Files
cdsl-cad/backend/engine/cdsl_engine/build123d_adapter.py
T
likang 038d38ed98 feat(cadfs): 补齐核心建模能力并建立代表性回归
- 新增 loft、双向切除、through-all/up-to-next 等 CADFS lowering 与 engine 支持
- 支持多种 reference plane、B-spline profile 和 circular pattern replay
- 保留 transform 历史,并烘焙安全的单源平移/旋转变换
- 改进 selector 绑定、拓扑快照和 pattern 变换处理
- 建立 17 个代表样本的转换、重建与比较回归工具链
- 补充 schema、author guidance、运行时和几何回归测试
2026-09-07 18:21:07 +08:00

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"""build123d/OCC implementation of the runtime-neutral geometry adapter."""
from __future__ import annotations
import math
from typing import Any, Iterable
from build123d import Axis, Compound, Edge, Face, Location, Plane, ShapeList, Solid, Vector, Wire, export_step
from .parametric_thread import build_thread_solid
from .runtime_types import AxisSpec, HoleSpec, PlaneSpec, ThreadSpec, TopologyRecord, Vector3, canonical_plane_signature
def _vector(value: list[float] | tuple[float, float, float]) -> Vector:
# 将三元坐标(list 或 tuple)转换为 build123d 的 Vector 对象。
return Vector(float(value[0]), float(value[1]), float(value[2]))
def _arc_midpoint(edge: dict[str, Any], start: Vector, end: Vector, center: Vector) -> Vector:
# 计算圆弧中点(配合 Edge.make_three_point_arc 三点画弧),支持显式法向与顺时针/逆时针方向。
# 1. 半径:优先取 edge.radius_mm,缺省时由圆心到起点的距离推算。
radius = float(edge.get("radius_mm") or (start - center).length)
first = start - center
second = end - center
# 2. 起点或终点与圆心重合时,圆弧退化为线段,中点取两端中点。
if first.length <= 1e-9 or second.length <= 1e-9:
return (start + end) / 2
# 3. 确定圆弧所在平面法向:优先显式 normal,其次由两半径向量叉积推得,最后回退到 +Z。
normal = _vector(edge.get("normal") or [0, 0, 1])
if normal.length <= 1e-9:
normal = first.cross(second)
if normal.length <= 1e-9:
normal = Vector(0, 0, 1)
normal = normal.normalized()
# 4. 未指定旋转方向:取两条半径单位向量之和(角平分线)指向圆弧中点。
if "clockwise" not in edge:
bisector = first.normalized() + second.normalized()
if bisector.length <= 1e-9:
bisector = normal.cross(first)
return center + bisector.normalized() * radius
# 5. 指定了方向:按有符号扫掠角规整到 (−π, π],再沿首半径旋转半角得到中点。
sweep = math.atan2(normal.dot(first.cross(second)), first.dot(second))
if bool(edge["clockwise"]):
if sweep >= 0:
sweep -= math.tau
elif sweep <= 0:
sweep += math.tau
half = sweep / 2
radius_vector = first.normalized() * radius
return center + radius_vector * math.cos(half) + normal.cross(radius_vector) * math.sin(half)
class Build123dGeometryAdapter:
"""All B-rep construction and mutation lives in this adapter."""
@staticmethod
def plane(spec: PlaneSpec) -> Plane:
# 将运行时平面定义 PlaneSpec 转换为 build123d 的 Plane。
return Plane(origin=_vector(spec.origin_mm), x_dir=_vector(spec.x_dir), z_dir=_vector(spec.normal))
@staticmethod
def axis(spec: AxisSpec) -> Axis:
# 将运行时轴定义 AxisSpec 转换为 build123d 的 Axis。
return Axis(origin=_vector(spec.origin_mm), direction=_vector(spec.direction))
@staticmethod
def _wire(edges: list[dict[str, Any]]) -> Wire:
# 将边字典列表(直线/圆弧/插值 B 样条)组装成 build123d 的 Wire 线框。
built: list[Edge] = []
for edge in edges:
if edge.get("type") == "bspline":
points = [_vector(point) for point in edge.get("points_mm") or []]
if len(points) < 3:
raise ValueError("bspline contour edge needs at least 3 points")
built.append(Edge.make_spline(points, periodic=False))
continue
start = _vector(edge["start_mm"])
end = _vector(edge["end_mm"])
if edge.get("type") == "arc" and edge.get("center_mm") is not None:
# 圆弧边:由起点、中点、终点三点构造圆弧。
center = _vector(edge["center_mm"])
built.append(Edge.make_three_point_arc(start, _arc_midpoint(edge, start, end, center), end))
else:
# 直线边:直接连接首尾。
built.append(Edge.make_line(start, end))
return Wire(built)
def _circle_wire(self, center: list[float], radius: float, plane_spec: PlaneSpec) -> Wire:
# 在草图工作平面上,按局部二维圆心与半径生成整圆 Wire(圆心由工作平面原点 + x/y 方向线性组合得到)。
origin = Vector(*plane_spec.origin_mm) + Vector(*plane_spec.x_dir) * float(center[0]) + Vector(*plane_spec.y_dir) * float(center[1])
circle_plane = Plane(origin=origin, x_dir=Vector(*plane_spec.x_dir), z_dir=Vector(*plane_spec.normal))
