ff7c94de8a
PiperOrigin-RevId: 820252349 Change-Id: I983175eb51d7e1a81da06c0911326fcb8f5fe764
1651 lines
40 KiB
C
1651 lines
40 KiB
C
// Copyright 2021 DeepMind Technologies Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "engine/engine_util_misc.h"
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#include <ctype.h>
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#include <math.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <mujoco/mjdata.h>
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#include <mujoco/mjmacro.h>
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#include <mujoco/mjmodel.h>
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#include "engine/engine_array_safety.h"
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#include "engine/engine_macro.h"
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#include "engine/engine_util_blas.h"
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#include "engine/engine_util_errmem.h"
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#include "engine/engine_util_spatial.h"
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//------------------------------ tendon wrapping ---------------------------------------------------
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// check for intersection of two 2D line segments
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static mjtByte is_intersect(const mjtNum* p1, const mjtNum* p2,
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const mjtNum* p3, const mjtNum* p4) {
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mjtNum a, b;
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// compute determinant, check
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mjtNum det = (p4[1]-p3[1])*(p2[0]-p1[0]) - (p4[0]-p3[0])*(p2[1]-p1[1]);
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if (mju_abs(det) < mjMINVAL) {
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return 0;
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}
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// compute intersection point on each line
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a = ((p4[0]-p3[0])*(p1[1]-p3[1]) - (p4[1]-p3[1])*(p1[0]-p3[0])) / det;
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b = ((p2[0]-p1[0])*(p1[1]-p3[1]) - (p2[1]-p1[1])*(p1[0]-p3[0])) / det;
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return ((a >= 0 && a <= 1 && b >= 0 && b <= 1) ? 1 : 0);
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}
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// curve length along circle
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static mjtNum length_circle(const mjtNum* p0, const mjtNum* p1, int ind, mjtNum radius) {
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mjtNum p0n[2] = {p0[0], p0[1]};
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mjtNum p1n[2] = {p1[0], p1[1]};
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// compute angle between 0 and pi
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mju_normalize(p0n, 2);
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mju_normalize(p1n, 2);
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mjtNum angle = mju_acos(mju_dot(p0n, p1n, 2));
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// flip if necessary
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mjtNum cross = p0[1]*p1[0]-p0[0]*p1[1];
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if ((cross > 0 && ind) || (cross < 0 && !ind)) {
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angle = 2*mjPI - angle;
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}
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return radius*angle;
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}
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// 2D circle wrap
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// input: pair of 2D endpoints in end[4], optional 2D side point in side[2], radius
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// output: return length of circular wrap or -1
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// pair of 2D points in pnt[4]
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static mjtNum wrap_circle(mjtNum pnt[4], const mjtNum end[4], const mjtNum* side, mjtNum radius) {
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mjtNum sqlen0 = end[0]*end[0] + end[1]*end[1];
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mjtNum sqlen1 = end[2]*end[2] + end[3]*end[3];
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mjtNum sqrad = radius*radius;
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// either point inside circle or circle too small: no wrap
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if (sqlen0 < sqrad || sqlen1 < sqrad || radius < mjMINVAL) {
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return -1;
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}
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// points too close: no wrap
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mjtNum dif[2] = {end[2]-end[0], end[3]-end[1]};
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mjtNum dd = dif[0]*dif[0] + dif[1]*dif[1];
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if (dd < mjMINVAL) {
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return -1;
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}
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// find nearest point on line segment to origin: a*dif + d0
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mjtNum a = -(dif[0]*end[0]+dif[1]*end[1])/dd;
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if (a < 0) {
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a = 0;
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} else if (a > 1) {
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a = 1;
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}
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// check for intersection and side
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mjtNum tmp[2] = {a*dif[0] + end[0], a*dif[1] + end[1]};
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if (tmp[0]*tmp[0]+tmp[1]*tmp[1] > sqrad && (!side || mju_dot(side, tmp, 2) >= 0)) {
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return -1;
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}
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mjtNum sqrt0 = mju_sqrt(sqlen0 - sqrad);
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mjtNum sqrt1 = mju_sqrt(sqlen1 - sqrad);
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// construct the two solutions, compute goodness
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mjtNum sol[2][2][2], good[2];
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for (int i=0; i < 2; i++) {
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int sgn = (i == 0 ? 1 : -1);
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sol[i][0][0] = (end[0]*sqrad + sgn*radius*end[1]*sqrt0)/sqlen0;
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sol[i][0][1] = (end[1]*sqrad - sgn*radius*end[0]*sqrt0)/sqlen0;
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sol[i][1][0] = (end[2]*sqrad - sgn*radius*end[3]*sqrt1)/sqlen1;
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sol[i][1][1] = (end[3]*sqrad + sgn*radius*end[2]*sqrt1)/sqlen1;
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// goodness: close to sd, or shorter path
