625b296e06
为 up_to_surface 终止条件新增裁剪语义,通过穿透拉伸与目标面布尔求交保留可达材料,修复非均匀相交时错误拒绝特征的问题。
490 lines
25 KiB
Python
490 lines
25 KiB
Python
"""build123d/OCC implementation of the runtime-neutral geometry adapter."""
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from __future__ import annotations
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import math
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from typing import Any, Iterable
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from build123d import Axis, Compound, Edge, Face, Plane, ShapeList, Solid, Vector, Wire, export_step
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from .runtime_types import AxisSpec, HoleSpec, PlaneSpec, TopologyRecord, Vector3, canonical_plane_signature
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def _vector(value: list[float] | tuple[float, float, float]) -> Vector:
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# 将三元坐标(list 或 tuple)转换为 build123d 的 Vector 对象。
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return Vector(float(value[0]), float(value[1]), float(value[2]))
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def _arc_midpoint(edge: dict[str, Any], start: Vector, end: Vector, center: Vector) -> Vector:
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# 计算圆弧中点(配合 Edge.make_three_point_arc 三点画弧),支持显式法向与顺时针/逆时针方向。
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# 1. 半径:优先取 edge.radius_mm,缺省时由圆心到起点的距离推算。
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radius = float(edge.get("radius_mm") or (start - center).length)
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first = start - center
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second = end - center
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# 2. 起点或终点与圆心重合时,圆弧退化为线段,中点取两端中点。
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if first.length <= 1e-9 or second.length <= 1e-9:
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return (start + end) / 2
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# 3. 确定圆弧所在平面法向:优先显式 normal,其次由两半径向量叉积推得,最后回退到 +Z。
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normal = _vector(edge.get("normal") or [0, 0, 1])
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if normal.length <= 1e-9:
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normal = first.cross(second)
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if normal.length <= 1e-9:
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normal = Vector(0, 0, 1)
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normal = normal.normalized()
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# 4. 未指定旋转方向:取两条半径单位向量之和(角平分线)指向圆弧中点。
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if "clockwise" not in edge:
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bisector = first.normalized() + second.normalized()
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if bisector.length <= 1e-9:
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bisector = normal.cross(first)
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return center + bisector.normalized() * radius
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# 5. 指定了方向:按有符号扫掠角规整到 (−π, π],再沿首半径旋转半角得到中点。
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sweep = math.atan2(normal.dot(first.cross(second)), first.dot(second))
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if bool(edge["clockwise"]):
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if sweep >= 0:
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sweep -= math.tau
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elif sweep <= 0:
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sweep += math.tau
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half = sweep / 2
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radius_vector = first.normalized() * radius
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return center + radius_vector * math.cos(half) + normal.cross(radius_vector) * math.sin(half)
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class Build123dGeometryAdapter:
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"""All B-rep construction and mutation lives in this adapter."""
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@staticmethod
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def plane(spec: PlaneSpec) -> Plane:
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# 将运行时平面定义 PlaneSpec 转换为 build123d 的 Plane。
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return Plane(origin=_vector(spec.origin_mm), x_dir=_vector(spec.x_dir), z_dir=_vector(spec.normal))
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@staticmethod
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def axis(spec: AxisSpec) -> Axis:
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# 将运行时轴定义 AxisSpec 转换为 build123d 的 Axis。
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return Axis(origin=_vector(spec.origin_mm), direction=_vector(spec.direction))
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@staticmethod
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def _wire(edges: list[dict[str, Any]]) -> Wire:
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# 将边字典列表(直线/圆弧)组装成 build123d 的 Wire 线框。
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built: list[Edge] = []
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for edge in edges:
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start = _vector(edge["start_mm"])
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end = _vector(edge["end_mm"])
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if edge.get("type") == "arc" and edge.get("center_mm") is not None:
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# 圆弧边:由起点、中点、终点三点构造圆弧。
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center = _vector(edge["center_mm"])
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built.append(Edge.make_three_point_arc(start, _arc_midpoint(edge, start, end, center), end))
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else:
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# 直线边:直接连接首尾。
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built.append(Edge.make_line(start, end))
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return Wire(built)
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def _circle_wire(self, center: list[float], radius: float, plane_spec: PlaneSpec) -> Wire:
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# 在草图工作平面上,按局部二维圆心与半径生成整圆 Wire(圆心由工作平面原点 + x/y 方向线性组合得到)。
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origin = Vector(*plane_spec.origin_mm) + Vector(*plane_spec.x_dir) * float(center[0]) + Vector(*plane_spec.y_dir) * float(center[1])
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circle_plane = Plane(origin=origin, x_dir=Vector(*plane_spec.x_dir), z_dir=Vector(*plane_spec.normal))