return Wire.make_circle(radius, circle_plane)
def _faces_from_circles(self, entities: list[dict[str, Any]], plane_spec: PlaneSpec) -> list[Face]:
# 由草图中的实体圆生成面,按圆间包含关系识别孔洞并跳过落入孔洞区的圆。
# 1. 筛选非构造圆;没有实体圆时直接返回空列表。
circles = [item for item in entities if item.get("type") == "circle" and not item.get("construction")]
if not circles:
return []
# 2. 逐个生成整圆 Wire,非法半径(≤0)的圆跳过。
entries = []
for item in circles:
radius = float(item.get("radius_mm") or 0)
if radius <= 0:
continue
center = [float(value) for value in item.get("center") or [0, 0]]
entries.append({"center": center, "radius": radius, "wire": self._circle_wire(center, radius, plane_spec)})
faces: list[Face] = []
for entry in entries:
# 3. 统计当前圆被多少个更大圆完整包含;被奇数层包含说明其处于孔洞区,跳过不建面。
containing = sum(
math.dist(entry["center"], other["center"]) + entry["radius"] < other["radius"] - 1e-8
for other in entries
if other is not entry
)
if containing % 2:
continue
# 4. 收集直接包在自身内部的圆作为孔洞,且它们只能被当前这一层包含。
holes = [
other["wire"]
for other in entries
if math.dist(entry["center"], other["center"]) + other["radius"] < entry["radius"] - 1e-8
and sum(
math.dist(other["center"], candidate["center"]) + other["radius"] < candidate["radius"] - 1e-8
for candidate in entries
if candidate is not other
) == containing + 1
]
# 5. 以当前圆为外轮廓建面,必要时打孔。
face = Face(entry["wire"])
faces.append(face.make_holes(holes) if holes else face)
return faces
def faces_for_sketch(self, sketch: dict[str, Any]) -> list[Face]:
# 从草图数据解析出可拉伸/旋转的轮廓面,按三种数据来源依次回退。
# 1. 优先使用预计算的轮廓区域 contour_regions_mm(外轮廓 + 孔洞列表)。
regions = sketch.get("contour_regions_mm") or []
if regions:
result: list[Face] = []
for region in regions:
outer = region.get("outer") or []
# 闭合插值样条仅有一条边;直线/圆弧轮廓通常由多条边组成。
if len(outer) < 1:
continue
face = Face(self._wire(outer))
holes = [self._wire(hole) for hole in region.get("holes") or [] if len(hole) >= 1]
result.append(face.make_holes(holes) if holes else face)
return result
# 2. 退化:仅有单组轮廓边时,直接作为外轮廓建面。
edges = sketch.get("contour_edges_mm") or []
if len(edges) >= 1:
return [Face(self._wire(edges))]
# 3. 最终回退:由工作平面与实体圆生成面(圆环/孔洞处理见 _faces_from_circles)。
plane = PlaneSpec.from_mapping(sketch.get("workplane") or {})
return self._faces_from_circles(sketch.get("entities") or [], plane)
def loft(self, sketches: list[dict[str, Any]]) -> Solid:
"""由多条简单闭合草图轮廓生成实体放样。"""
wires: list[Wire] = []
for index, sketch in enumerate(sketches):
# Solid.make_loft 接收 Wire;复用 faces_for_sketch 保持放样、
# 拉伸和回转的 profile resolver 一致。多区域/内环的截面对应关系
# 尚未由 CDSL 表达,必须显式拒绝而非猜测。
faces = self.faces_for_sketch(sketch)
if len(faces) != 1:
raise ValueError(f"loft profile {index} must resolve to exactly one closed region")
if faces[0].inner_wires():
raise ValueError(f"loft profile {index} must not contain inner loops")
wires.append(faces[0].outer_wire())
if len(wires) < 2:
raise ValueError("loft requires at least two profile sketches")
return Solid.make_loft(wires)
@staticmethod
def _coerce_single_or_compound(result: Any, *, empty_error: str | None = None) -> Any:
"""规整一次布尔结果:None/空视为失败(可选报错),多成员合并为 Compound。"""
# build123d 的布尔方法有时返回 None(无结果)、ShapeList(多/单成员)
# 或直接返回 Solid/Compound,这里统一为单实体或 Compound。
if result is None:
if empty_error is not None:
raise ValueError(empty_error)
return None
members = list(result) if isinstance(result, ShapeList) else [result]
if not members:
if empty_error is not None:
raise ValueError(empty_error)
return None
if len(members) == 1:
return members[0]
# build123d 0.11 的有效运行时合并 API 是 Compound.make_composite(多体域
# 合并为 Compound/Part);Compound.make_compound 在类型桩与运行时均不存在,
# 此前的调用在多成员 ShapeList 下会 AttributeError。类型桩未声明
# make_composite,保留宽泛类型桩噪音抑制。
return Compound.make_composite(members)
@staticmethod
def extrude(face: Face, direction: Vector3) -> Solid:
# 沿给定方向向量拉伸一个面,生成实体。
return Solid.extrude(face, _vector(direction))
@staticmethod
def extrude_trimmed(face: Face, target: Any, direction: Vector3) -> Any:
"""Extrude the profile to the target face, trimming unreached regions.
