ef9fa9dfe4
Use pointer arithmetic instead. PiperOrigin-RevId: 451493057 Change-Id: Ic89ad8ff1d3191180031a1011c1b100eaea12f6f
Unity Plug-in
The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.