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return Wire.make_circle(radius, circle_plane)
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def _faces_from_circles(self, entities: list[dict[str, Any]], plane_spec: PlaneSpec) -> list[Face]:
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# 由草图中的实体圆生成面,按圆间包含关系识别孔洞并跳过落入孔洞区的圆。
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# 1. 筛选非构造圆;没有实体圆时直接返回空列表。
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circles = [item for item in entities if item.get("type") == "circle" and not item.get("construction")]
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if not circles:
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return []
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# 2. 逐个生成整圆 Wire,非法半径(≤0)的圆跳过。
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entries = []
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for item in circles:
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radius = float(item.get("radius_mm") or 0)
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if radius <= 0:
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continue
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center = [float(value) for value in item.get("center") or [0, 0]]
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entries.append({"center": center, "radius": radius, "wire": self._circle_wire(center, radius, plane_spec)})
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faces: list[Face] = []
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for entry in entries:
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# 3. 统计当前圆被多少个更大圆完整包含;被奇数层包含说明其处于孔洞区,跳过不建面。
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containing = sum(
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math.dist(entry["center"], other["center"]) + entry["radius"] < other["radius"] - 1e-8
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for other in entries
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if other is not entry
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)
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if containing % 2:
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continue
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# 4. 收集直接包在自身内部的圆作为孔洞,且它们只能被当前这一层包含。
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holes = [
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other["wire"]
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for other in entries
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if math.dist(entry["center"], other["center"]) + other["radius"] < entry["radius"] - 1e-8
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and sum(
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math.dist(other["center"], candidate["center"]) + other["radius"] < candidate["radius"] - 1e-8
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for candidate in entries
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if candidate is not other
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) == containing + 1
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]
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# 5. 以当前圆为外轮廓建面,必要时打孔。
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face = Face(entry["wire"])
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faces.append(face.make_holes(holes) if holes else face)
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return faces
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def faces_for_sketch(self, sketch: dict[str, Any]) -> list[Face]:
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# 从草图数据解析出可拉伸/旋转的轮廓面,按三种数据来源依次回退。
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# 1. 优先使用预计算的轮廓区域 contour_regions_mm(外轮廓 + 孔洞列表)。
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regions = sketch.get("contour_regions_mm") or []
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if regions:
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result: list[Face] = []
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for region in regions:
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outer = region.get("outer") or []
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if len(outer) < 2:
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continue
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face = Face(self._wire(outer))
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holes = [self._wire(hole) for hole in region.get("holes") or [] if len(hole) >= 2]
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result.append(face.make_holes(holes) if holes else face)
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return result
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# 2. 退化:仅有单组轮廓边时,直接作为外轮廓建面。
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edges = sketch.get("contour_edges_mm") or []
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if len(edges) >= 2:
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return [Face(self._wire(edges))]
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# 3. 最终回退:由工作平面与实体圆生成面(圆环/孔洞处理见 _faces_from_circles)。
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plane = PlaneSpec.from_mapping(sketch.get("workplane") or {})
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return self._faces_from_circles(sketch.get("entities") or [], plane)
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@staticmethod
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def extrude(face: Face, direction: Vector3) -> Solid:
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# 沿给定方向向量拉伸一个面,生成实体。
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return Solid.extrude(face, _vector(direction))
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@staticmethod
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def extrude_trimmed(face: Face, target: Any, direction: Vector3) -> Any:
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"""Extrude the profile to the target face, trimming unreached regions.
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Issue #5: when a profile intersects the up_to_surface target
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non-uniformly (part of the profile reaches the face, part hangs
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outside it), a plain vector extrusion is wrong. The CAD semantics is
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to keep only the material between the profile and the target. We
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pierce the profile through the target, push the target face backward
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by the same margin to build a slab, and keep their boolean common
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(intersection) as the trimmed solid.
