][0] = (d[0]*sqrad + sgn*rad*d[1]*sqrt0)/sqlen0;
sol[i][0][1] = (d[1]*sqrad - sgn*rad*d[0]*sqrt0)/sqlen0;
sol[i][1][0] = (d[2]*sqrad - sgn*rad*d[3]*sqrt1)/sqlen1;
sol[i][1][1] = (d[3]*sqrad + sgn*rad*d[2]*sqrt1)/sqlen1;
// goodness: close to sd, or shorter path
if (sd) {
mju_add(tmp, sol[i][0], sol[i][1], 2);
mju_normalize(tmp, 2);
good[i] = mju_dot(tmp, sd, 2);
} else {
mju_sub(tmp, sol[i][0], sol[i][1], 2);
good[i] = -mju_dot(tmp, tmp, 2);
}
// penalize for intersection
if (is_intersect(d, sol[i][0], d+2, sol[i][1])) {
good[i] = -10000;
}
}
// select the better solution
int i = (good[0] > good[1] ? 0 : 1);
pnt[0] = sol[i][0][0];
pnt[1] = sol[i][0][1];
pnt[2] = sol[i][1][0];
pnt[3] = sol[i][1][1];
// check for intersection
if (is_intersect(d, pnt, d+2, pnt+2)) {
return -1;
}
// compute curve length
wlen = length_circle(sol[i][0], sol[i][1], i, rad);
return wlen;
}
// 2D inside wrap
// input: pair of 2D points in d[4], radius
// output: pair of 2D points in pnt[4]; return 0 if wrap, -1 if no wrap
static mjtNum wrap_inside(mjtNum* pnt, const mjtNum* d, mjtNum rad) {
// algorithm paramters
const int maxiter = 20;
const mjtNum zinit = 1 - 1e-7;
const mjtNum tolerance = 1e-6;
// constants
mjtNum len0 = mju_norm(d, 2);
mjtNum len1 = mju_norm(d+2, 2);
mjtNum dif[2] = {d[2]-d[0], d[3]-d[1]};
mjtNum dd = dif[0]*dif[0] + dif[1]*dif[1];
// either point inside circle or circle too small: no wrap
if (len0 <= rad || len1 <= rad || rad < mjMINVAL || len0 < mjMINVAL || len1 < mjMINVAL) {
return -1;
}
// segment-circle intersection: no wrap
if (dd > mjMINVAL) {
// find nearest point on line segment to origin: d0 + a*dif
mjtNum a = -(dif[0]*d[0]+dif[1]*d[1])/dd;
// in segment
if (a > 0 && a < 1) {
mjtNum tmp[2];
mju_addScl(tmp, d, dif, a, 2);
if (mju_norm(tmp, 2) <= rad) {
return -1;
}
}
}
// prepare default in case of numerical failure: average
pnt[0] = 0.5*(d[0] + d[2]);
pnt[1] = 0.5*(d[1] + d[3]);
mju_normalize(pnt, 2);
mju_scl(pnt, pnt, rad, 2);
pnt[2] = pnt[0];
pnt[3] = pnt[1];
// compute function parameters: asin(A*z) + asin(B*z) - 2*asin(z) + G = 0
mjtNum A = rad/len0;
mjtNum B = rad/len1;
mjtNum cosG = (len0*len0 + len1*len1 - dd) / (2*len0*len1);
if (cosG < -1+mjMINVAL) {
return -1;
} else if (cosG > 1-mjMINVAL) {
return 0;
}
mjtNum G = mju_acos(cosG);
// init
mjtNum z = zinit;
mjtNum f = mju_asin(A*z) + mju_asin(B*z) - 2*mju_asin(z) + G;
// make sure init is not on the other side
if (f > 0) {
return 0;
}
// Newton method
int iter;
for (iter=0; iter < maxiter && mju_abs(f) > tolerance; iter++) {
// derivative
mjtNum df = A/mju_max(mjMINVAL, mju_sqrt(1-z*z*A*A)) +
B/mju_max(mjMINVAL, mju_sqrt(1-z*z*B*B)) -
2/mju_max(mjMINVAL, mju_sqrt(1-z*z));
// check sign; SHOULD NOT OCCUR
if (df > -mjMINVAL) {
return 0;
}
