f65c1cdfd1
PiperOrigin-RevId: 842178540 Change-Id: I5d2db555e9b6c0fa0daaa8bc14c7781663e4c94e
88 lines
4.1 KiB
C
88 lines
4.1 KiB
C
// Copyright 2021 DeepMind Technologies Limited
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef MUJOCO_SRC_ENGINE_ENGINE_RAY_H_
|
|
#define MUJOCO_SRC_ENGINE_ENGINE_RAY_H_
|
|
|
|
#include <mujoco/mjdata.h>
|
|
#include <mujoco/mjexport.h>
|
|
#include <mujoco/mjmodel.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
MJAPI void mju_multiRayPrepare(const mjModel* m, const mjData* d,
|
|
const mjtNum pnt[3], const mjtNum ray_xmat[9],
|
|
const mjtByte* geomgroup, mjtByte flg_static,
|
|
int bodyexclude, mjtNum cutoff, mjtNum* geom_ba,
|
|
int* geom_eliminate);
|
|
|
|
// intersect multiple rays emanating from a single source
|
|
// similar semantics to mj_ray, but vec is an array of (nray x 3) directions.
|
|
MJAPI void mj_multiRay(const mjModel* m, mjData* d, const mjtNum pnt[3], const mjtNum vec[3],
|
|
const mjtByte* geomgroup, mjtByte flg_static, int bodyexclude,
|
|
int* geomid, mjtNum* dist, int nray, mjtNum cutoff);
|
|
|
|
// intersect ray (pnt+x*vec, x>=0) with visible geoms, except geoms on bodyexclude
|
|
// return geomid and distance (x) to nearest surface, or -1 if no intersection
|
|
// geomgroup, flg_static are as in mjvOption; geomgroup==NULL skips group exclusion
|
|
MJAPI mjtNum mj_ray(const mjModel* m, const mjData* d, const mjtNum pnt[3], const mjtNum vec[3],
|
|
const mjtByte* geomgroup, mjtByte flg_static, int bodyexclude,
|
|
int geomid[1]);
|
|
|
|
// intersect ray with hfield
|
|
MJAPI mjtNum mj_rayHfield(const mjModel* m, const mjData* d, int geomid,
|
|
const mjtNum pnt[3], const mjtNum vec[3]);
|
|
|
|
// intersect ray with triangle
|
|
MJAPI mjtNum ray_triangle(mjtNum v[][3], const mjtNum lpnt[3], const mjtNum lvec[3],
|
|
const mjtNum b0[3], const mjtNum b1[3], mjtNum normal[3]);
|
|
|
|
// intersect ray with mesh
|
|
MJAPI mjtNum mj_rayMesh(const mjModel* m, const mjData* d, int geomid,
|
|
const mjtNum pnt[3], const mjtNum vec[3]);
|
|
|
|
// intersect ray with mesh, compute normal if given
|
|
MJAPI mjtNum mj_rayMeshNormal(const mjModel* m, const mjData* d, int geomid,
|
|
const mjtNum pnt[3], const mjtNum vec[3], mjtNum normal[3]);
|
|
|
|
// intersect ray with signed distance field, compute normal if given
|
|
MJAPI mjtNum mj_raySdfNormal(const mjModel* m, const mjData* d, int geomid,
|
|
const mjtNum pnt[3], const mjtNum vec[3], mjtNum normal[3]);
|
|
|
|
// intersect ray with primitive geom, no meshes or hfields
|
|
MJAPI mjtNum mju_rayGeom(const mjtNum pos[3], const mjtNum mat[9], const mjtNum size[3],
|
|
const mjtNum pnt[3], const mjtNum vec[3], int geomtype);
|
|
|
|
// intersect ray with primitive geom, no meshes or hfields, compute normal if given
|
|
MJAPI mjtNum mju_rayGeomNormal(const mjtNum pos[3], const mjtNum mat[9], const mjtNum size[3],
|
|
const mjtNum pnt[3], const mjtNum vec[3], int geomtype,
|
|
mjtNum normal[3]);
|
|
|
|
// intersect ray with flex, return nearest vertex id
|
|
MJAPI mjtNum mju_rayFlex(const mjModel* m, const mjData* d, int flex_layer, mjtByte flg_vert,
|
|
mjtByte flg_edge, mjtByte flg_face, mjtByte flg_skin, int flexid,
|
|
const mjtNum pnt[3], const mjtNum vec[3], int vertid[1]);
|
|
|
|
// intersect ray with skin, return nearest vertex id
|
|
MJAPI mjtNum mju_raySkin(int nface, int nvert, const int* face, const float* vert,
|
|
const mjtNum pnt[3], const mjtNum vec[3], int vertid[1]);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif // MUJOCO_SRC_ENGINE_ENGINE_RAY_H_
|