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if (side) {
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mju_add(tmp, sol[i][0], sol[i][1], 2);
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mju_normalize(tmp, 2);
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good[i] = mju_dot(tmp, side, 2);
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} else {
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mju_sub(tmp, sol[i][0], sol[i][1], 2);
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good[i] = -mju_dot(tmp, tmp, 2);
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}
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// penalize for intersection
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if (is_intersect(end, sol[i][0], end+2, sol[i][1])) {
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good[i] = -10000;
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}
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}
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// select the better solution
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int i = (good[0] > good[1] ? 0 : 1);
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pnt[0] = sol[i][0][0];
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pnt[1] = sol[i][0][1];
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pnt[2] = sol[i][1][0];
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pnt[3] = sol[i][1][1];
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// check for intersection
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if (is_intersect(end, pnt, end+2, pnt+2)) {
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return -1;
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}
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// return curve length
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return length_circle(sol[i][0], sol[i][1], i, radius);
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}
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// 2D inside wrap
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// input: pair of 2D endpoints in end[4], radius
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// output: pair of 2D points in pnt[4]; return 0 if wrap, -1 if no wrap
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static mjtNum wrap_inside(mjtNum pnt[4], const mjtNum end[4], mjtNum radius) {
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// algorithm parameters
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const int maxiter = 20;
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const mjtNum zinit = 1 - 1e-7;
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const mjtNum tolerance = 1e-6;
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// constants
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mjtNum len0 = mju_norm(end, 2);
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mjtNum len1 = mju_norm(end+2, 2);
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mjtNum dif[2] = {end[2]-end[0], end[3]-end[1]};
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mjtNum dd = dif[0]*dif[0] + dif[1]*dif[1];
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// either point inside circle or circle too small: no wrap
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if (len0 <= radius || len1 <= radius || radius < mjMINVAL || len0 < mjMINVAL || len1 < mjMINVAL) {
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return -1;
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}
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// segment-circle intersection: no wrap
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if (dd > mjMINVAL) {
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// find nearest point on line segment to origin: d0 + a*dif
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mjtNum a = -(dif[0]*end[0] + dif[1]*end[1]) / dd;
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// in segment
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if (a > 0 && a < 1) {
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mjtNum tmp[2];
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mju_addScl(tmp, end, dif, a, 2);
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if (mju_norm(tmp, 2) <= radius) {
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return -1;
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}
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}
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}
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// prepare default in case of numerical failure: average
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pnt[0] = 0.5*(end[0] + end[2]);
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pnt[1] = 0.5*(end[1] + end[3]);
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mju_normalize(pnt, 2);
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mju_scl(pnt, pnt, radius, 2);
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pnt[2] = pnt[0];
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pnt[3] = pnt[1];
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// compute function parameters: asin(A*z) + asin(B*z) - 2*asin(z) + G = 0
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mjtNum A = radius/len0;
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mjtNum B = radius/len1;
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mjtNum cosG = (len0*len0 + len1*len1 - dd) / (2*len0*len1);
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if (cosG < -1+mjMINVAL) {
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return -1;
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} else if (cosG > 1-mjMINVAL) {
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return 0;
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}
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mjtNum G = mju_acos(cosG);
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// init
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mjtNum z = zinit;
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mjtNum f = mju_asin(A*z) + mju_asin(B*z) - 2*mju_asin(z) + G;
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// make sure init is not on the other side
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if (f > 0) {
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return 0;
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}
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// Newton method
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int iter;
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for (iter=0; iter < maxiter && mju_abs(f) > tolerance; iter++) {
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// derivative
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mjtNum df = A/mju_max(mjMINVAL, mju_sqrt(1-z*z*A*A)) +
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B/mju_max(mjMINVAL, mju_sqrt(1-z*z*B*B)) -
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2/mju_max(mjMINVAL, mju_sqrt(1-z*z));
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// check sign; SHOULD NOT OCCUR
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if (df > -mjMINVAL) {
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return 0;
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}
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// new point
