Files
Mujoco_WASM/unity/Editor/Components/MjShapeComponentEditor.cs
T
Tom Erez 6de9eafa13 Initial release of the Unity plugin.
PiperOrigin-RevId: 425947505
2022-02-02 20:44:39 +00:00

39 lines
1.2 KiB
C#

// Copyright 2019 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace Mujoco {
[CustomEditor(typeof(MjShapeComponent), true)]
[CanEditMultipleObjects]
public class MjShapeComponentEditor : Editor {
public override void OnInspectorGUI() {
serializedObject.Update();
var shapeType = serializedObject.FindProperty("ShapeType");
EditorGUILayout.PropertyField(shapeType);
EditorGUILayout.PropertyField(
serializedObject.FindProperty($"{shapeType.enumDisplayNames[shapeType.enumValueIndex]}"),
includeChildren: true);
serializedObject.ApplyModifiedProperties();
}
}
}