// new point
mjtNum z1 = z - f/df;
// make sure we are moving to the left; SHOULD NOT OCCUR
if (z1 > z) {
return 0;
}
// update solution
z = z1;
f = mju_asin(A*z) + mju_asin(B*z) - 2*mju_asin(z) + G;
// exit if positive; SHOULD NOT OCCUR
if (f > tolerance) {
return 0;
}
}
// check convergence
if (iter >= maxiter) {
return 0;
}
// finalize: rotation by ang from vec = a or b, depending on cross(a,b) sign
mjtNum vec[2];
mjtNum ang;
if (d[0]*d[3] - d[1]*d[2] > 0) {
mju_copy(vec, d, 2);
ang = mju_asin(z) - mju_asin(A*z);
} else {
mju_copy(vec, d+2, 2);
ang = mju_asin(z) - mju_asin(B*z);
}
mju_normalize(vec, 2);
pnt[0] = rad*(mju_cos(ang)*vec[0] - mju_sin(ang)*vec[1]);
pnt[1] = rad*(mju_sin(ang)*vec[0] + mju_cos(ang)*vec[1]);
pnt[2] = pnt[0];
pnt[3] = pnt[1];
return 0;
}
// wrap tendons around spheres and cylinders
mjtNum mju_wrap(mjtNum* wpnt, const mjtNum* x0, const mjtNum* x1,
const mjtNum* xpos, const mjtNum* xmat, const mjtNum* size,
int type, const mjtNum* side) {
mjtNum tmp[3], normal[3], axis[2][3], p[2][3], s[3], d[4], sd[2], pnt[4];
mjtNum res[6], wlen, height;
mjtNum L0, L1;
// check object type; SHOULD NOT OCCUR
if (type != mjWRAP_SPHERE && type != mjWRAP_CYLINDER) {
mjERROR("unknown wrapping object type %d", type);
}
// map sites to wrap object's local frame
mju_sub3(tmp, x0, xpos);
mju_mulMatTVec(p[0], xmat, tmp, 3, 3);
mju_sub3(tmp, x1, xpos);
mju_mulMatTVec(p[1], xmat, tmp, 3, 3);
// too close to origin: return
if (mju_norm3(p[0]) < mjMINVAL || mju_norm3(p[1]) < mjMINVAL) {
return -1;
}
// construct 2D frame for circle wrap
if (type == mjWRAP_SPHERE) {
// 1st axis = p0
mju_copy3(axis[0], p[0]);
mju_normalize3(axis[0]);
// normal to p0-0-p1 plane = cross(p0, p1)
mju_cross(normal, p[0], p[1]);
mjtNum nrm = mju_normalize3(normal);
// if (p0, p1) parallel: different normal
if (nrm < mjMINVAL) {
// find max component of axis0
int i = 0;
if (mju_abs(axis[0][1]) > mju_abs(axis[0][0]) &&
mju_abs(axis[0][1]) > mju_abs(axis[0][2])) {
i = 1;
}
if (mju_abs(axis[0][2]) > mju_abs(axis[0][0]) &&
mju_abs(axis[0][2]) > mju_abs(axis[0][1])) {
i = 2;
}
// init second axis: 0 at i; 1 elsewhere
axis[1][0] = 1;
axis[1][1] = 1;
axis[1][2] = 1;
axis[1][i] = 0;
// recompute normal
mju_cross(normal, axis[0], axis[1]);
mju_normalize3(normal);
}
// 2nd axis = cross(normal, p0)
mju_cross(axis[1], normal, axis[0]);
mju_normalize3(axis[1]);
} else {
// normal = z
normal[2] = 1;
normal[0] = normal[1] = 0;
// 1st axis = x
axis[0][0] = 1;
axis[0][1] = axis[0][2] = 0;
// 2nd axis = y
axis[1][1] = 1;
axis[1][0] = axis[1][2] = 0;
}
// project points in 2D frame: p => d
d[0] = mju_dot3(p[0], axis[0]);
d[1] = mju_dot3(p[0], axis[1]);
d[2] = mju_dot3(p[1], axis[0]);
d[3] = mju_dot3(p[1], axis[1]);
if (side) {
// side point: apply same projection as x0, x1