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mjtNum z1 = z - f/df;
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// make sure we are moving to the left; SHOULD NOT OCCUR
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if (z1 > z) {
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return 0;
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}
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// update solution
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z = z1;
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f = mju_asin(A*z) + mju_asin(B*z) - 2*mju_asin(z) + G;
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// exit if positive; SHOULD NOT OCCUR
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if (f > tolerance) {
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return 0;
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}
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}
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// check convergence
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if (iter >= maxiter) {
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return 0;
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}
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// finalize: rotation by ang from vec = a or b, depending on cross(a,b) sign
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mjtNum vec[2];
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mjtNum ang;
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if (end[0]*end[3] - end[1]*end[2] > 0) {
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mju_copy(vec, end, 2);
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ang = mju_asin(z) - mju_asin(A*z);
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} else {
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mju_copy(vec, end+2, 2);
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ang = mju_asin(z) - mju_asin(B*z);
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}
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mju_normalize(vec, 2);
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pnt[0] = radius*(mju_cos(ang)*vec[0] - mju_sin(ang)*vec[1]);
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pnt[1] = radius*(mju_sin(ang)*vec[0] + mju_cos(ang)*vec[1]);
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pnt[2] = pnt[0];
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pnt[3] = pnt[1];
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return 0;
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}
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// wrap tendons around spheres and cylinders
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// input: x0, x1: pair of 3D endpoints
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// xpos, xmat, radius: position, orientation and radius of geom
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// type: wrap type (mjtWrap)
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// side: 3D position of sidesite
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// output: return wrap length, -1 if no wrap
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// wpnt: pair of 3D wrap points
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mjtNum mju_wrap(mjtNum wpnt[6], const mjtNum x0[3], const mjtNum x1[3],
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const mjtNum xpos[3], const mjtNum xmat[9], mjtNum radius,
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int type, const mjtNum side[3]) {
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// check object type; SHOULD NOT OCCUR
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if (type != mjWRAP_SPHERE && type != mjWRAP_CYLINDER) {
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mjERROR("unknown wrapping object type %d", type);
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}
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// map sites to wrap object's local frame
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mjtNum tmp[3];
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mju_sub3(tmp, x0, xpos);
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mjtNum p[2][3];
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mju_mulMatTVec3(p[0], xmat, tmp);
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mju_sub3(tmp, x1, xpos);
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mju_mulMatTVec3(p[1], xmat, tmp);
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// too close to origin: return
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if (mju_norm3(p[0]) < mjMINVAL || mju_norm3(p[1]) < mjMINVAL) {
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return -1;
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}
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// construct 2D frame for circle wrap
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mjtNum axis[2][3];
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if (type == mjWRAP_SPHERE) {
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// 1st axis = p0
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mju_copy3(axis[0], p[0]);
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mju_normalize3(axis[0]);
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// normal to p0-0-p1 plane = cross(p0, p1)
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mjtNum normal[3];
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mju_cross(normal, p[0], p[1]);
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mjtNum nrm = mju_normalize3(normal);
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// if (p0, p1) parallel: different normal
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if (nrm < mjMINVAL) {
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// find max component of axis0
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int i = 0;
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if (mju_abs(axis[0][1]) > mju_abs(axis[0][0]) &&
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mju_abs(axis[0][1]) > mju_abs(axis[0][2])) {
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i = 1;
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}
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if (mju_abs(axis[0][2]) > mju_abs(axis[0][0]) &&
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mju_abs(axis[0][2]) > mju_abs(axis[0][1])) {
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i = 2;
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}
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// init second axis: 0 at i; 1 elsewhere
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axis[1][0] = 1;
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axis[1][1] = 1;
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axis[1][2] = 1;
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axis[1][i] = 0;
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// recompute normal
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mju_cross(normal, axis[0], axis[1]);
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mju_normalize3(normal);
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}
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// 2nd axis = cross(normal, p0)
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mju_cross(axis[1], normal, axis[0]);
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mju_normalize3(axis[1]);
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} else {