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"""
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# 1. 采样点到目标的最远命中距离决定穿透余量;没有任何采样点命中
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# 说明 profile 与目标面无交叠,无法裁剪(保留 extent_target_not_reached)。
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unit = _vector(direction).normalized()
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hits = [
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Build123dGeometryAdapter._forward_intersection_distance(target, point, unit)
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for point in Build123dGeometryAdapter.profile_sample_points(face)
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]
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distances = [value for value in hits if value is not None]
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if not distances:
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raise ValueError("extent target is not reached by the profile")
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margin = max(distances) + 2.0
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# 2. 穿透拉伸 profile,同时把目标面向回推生成体层,二者求交即裁剪体。
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# build123d 的布尔交方法名是 intersect(不是 OCC 的 common),
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# 且多实体结果返回 ShapeList,需要规整为单个 Solid / Compound。
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pierced = Solid.extrude(face, unit * margin)
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slab = Solid.extrude(target, -unit * margin)
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trimmed = pierced.intersect(slab)
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if isinstance(trimmed, ShapeList):
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members = list(trimmed)
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# build123d 类型桩未声明 make_compound,但运行时存在(宽泛类型桩噪音)。
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trimmed = members[0] if len(members) == 1 else Compound.make_compound(members) # pyright: ignore[reportAttributeAccessIssue]
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if trimmed is None or (hasattr(trimmed, "is_empty") and trimmed.is_empty()):
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raise ValueError("extent target produced an empty trimmed solid")
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return trimmed
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@staticmethod
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def body_center(body: Any) -> Vector3:
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# 取主体包围盒的中心坐标,作为体心的近似。
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bbox = body.bounding_box()
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return ((bbox.min.X + bbox.max.X) / 2, (bbox.min.Y + bbox.max.Y) / 2, (bbox.min.Z + bbox.max.Z) / 2)
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@staticmethod
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def body_span(body: Any, direction: Vector3) -> float:
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# 计算主体在指定方向上的最大跨度:8 个包围盒角点沿方向投影后取极差。
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unit = _vector(direction).normalized()
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bbox = body.bounding_box()
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values = [
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Vector(x, y, z).dot(unit)
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for x in (bbox.min.X, bbox.max.X)
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for y in (bbox.min.Y, bbox.max.Y)
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for z in (bbox.min.Z, bbox.max.Z)
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]
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return max(values) - min(values)
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@staticmethod
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def vertex_coordinates(vertex: Any) -> Vector3:
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# 提取顶点的三维坐标元组。
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return (float(vertex.X), float(vertex.Y), float(vertex.Z))
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@staticmethod
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def profile_sample_points(face: Face) -> list[Vector]:
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"""Sample a profile face before a selector-dependent termination.
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A simple vector extrusion is exact only when the selected target is
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reached at one common distance over the complete profile. Center and
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boundary samples let the runtime prove that precondition instead of
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silently constructing a wrong prismatic solid.
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"""
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# 采样轮廓面的代表性点:面心 + 每条边的 0/0.25/0.5/0.75 参数点,
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# 用于后续校验目标面到轮廓的距离是否处处一致。
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points = [face.center()]
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for edge in face.edges():
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for fraction in (0.0, 0.25, 0.5, 0.75):
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points.append(edge.position_at(fraction))
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# 去重:彼此距离在 1e-6 内的采样点只保留一个,减少重复求交。
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unique: list[Vector] = []
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for point in points:
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if not any((point - current).length <= 1e-6 for current in unique):
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unique.append(point)
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return unique
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@staticmethod
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def _forward_intersection_distance(target: Any, point: Vector, direction: Vector) -> float | None:
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# 从 point 沿 direction 发一条射线,求与目标的第一个正向交点距离。
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try:
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intersections = target.find_intersection_points(Axis(point, direction)) or []
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except Exception as error:
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raise ValueError("extent target does not support ray intersection") from error
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# 只保留方向一致(点积 > 0)的交点,返回其中最近距离;无交点则返回 None。
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distances = [
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(hit_point - point).dot(direction)
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for hit_point, _normal in intersections
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if (hit_point - point).dot(direction) > 1e-6
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]
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return min(distances) if distances else None
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def uniform_intersection_distance(self, target: Any, faces: Iterable[Face], direction: Vector3) -> float:
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"""Return a proven uniform positive target distance for a profile set."""