mju_sub3(tmp, side, xpos);
mju_mulMatTVec(s, xmat, tmp, 3, 3);
sd[0] = mju_dot3(s, axis[0]);
sd[1] = mju_dot3(s, axis[1]);
// map to circle if outside, set to (0,0) if inside
if (mju_norm(sd, 2) >= size[0]) {
mju_normalize(sd, 2);
mju_scl(sd, sd, size[0], 2);
} else {
sd[0] = sd[1] = 0;
}
}
// apply inside wrap
if (side && sd[0] == 0 && sd[1] == 0) {
wlen = wrap_inside(pnt, d, size[0]);
}
// apply circle wrap
else {
wlen = wrap_circle(pnt, d, (side ? sd : 0), size[0]);
}
// no wrap
if (wlen < 0) {
return -1;
}
// reconstruct 3D points in local frame: res
for (int i=0; i < 2; i++) {
// res = axis0*d0 + axis1*d1
mju_scl3(res+3*i, axis[0], pnt[2*i]);
mju_scl3(tmp, axis[1], pnt[2*i+1]);
mju_addTo3(res+3*i, tmp);
}
// cylinder: correct along z
if (type == mjWRAP_CYLINDER) {
// set vertical coordinates
L0 = mju_sqrt((p[0][0]-res[0])*(p[0][0]-res[0]) + (p[0][1]-res[1])*(p[0][1]-res[1]));
L1 = mju_sqrt((p[1][0]-res[3])*(p[1][0]-res[3]) + (p[1][1]-res[4])*(p[1][1]-res[4]));
res[2] = p[0][2] + (p[1][2]-p[0][2])*L0/(L0+wlen+L1);
res[5] = p[0][2] + (p[1][2]-p[0][2])*(L0+wlen)/(L0+wlen+L1);
// correct wlen for height
height = mju_abs(res[5] - res[2]);
wlen = mju_sqrt(wlen*wlen + height*height);
}
// map back to global frame: wpnt
mju_mulMatVec(wpnt, xmat, res, 3, 3);
mju_mulMatVec(wpnt+3, xmat, res+3, 3, 3);
mju_addTo3(wpnt, xpos);
mju_addTo3(wpnt+3, xpos);
return wlen;
}
// all 3 semi-axes of a geom
void mju_geomSemiAxes(const mjModel* m, int geom_id, mjtNum semiaxes[3]) {
mjtNum* size = m->geom_size + 3*geom_id;
switch (m->geom_type[geom_id]) {
case mjGEOM_SPHERE:
semiaxes[0] = size[0];
semiaxes[1] = size[0];
semiaxes[2] = size[0];
break;
case mjGEOM_CAPSULE:
semiaxes[0] = size[0];
semiaxes[1] = size[0];
semiaxes[2] = size[1] + size[0];
break;
case mjGEOM_CYLINDER:
semiaxes[0] = size[0];
semiaxes[1] = size[0];
semiaxes[2] = size[1];
break;
default:
semiaxes[0] = size[0];
semiaxes[1] = size[1];
semiaxes[2] = size[2];
}
}
//------------------------------ actuator models ---------------------------------------------------
// muscle active force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax)
mjtNum mju_muscleGain(mjtNum len, mjtNum vel, const mjtNum lengthrange[2],
mjtNum acc0, const mjtNum prm[9]) {
// unpack parameters
mjtNum range[2] = {prm[0], prm[1]};
mjtNum force = prm[2];
mjtNum scale = prm[3];
mjtNum lmin = prm[4];
mjtNum lmax = prm[5];
mjtNum vmax = prm[6];
mjtNum fvmax = prm[8];
// scale force if negative
if (force < 0) {
force = scale / mjMAX(mjMINVAL, acc0);
}
// mid-ranges
mjtNum a = 0.5*(lmin+1);
mjtNum b = 0.5*(1+lmax);
mjtNum x;
// optimum length
mjtNum L0 = (lengthrange[1]-lengthrange[0]) / mjMAX(mjMINVAL, range[1]-range[0]);
// normalized length and velocity