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// 1st axis = x
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axis[0][0] = 1;
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axis[0][1] = axis[0][2] = 0;
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// 2nd axis = y
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axis[1][1] = 1;
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axis[1][0] = axis[1][2] = 0;
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}
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// project points in 2D frame: p => d
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mjtNum s[3], d[4], sd[2];
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d[0] = mju_dot3(p[0], axis[0]);
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d[1] = mju_dot3(p[0], axis[1]);
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d[2] = mju_dot3(p[1], axis[0]);
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d[3] = mju_dot3(p[1], axis[1]);
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// handle sidesite
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if (side) {
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// side point: apply same projection as x0, x1
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mju_sub3(tmp, side, xpos);
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mju_mulMatTVec3(s, xmat, tmp);
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// side point: project and rescale
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sd[0] = mju_dot3(s, axis[0]);
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sd[1] = mju_dot3(s, axis[1]);
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mju_normalize(sd, 2);
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mju_scl(sd, sd, radius, 2);
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}
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// apply inside wrap
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mjtNum wlen;
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mjtNum pnt[4];
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if (side && mju_norm3(s) < radius) {
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wlen = wrap_inside(pnt, d, radius);
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}
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// apply circle wrap
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else {
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wlen = wrap_circle(pnt, d, (side ? sd : NULL), radius);
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}
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// no wrap: return
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if (wlen < 0) {
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return -1;
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}
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// reconstruct 3D points in local frame: res
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mjtNum res[6];
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for (int i=0; i < 2; i++) {
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// res = axis0*d0 + axis1*d1
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mju_scl3(res+3*i, axis[0], pnt[2*i]);
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mju_scl3(tmp, axis[1], pnt[2*i+1]);
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mju_addTo3(res+3*i, tmp);
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}
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// cylinder: correct along z
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if (type == mjWRAP_CYLINDER) {
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// set vertical coordinates
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mjtNum L0 = mju_sqrt((p[0][0]-res[0])*(p[0][0]-res[0]) + (p[0][1]-res[1])*(p[0][1]-res[1]));
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mjtNum L1 = mju_sqrt((p[1][0]-res[3])*(p[1][0]-res[3]) + (p[1][1]-res[4])*(p[1][1]-res[4]));
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res[2] = p[0][2] + (p[1][2] - p[0][2])*L0 / (L0+wlen+L1);
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res[5] = p[0][2] + (p[1][2] - p[0][2])*(L0+wlen) / (L0+wlen+L1);
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// correct wlen for height
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mjtNum height = mju_abs(res[5] - res[2]);
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wlen = mju_sqrt(wlen*wlen + height*height);
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}
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// map back to global frame: wpnt
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mju_mulMatVec3(wpnt, xmat, res);
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mju_mulMatVec3(wpnt+3, xmat, res+3);
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mju_addTo3(wpnt, xpos);
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mju_addTo3(wpnt+3, xpos);
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return wlen;
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}
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// all 3 semi-axes of a geom
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void mju_geomSemiAxes(mjtNum semiaxes[3], const mjtNum size[3], mjtGeom type) {
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switch (type) {
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case mjGEOM_SPHERE:
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semiaxes[0] = size[0];
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semiaxes[1] = size[0];
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semiaxes[2] = size[0];
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break;
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case mjGEOM_CAPSULE:
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semiaxes[0] = size[0];
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semiaxes[1] = size[0];
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semiaxes[2] = size[1] + size[0];
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break;
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case mjGEOM_CYLINDER:
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semiaxes[0] = size[0];
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semiaxes[1] = size[0];
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semiaxes[2] = size[1];
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break;
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default:
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semiaxes[0] = size[0];
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semiaxes[1] = size[1];
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semiaxes[2] = size[2];
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}
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}
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// return 1 if point is inside a primitive geom, 0 otherwise
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int mju_insideGeom(const mjtNum pos[3], const mjtNum mat[9], const mjtNum size[3], mjtGeom type,
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const mjtNum point[3]) {
|
|
// vector from geom to point
|
|
mjtNum vec[3];
|
|
mju_sub3(vec, point, pos);
|
|
|
|
// quick return for spheres, frame rotation not required
|
|
if (type == mjGEOM_SPHERE) {
|
|
return mju_dot3(vec, vec) < size[0]*size[0];
