Files
Mujoco_WASM/python/mujoco/glfw/__init__.py
T
Saran Tunyasuvunakool 3577e2cf8b Version 2.1.2: Python bindings, OBJ assets support, bugfixes.
PiperOrigin-RevId: 434731612
Change-Id: I0cfda3e7a3d1c72036764986efc252ffa1b8c6b0
2022-03-15 14:04:44 +00:00

42 lines
1.4 KiB
Python

# Copyright 2017 The dm_control Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ==============================================================================
"""An OpenGL context created via GLFW."""
import glfw
class GLContext:
"""An OpenGL context created via GLFW."""
def __init__(self, max_width, max_height):
glfw.init()
glfw.window_hint(glfw.VISIBLE, 0)
self._context = glfw.create_window(width=max_width, height=max_height,
title='Invisible window', monitor=None,
share=None)
def make_current(self):
glfw.make_context_current(self._context)
def free(self):
if self._context:
if glfw.get_current_context() == self._context:
glfw.make_context_current(None)
glfw.destroy_window(self._context)
self._context = None
def __del__(self):
self.free()