mjtNum L = range[0] + (len-lengthrange[0]) / mjMAX(mjMINVAL, L0);
mjtNum V = vel / mjMAX(mjMINVAL, L0*vmax);
// length curve
mjtNum FL = 0;
if (L >= lmin && L <= a) {
x = (L-lmin) / mjMAX(mjMINVAL, a-lmin);
FL = 0.5*x*x;
} else if (L <= 1) {
x = (1-L) / mjMAX(mjMINVAL, 1-a);
FL = 1 - 0.5*x*x;
} else if (L <= b) {
x = (L-1) / mjMAX(mjMINVAL, b-1);
FL = 1 - 0.5*x*x;
} else if (L <= lmax) {
x = (lmax-L) / mjMAX(mjMINVAL, lmax-b);
FL = 0.5*x*x;
}
// velocity curve
mjtNum FV;
mjtNum y = fvmax-1;
if (V <= -1) {
FV = 0;
} else if (V <= 0) {
FV = (V+1)*(V+1);
} else if (V <= y) {
FV = fvmax - (y-V)*(y-V) / mjMAX(mjMINVAL, y);
} else {
FV = fvmax;
}
// compute FVL and scale, make it negative
return -force*FL*FV;
}
// muscle passive force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax)
mjtNum mju_muscleBias(mjtNum len, const mjtNum lengthrange[2],
mjtNum acc0, const mjtNum prm[9]) {
// unpack parameters
mjtNum range[2] = {prm[0], prm[1]};
mjtNum force = prm[2];
mjtNum scale = prm[3];
mjtNum lmax = prm[5];
mjtNum fpmax = prm[7];
// scale force if negative
if (force < 0) {
force = scale / mjMAX(mjMINVAL, acc0);
}
// optimum length
mjtNum L0 = (lengthrange[1]-lengthrange[0]) / mjMAX(mjMINVAL, range[1]-range[0]);
// normalized length
mjtNum L = range[0] + (len-lengthrange[0]) / mjMAX(mjMINVAL, L0);
// half-quadratic to (L0+lmax)/2, linear beyond
mjtNum b = 0.5*(1+lmax);
if (L <= 1) {
return 0;
} else if (L <= b) {
mjtNum x = (L-1) / mjMAX(mjMINVAL, b-1);
return -force*fpmax*0.5*x*x;
} else {
mjtNum x = (L-b) / mjMAX(mjMINVAL, b-1);
return -force*fpmax*(0.5 + x);
}
}
// muscle time constant with optional smoothing
mjtNum mju_muscleDynamicsTimescale(mjtNum dctrl, mjtNum tau_act, mjtNum tau_deact,
mjtNum smoothing_width) {
mjtNum tau;
// hard switching
if (smoothing_width < mjMINVAL) {
tau = dctrl > 0 ? tau_act : tau_deact;
}
// smooth switching
else {
// scale by width, center around 0.5 midpoint, rescale to bounds
tau = tau_deact + (tau_act-tau_deact)*mju_sigmoid(dctrl/smoothing_width + 0.5);
}
return tau;
}
// muscle activation dynamics, prm = (tau_act, tau_deact, smoothing_width)
mjtNum mju_muscleDynamics(mjtNum ctrl, mjtNum act, const mjtNum prm[3]) {
// clamp control
mjtNum ctrlclamp = mju_clip(ctrl, 0, 1);
// clamp activation
mjtNum actclamp = mju_clip(act, 0, 1);
// compute timescales as in Millard et al. (2013) https://doi.org/10.1115/1.4023390
mjtNum tau_act = prm[0] * (0.5 + 1.5*actclamp); // activation timscale
mjtNum tau_deact = prm[1] / (0.5 + 1.5*actclamp); // deactivation timscale
mjtNum smoothing_width = prm[2]; // width of smoothing sigmoid
mjtNum dctrl = ctrlclamp - act; // excess excitation
mjtNum tau = mju_muscleDynamicsTimescale(dctrl, tau_act, tau_deact, smoothing_width);
// filter output