Issue #5: when a profile intersects the up_to_surface target
non-uniformly (part of the profile reaches the face, part hangs
outside it), a plain vector extrusion is wrong. The CAD semantics is
to keep only the material between the profile and the target. We
pierce the profile through the target, push the target face backward
by the same margin to build a slab, and keep their boolean common
(intersection) as the trimmed solid.
"""
# 1. 采样点到目标的最远命中距离决定穿透余量;没有任何采样点命中
# 说明 profile 与目标面无交叠,无法裁剪(保留 extent_target_not_reached)。
# through_next 的 target 是当前主体,必须先从其面中选出实际命中的
# 下一终止面,不能把整个 body 当作待拉伸的 Face。
unit = _vector(direction).normalized()
points = Build123dGeometryAdapter.profile_sample_points(face)
targets = [target] if isinstance(target, Face) else list(target.faces())
candidates = []
for candidate in targets:
hits = [Build123dGeometryAdapter._forward_intersection_distance(candidate, point, unit) for point in points]
distances = [value for value in hits if value is not None]
if distances:
candidates.append((len(distances), min(distances), candidate, distances))
if not candidates:
raise ValueError("extent target is not reached by the profile")
# 覆盖最多 profile 采样点的面就是本次实体的下一终止面;覆盖数相同
# 时取最近的正向交点,确保相邻面交界处的选择稳定。
_, _, target, distances = max(candidates, key=lambda item: (item[0], -item[1]))
margin = max(distances) + 2.0
# 2. 穿透拉伸 profile,同时把目标面向回推生成体层,二者求交即裁剪体。
# build123d 的布尔交方法名是 intersect(不是 OCC 的 common),
# 且多实体结果返回 ShapeList,需要规整为单个 Solid / Compound。
pierced = Solid.extrude(face, unit * margin)
slab = Solid.extrude(target, -unit * margin)
trimmed = pierced.intersect(slab)
return Build123dGeometryAdapter._coerce_single_or_compound(
trimmed, empty_error="extent target produced an empty trimmed solid",
)
@staticmethod
def body_center(body: Any) -> Vector3:
# 取主体包围盒的中心坐标,作为体心的近似。
bbox = body.bounding_box()
return ((bbox.min.X + bbox.max.X) / 2, (bbox.min.Y + bbox.max.Y) / 2, (bbox.min.Z + bbox.max.Z) / 2)
@staticmethod
def body_span(body: Any, direction: Vector3) -> float:
# 计算主体在指定方向上的最大跨度:8 个包围盒角点沿方向投影后取极差。
unit = _vector(direction).normalized()
bbox = body.bounding_box()
values = [
Vector(x, y, z).dot(unit)
for x in (bbox.min.X, bbox.max.X)
for y in (bbox.min.Y, bbox.max.Y)
for z in (bbox.min.Z, bbox.max.Z)
]
return max(values) - min(values)
@staticmethod
def vertex_coordinates(vertex: Any) -> Vector3:
# 提取顶点的三维坐标元组。
return (float(vertex.X), float(vertex.Y), float(vertex.Z))
@staticmethod
def profile_sample_points(face: Face) -> list[Vector]:
"""Sample a profile face before a selector-dependent termination.
A simple vector extrusion is exact only when the selected target is
reached at one common distance over the complete profile. Center and
boundary samples let the runtime prove that precondition instead of
silently constructing a wrong prismatic solid.
"""
# 采样轮廓面的代表性点:面心 + 每条边的 0/0.25/0.5/0.75 参数点,
# 用于后续校验目标面到轮廓的距离是否处处一致。
points = [face.center()]
for edge in face.edges():
for fraction in (0.0, 0.25, 0.5, 0.75):
points.append(edge.position_at(fraction))
# 去重:彼此距离在 1e-6 内的采样点只保留一个,减少重复求交。
unique: list[Vector] = []
for point in points:
if not any((point - current).length <= 1e-6 for current in unique):
unique.append(point)
return unique
@staticmethod
def _forward_intersection_distance(target: Any, point: Vector, direction: Vector) -> float | None:
# 从 point 沿 direction 发一条射线,求与目标的第一个正向交点距离。
try:
intersections = target.find_intersection_points(Axis(point, direction)) or []
except Exception as error:
raise ValueError("extent target does not support ray intersection") from error
# 只保留方向一致(点积 > 0)的交点,返回其中最近距离;无交点则返回 None。
distances = [
(hit_point - point).dot(direction)
for hit_point, _normal in intersections
if (hit_point - point).dot(direction) > 1e-6
]
return min(distances) if distances else None
def uniform_intersection_distance(self, target: Any, faces: Iterable[Face], direction: Vector3) -> float:
"""Return a proven uniform positive target distance for a profile set."""