|
|
}
|
|
|
|
// rotate into local frame
|
|
mjtNum plocal[3];
|
|
mju_mulMatTVec3(plocal, mat, vec);
|
|
|
|
// handle other geom types
|
|
switch (type) {
|
|
case mjGEOM_CAPSULE: {
|
|
mjtNum z = plocal[2];
|
|
mjtNum z_clamped = mju_clip(z, -size[1], size[1]);
|
|
mjtNum z_dist_sq = (z - z_clamped) * (z - z_clamped);
|
|
return (plocal[0]*plocal[0] + plocal[1]*plocal[1] + z_dist_sq < size[0]*size[0]);
|
|
}
|
|
|
|
case mjGEOM_ELLIPSOID:
|
|
return (plocal[0]*plocal[0]/(size[0]*size[0]) +
|
|
plocal[1]*plocal[1]/(size[1]*size[1]) +
|
|
plocal[2]*plocal[2]/(size[2]*size[2]) < 1);
|
|
|
|
case mjGEOM_CYLINDER:
|
|
return (mju_abs(plocal[2]) < size[1] &&
|
|
plocal[0]*plocal[0] + plocal[1]*plocal[1] < size[0]*size[0]);
|
|
|
|
case mjGEOM_BOX:
|
|
return (mju_abs(plocal[0]) < size[0] &&
|
|
mju_abs(plocal[1]) < size[1] &&
|
|
mju_abs(plocal[2]) < size[2]);
|
|
|
|
case mjGEOM_PLANE:
|
|
return plocal[2] < 0;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
// ----------------------------- Flex interpolation ------------------------------------------------
|
|
|
|
mjtNum static inline phi(mjtNum s, int i, int order) {
|
|
if (order == 1) {
|
|
return i == 0 ? 1 - s : s;
|
|
} else if (order == 2) {
|
|
switch (i) {
|
|
case 0:
|
|
return 2 * s * s - 3 * s + 1;
|
|
case 1:
|
|
return 4 * (s - s * s);
|
|
case 2:
|
|
return 2 * s * s - s;
|
|
default:
|
|
mjERROR("invalid index %d", i);
|
|
return 0;
|
|
}
|
|
} else {
|
|
mjERROR("order must be 1 or 2");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
mjtNum static inline dphi(mjtNum s, int i, int order) {
|
|
if (order == 1) {
|
|
return i == 0 ? -1 : 1;
|
|
} else if (order == 2) {
|
|
switch (i) {
|
|
case 0:
|
|
return 4 * s - 3;
|
|
case 1:
|
|
return 4 * (1 - 2 * s);
|
|
case 2:
|
|
return 4 * s - 1;
|
|
default:
|
|
mjERROR("invalid index %d, must be 0, 1, or 2", i);
|
|
return 0;
|
|
}
|
|
} else {
|
|
mjERROR("order must be 1 or 2");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// evaluate the deformation gradient at p using the nodal dof values
|
|
void mju_defGradient(mjtNum res[9], const mjtNum p[3], const mjtNum* dof, int order) {
|
|
int idx = 0;
|
|
mjtNum gradient[3];
|
|
mju_zero(res, 9);
|
|
for (int i = 0; i <= order; i++) {
|
|
for (int j = 0; j <= order; j++) {
|
|
for (int k = 0; k <= order; k++) {
|
|
gradient[0] = dphi(p[0], i, order) * phi(p[1], j, order) * phi(p[2], k, order);
|
|
gradient[1] = phi(p[0], i, order) * dphi(p[1], j, order) * phi(p[2], k, order);
|
|
gradient[2] = phi(p[0], i, order) * phi(p[1], j, order) * dphi(p[2], k, order);
|
|
res[0] += dof[3*idx+0] * gradient[0];
|
|
res[1] += dof[3*idx+0] * gradient[1];
|
|
res[2] += dof[3*idx+0] * gradient[2];
|
|
res[3] += dof[3*idx+1] * gradient[0];
|
|
res[4] += dof[3*idx+1] * gradient[1];
|
|
res[5] += dof[3*idx+1] * gradient[2];
|
|
res[6] += dof[3*idx+2] * gradient[0];
|
|
res[7] += dof[3*idx+2] * gradient[1];
|
|
res[8] += dof[3*idx+2] * gradient[2];
|
|
idx++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// evaluate the basis function at x for the i-th node
|
|
mjtNum mju_evalBasis(const mjtNum x[3], int i, int order) {
|
|
if (order == 1) {
|
|
return phi(x[2], i&1, order) * phi(x[1], i&2, order) * phi(x[0], i&4, order);
|
|
} else if (order == 2) {
|
|
return phi(x[2], i % 3, order) * phi(x[1], (i / 3) % 3, order) * phi(x[0], i / 9, order);
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
// interpolate a function at x with given interpolation coefficients and order n
|
|
void mju_interpolate3D(mjtNum res[3], const mjtNum x[3], const mjtNum* coeff, int order) {
|
|
int npoint = (order + 1) * (order + 1) * (order + 1);
|
|
for (int j=0; j < npoint; j++) {
|
|
mju_addToScl3(res, coeff+3*j, mju_evalBasis(x, j, order));
|
|
}
|
|
}
|
|
|
|
|
|
//------------------------------ actuator models ---------------------------------------------------
|
|
|
|
// normalized muscle length-gain curve
|
|
mjtNum mju_muscleGainLength(mjtNum length, mjtNum lmin, mjtNum lmax) {
|
|
if (lmin <= length && length <= lmax) {
|
|
// mid-ranges (maximum is at 1.0)
|
|
mjtNum a = 0.5*(lmin+1);
|
|
mjtNum b = 0.5*(1+lmax);
|
|
|
|
if (length <= a) {
|
|
mjtNum x = (length-lmin) / mjMAX(mjMINVAL, a-lmin);
|
|
return 0.5*x*x;
|
|
} else if (length <= 1) {
|
|
mjtNum x = (1-length) / mjMAX(mjMINVAL, 1-a);
|
|
return 1 - 0.5*x*x;
|
|
} else if (length <= b) {
|
|
mjtNum x = (length-1) / mjMAX(mjMINVAL, b-1);
|
|
return 1 - 0.5*x*x;
|
|
} else {
|
|
mjtNum x = (lmax-length) / mjMAX(mjMINVAL, lmax-b);
|
|
return 0.5*x*x;
|
|
}
|
|
}
|
|
|
|
return 0.0;
|
|
}
|
|
|
|
|
|
// muscle active force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax)
|
|
mjtNum mju_muscleGain(mjtNum len, mjtNum vel, const mjtNum lengthrange[2],
|
|
mjtNum acc0, const mjtNum prm[9]) {
|
|
// unpack parameters
|
|
mjtNum range[2] = {prm[0], prm[1]};
|
|
mjtNum force = prm[2];
|
|
mjtNum scale = prm[3];
|
|
mjtNum lmin = prm[4];
|
|
mjtNum lmax = prm[5];
|
|
mjtNum vmax = prm[6];
|
|
mjtNum fvmax = prm[8];
|
|
|
|
// scale force if negative
|
|
if (force < 0) {
|
|
force = scale / mjMAX(mjMINVAL, acc0);
|
|
}
|
|
|
|
// optimum length
|
|
mjtNum L0 = (lengthrange[1]-lengthrange[0]) / mjMAX(mjMINVAL, range[1]-range[0]);
|
|
|
|
// normalized length and velocity
|
|
mjtNum L = range[0] + (len-lengthrange[0]) / mjMAX(mjMINVAL, L0);
|
|
mjtNum V = vel / mjMAX(mjMINVAL, L0*vmax);
|
|
|
|
// length curve
|
|
mjtNum FL = mju_muscleGainLength(L, lmin, lmax);
|
|
|
|
// velocity curve
|
|
mjtNum FV;
|
|
mjtNum y = fvmax-1;
|
|
if (V <= -1) {
|
|
FV = 0;
|
|
} else if (V <= 0) {
|
|
FV = (V+1)*(V+1);
|
|
} else if (V <= y) {
|
|
FV = fvmax - (y-V)*(y-V) / mjMAX(mjMINVAL, y);
|
|
} else {
|
|
FV = fvmax;
|
|
}
|
|
|
|
// compute FVL and scale, make it negative
|
|
return -force*FL*FV;
|
|
}
|
|
|
|
|
|
// muscle passive force, prm = (range[2], force, scale, lmin, lmax, vmax, fpmax, fvmax)
|
|
mjtNum mju_muscleBias(mjtNum len, const mjtNum lengthrange[2],
|
|
mjtNum acc0, const mjtNum prm[9]) {
|
|
// unpack parameters
|
|
mjtNum range[2] = {prm[0], prm[1]};
|
|
mjtNum force = prm[2];
|
|
mjtNum scale = prm[3];
|
|
mjtNum lmax = prm[5];
|
|
mjtNum fpmax = prm[7];
|
|
|
|
// scale force if negative
|
|
if (force < 0) {
|
|
force = scale / mjMAX(mjMINVAL, acc0);
|
|
}
|
|
|
|
// optimum length
|
|
mjtNum L0 = (lengthrange[1]-lengthrange[0]) / mjMAX(mjMINVAL, range[1]-range[0]);
|
|
|
|
// normalized length
|
|
mjtNum L = range[0] + (len-lengthrange[0]) / mjMAX(mjMINVAL, L0);
|
|
|
|
// half-quadratic to (L0+lmax)/2, linear beyond
|
|
mjtNum b = 0.5*(1+lmax);
|
|
if (L <= 1) {
|
|
return 0;
|
|
} else if (L <= b) {
|
|
mjtNum x = (L-1) / mjMAX(mjMINVAL, b-1);
|
|
return -force*fpmax*0.5*x*x;
|
|
} else {
|
|
mjtNum x = (L-b) / mjMAX(mjMINVAL, b-1);
|
|
return -force*fpmax*(0.5 + x);
|
|
}
|
|
}
|
|
|
|
|
|
// muscle time constant with optional smoothing
|
|
mjtNum mju_muscleDynamicsTimescale(mjtNum dctrl, mjtNum tau_act, mjtNum tau_deact,
|
|
mjtNum smoothing_width) {
|
|
mjtNum tau;
|
|
|
|
// hard switching
|
|
if (smoothing_width < mjMINVAL) {
|
|
tau = dctrl > 0 ? tau_act : tau_deact;
|
|
}
|
|
|
|
// smooth switching
|
|
else {
|
|
// scale by width, center around 0.5 midpoint, rescale to bounds
|
|
tau = tau_deact + (tau_act-tau_deact)*mju_sigmoid(dctrl/smoothing_width + 0.5);
|
|
}
|
|
return tau;
|
|
}
|
|
|
|
|
|
// muscle activation dynamics, prm = (tau_act, tau_deact, smoothing_width)
|
|
mjtNum mju_muscleDynamics(mjtNum ctrl, mjtNum act, const mjtNum prm[3]) {