return dctrl / mjMAX(mjMINVAL, tau);
}
//------------------------------ miscellaneous -----------------------------------------------------
// convert contact force to pyramid representation
// the pyramid frame is: V0_i = N + mu_i*T_i
// V1_i = N - mu_i*T_i
void mju_encodePyramid(mjtNum* pyramid, const mjtNum* force, const mjtNum* mu, int dim) {
mjtNum a = force[0]/(dim-1), b;
// arbitary redundancy resolution:
// pyramid0_i + pyramid1_i = force_normal/(dim-1) = a
// pyramid0_i - pyramid1_i = force_tangent_i/mu_i = b
for (int i=0; i < dim-1; i++) {
b = mju_min(a, force[i+1]/mu[i]);
pyramid[2*i] = 0.5*(a+b);
pyramid[2*i+1] = 0.5*(a-b);
}
}
// convert pyramid representation to contact force
void mju_decodePyramid(mjtNum* force, const mjtNum* pyramid, const mjtNum* mu, int dim) {
// special handling of frictionless contacts
if (dim == 1) {
force[0] = pyramid[0];
return;
}
// force_normal = sum(pyramid0_i + pyramid1_i)
force[0] = 0;
for (int i=0; i < 2*(dim-1); i++) {
force[0] += pyramid[i];
}
// force_tangent_i = (pyramid0_i - pyramid1_i) * mu_i
for (int i=0; i < dim-1; i++) {
force[i+1] = (pyramid[2*i] - pyramid[2*i+1]) * mu[i];
}
}
// integrate spring-damper analytically, return pos(t)
mjtNum mju_springDamper(mjtNum pos0, mjtNum vel0, mjtNum k, mjtNum b, mjtNum t) {
mjtNum det, c1, c2, r1, r2, w;
// determinant of characteristic equation
det = b*b - 4*k;
// overdamping
// pos(t) = c1*exp(r1*t) + c2*exp(r2*t); r12 = (-b +- sqrt(det))/2
if (det > mjMINVAL) {
// compute w = sqrt(det)/2
w = mju_sqrt(det)/2;
// compute r1,r2
r1 = -b/2 + w;
r2 = -b/2 - w;
// compute coefficients
c1 = (pos0*r2-vel0) / (r2-r1);
c2 = (pos0*r1-vel0) / (r1-r2);
// evaluate result
return c1*mju_exp(r1*t) + c2*mju_exp(r2*t);
}
// critical damping
// pos(t) = exp(-b*t/2) * (c1 + c2*t)
else if (det <= mjMINVAL && det >= -mjMINVAL) {
// compute coefficients
c1 = pos0;
c2 = vel0 + b*c1/2;
// evaluate result
return mju_exp(-b*t/2) * (c1 + c2*t);
}
// underdamping
// pos(t) = exp(-b*t/2) * (c1*cos(w*t) + c2*sin(w*t)); w = sqrt(abs(det))/2
else {
// compute w
w = mju_sqrt(mju_abs(det))/2;
// compute coefficients
c1 = pos0;
c2 = (vel0 + b*c1/2)/w;
// evaluate result
return mju_exp(-b*t/2) * (c1*mju_cos(w*t) + c2*mju_sin(w*t));
}
}
// print matrix to screen
void mju_printMat(const mjtNum* mat, int nr, int nc) {
for (int r=0; r < nr; r++) {
for (int c=0; c < nc; c++) {
printf("%.8f ", mat[r*nc+c]);
}
printf("\n");
}
printf("\n");
}
// print sparse matrix to screen
void mju_printMatSparse(const mjtNum* mat, int nr,
const int* rownnz, const int* rowadr,
const int* colind) {
for (int r=0; r < nr; r++) {
for (int adr=rowadr[r]; adr < rowadr[r]+rownnz[r]; adr++) {
printf("(%d %d): %9.6f ", r, colind[adr], mat[adr]);
}
printf("\n");
}
printf("\n");
}