# 对所有轮廓采样点求到目标的距离,各点距离必须一致,简单拉伸才能精确表达终止条件。
unit_direction = _vector(direction).normalized()
distances: list[float] = []
for face in faces:
for point in self.profile_sample_points(face):
distance = self._forward_intersection_distance(target, point, unit_direction)
if distance is None:
raise ValueError("extent target is not reached by every profile ray")
distances.append(distance)
if not distances:
raise ValueError("extent feature has no profile samples")
minimum, maximum = min(distances), max(distances)
if maximum - minimum > 1e-5:
raise ValueError("extent target requires non-uniform profile trimming")
return sum(distances) / len(distances)
@staticmethod
def revolve(face: Face, angle_deg: float, axis: AxisSpec) -> Solid:
# 绕给定轴将面旋转指定角度,生成回转实体。
return Solid.revolve(face, angle_deg, Build123dGeometryAdapter.axis(axis))
@staticmethod
def fuse(body: Any | None, solid: Any) -> Any:
# 布尔并:没有既有主体时,直接以该实体作为新主体。
# 实参类型放宽为 Any:build123d 的布尔结果可能是 Solid 或 Compound。
return solid if body is None else body.fuse(solid)
@staticmethod
def cut(body: Any, tool: Any) -> Any:
# 从主体上减去工具实体。
return body.cut(tool)
@staticmethod
def sphere(radius_mm: float, center_mm: Vector3) -> Solid:
# 以给定球心与半径生成球体实体。
return Solid.make_sphere(radius_mm, Plane(origin=_vector(center_mm)))
@staticmethod
def box(length_mm: float, width_mm: float, height_mm: float, plane: PlaneSpec | None = None) -> Solid:
# 原生立方体图元。plane 缺省为世界 XY;plane 的原点是长方体最小角点,
# 长/宽/高分别沿 plane 的 x/y/z 方向生长(build123d Solid.make_box 原生语义)。
build_plane = Build123dGeometryAdapter.plane(plane) if plane is not None else Plane.XY
return Solid.make_box(length_mm, width_mm, height_mm, build_plane)
@staticmethod
def cylinder(radius_mm: float, height_mm: float, axis: AxisSpec | None = None) -> Solid:
# 原生圆柱图元。axis 缺省为世界 +Z;axis 的原点是底面圆心,
# 轴向由 axis 的方向决定,沿该方向生长高度。
build_plane = (
Plane(origin=_vector(axis.origin_mm), z_dir=_vector(axis.direction))
if axis is not None
else Plane.XY
)
return Solid.make_cylinder(radius_mm, height_mm, build_plane)
@staticmethod
def intersect(left: Any, right: Any) -> Any:
# 布尔交:取两实体公共部分。结果可能为空(不相交或仅边界接触),
# 此时规整 helper 会抛出明确的空交集错误。
return Build123dGeometryAdapter._coerce_single_or_compound(
left.intersect(right), empty_error="boolean intersection produced no solid",
)
def hole_tool(self, spec: HoleSpec, starts: Iterable[Vector3], inward: Vector3, through_depth_mm: float) -> Solid:
"""Build a neutral ``HoleSpec`` into one OCC cutting tool."""
# 将孔规格 HoleSpec 转成一个可直接切除的 OCC 工具体。
# 1. 深度:通孔取贯穿深度(保证穿透),盲孔取规格中的深度。
depth = through_depth_mm if spec.end_condition != "blind" else spec.depth_mm
result: Solid | None = None
for start in starts:
# 2. 每个孔位:以起点为原点、向内方向为轴向,先生成主孔圆柱。
plane = Plane(origin=_vector(start), z_dir=_vector(inward))
tool = Solid.make_cylinder(spec.diameter_mm / 2, depth, plane)
# 3. 沉孔(counterbore):在主孔上并一个更大直径、更浅的短圆柱。
if spec.counterbore:
diameter, bore_depth = spec.counterbore
tool = tool.fuse(Solid.make_cylinder(diameter / 2, bore_depth, plane))
# 4. 锪孔(countersink):按锥角与口径差推得锥深,并一个上大下小的圆锥。
if spec.countersink:
diameter, angle = spec.countersink
sink_depth = ((diameter - spec.diameter_mm) / 2) / math.tan(angle / 2)
tool = tool.fuse(Solid.make_cone(diameter / 2, spec.diameter_mm / 2, sink_depth, plane))
# 5. 汇总所有孔位的工具实体。
result = self.fuse(result, tool)
if result is None:
raise ValueError("hole has no positions")
return result
@staticmethod
def thread_solid(spec: ThreadSpec) -> Any:
"""Build a threaded solid segment anchored on ``spec.axis``.
The parametric generator constructs the thread in a local +Z frame
spanning ``[0, length_mm]``. This gate rotates that frame so the
thread axis lands on ``spec.axis.direction`` with
``spec.axis.origin_mm`` at the leading end face, keeping placement in
the adapter and geometry construction in ``parametric_thread.py``.
"""
solid = build_thread_solid(spec)
direction = _vector(spec.axis.direction)
if abs(direction.X) <= 1e-9 and abs(direction.Y) <= 1e-9:
# 轴沿 ±Z:X 方向任意即可,螺纹起始相位绕轴无意义。
frame_x = Vector(1.0, 0.0, 0.0)
else:
frame_x = Vector(0.0, 0.0, 1.0).cross(direction).normalized()
plane = Plane(origin=_vector(spec.axis.origin_mm), x_dir=frame_x, z_dir=direction)
return solid.moved(Location(plane))
@staticmethod
def fillet(body: Any, radius_mm: float, edges: Iterable[Edge]) -> Any:
# 对指定边以给定半径做圆角。
return body.fillet(radius_mm, list(edges))
@staticmethod
def tangent_edges(body: Any, seeds: Iterable[Edge], *, angular_tolerance: float = 1e-6) -> list[Edge]:
"""Expand selected edges through actual tangent, vertex-adjacent chains.
