Files
Mujoco_WASM/unity
Alessio Quaglino fcc825c5e6 Add cutoff argument to mj_multiRay.
PiperOrigin-RevId: 532158635
Change-Id: I70f98be9f781c8281e21aa5c17bd85f3654e9383
2023-05-15 10:44:37 -07:00
..
2023-04-27 14:40:32 -07:00
2023-04-27 14:40:32 -07:00
2022-02-02 20:44:39 +00:00

Unity Plug-in

The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.