// min function, avoid re-evaluation
mjtNum mju_min(mjtNum a, mjtNum b) {
if (a <= b) {
return a;
} else {
return b;
}
}
// max function, avoid re-evaluation
mjtNum mju_max(mjtNum a, mjtNum b) {
if (a >= b) {
return a;
} else {
return b;
}
}
// clip x to the range [min, max]
mjtNum mju_clip(mjtNum x, mjtNum min, mjtNum max) {
if (x < min) {
return min;
} else if (x > max) {
return max;
} else {
return x;
}
}
// sign function
mjtNum mju_sign(mjtNum x) {
if (x < 0) {
return -1;
} else if (x > 0) {
return 1;
} else {
return 0;
}
}
// round to nearest integer
int mju_round(mjtNum x) {
mjtNum lower = floor(x);
mjtNum upper = ceil(x);
if (x-lower < upper-x) {
return (int)lower;
} else {
return (int)upper;
}
}
// convert type id to type name
const char* mju_type2Str(int type) {
switch (type) {
case mjOBJ_BODY:
return "body";
case mjOBJ_XBODY:
return "xbody";
case mjOBJ_JOINT:
return "joint";
case mjOBJ_DOF:
return "dof";
case mjOBJ_GEOM:
return "geom";
case mjOBJ_SITE:
return "site";
case mjOBJ_CAMERA:
return "camera";
case mjOBJ_LIGHT:
return "light";
case mjOBJ_MESH:
return "mesh";
case mjOBJ_SKIN:
return "skin";
case mjOBJ_HFIELD:
return "hfield";
case mjOBJ_TEXTURE:
return "texture";
case mjOBJ_MATERIAL:
return "material";
case mjOBJ_PAIR:
return "pair";
case mjOBJ_EXCLUDE:
return "exclude";
case mjOBJ_EQUALITY:
return "equality";
case mjOBJ_TENDON:
return "tendon";
case mjOBJ_ACTUATOR:
return "actuator";
case mjOBJ_SENSOR:
return "sensor";
case mjOBJ_NUMERIC:
return "numeric";
case mjOBJ_TEXT:
return "text";
case mjOBJ_TUPLE:
return "tuple";
case mjOBJ_KEY:
return "key";
case mjOBJ_PLUGIN:
return "plugin";
default:
return 0;
}
}
// convert type id to type name
int mju_str2Type(const char* str) {
if (!strcmp(str, "body")) {
return mjOBJ_BODY;
}
else if (!strcmp(str, "xbody")) {
return mjOBJ_XBODY;
}
else if (!strcmp(str, "joint")) {
return mjOBJ_JOINT;
}
else if (!strcmp(str, "dof")) {
return mjOBJ_DOF;
}
else if (!strcmp(str, "geom")) {
return mjOBJ_GEOM;
}
else if (!strcmp(str, "site")) {
return mjOBJ_SITE;
}
else if (!strcmp(str, "camera")) {
return mjOBJ_CAMERA;
}
else if (!strcmp(str, "light")) {
return mjOBJ_LIGHT;
}
else if (!strcmp(str, "mesh")) {
return mjOBJ_MESH;
}
else if (!strcmp(str, "skin")) {
return mjOBJ_SKIN;
}
else if (!strcmp(str, "hfield")) {
return mjOBJ_HFIELD;
}
else if (!strcmp(str, "texture")) {
return mjOBJ_TEXTURE;
}
else if (!strcmp(str, "material")) {
return mjOBJ_MATERIAL;
}
else if (!strcmp(str, "pair")) {
return mjOBJ_PAIR;
}
else if (!strcmp(str, "exclude")) {
return mjOBJ_EXCLUDE;
}
else if (!strcmp(str, "equality")) {
return mjOBJ_EQUALITY;
}
else if (!strcmp(str, "tendon")) {
return mjOBJ_TENDON;
}
else if (!strcmp(str, "actuator")) {
return mjOBJ_ACTUATOR;
}