The expansion is based solely on the current B-rep. It never uses a
global edge set or source stable IDs, and is consequently safe after a
body mutation invalidates earlier topology objects.
"""
# 从种子边出发,沿“共顶点且切线平行”的边链扩展,得到相切连续的一整组边。
edges = list(body.edges())
selected = [edge for edge in seeds]
# 1. 用 is_same 把种子边映射到主体边列表的下标集合。
selected_indexes = {
index
for index, edge in enumerate(edges)
if any(edge.is_same(seed) for seed in selected)
}
if not selected_indexes:
return []
def shared_vertex(first: Edge, second: Edge) -> tuple[float, float] | None:
# 找两条边共用的端点,返回各自在该端点处的参数位置;无共用端点返回 None。
first_ends = [(0.0, vertex) for vertex in first.vertices()[:1]] + [(1.0, vertex) for vertex in first.vertices()[-1:]]
second_ends = [(0.0, vertex) for vertex in second.vertices()[:1]] + [(1.0, vertex) for vertex in second.vertices()[-1:]]
for first_parameter, first_vertex in first_ends:
for second_parameter, second_vertex in second_ends:
if first_vertex.is_same(second_vertex):
return first_parameter, second_parameter
return None
# 共顶点且端点处切线平行(方向无关)的边即构成相切连续链。
# Edges sharing a vertex whose tangents are parallel (orientation is
# irrelevant) are a tangent-continuous chain.
# 2. BFS 扩展:新加入的边作为候选种子,继续寻找与其相切的下一条边。
pending = list(selected_indexes)
while pending:
current_index = pending.pop()
for candidate_index, candidate in enumerate(edges):
if candidate_index in selected_indexes:
continue
shared = shared_vertex(edges[current_index], candidate)
if shared is None:
continue
# 比较两条边在共用端点处的切线方向(取绝对值以忽略方向)。
first_tangent = edges[current_index].tangent_at(shared[0]).normalized()
second_tangent = candidate.tangent_at(shared[1]).normalized()
if abs(abs(first_tangent.dot(second_tangent)) - 1.0) <= angular_tolerance:
selected_indexes.add(candidate_index)
pending.append(candidate_index)
# 3. 按下标映射回边对象列表。
return [edge for index, edge in enumerate(edges) if index in selected_indexes]
@staticmethod
def chamfer(body: Any, distance_mm: float, distance_2_mm: float | None, edges: Iterable[Edge], face: Face | None = None) -> Any:
# 对指定边做倒角;distance_2_mm 提供时形成非对称倒角。
return body.chamfer(distance_mm, distance_2_mm, list(edges), face=face)
@staticmethod
def sweep(
section: Face | Wire,
spine: Edge | Wire,
*,
inner_wires: list[Wire] | None = None,
make_solid: bool = True,
is_frenet: bool = False,
transition: Any = None,
) -> Solid:
# 沿路径线扫掠截面生成实体(build123d 原生扫掠,路径可为直线/曲线/螺旋边)。
# 默认值对齐 build123d Solid.sweepmake_solid=True 封盖成体;is_frenet=True
# 使截面沿路径 Frenet 标架取向保持恒定(螺纹/花键"键侧平行"所需);
# transition 为 None 时交给 build123d 默认的 Transition.TRANSFORMED。
sweep_options: dict[str, Any] = {
"inner_wires": inner_wires,
"make_solid": make_solid,
"is_frenet": is_frenet,
}
if transition is not None:
sweep_options["transition"] = transition
return Solid.sweep(section, spine, **sweep_options)
@staticmethod
def sweep_path(points: Iterable[Vector3]) -> Wire:
# 把三维点列连成折线 Wire,作为扫掠路径的通用构造入口。
vertices = [_vector(point) for point in points]
if len(vertices) < 2:
raise ValueError("sweep path needs at least two points")
return Wire([Edge.make_line(vertices[index], vertices[index + 1]) for index in range(len(vertices) - 1)])
@staticmethod
def helix_path(
radius_mm: float,
pitch_mm: float,
turns: float | None = None,
*,
height_mm: float | None = None,
lefthand: bool = False,
) -> Edge:
# 构造螺旋线路径(单段 Edge),供扫掠/后续螺纹、斜齿等特征使用。
# 螺旋从 (radius, 0, 0) 处沿 +Z 方向上升(lefthand=True 时反向缠绕)。
# turns(圈数)与 height_mm(轴向总高)二选一驱动:按圈适配斜齿/花键,
# 按高度适配 parametric_threadlength + 两端余量)。构造与 parametric_thread
# 原 Edge.make_helix 同源,保证生成器复用后逐位一致。
if pitch_mm <= 0:
raise ValueError("helix pitch must be positive")