|
|
// clamp control
|
|
mjtNum ctrlclamp = mju_clip(ctrl, 0, 1);
|
|
|
|
// clamp activation
|
|
mjtNum actclamp = mju_clip(act, 0, 1);
|
|
|
|
// compute timescales as in Millard et al. (2013) https://doi.org/10.1115/1.4023390
|
|
mjtNum tau_act = prm[0] * (0.5 + 1.5*actclamp); // activation timescale
|
|
mjtNum tau_deact = prm[1] / (0.5 + 1.5*actclamp); // deactivation timescale
|
|
mjtNum smoothing_width = prm[2]; // width of smoothing sigmoid
|
|
mjtNum dctrl = ctrlclamp - act; // excess excitation
|
|
|
|
mjtNum tau = mju_muscleDynamicsTimescale(dctrl, tau_act, tau_deact, smoothing_width);
|
|
|
|
// filter output
|
|
return dctrl / mjMAX(mjMINVAL, tau);
|
|
}
|
|
|
|
|
|
//---------------------------------------- Base64 --------------------------------------------------
|
|
|
|
// decoding function for Base64
|
|
static uint32_t _decode(char ch) {
|
|
if (ch >= 'A' && ch <= 'Z') {
|
|
return ch - 'A';
|
|
}
|
|
|
|
if (ch >= 'a' && ch <= 'z') {
|
|
return (ch - 'a') + 26;
|
|
}
|
|
|
|
if (ch >= '0' && ch <= '9') {
|
|
return (ch - '0') + 52;
|
|
}
|
|
|
|
if (ch == '+') {
|
|
return 62;
|
|
}
|
|
|
|
if (ch == '/') {
|
|
return 63;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// encode data as Base64 into buf (including padding and null char)
|
|
// returns number of chars written in buf: 4 * [(ndata + 2) / 3] + 1
|
|
size_t mju_encodeBase64(char* buf, const uint8_t* data, size_t ndata) {
|
|
static const char *table =
|
|
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
|
|
|
int i = 0, j = 0;
|
|
|
|
// loop over 24 bit chunks
|
|
while (i + 3 <= ndata) {
|
|
// take next 24 bit chunk (3 bytes)
|
|
uint32_t byte_1 = data[i++];
|
|
uint32_t byte_2 = data[i++];
|
|
uint32_t byte_3 = data[i++];
|
|
|
|
// merge bytes into one 32 bit int
|
|
uint32_t k = (byte_1 << 16) | (byte_2 << 8) | byte_3;
|
|
|
|
// encode 6 bit chucks into four chars
|
|
buf[j++] = table[(k >> 18) & 63];
|
|
buf[j++] = table[(k >> 12) & 63];
|
|
buf[j++] = table[(k >> 6) & 63];
|
|
buf[j++] = table[(k >> 0) & 63];
|
|
}
|
|
|
|
// one byte left
|
|
if (i + 1 == ndata) {
|
|
uint32_t byte_1 = data[i];
|
|
uint32_t k = byte_1 << 16;
|
|
buf[j++] = table[(k >> 18) & 63];
|
|
buf[j++] = table[(k >> 12) & 63];
|
|
buf[j++] = '='; // padding
|
|
buf[j++] = '='; // padding
|
|
}
|
|
|
|
// two bytes left
|
|
if (i + 2 == ndata) {
|
|
uint32_t byte_1 = data[i++];
|
|
uint32_t byte_2 = data[i];
|
|
|
|
uint32_t k = (byte_1 << 16) + (byte_2 << 8);
|
|
|
|
buf[j++] = table[(k >> 18) & 63];
|
|
buf[j++] = table[(k >> 12) & 63];
|
|
buf[j++] = table[(k >> 6) & 63];
|
|
buf[j++] = '='; // padding
|
|
}
|
|
|
|
buf[j] = '\0';
|
|
return 4 * ((ndata + 2) / 3) + 1;
|
|
}
|
|
|
|
|
|
// return size in decoded bytes if s is a valid Base64 encoding
|
|
// return 0 if s is empty or invalid Base64 encoding
|
|
size_t mju_isValidBase64(const char* s) {
|
|
size_t i = 0;
|
|
int pad = 0; // 0, 1, or 2 zero padding at the end of s
|
|
|
|
// validate chars
|
|
for (; s[i] && s[i] != '='; i++) {
|
|
if (!isalnum(s[i]) && s[i] != '/' && s[i] != '+') {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// padding at end
|
|
if (s[i] == '=') {
|
|
if (!s[i + 1]) {
|
|
pad = 1; // one '=' padding at end
|
|
} else if (s[i + 1] == '=' && !s[i + 2]) {
|
|
pad = 2; // two '=' padding at end
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// strlen(s) must be a multiple of 4
|
|
int len = i + pad;
|
|
return len % 4 ? 0 : 3 * (len / 4) - pad;
|
|
}
|
|
|
|
|
|
// decode valid Base64 in string s into buf, undefined behavior if s is not valid Base64
|
|
// returns number of bytes decoded (upper limit of 3 * (strlen(s) / 4))
|
|
size_t mju_decodeBase64(uint8_t* buf, const char* s) {
|
|
size_t i = 0, j = 0;
|
|
|
|
// loop over 24 bit chunks
|
|
while (s[i] != '\0') {
|
|
// take next 24 bit chuck (4 chars; 6 bits each)
|
|
uint32_t char_1 = _decode(s[i++]);
|
|
uint32_t char_2 = _decode(s[i++]);
|
|
uint32_t char_3 = _decode(s[i++]);
|
|
uint32_t char_4 = _decode(s[i++]);
|
|
|
|
// merge into 32 bit int
|
|
uint32_t k = (char_1 << 18) | (char_2 << 12) | (char_3 << 6) | char_4;
|
|
|
|
|
|
// write up to three bytes (exclude padding at end)
|
|
buf[j++] = (k >> 16) & 0xFF;
|
|
if (s[i - 2] != '=') {
|
|
buf[j++] = (k >> 8) & 0xFF;
|
|
}
|
|
if (s[i - 1] != '=') {
|
|
buf[j++] = k & 0xFF;
|
|
}
|
|
}
|
|
return j;
|
|
}
|
|
|
|
|
|
//------------------------------ miscellaneous -----------------------------------------------------
|
|
|
|
// convert contact force to pyramid representation
|
|
// the pyramid frame is: V0_i = N + mu_i*T_i
|
|
// V1_i = N - mu_i*T_i
|
|
void mju_encodePyramid(mjtNum* pyramid, const mjtNum* force, const mjtNum* mu, int dim) {
|
|
mjtNum a = force[0]/(dim-1), b;
|
|
|
|
// arbitrary redundancy resolution:
|
|
// pyramid0_i + pyramid1_i = force_normal/(dim-1) = a
|
|
// pyramid0_i - pyramid1_i = force_tangent_i/mu_i = b
|
|
for (int i=0; i < dim-1; i++) {
|
|
b = mju_min(a, force[i+1]/mu[i]);
|
|
pyramid[2*i] = 0.5*(a+b);
|
|
pyramid[2*i+1] = 0.5*(a-b);
|
|
}
|
|
}
|
|
|
|
|
|
// convert pyramid representation to contact force
|
|
void mju_decodePyramid(mjtNum* force, const mjtNum* pyramid, const mjtNum* mu, int dim) {
|
|
// special handling of frictionless contacts
|
|
if (dim == 1) {
|
|
force[0] = pyramid[0];
|
|
return;
|
|
}
|
|
|
|
// force_normal = sum(pyramid0_i + pyramid1_i)
|
|
force[0] = 0;
|
|
for (int i=0; i < 2*(dim-1); i++) {
|
|
force[0] += pyramid[i];
|
|
}
|
|
|
|
// force_tangent_i = (pyramid0_i - pyramid1_i) * mu_i
|
|
for (int i=0; i < dim-1; i++) {
|
|
force[i+1] = (pyramid[2*i] - pyramid[2*i+1]) * mu[i];
|
|
}
|
|
}
|
|
|
|
|
|
// integrate spring-damper analytically, return pos(t)
|
|
mjtNum mju_springDamper(mjtNum pos0, mjtNum vel0, mjtNum k, mjtNum b, mjtNum t) {
|
|
mjtNum det, c1, c2, r1, r2, w;
|
|
|
|
// determinant of characteristic equation
|
|
det = b*b - 4*k;
|
|
|
|
// overdamping
|
|
// pos(t) = c1*exp(r1*t) + c2*exp(r2*t); r12 = (-b +- sqrt(det))/2
|
|
if (det > mjMINVAL) {
|
|
// compute w = sqrt(det)/2
|
|
w = mju_sqrt(det)/2;
|
|
|
|
// compute r1,r2
|
|
r1 = -b/2 + w;
|
|
r2 = -b/2 - w;
|
|
|
|
// compute coefficients
|
|
c1 = (pos0*r2-vel0) / (r2-r1);
|
|
c2 = (pos0*r1-vel0) / (r1-r2);
|
|
|
|
// evaluate result
|
|
return c1*mju_exp(r1*t) + c2*mju_exp(r2*t);
|
|
}
|
|
|
|
// critical damping
|
|
// pos(t) = exp(-b*t/2) * (c1 + c2*t)
|
|
else if (det <= mjMINVAL && det >= -mjMINVAL) {
|
|
// compute coefficients
|
|
c1 = pos0;
|
|
c2 = vel0 + b*c1/2;
|
|
|
|
// evaluate result
|
|
return mju_exp(-b*t/2) * (c1 + c2*t);
|
|
}
|
|
|
|
// underdamping
|
|
// pos(t) = exp(-b*t/2) * (c1*cos(w*t) + c2*sin(w*t)); w = sqrt(abs(det))/2
|
|
else {
|
|
// compute w
|
|
w = mju_sqrt(mju_abs(det))/2;
|
|
|
|
// compute coefficients
|
|
c1 = pos0;
|
|
c2 = (vel0 + b*c1/2)/w;
|
|
|
|
// evaluate result
|
|
return mju_exp(-b*t/2) * (c1*mju_cos(w*t) + c2*mju_sin(w*t));
|
|
}
|
|
}
|
|
|
|
|
|
// return 1 if point is outside box given by pos, mat, size * inflate
|
|
// return -1 if point is inside box given by pos, mat, size / inflate
|
|
// return 0 if point is between the inflated and deflated boxes
|
|
int mju_outsideBox(const mjtNum point[3], const mjtNum pos[3], const mjtNum mat[9],
|
|
const mjtNum size[3], mjtNum inflate) {
|
|
// check inflation coefficient
|
|
if (inflate < 1) {
|
|
mjERROR("inflation coefficient must be >= 1")
|
|
}
|
|
|
|
// vector from pos to point, projected to box frame
|
|