else if (!strcmp(str, "sensor")) {
return mjOBJ_SENSOR;
}
else if (!strcmp(str, "numeric")) {
return mjOBJ_NUMERIC;
}
else if (!strcmp(str, "text")) {
return mjOBJ_TEXT;
}
else if (!strcmp(str, "tuple")) {
return mjOBJ_TUPLE;
}
else if (!strcmp(str, "key")) {
return mjOBJ_KEY;
}
else if (!strcmp(str, "plugin")) {
return mjOBJ_PLUGIN;
}
else {
return mjOBJ_UNKNOWN;
}
}
// return human readable number of bytes using standard letter suffix
const char* mju_writeNumBytes(size_t nbytes) {
int i;
static mjTHREADLOCAL char message[20];
static const char suffix[] = " KMGTPE";
for (i=0; i < 6; i++) {
const size_t bits = (size_t)(1) << (10*(6-i));
if (nbytes >= bits && !(nbytes & (bits - 1))) {
break;
}
}
if (i < 6) {
mjSNPRINTF(message, "%zu%c", nbytes >> (10*(6-i)), suffix[6-i]);
} else {
mjSNPRINTF(message, "%zu", nbytes >> (10*(6-i)));
}
return message;
}
// warning text
const char* mju_warningText(int warning, size_t info) {
static mjTHREADLOCAL char str[1000];
switch (warning) {
case mjWARN_INERTIA:
mjSNPRINTF(str, "Inertia matrix is too close to singular at DOF %zu. Check model.", info);
break;
case mjWARN_CONTACTFULL:
mjSNPRINTF(str,
"Too many contacts. Either the arena memory is full, or nconmax is specified and is "
"exceeded. Increase arena memory allocation, or increase/remove nconmax. "
"(ncon = %zu)", info);
break;
case mjWARN_CNSTRFULL:
mjSNPRINTF(str,
"Insufficient arena memory for the number of constraints generated. "
"Increase arena memory allocation above %s bytes.", mju_writeNumBytes(info));
break;
case mjWARN_VGEOMFULL:
mjSNPRINTF(str, "Pre-allocated visual geom buffer is full. Increase maxgeom above %zu.", info);
break;
case mjWARN_BADQPOS:
mjSNPRINTF(str, "Nan, Inf or huge value in QPOS at DOF %zu. The simulation is unstable.", info);
break;
case mjWARN_BADQVEL:
mjSNPRINTF(str, "Nan, Inf or huge value in QVEL at DOF %zu. The simulation is unstable.", info);
break;
case mjWARN_BADQACC:
mjSNPRINTF(str, "Nan, Inf or huge value in QACC at DOF %zu. The simulation is unstable.", info);
break;
case mjWARN_BADCTRL:
mjSNPRINTF(str, "Nan, Inf or huge value in CTRL at ACTUATOR %zu. The simulation is unstable.",
info);
break;
default:
mjSNPRINTF(str, "Unknown warning type %d.", warning);
}
return str;
}
// return 1 if nan or abs(x)>mjMAXVAL, 0 otherwise
int mju_isBad(mjtNum x) {
return (x != x || x > mjMAXVAL || x < -mjMAXVAL);
}
// return 1 if all elements are 0
int mju_isZero(mjtNum* vec, int n) {
for (int i=0; i < n; i++) {
if (vec[i] != 0) {
return 0;
}
}
return 1;
}
// standard normal random number generator (optional second number)
mjtNum mju_standardNormal(mjtNum* num2) {
const mjtNum scale = 2.0/((mjtNum)RAND_MAX);
mjtNum x1, x2, w;
do {
x1 = scale * (mjtNum)rand() - 1.0;
x2 = scale * (mjtNum)rand() - 1.0;