if (turns is None) == (height_mm is None):
raise ValueError("helix_path needs exactly one of turns or height_mm")
if turns is not None:
if turns <= 0:
raise ValueError("helix turns must be positive")
height = turns * pitch_mm
else:
if height_mm <= 0:
raise ValueError("helix height must be positive")
height = height_mm
return Edge.make_helix(pitch=pitch_mm, height=height, radius=radius_mm, lefthand=lefthand)
@staticmethod
def pattern_linear(body: Any, count: int, direction: Vector3, spacing_mm: float) -> Any:
# 内核直接阵列:把 body 沿 direction 方向以 spacing 间距复制 count 份并合并。
# 与 runtime 的“源特征重放”pattern 不同:这里直接复制实体几何本身。
if count < 1:
raise ValueError("pattern count must be at least 1")
if count == 1 or spacing_mm == 0:
return body
vector = _vector(direction)
if vector.length <= 1e-12:
raise ValueError("pattern direction must be non-zero")
unit = vector.normalized()
result = body
for index in range(1, count):
offset = unit * (index * spacing_mm)
result = result.fuse(body.moved(Location((offset.X, offset.Y, offset.Z))))
return result
@staticmethod
def pattern_circular(body: Any, count: int, axis: AxisSpec, sweep_angle_deg: float) -> Any:
# 内核直接阵列:把 body 绕 axis(过 axis.origin_mm、沿 axis.direction
# 旋转 sweep_angle_deg 均布 count 份并合并。
if count < 1:
raise ValueError("pattern count must be at least 1")
if count == 1 or sweep_angle_deg == 0:
return body
origin = _vector(axis.origin_mm)
direction = _vector(axis.direction)
if direction.length <= 1e-12:
raise ValueError("pattern rotation axis must be non-zero")
unit = direction.normalized()
step_angle = sweep_angle_deg / count
# 注意:Location(pos, axis_vec, angle) 的语义是“绕世界原点旋转 + 平移 pos”,
# 因此绕任意轴点旋转需要分解为 T(-O) → R(绕原点) → T(+O) 三步合成。
to_origin = Location((-float(origin.X), -float(origin.Y), -float(origin.Z)))
back = Location((float(origin.X), float(origin.Y), float(origin.Z)))
result = body
for index in range(1, count):
rotation = Location((0.0, 0.0, 0.0), (float(unit.X), float(unit.Y), float(unit.Z)), index * step_angle)
instance = body.moved(to_origin).moved(rotation).moved(back)
result = result.fuse(instance)
return result
@staticmethod
def mirror(body: Any, plane: PlaneSpec) -> Any:
# 沿给定平面镜像主体。
return body.mirror(Build123dGeometryAdapter.plane(plane))
@staticmethod
def export(body: Any, path: str) -> None:
# 将主体导出为 STEP 文件。
export_step(body, path)
@staticmethod
def body_solids(body: Any) -> list[Any]:
# 提取主体内的全部独立 Solid:Compound 返回成员,单个 Solid 返回自身。
# build123d 对部分退化布尔结果可能抛异常,退化为把主体整体视为一个实体。
try:
solids = list(body.solids())
except Exception:
return [body] if body is not None else []
return solids or ([body] if body is not None else [])
@staticmethod
def body_geometry(body: Any) -> dict[str, Any]:
# 汇总主体基本几何信息:包围盒与体积。
bbox = body.bounding_box()
# A feature history can contain several body IDs while still ending in
# one connected solid (for example, a base extrusion followed by hole
# cuts). Count the current OCC result, never feature history entries.
solids = list(body.solids()) if hasattr(body, "solids") else [body]
return {
"bbox_mm": [bbox.min.X, bbox.min.Y, bbox.min.Z, bbox.max.X, bbox.max.Y, bbox.max.Z],
"volume_mm3": float(body.volume),
"solid_count": len(solids),
}
@staticmethod
def topology_records(body: Any, feature_id: str, body_id: str) -> list[TopologyRecord]:
# 从主体导出全部面/边/顶点拓扑记录,供后续特征选择与引用。
records: list[TopologyRecord] = []
faces = list(body.faces())
edges = list(body.edges())
vertices = list(body.vertices())
def index_for(shape: Any, candidates: list[Any]) -> int | None:
"""Map a subshape returned by a face/edge back to body topology."""
