f0608648cb
This solves the texture rendering issue with the Rubik's cube. The texture were specified with respect to the incorrect frame, so a default rotation of (0, 0, pi/2) is now applied to the model file. PiperOrigin-RevId: 571715153 Change-Id: I3efae3b1fc8f64e6c9e4db90a7609506e3cbed86