mjtNum vec[3] = {point[0]-pos[0], point[1]-pos[1], point[2]-pos[2]};
|
|
mju_mulMatTVec3(vec, mat, vec);
|
|
|
|
// big: inflated box
|
|
mjtNum big[3] = {size[0], size[1], size[2]};
|
|
if (inflate > 1) {
|
|
mju_scl3(big, big, inflate);
|
|
}
|
|
|
|
// check if outside big box
|
|
if (vec[0] > big[0] || vec[0] < -big[0] ||
|
|
vec[1] > big[1] || vec[1] < -big[1] ||
|
|
vec[2] > big[2] || vec[2] < -big[2]) {
|
|
return 1;
|
|
}
|
|
|
|
// quick return if no inflation
|
|
if (inflate == 1) {
|
|
return -1;
|
|
}
|
|
|
|
// check if inside small (deflated) box
|
|
mjtNum small[3] = {size[0]/inflate, size[1]/inflate, size[2]/inflate};
|
|
if (vec[0] < small[0] && vec[0] > -small[0] &&
|
|
vec[1] < small[1] && vec[1] > -small[1] &&
|
|
vec[2] < small[2] && vec[2] > -small[2]) {
|
|
return -1;
|
|
}
|
|
|
|
// within margin between small and big box
|
|
return 0;
|
|
}
|
|
|
|
|
|
// print matrix to screen
|
|
void mju_printMat(const mjtNum* mat, int nr, int nc) {
|
|
for (int r=0; r < nr; r++) {
|
|
for (int c=0; c < nc; c++) {
|
|
printf("%.8f ", mat[r*nc+c]);
|
|
}
|
|
printf("\n");
|
|
}
|
|
printf("\n");
|
|
}
|
|
|
|
|
|
// print sparse matrix to screen
|
|
void mju_printMatSparse(const mjtNum* mat, int nr,
|
|
const int* rownnz, const int* rowadr,
|
|
const int* colind) {
|
|
for (int r=0; r < nr; r++) {
|
|
for (int adr=rowadr[r]; adr < rowadr[r]+rownnz[r]; adr++) {
|
|
printf("(%d %d): %9.6f ", r, colind[adr], mat[adr]);
|
|
}
|
|
printf("\n");
|
|
}
|
|
printf("\n");
|
|
}
|
|
|
|
|
|
// min function, avoid re-evaluation
|
|
mjtNum mju_min(mjtNum a, mjtNum b) {
|
|
if (a <= b) {
|
|
return a;
|
|
} else {
|
|
return b;
|
|
}
|
|
}
|
|
|
|
|
|
// max function, avoid re-evaluation
|
|
mjtNum mju_max(mjtNum a, mjtNum b) {
|
|
if (a >= b) {
|
|
return a;
|
|
} else {
|
|
return b;
|
|
}
|
|
}
|
|
|
|
|
|
// clip x to the range [min, max]
|
|
mjtNum mju_clip(mjtNum x, mjtNum min, mjtNum max) {
|
|
if (x < min) {
|
|
return min;
|
|
} else if (x > max) {
|
|
return max;
|
|
} else {
|
|
return x;
|
|
}
|
|
}
|
|
|
|
|
|
// sign function
|
|
mjtNum mju_sign(mjtNum x) {
|
|
if (x < 0) {
|
|
return -1;
|
|
} else if (x > 0) {
|
|
return 1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
// round to nearest integer
|
|
int mju_round(mjtNum x) {
|
|
mjtNum lower = floor(x);
|
|
mjtNum upper = ceil(x);
|
|
|
|
if (x-lower < upper-x) {
|
|
return (int)lower;
|
|
} else {
|
|
return (int)upper;
|
|
}
|
|
}
|
|
|
|
|
|
// convert type id to type name
|
|
const char* mju_type2Str(int type) {
|
|
switch ((mjtObj) type) {
|
|
case mjOBJ_BODY:
|
|
return "body";
|
|
|
|
case mjOBJ_XBODY:
|
|
return "xbody";
|
|
|
|
case mjOBJ_JOINT:
|
|
return "joint";
|
|
|
|
case mjOBJ_DOF:
|
|
return "dof";
|
|
|
|
case mjOBJ_GEOM:
|
|
return "geom";
|
|
|
|
case mjOBJ_SITE:
|
|
return "site";
|
|
|
|
case mjOBJ_CAMERA:
|
|
return "camera";
|
|
|
|
case mjOBJ_LIGHT:
|
|
return "light";
|
|
|
|
case mjOBJ_FLEX:
|
|
return "flex";
|
|
|
|
case mjOBJ_MESH:
|
|
return "mesh";
|
|
|
|
case mjOBJ_SKIN:
|
|
return "skin";
|
|
|
|
case mjOBJ_HFIELD:
|
|
return "hfield";
|
|
|
|
case mjOBJ_TEXTURE:
|
|
return "texture";
|
|
|
|
case mjOBJ_MATERIAL:
|
|
return "material";
|
|
|
|
case mjOBJ_PAIR:
|
|
return "pair";
|
|
|
|
case mjOBJ_EXCLUDE:
|
|
return "exclude";
|
|
|
|
case mjOBJ_EQUALITY:
|
|
return "equality";
|
|
|
|
case mjOBJ_TENDON:
|
|
return "tendon";
|
|
|
|
case mjOBJ_ACTUATOR:
|
|
return "actuator";
|
|
|
|
case mjOBJ_SENSOR:
|
|
return "sensor";
|
|
|
|
case mjOBJ_NUMERIC:
|
|
return "numeric";
|
|
|
|
case mjOBJ_TEXT:
|
|
return "text";
|
|
|
|
case mjOBJ_TUPLE:
|
|
return "tuple";
|
|
|
|
case mjOBJ_KEY:
|
|
return "key";
|
|
|
|
case mjOBJ_PLUGIN:
|
|
return "plugin";
|
|
|
|
case mjOBJ_FRAME:
|
|
return "frame";
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
// convert type id to type name
|
|
int mju_str2Type(const char* str) {
|
|
if (!strcmp(str, "body")) {
|
|
return mjOBJ_BODY;
|
|
}
|
|
|
|
else if (!strcmp(str, "xbody")) {
|
|
return mjOBJ_XBODY;
|
|
}
|
|
|
|
else if (!strcmp(str, "joint")) {
|
|
return mjOBJ_JOINT;
|
|
}
|
|
|
|
else if (!strcmp(str, "dof")) {
|
|
return mjOBJ_DOF;
|
|
}
|
|
|
|
else if (!strcmp(str, "geom")) {
|
|
return mjOBJ_GEOM;
|
|
}
|
|
|
|
else if (!strcmp(str, "site")) {
|
|
return mjOBJ_SITE;
|
|
}
|
|
|
|
else if (!strcmp(str, "camera")) {
|
|
return mjOBJ_CAMERA;
|
|
}
|
|
|
|
else if (!strcmp(str, "light")) {
|
|
return mjOBJ_LIGHT;
|
|
}
|
|
|
|
else if (!strcmp(str, "flex")) {
|
|
return mjOBJ_FLEX;
|
|
}
|
|
|
|
else if (!strcmp(str, "mesh")) {
|
|
return mjOBJ_MESH;
|
|
}
|
|
|
|
else if (!strcmp(str, "skin")) {
|
|
return mjOBJ_SKIN;
|
|
}
|
|
|
|
else if (!strcmp(str, "hfield")) {
|
|
return mjOBJ_HFIELD;
|
|
}
|
|
|
|
else if (!strcmp(str, "texture")) {
|
|
return mjOBJ_TEXTURE;
|
|
}
|
|
|
|
else if (!strcmp(str, "material")) {
|
|
return mjOBJ_MATERIAL;
|
|
}
|
|
|
|
else if (!strcmp(str, "pair")) {
|
|
return mjOBJ_PAIR;
|
|
}
|
|
|
|
else if (!strcmp(str, "exclude")) {
|
|
return mjOBJ_EXCLUDE;
|
|
}
|
|
|
|
else if (!strcmp(str, "equality")) {
|
|
return mjOBJ_EQUALITY;
|
|
}
|
|
|
|
else if (!strcmp(str, "tendon")) {
|
|
return mjOBJ_TENDON;
|
|
}
|
|
|
|
else if (!strcmp(str, "actuator")) {
|
|
return mjOBJ_ACTUATOR;
|
|
}
|
|
|
|
else if (!strcmp(str, "sensor")) {
|
|
return mjOBJ_SENSOR;
|
|
}
|
|
|
|
else if (!strcmp(str, "numeric")) {
|
|
return mjOBJ_NUMERIC;
|
|
}
|
|
|
|
else if (!strcmp(str, "text")) {
|
|
return mjOBJ_TEXT;
|
|
}
|
|
|
|
else if (!strcmp(str, "tuple")) {
|
|
return mjOBJ_TUPLE;
|
|
}
|
|
|
|
else if (!strcmp(str, "key")) {
|
|
return mjOBJ_KEY;
|
|
}
|
|
|
|
else if (!strcmp(str, "plugin")) {
|
|
return mjOBJ_PLUGIN;
|
|
}
|
|
|
|
else {
|
|
return mjOBJ_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
|
|
// return human readable number of bytes using standard letter suffix
|
|
const char* mju_writeNumBytes(size_t nbytes) {
|
|
int i;
|
|
static mjTHREADLOCAL char message[20];
|
|
static const char suffix[] = " KMGTPE";
|
|
for (i=0; i < 6; i++) {
|
|
const size_t bits = (size_t)(1) << (10*(6-i));
|
|
if (nbytes >= bits && !(nbytes & (bits - 1))) {
|
|
break;
|
|
}
|
|
}
|
|
if (i < 6) {
|
|
mjSNPRINTF(message, "%zu%c", nbytes >> (10*(6-i)), suffix[6-i]);
|
|
} else {
|
|
mjSNPRINTF(message, "%zu", nbytes >> (10*(6-i)));
|
|
}
|
|
return message;
|
|
}
|
|
|
|
|
|
// warning text
|
|
const char* mju_warningText(int warning, size_t info) {
|
|
static mjTHREADLOCAL char str[1000];
|
|
|
|
switch ((mjtWarning) warning) {
|
|
case mjWARN_INERTIA:
|
|
mjSNPRINTF(str, "Inertia matrix is too close to singular at DOF %zu. Check model.", info);
|
|
break;
|
|
|
|
case mjWARN_CONTACTFULL:
|
|
mjSNPRINTF(str,
|
|
"Too many contacts. The arena memory is full, increase arena memory allocation."
|
|
"(ncon = %zu)", info);
|
|
break;
|
|
|
|
case mjWARN_CNSTRFULL:
|
|
mjSNPRINTF(str,
|
|
"Insufficient arena memory for the number of constraints generated. "
|
|
"Increase arena memory allocation above %s bytes.", mju_writeNumBytes(info));
|
|
break;
|
|
|
|
case mjWARN_VGEOMFULL:
|
|
mjSNPRINTF(str, "Pre-allocated visual geom buffer is full. Increase maxgeom above %zu.", info);
|
|
break;
|
|
|
|
case mjWARN_BADQPOS:
|
|
mjSNPRINTF(str, "Nan, Inf or huge value in QPOS at DOF %zu. The simulation is unstable.", info);
|
|
break;
|
|
|
|
case mjWARN_BADQVEL:
|
|
mjSNPRINTF(str, "Nan, Inf or huge value in QVEL at DOF %zu. The simulation is unstable.", info);
|
|
break;
|
|
|
|
case mjWARN_BADQACC:
|
|