w = x1 * x1 + x2 * x2;
} while (w >= 1.0 || w == 0);
w = mju_sqrt((-2.0 * mju_log(w)) / w);
if (num2) {
*num2 = x2 * w;
}
return (x1 * w);
}
// convert from float to mjtNum
void mju_f2n(mjtNum* res, const float* vec, int n) {
for (int i=0; i < n; i++) {
res[i] = (mjtNum) vec[i];
}
}
// convert from mjtNum to float
void mju_n2f(float* res, const mjtNum* vec, int n) {
for (int i=0; i < n; i++) {
res[i] = (float) vec[i];
}
}
// convert from double to mjtNum
void mju_d2n(mjtNum* res, const double* vec, int n) {
for (int i=0; i < n; i++) {
res[i] = (mjtNum) vec[i];
}
}
// convert from mjtNum to double
void mju_n2d(double* res, const mjtNum* vec, int n) {
for (int i=0; i < n; i++) {
res[i] = (double) vec[i];
}
}
// insertion sort, increasing order
void mju_insertionSort(mjtNum* list, int n) {
for (int i=1; i < n; i++) {
mjtNum x = list[i];
int j = i-1;
while (j >= 0 && list[j] > x) {
list[j+1] = list[j];
j--;
}
list[j+1] = x;
}
}
// integer insertion sort, increasing order
void mju_insertionSortInt(int* list, int n) {
for (int i=1; i < n; i++) {
int x = list[i];
int j = i-1;
while (j >= 0 && list[j] > x) {
list[j+1] = list[j];
j--;
}
list[j+1] = x;
}
}
// Halton sequence
mjtNum mju_Halton(int index, int base) {
int n0 = index;
mjtNum b = (mjtNum)base;
mjtNum f = 1/b, hn = 0;
while (n0 > 0) {
int n1 = n0/base;
int r = n0 - n1*base;
hn += f*r;
f /= b;
n0 = n1;
}
return hn;
}
// Call strncpy, then set dst[n-1] = 0.
char* mju_strncpy(char *dst, const char *src, int n) {
if (dst && src && n > 0) {
strncpy(dst, src, n);
dst[n-1] = 0;
}
return dst;
}
// assemble full filename from directory and filename, return 0 on success
int mju_makefullname(char* full, size_t nfull, const char* dir, const char* file) {
int dirlen = (!dir) ? 0 : strlen(dir);
int filelen = (!file) ? 0 : strlen(file);
char* filepos = full + dirlen;
// missing filename
if (!filelen) {
return -1;
}
// no directory then just copy filename over
if (!dirlen) {
// make sure full has space
if (filelen >= nfull) {
return -1;
}
strcpy(full, file);
return 0;
}
// make sure full has space
if (dirlen + filelen >= nfull) {
return -1;
}
// dir doesn't end with a slash
if (dir[dirlen - 1] != '\\' && dir[dirlen - 1] != '/') {
// need extra space for forward slash
if ((dirlen + filelen + 1) >= nfull) {
return -1;
}
// add forward slash
*filepos++ = '/';
}
// copy directory and file over
memcpy(full, dir, sizeof(char) * dirlen);
strcpy(filepos, file);
return 0;
}
// sigmoid function over 0<=x<=1 using quintic polynomial
mjtNum mju_sigmoid(mjtNum x) {
// fast return
if (x <= 0) {
return 0;
}
if (x >= 1) {
return 1;
}
// sigmoid: f(x) = 6*x^5 - 15*x^4 + 10*x^3
// solution of f(0) = f'(0) = f''(0) = 0, f(1) = 1, f'(1) = f''(1) = 0
return x*x*x * (3*x * (2*x - 5) + 10);
}