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# 对所有轮廓采样点求到目标的距离,各点距离必须一致,简单拉伸才能精确表达终止条件。
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unit_direction = _vector(direction).normalized()
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distances: list[float] = []
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for face in faces:
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for point in self.profile_sample_points(face):
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distance = self._forward_intersection_distance(target, point, unit_direction)
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if distance is None:
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raise ValueError("extent target is not reached by every profile ray")
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distances.append(distance)
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if not distances:
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raise ValueError("extent feature has no profile samples")
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minimum, maximum = min(distances), max(distances)
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if maximum - minimum > 1e-5:
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raise ValueError("extent target requires non-uniform profile trimming")
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return sum(distances) / len(distances)
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@staticmethod
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def revolve(face: Face, angle_deg: float, axis: AxisSpec) -> Solid:
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# 绕给定轴将面旋转指定角度,生成回转实体。
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return Solid.revolve(face, angle_deg, Build123dGeometryAdapter.axis(axis))
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@staticmethod
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def fuse(body: Any | None, solid: Any) -> Any:
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# 布尔并:没有既有主体时,直接以该实体作为新主体。
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# 实参类型放宽为 Any:build123d 的布尔结果可能是 Solid 或 Compound。
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return solid if body is None else body.fuse(solid)
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@staticmethod
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def cut(body: Any, tool: Any) -> Any:
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# 从主体上减去工具实体。
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return body.cut(tool)
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@staticmethod
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def sphere(radius_mm: float, center_mm: Vector3) -> Solid:
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# 以给定球心与半径生成球体实体。
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return Solid.make_sphere(radius_mm, Plane(origin=_vector(center_mm)))
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def hole_tool(self, spec: HoleSpec, starts: Iterable[Vector3], inward: Vector3, through_depth_mm: float) -> Solid:
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"""Build a neutral ``HoleSpec`` into one OCC cutting tool."""
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# 将孔规格 HoleSpec 转成一个可直接切除的 OCC 工具体。
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# 1. 深度:通孔取贯穿深度(保证穿透),盲孔取规格中的深度。
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depth = through_depth_mm if spec.end_condition != "blind" else spec.depth_mm
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result: Solid | None = None
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for start in starts:
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# 2. 每个孔位:以起点为原点、向内方向为轴向,先生成主孔圆柱。
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plane = Plane(origin=_vector(start), z_dir=_vector(inward))
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tool = Solid.make_cylinder(spec.diameter_mm / 2, depth, plane)
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# 3. 沉孔(counterbore):在主孔上并一个更大直径、更浅的短圆柱。
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if spec.counterbore:
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diameter, bore_depth = spec.counterbore
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tool = tool.fuse(Solid.make_cylinder(diameter / 2, bore_depth, plane))
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# 4. 锪孔(countersink):按锥角与口径差推得锥深,并一个上大下小的圆锥。
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if spec.countersink:
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diameter, angle = spec.countersink
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sink_depth = ((diameter - spec.diameter_mm) / 2) / math.tan(angle / 2)
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tool = tool.fuse(Solid.make_cone(diameter / 2, spec.diameter_mm / 2, sink_depth, plane))
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# 5. 汇总所有孔位的工具实体。
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result = self.fuse(result, tool)
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if result is None:
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raise ValueError("hole has no positions")
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return result
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@staticmethod
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def fillet(body: Any, radius_mm: float, edges: Iterable[Edge]) -> Any:
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# 对指定边以给定半径做圆角。
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return body.fillet(radius_mm, list(edges))
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@staticmethod
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def tangent_edges(body: Any, seeds: Iterable[Edge], *, angular_tolerance: float = 1e-6) -> list[Edge]:
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"""Expand selected edges through actual tangent, vertex-adjacent chains.
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The expansion is based solely on the current B-rep. It never uses a
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global edge set or source stable IDs, and is consequently safe after a
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body mutation invalidates earlier topology objects.
