Files
Mujoco_WASM/unity
Alessio Quaglino dbd451138c Add flex_bendingadr to mjModel.
PiperOrigin-RevId: 909088123
Change-Id: If062335d0aa3702c1e0b082dd9e29c3be0e76ea6
2026-05-02 00:13:39 -07:00
..
2026-05-02 00:13:39 -07:00
2022-02-02 20:44:39 +00:00

Unity Plug-in

The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.