mjSNPRINTF(str, "Nan, Inf or huge value in QACC at DOF %zu. The simulation is unstable.", info);
|
|
break;
|
|
|
|
case mjWARN_BADCTRL:
|
|
mjSNPRINTF(str, "Nan, Inf or huge value in CTRL at ACTUATOR %zu. The simulation is unstable.",
|
|
info);
|
|
break;
|
|
|
|
default:
|
|
mjSNPRINTF(str, "Unknown warning type %d.", warning);
|
|
}
|
|
|
|
return str;
|
|
}
|
|
|
|
|
|
// return 1 if nan or abs(x)>mjMAXVAL, 0 otherwise
|
|
int mju_isBad(mjtNum x) {
|
|
return (x != x || x > mjMAXVAL || x < -mjMAXVAL);
|
|
}
|
|
|
|
|
|
// return 1 if all elements are 0
|
|
int mju_isZero(const mjtNum* vec, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
if (vec[i] != 0) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
// return 1 if all elements are 0
|
|
int mju_isZeroByte(const unsigned char* vec, int n) {
|
|
if (!n || *vec) return !n;
|
|
return memcmp(vec, vec + 1, n - 1) == 0;
|
|
}
|
|
|
|
|
|
// set integer vector to 0
|
|
void mju_zeroInt(int* res, int n) {
|
|
memset(res, 0, n*sizeof(int));
|
|
}
|
|
|
|
|
|
// copy int vector vec into res
|
|
void mju_copyInt(int* res, const int* vec, int n) {
|
|
memcpy(res, vec, n*sizeof(int));
|
|
}
|
|
|
|
|
|
// standard normal random number generator (optional second number)
|
|
mjtNum mju_standardNormal(mjtNum* num2) {
|
|
const mjtNum scale = 2.0/((mjtNum)RAND_MAX);
|
|
mjtNum x1, x2, w;
|
|
|
|
do {
|
|
x1 = scale * (mjtNum)rand() - 1.0;
|
|
x2 = scale * (mjtNum)rand() - 1.0;
|
|
w = x1 * x1 + x2 * x2;
|
|
} while (w >= 1.0 || w == 0);
|
|
|
|
w = mju_sqrt((-2.0 * mju_log(w)) / w);
|
|
if (num2) {
|
|
*num2 = x2 * w;
|
|
}
|
|
|
|
return (x1 * w);
|
|
}
|
|
|
|
|
|
// convert from float to mjtNum
|
|
void mju_f2n(mjtNum* res, const float* vec, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[i] = (mjtNum) vec[i];
|
|
}
|
|
}
|
|
|
|
|
|
// convert from mjtNum to float
|
|
void mju_n2f(float* res, const mjtNum* vec, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[i] = (float) vec[i];
|
|
}
|
|
}
|
|
|
|
|
|
// convert from double to mjtNum
|
|
void mju_d2n(mjtNum* res, const double* vec, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[i] = (mjtNum) vec[i];
|
|
}
|
|
}
|
|
|
|
|
|
// convert from mjtNum to double
|
|
void mju_n2d(double* res, const mjtNum* vec, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[i] = (double) vec[i];
|
|
}
|
|
}
|
|
|
|
|
|
// gather
|
|
void mju_gather(mjtNum* restrict res, const mjtNum* restrict vec, const int* restrict ind, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[i] = vec[ind[i]];
|
|
}
|
|
}
|
|
|
|
|
|
// masked gather (set to 0 at negative indices)
|
|
void mju_gatherMasked(mjtNum* restrict res, const mjtNum* restrict vec,
|
|
const int* restrict ind, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[i] = ind[i] >= 0 ? vec[ind[i]] : 0;
|
|
}
|
|
}
|
|
|
|
|
|
// scatter
|
|
void mju_scatter(mjtNum* restrict res, const mjtNum* restrict vec, const int* restrict ind, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[ind[i]] = vec[i];
|
|
}
|
|
}
|
|
|
|
|
|
// gather integers
|
|
void mju_gatherInt(int* restrict res, const int* restrict vec, const int* restrict ind, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[i] = vec[ind[i]];
|
|
}
|
|
}
|
|
|
|
|
|
// scatter integers
|
|
void mju_scatterInt(int* restrict res, const int* restrict vec, const int* restrict ind, int n) {
|
|
for (int i=0; i < n; i++) {
|
|
res[ind[i]] = vec[i];
|
|
}
|
|
}
|
|
|
|
|
|
// build gather indices mapping src to res, assumes pattern(res) \subseteq pattern(src)
|
|
void mju_sparseMap(int* map, int nr,
|
|
const int* res_rowadr, const int* res_rownnz, const int* res_colind,
|
|
const int* src_rowadr, const int* src_rownnz, const int* src_colind) {
|
|
for (int i = 0; i < nr; i++) {
|
|
int res_cursor = res_rowadr[i];
|
|
int res_end = res_cursor + res_rownnz[i];
|
|
int src_cursor = src_rowadr[i];
|
|
int src_end = src_cursor + src_rownnz[i];
|
|
|
|
while (res_cursor < res_end) {
|
|
int res_col = res_colind[res_cursor];
|
|
while (src_cursor < src_end && src_colind[src_cursor] < res_col) {
|
|
src_cursor++;
|
|
}
|
|
|
|
// found match, set index and advance cursors
|
|
map[res_cursor++] = src_cursor++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// build masked-gather map to copy a lower-triangular src into symmetric res
|
|
// `cursor` is a preallocated buffer of size `nr`
|
|
void mju_lower2SymMap(int* map, int nr,
|
|
const int* res_rowadr, const int* res_rownnz, const int* res_colind,
|
|
const int* src_rowadr, const int* src_rownnz, const int* src_colind,
|
|
int* cursor) {
|
|
if (!nr) return;
|
|
|
|
// default all map entries to "no source"
|
|
int nnz = res_rowadr[nr-1] + res_rownnz[nr-1];
|
|
for (int i = 0; i < nnz; i++) {
|
|
map[i] = -1;
|
|
}
|
|
|
|
// initialize per-row cursor
|
|
for (int i = 0; i < nr; i++) {
|
|
cursor[i] = res_rowadr[i];
|
|
}
|
|
|
|
// sweep src rows; for each lower (i,j) set res(i,j) and res(j,i)
|
|
for (int i = 0; i < nr; i++) {
|
|
int src_start = src_rowadr[i];
|
|
int src_end = src_start + src_rownnz[i];
|
|
|
|
// sweep src row
|
|
for (int k = src_start; k < src_end; k++) {
|
|
int j = src_colind[k];
|
|
if (j > i) break; // use only lower triangle of src
|
|
|
|
// --- lower triangle: res(i, j)
|
|
int res_start = res_rowadr[i];
|
|
int res_end = res_start + res_rownnz[i];
|
|
int c = cursor[i];
|
|
|
|
// increment c until there is a match
|
|
while (c < res_end && res_colind[c] < j) c++;
|
|
|
|
// found match, set index, advance and save cursor
|
|
if (c < res_end && res_colind[c] == j) {
|
|
map[c] = k;
|
|
c++;
|
|
}
|
|
cursor[i] = c;
|
|
|
|
|
|
// --- upper mirror: res(j, i)
|
|
if (j != i) {
|
|
res_start = res_rowadr[j];
|
|
res_end = res_start + res_rownnz[j];
|
|
c = cursor[j];
|
|
|
|
// increment c until there is a match
|
|
while (c < res_end && res_colind[c] < i) c++;
|
|
|
|
// found match, set index and advance and save cursor
|
|
if (c < res_end && res_colind[c] == i) {
|
|
map[c] = k;
|
|
c++;
|
|
}
|
|
cursor[j] = c;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// insertion sort, increasing order
|
|
void mju_insertionSort(mjtNum* list, int n) {
|
|
for (int i=1; i < n; i++) {
|
|
mjtNum x = list[i];
|
|
int j = i-1;
|
|
while (j >= 0 && list[j] > x) {
|
|
list[j+1] = list[j];
|
|
j--;
|
|
}
|
|
list[j+1] = x;
|
|
}
|
|
}
|
|
|
|
|
|
// integer insertion sort, increasing order
|
|
void mju_insertionSortInt(int* list, int n) {
|
|
for (int i=1; i < n; i++) {
|
|
int x = list[i];
|
|
int j = i-1;
|
|
while (j >= 0 && list[j] > x) {
|
|
list[j+1] = list[j];
|
|
j--;
|
|
}
|
|
list[j+1] = x;
|
|
}
|
|
}
|
|
|
|
|
|
// Halton sequence
|
|
mjtNum mju_Halton(int index, int base) {
|
|
int n0 = index;
|
|
mjtNum b = (mjtNum)base;
|
|
mjtNum f = 1/b, hn = 0;
|
|
|
|
while (n0 > 0) {
|
|
int n1 = n0/base;
|
|
int r = n0 - n1*base;
|
|
hn += f*r;
|
|
f /= b;
|
|
n0 = n1;
|
|
}
|
|
|
|
return hn;
|
|
}
|
|
|
|
|
|
// Call strncpy, then set dst[n-1] = 0.
|
|
char* mju_strncpy(char *dst, const char *src, int n) {
|
|
if (dst && src && n > 0) {
|
|
strncpy(dst, src, n);
|
|
dst[n-1] = 0;
|
|
}
|
|
|
|
return dst;
|
|
}
|
|
|
|
|
|
// sigmoid function over 0<=x<=1 using quintic polynomial
|
|
mjtNum mju_sigmoid(mjtNum x) {
|
|
// fast return
|
|
if (x <= 0) {
|
|
return 0;
|
|
}
|
|
if (x >= 1) {
|
|
return 1;
|
|
}
|
|
|
|
// sigmoid: f(x) = 6*x^5 - 15*x^4 + 10*x^3
|
|
// solution of f(0) = f'(0) = f''(0) = 0, f(1) = 1, f'(1) = f''(1) = 0
|
|
return x*x*x * (3*x * (2*x - 5) + 10);
|
|
}
|