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"""
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# 从种子边出发,沿“共顶点且切线平行”的边链扩展,得到相切连续的一整组边。
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edges = list(body.edges())
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selected = [edge for edge in seeds]
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# 1. 用 is_same 把种子边映射到主体边列表的下标集合。
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selected_indexes = {
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index
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for index, edge in enumerate(edges)
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if any(edge.is_same(seed) for seed in selected)
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}
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if not selected_indexes:
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return []
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def shared_vertex(first: Edge, second: Edge) -> tuple[float, float] | None:
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# 找两条边共用的端点,返回各自在该端点处的参数位置;无共用端点返回 None。
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first_ends = [(0.0, vertex) for vertex in first.vertices()[:1]] + [(1.0, vertex) for vertex in first.vertices()[-1:]]
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second_ends = [(0.0, vertex) for vertex in second.vertices()[:1]] + [(1.0, vertex) for vertex in second.vertices()[-1:]]
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for first_parameter, first_vertex in first_ends:
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for second_parameter, second_vertex in second_ends:
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if first_vertex.is_same(second_vertex):
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return first_parameter, second_parameter
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return None
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# 共顶点且端点处切线平行(方向无关)的边即构成相切连续链。
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# Edges sharing a vertex whose tangents are parallel (orientation is
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# irrelevant) are a tangent-continuous chain.
|
|
# 2. BFS 扩展:新加入的边作为候选种子,继续寻找与其相切的下一条边。
|
|
pending = list(selected_indexes)
|
|
while pending:
|
|
current_index = pending.pop()
|
|
for candidate_index, candidate in enumerate(edges):
|
|
if candidate_index in selected_indexes:
|
|
continue
|
|
shared = shared_vertex(edges[current_index], candidate)
|
|
if shared is None:
|
|
continue
|
|
# 比较两条边在共用端点处的切线方向(取绝对值以忽略方向)。
|
|
first_tangent = edges[current_index].tangent_at(shared[0]).normalized()
|
|
second_tangent = candidate.tangent_at(shared[1]).normalized()
|
|
if abs(abs(first_tangent.dot(second_tangent)) - 1.0) <= angular_tolerance:
|
|
selected_indexes.add(candidate_index)
|
|
pending.append(candidate_index)
|
|
# 3. 按下标映射回边对象列表。
|
|
return [edge for index, edge in enumerate(edges) if index in selected_indexes]
|
|
|
|
@staticmethod
|
|
def chamfer(body: Any, distance_mm: float, distance_2_mm: float | None, edges: Iterable[Edge], face: Face | None = None) -> Any:
|
|
# 对指定边做倒角;distance_2_mm 提供时形成非对称倒角。
|
|
return body.chamfer(distance_mm, distance_2_mm, list(edges), face=face)
|
|
|
|
@staticmethod
|
|
def mirror(body: Any, plane: PlaneSpec) -> Any:
|
|
# 沿给定平面镜像主体。
|
|
return body.mirror(Build123dGeometryAdapter.plane(plane))
|
|
|
|
@staticmethod
|
|
def export(body: Any, path: str) -> None:
|
|
# 将主体导出为 STEP 文件。
|
|
export_step(body, path)
|
|
|
|
@staticmethod
|
|
def body_geometry(body: Any) -> dict[str, Any]:
|
|
# 汇总主体基本几何信息:包围盒与体积。
|
|
bbox = body.bounding_box()
|
|
return {
|
|
"bbox_mm": [bbox.min.X, bbox.min.Y, bbox.min.Z, bbox.max.X, bbox.max.Y, bbox.max.Z],
|
|
"volume_mm3": float(body.volume),
|
|
}
|
|
|
|
@staticmethod
|
|
def topology_records(body: Any, feature_id: str, body_id: str) -> list[TopologyRecord]:
|
|
# 从主体导出全部面/边/顶点拓扑记录,供后续特征选择与引用。
|
|
records: list[TopologyRecord] = []
|
|
faces = list(body.faces())
|
|
edges = list(body.edges())
|
|
vertices = list(body.vertices())
|
|
|
|
def index_for(shape: Any, candidates: list[Any]) -> int | None:
|
|
"""Map a subshape returned by a face/edge back to body topology."""