# 用 is_same 把面/边的子形状映射回主体拓扑列表的下标。
for index, candidate in enumerate(candidates):
if shape.is_same(candidate):
return index
return None
# 1. 建立邻接索引:每条边关联的面集合(edge_faces)。
edge_faces: list[set[int]] = [set() for _edge in edges]
for face_index, face in enumerate(faces):
for edge in face.edges():
edge_index = index_for(edge, edges)
if edge_index is not None:
edge_faces[edge_index].add(face_index)
# 2. 建立邻接索引:每个顶点关联的边集合(vertex_edges)。
vertex_edges: list[set[int]] = [set() for _vertex in vertices]
for edge_index, edge in enumerate(edges):
for vertex in edge.vertices():
vertex_index = index_for(vertex, vertices)
if vertex_index is not None:
vertex_edges[vertex_index].add(edge_index)
def edge_signature(edge_index: int) -> str:
# 边的特征签名:几何类型 + 长度 + 相邻面数,用作面邻接指纹。
edge = edges[edge_index]
return ":".join((
str(edge.geom_type).split(".")[-1].lower(),
f"{float(edge.length):.6f}",
str(len(edge_faces[edge_index])),
))
# 3. 导出面记录:含包围盒、中心、法向、面积、曲面类型与邻接签名;
# 平面面额外写入规范化法向与平面偏移,便于后续按平面匹配。
# 圆柱面还保存轴、半径和共享边关联的平面面。这使 verifier 能从
# 实际 B-rep 证明孔是否连接两个方向相反的外部平面,而不是根据
# author 传入的 blind-depth 文字猜测“贯穿”。
face_edge_indexes: list[set[int]] = []
face_geometries: list[dict[str, Any]] = []
for index, face in enumerate(faces):
bbox = face.bounding_box()
center = face.center()
normal = face.normal_at()
boundary_edge_indexes = [
edge_index
for edge in face.edges()
if (edge_index := index_for(edge, edges)) is not None
]
geometry = {
"bbox_mm": [bbox.min.X, bbox.min.Y, bbox.min.Z, bbox.max.X, bbox.max.Y, bbox.max.Z],
"center_mm": [center.X, center.Y, center.Z], "normal": [normal.X, normal.Y, normal.Z],
"area_mm2": float(face.area), "surface_type": str(face.geom_type).split(".")[-1].lower(),
"adjacency_signature": sorted(edge_signature(edge_index) for edge_index in boundary_edge_indexes),
}
if geometry["surface_type"] == "plane":
plane_normal, plane_offset = canonical_plane_signature(
(normal.X, normal.Y, normal.Z), (center.X, center.Y, center.Z),
)
geometry["plane_normal"] = list(plane_normal)
geometry["plane_offset_mm"] = plane_offset
boundary_loops: list[list[list[float]]] = []
for wire in face.wires():
samples: list[list[float]] = []
for edge in wire.edges():
curve_type = str(edge.geom_type).split(".")[-1].lower()
fractions = [step / 16 for step in range(16)] if curve_type in {"circle", "ellipse"} else [0.0]
for fraction in fractions:
point = edge.position_at(fraction)
value = [float(point.X), float(point.Y), float(point.Z)]
if not samples or sum((value[axis] - samples[-1][axis]) ** 2 for axis in range(3)) > 1e-12:
samples.append(value)
if len(samples) >= 3:
boundary_loops.append(samples)
if boundary_loops:
geometry["boundary_loops_mm"] = boundary_loops
elif geometry["surface_type"] in {"cylinder", "cone"}:
axis = face.axis_of_rotation
if axis is None:
raise ValueError("rotational face is missing an axis")
direction = axis.direction
origin = axis.position
geometry["axis_origin_mm"] = [origin.X, origin.Y, origin.Z]
geometry["axis_direction"] = [direction.X, direction.Y, direction.Z]
raw_cylinder_radius = face.radius if geometry["surface_type"] == "cylinder" else None
if geometry["surface_type"] == "cone":
boundary_radii: list[float] = []
for edge in face.edges():
if str(edge.geom_type).split(".")[-1].lower() != "circle":
continue
try:
boundary_radii.append(float(edge.radius))
except ValueError:
continue
geometry["boundary_radii_mm"] = sorted(boundary_radii)
geometry["semi_angle_deg"] = float(face.semi_angle) if face.semi_angle is not None else None
# ``through`` alone describes a cylinder spanning two opposed
# planar faces. That applies to both a through bore and the
# outside wall of a cylindrical extrusion. Classify the B-rep
# face by its oriented normal so downstream acceptance claims
# can prove holes without mistaking an exterior wall for one.
unit_axis = (direction.X, direction.Y, direction.Z)
radial = (center.X - origin.X, center.Y - origin.Y, center.Z - origin.Z)
axial_projection = sum(radial[component] * unit_axis[component] for component in range(3))
radial = tuple(radial[component] - axial_projection * unit_axis[component] for component in range(3))
radial_length = sum(component * component for component in radial) ** 0.5
if geometry["surface_type"] == "cylinder":
# OCC can report a cylinder surface with ``radius=None``
# after a non-planar-side Boolean cut. The face centre is
# still on that cylinder, so its perpendicular distance to
# the rotation axis is an equivalent measured radius. Do
# not fail an otherwise valid build merely because that
# optional OCC convenience property is absent.
if isinstance(raw_cylinder_radius, (int, float)) and math.isfinite(float(raw_cylinder_radius)):
geometry["radius_mm"] = float(raw_cylinder_radius)
elif radial_length > 1e-9:
geometry["radius_mm"] = radial_length
if radial_length > 1e-9:
normal_components = (normal.X, normal.Y, normal.Z)
alignment = sum(float(normal_components[component]) * radial[component] for component in range(3)) / radial_length
geometry["radial_normal_alignment"] = alignment
geometry["cylinder_role"] = "outer" if alignment > 0.5 else "inner" if alignment < -0.5 else "unknown"
else:
geometry["cylinder_role"] = "unknown"
face_edge_indexes.append(set(boundary_edge_indexes))
face_geometries.append(geometry)
records.append(TopologyRecord(
record_id=f"{body_id}:face:{index}", kind="face", feature_id=feature_id, body_id=body_id, value=face,
geometry=geometry,
))
plane_indexes = [index for index, geometry in enumerate(face_geometries) if geometry["surface_type"] == "plane"]
def directly_linked_planes(face_index: int) -> list[int]:
return [
plane_index
for plane_index in plane_indexes
if face_edge_indexes[face_index].intersection(face_edge_indexes[plane_index])
]
def same_inner_rotational_channel(first: int, second: int) -> bool:
"""Whether two inner rotational faces share one B-rep bore channel."""