|
|
# 用 is_same 把面/边的子形状映射回主体拓扑列表的下标。
|
|
for index, candidate in enumerate(candidates):
|
|
if shape.is_same(candidate):
|
|
return index
|
|
return None
|
|
|
|
# 1. 建立邻接索引:每条边关联的面集合(edge_faces)。
|
|
edge_faces: list[set[int]] = [set() for _edge in edges]
|
|
for face_index, face in enumerate(faces):
|
|
for edge in face.edges():
|
|
edge_index = index_for(edge, edges)
|
|
if edge_index is not None:
|
|
edge_faces[edge_index].add(face_index)
|
|
# 2. 建立邻接索引:每个顶点关联的边集合(vertex_edges)。
|
|
vertex_edges: list[set[int]] = [set() for _vertex in vertices]
|
|
for edge_index, edge in enumerate(edges):
|
|
for vertex in edge.vertices():
|
|
vertex_index = index_for(vertex, vertices)
|
|
if vertex_index is not None:
|
|
vertex_edges[vertex_index].add(edge_index)
|
|
|
|
def edge_signature(edge_index: int) -> str:
|
|
# 边的特征签名:几何类型 + 长度 + 相邻面数,用作面邻接指纹。
|
|
edge = edges[edge_index]
|
|
return ":".join((
|
|
str(edge.geom_type).split(".")[-1].lower(),
|
|
f"{float(edge.length):.6f}",
|
|
str(len(edge_faces[edge_index])),
|
|
))
|
|
|
|
# 3. 导出面记录:含包围盒、中心、法向、面积、曲面类型与邻接签名;
|
|
# 平面面额外写入规范化法向与平面偏移,便于后续按平面匹配。
|
|
for index, face in enumerate(faces):
|
|
bbox = face.bounding_box()
|
|
center = face.center()
|
|
normal = face.normal_at()
|
|
boundary_edge_indexes = [
|
|
edge_index
|
|
for edge in face.edges()
|
|
if (edge_index := index_for(edge, edges)) is not None
|
|
]
|
|
geometry = {
|
|
"bbox_mm": [bbox.min.X, bbox.min.Y, bbox.min.Z, bbox.max.X, bbox.max.Y, bbox.max.Z],
|
|
"center_mm": [center.X, center.Y, center.Z], "normal": [normal.X, normal.Y, normal.Z],
|
|
"area_mm2": float(face.area), "surface_type": str(face.geom_type).split(".")[-1].lower(),
|
|
"adjacency_signature": sorted(edge_signature(edge_index) for edge_index in boundary_edge_indexes),
|
|
}
|
|
if geometry["surface_type"] == "plane":
|
|
plane_normal, plane_offset = canonical_plane_signature(
|
|
(normal.X, normal.Y, normal.Z), (center.X, center.Y, center.Z),
|
|
)
|
|
geometry["plane_normal"] = list(plane_normal)
|
|
geometry["plane_offset_mm"] = plane_offset
|
|
records.append(TopologyRecord(
|
|
record_id=f"{body_id}:face:{index}", kind="face", feature_id=feature_id, body_id=body_id, value=face,
|
|
geometry=geometry,
|
|
))
|
|
# 4. 导出边记录:含包围盒、中心、长度、曲线类型与相邻面数;端点坐标可用时附加。
|
|
for index, edge in enumerate(edges):
|
|
bbox = edge.bounding_box()
|
|
center = edge.center()
|
|
vertices = edge.vertices()
|
|
geometry = {
|
|
"bbox_mm": [bbox.min.X, bbox.min.Y, bbox.min.Z, bbox.max.X, bbox.max.Y, bbox.max.Z],
|
|
"center_mm": [center.X, center.Y, center.Z], "length_mm": float(edge.length),
|
|
"curve_type": str(edge.geom_type).split(".")[-1].lower(),
|
|
"adjacent_face_count": len(edge_faces[index]),
|
|
}
|
|
if vertices:
|
|
geometry["start_mm"] = list(vertices[0])
|
|
geometry["end_mm"] = list(vertices[-1])
|
|
records.append(TopologyRecord(
|
|
record_id=f"{body_id}:edge:{index}", kind="edge", feature_id=feature_id, body_id=body_id, value=edge,
|
|
geometry=geometry,
|
|
))
|
|
# 5. 导出顶点记录:含坐标与关联边数。
|
|
for index, vertex in enumerate(vertices):
|
|
point = [vertex.X, vertex.Y, vertex.Z]
|
|
records.append(TopologyRecord(
|
|
record_id=f"{body_id}:vertex:{index}", kind="vertex", feature_id=feature_id, body_id=body_id, value=vertex,
|
|
geometry={"center_mm": point, "incident_edge_count": len(vertex_edges[index])},
|
|
))
|
|
return records
|