if not face_edge_indexes[first].intersection(face_edge_indexes[second]):
return False
left, right = face_geometries[first], face_geometries[second]
if left.get("cylinder_role") != "inner" or right.get("cylinder_role") != "inner":
return False
left_axis, right_axis = left.get("axis_direction"), right.get("axis_direction")
left_origin, right_origin = left.get("axis_origin_mm"), right.get("axis_origin_mm")
if not all(isinstance(value, list) and len(value) == 3 for value in (left_axis, right_axis, left_origin, right_origin)):
return False
try:
left_direction = tuple(float(value) for value in left_axis)
right_direction = tuple(float(value) for value in right_axis)
offset = tuple(float(left_origin[index]) - float(right_origin[index]) for index in range(3))
except (TypeError, ValueError):
return False
alignment = sum(left_direction[index] * right_direction[index] for index in range(3))
if abs(alignment) < 1.0 - 1e-6:
return False
axial_offset = sum(offset[index] * left_direction[index] for index in range(3))
radial_offset = tuple(offset[index] - axial_offset * left_direction[index] for index in range(3))
return sum(value * value for value in radial_offset) ** 0.5 <= 1e-5
inner_rotational_indexes = [
index
for index, geometry in enumerate(face_geometries)
if geometry["surface_type"] in {"cylinder", "cone"} and geometry.get("cylinder_role") == "inner"
]
def channel_plane_indexes(start: int) -> list[int]:
"""Collect endpoint planes through joined, co-axial inner faces.
A countersink or counterbore splits a physical bore into a cone and
a cylinder. The cylinder has only one direct planar neighbour, so
direct adjacency alone cannot prove that the complete channel exits
the part. Traverse shared B-rep edges only across co-axial inner
rotational faces, then inspect the channel's actual plane ends.
"""
pending = [start]
visited: set[int] = set()
endpoints: set[int] = set()
while pending:
index = pending.pop()
if index in visited:
continue
visited.add(index)
endpoints.update(directly_linked_planes(index))
pending.extend(
candidate
for candidate in inner_rotational_indexes
if candidate not in visited and same_inner_rotational_channel(index, candidate)
)
return sorted(endpoints)
def spans_opposed_planes(linked: list[int], axis: Any) -> bool:
if not isinstance(axis, list) or len(axis) != 3:
return False
try:
direction = tuple(float(value) for value in axis)
except (TypeError, ValueError):
return False
return any(
sum(float(face_geometries[first]["normal"][component]) * float(face_geometries[second]["normal"][component]) for component in range(3)) <= -0.99
and all(abs(sum(float(face_geometries[position]["normal"][component]) * direction[component] for component in range(3))) >= 0.99 for position in (first, second))
for first in linked
for second in linked
if first < second
)
for index, geometry in enumerate(face_geometries):
if geometry["surface_type"] != "cylinder":
continue
linked = directly_linked_planes(index)
geometry["connected_plane_ids"] = [records[plane_index].record_id for plane_index in linked]
channel_linked = channel_plane_indexes(index) if geometry.get("cylinder_role") == "inner" else linked
geometry["channel_connected_plane_ids"] = [records[plane_index].record_id for plane_index in channel_linked]
geometry["through"] = spans_opposed_planes(channel_linked, geometry.get("axis_direction"))
# 4. 导出边记录:含包围盒、中心、长度、曲线类型与相邻面数;端点坐标可用时附加。
for index, edge in enumerate(edges):
bbox = edge.bounding_box()
center = edge.center()
vertices = edge.vertices()
geometry = {
"bbox_mm": [bbox.min.X, bbox.min.Y, bbox.min.Z, bbox.max.X, bbox.max.Y, bbox.max.Z],
"center_mm": [center.X, center.Y, center.Z], "length_mm": float(edge.length),
"curve_type": str(edge.geom_type).split(".")[-1].lower(),
"adjacent_face_count": len(edge_faces[index]),
}
if vertices:
geometry["start_mm"] = list(vertices[0])
geometry["end_mm"] = list(vertices[-1])
records.append(TopologyRecord(
record_id=f"{body_id}:edge:{index}", kind="edge", feature_id=feature_id, body_id=body_id, value=edge,
geometry=geometry,
))
# 5. 导出顶点记录:含坐标与关联边数。
for index, vertex in enumerate(vertices):
point = [vertex.X, vertex.Y, vertex.Z]
records.append(TopologyRecord(
record_id=f"{body_id}:vertex:{index}", kind="vertex", feature_id=feature_id, body_id=body_id, value=vertex,
geometry={"center_mm": point, "incident_edge_count": len(vertex_edges[index])},
))
return records